Chapter 12: Time Out of Mind

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ChubbyPixie
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Re: Chapter 12: Time Out of Mind

#101 Post by ChubbyPixie »

Kiri is pleasantly astonished at the dramatic and sudden demise of the king. "I guess we live to press on," he says to his amulet. Carefully setting down the container of oil, well away from the flames, he awaits with curiosity the results of what he assumes is a curative prayer on Xorzen. Afterwards he says: "The tomb lies open to us. The artifacts must be in there somewhere. I'm guessing we'll find a clue in the king's sarcophagus. Still, we should be careful."

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Re: Chapter 12: Time Out of Mind

#102 Post by ravenn4544 »

Amethu remains still as the noise of battle subsides to a quiet stillness as the last flames burn away the legacy of the Ancient One. He kneels and prays to the Gods to finally welcome him to perpetual sleep.

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Re: Chapter 12: Time Out of Mind

#103 Post by DadsAngry »

Mako:

"Thank the Gods. We're alive!"

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OGRE MAGE
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Re: Chapter 12: Time Out of Mind

#104 Post by OGRE MAGE »

Xorxen hangs hid head in shame, looking through the ashes where the mummy once stood as the fires die down, hoping to find some way to cure himself and his friend from their awful infliction.

When he feels the healing powers of Garrin trying to help him, he looks up hopeful and thankful to have such a friend at his side.

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Inferno
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Re: Chapter 12: Time Out of Mind

#105 Post by Inferno »

The False Tomb, Fourth Tier of the Great Pyramid
Lost City of Khemsa, Forgotten Kingdom of Verulia, Great Eastern Desert, the World of Hyboria
Day Five. Morning?, 17th day of the month of Yuluk, 1279th year of the Age of Aquilonia






Zahra the amazon lets out a triumphant warcry as the funeral pyre of the Last Pharaoh burns.

Armed with the foresight of mystical prophecy, the explorers of the Great Pyramid were victorious. The unholy mockery of life that great Xuthalhotep had become was vanquished from this earth. Mako thanks the gods that their lives were spared as Amethu silently prays in gratitude.

Garrin the Atlantean watches the flames, hand on hilt. Only when they subside does he sheathe his blade and give thanks to Mitra. Then the holy warrior lays his hands upon the afflicted, twice-doomed Xorzen and prays with reverent orisons that the monk of Osorus be cured. Garrin's prayers are answered and the ruinous blight of wasting is lifted before Xorzen's disbelieving eyes! Loche the Pict, however, is still damned by the Curse of the Pharaohs.

After speaking with his ancestors, Kiri humbly suggests that they return to the dread crypt of Xuthalhotep and Ankhara.


Actions?!


Map Detail:

One square = 10 feet. Lighter areas are visible, all else is from memory.

Map:



Image


PC Status: PC Magic:
  • Protection from Evil (Garrin): -2 to AC and +2 to saving throws against evil, in a 10 foot radius around Garrin.
    Healing Mists of Osorus (All except Amethu and Zahra): All lost HP recovered with 8 hours of sleep. Wakeful rest, or sleeping less than 8 hours, enables recovery of 1 HP per hour. Duration: "months."
Player Resources:
Last edited by Inferno on Sat Nov 02, 2019 1:08 pm, edited 1 time in total.
DM:
The Horror at Briarsgate (1e): Lovecraftian Gothic Horror (N1, homebrew)
Lost City of Eternity (1e): Hyborian Age Sword and Sorcery (B4, JG102, homebrew)
Once and Future Earth (1e): Post-Apocalyptic Sci-Fi Dungeon Crawl (X1, B1, ASE1, homebrew)
Sauron Victorious (1e): Dire Saga for the Fate of Middle Earth (homebrew)

Player:
Agax Gryyg: Gamer of Urth, Ravenloft
Azoth Al-Aziz: Lovecraftian Cultist, Tamoachan
Blodget: Foolish Young 9th Level Hobbit, Dark Clouds
Dredd Doomsmith: Dwarven Deathtrap Engineer, Tomb of Horrors
Elijah Crowthorne: Marooned Prophet, Pirates
Jack in the Green: Ancient Child, Giants
P.T. Codswallop: Larcenous Impresario, Dimwater
Sir Ugghra: Bestial Half-Orc Aristocrat, Brotherton
Swilbosh: Savage Lizard-Warrior, Keep
Tantos Vek: Failed Paladin, Under Streets
Ulfang Chainbreaker: Barbarian Liberator of Slaves, Tharizdun

DM bio is here.

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ChubbyPixie
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Re: Chapter 12: Time Out of Mind

#106 Post by ChubbyPixie »

Kiri smiles just perceptibly when Xorzen is healed, the only outward sign of the relief he feels. “See, Loche? It’s going to be ok. You are not destined to dry up into a husk like that one,” he says, gesturing towards the blackened pile of soot that so recently was the ruler of this tomb.

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Re: Chapter 12: Time Out of Mind

#107 Post by SocraticLawyer »

"Indeed," says Garrin to Loche. "Although you may have to live with your ... condition ... for a few days at least. Mitra grants me such aid only sparingly.

"Let us return to Xuthalhotep's tomb."
If the others agree, Garrin leads them back. He keeps his sword ready, just in case.
How do we know you're not a donkey-brained man?

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DadsAngry
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Re: Chapter 12: Time Out of Mind

#108 Post by DadsAngry »

Mako:

Mako agrees to the party returning to Xuthalhotep's tomb.

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Scott308
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Re: Chapter 12: Time Out of Mind

#109 Post by Scott308 »

Loche

If ah hae tae deal wi' it a few days, ah kin dae that, ah jalouse. Dinnae pure hae ony ither option tae`, anyway. Noo that auld deid 'n' hackit is na mair, let's gang see whit treasure he wis protecting!
Sometimes this summer I will most likely be participating in another 24 hour game of Dungeons & Dragons as part of Extra Life. This organization uses gaming to help raise money to donate to children's hospitals. I'm raising money for Marshfield Children's Hospital in Marshfield, WI, and all money I raise will go to that hospital. All donations are tax-deductible. Please take a moment to check out my donation page below. Thank you.

https://www.extra-life.org/participant/Scott Peterson

ravenn4544
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Re: Chapter 12: Time Out of Mind

#110 Post by ravenn4544 »

Amethu will wait for the tomb to be considered free of peril before entering. He will try and find some time to reflect and meditate on what has transpired, loosing himself in his studies with time permitting.

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Urson
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Re: Chapter 12: Time Out of Mind

#111 Post by Urson »

Zahra

Zahra leads the way to the real crypt, whispering prayers of thanks as she does. She walks quickly, but not blindly- and she doesn't leave the others behind.
Expect Nothing, Appreciate Everything.

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Re: Chapter 12: Time Out of Mind

#112 Post by OGRE MAGE »

Xorxen sees his ailment cured right before his eyes and thanks the holy warrior profusely.

"Thank you Garrin. Thank you for saving my life. If ever there is a way for me to repay this noble deed to you, I will, without hesitation."

The tired and still badly injured monk lets the others lead the way back to the crypt, hoping all of the dangerous surprises are behind them now.

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Inferno
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Re: Chapter 12: Time Out of Mind

#113 Post by Inferno »

The False Tomb, Fourth Tier of the Great Pyramid
Lost City of Khemsa, Forgotten Kingdom of Verulia, Great Eastern Desert, the World of Hyboria
Day Five. Morning?, 17th day of the month of Yuluk, 1279th year of the Age of Aquilonia




Exultant in victory, the triumphant explorers move through the broken hole in the false wall, and down the secret passage beneath tons of ancient stone blocks.



The door to the true tomb still stands open, its devious traps still deactivated. Garrin and Zahra lead the way in, flickering torchlight illuminating the final resting place of Pharaoh Xuthalhotep and his bride Ankhara.





Twin golden sarcophagi glimmer in the firelight.





One is thrown open, the other still shut. From the mystical foresight of oracular prophecy, they know the sealed coffin still holds the lifeless remains of she who was once the most beautiful woman in the entire world:




Ankhara, queen of Verulia.


Actions?!


Map Detail:

One square = 10 feet. Lighter areas are visible, all else is from memory.

Map:



Image


PC Status: PC Magic:
  • Protection from Evil (Garrin): -2 to AC and +2 to saving throws against evil, in a 10 foot radius around Garrin.
    Healing Mists of Osorus (All except Amethu and Zahra): All lost HP recovered with 8 hours of sleep. Wakeful rest, or sleeping less than 8 hours, enables recovery of 1 HP per hour. Duration: "months."
Player Resources:
Last edited by Inferno on Sat Nov 02, 2019 1:17 pm, edited 1 time in total.
DM:
The Horror at Briarsgate (1e): Lovecraftian Gothic Horror (N1, homebrew)
Lost City of Eternity (1e): Hyborian Age Sword and Sorcery (B4, JG102, homebrew)
Once and Future Earth (1e): Post-Apocalyptic Sci-Fi Dungeon Crawl (X1, B1, ASE1, homebrew)
Sauron Victorious (1e): Dire Saga for the Fate of Middle Earth (homebrew)

Player:
Agax Gryyg: Gamer of Urth, Ravenloft
Azoth Al-Aziz: Lovecraftian Cultist, Tamoachan
Blodget: Foolish Young 9th Level Hobbit, Dark Clouds
Dredd Doomsmith: Dwarven Deathtrap Engineer, Tomb of Horrors
Elijah Crowthorne: Marooned Prophet, Pirates
Jack in the Green: Ancient Child, Giants
P.T. Codswallop: Larcenous Impresario, Dimwater
Sir Ugghra: Bestial Half-Orc Aristocrat, Brotherton
Swilbosh: Savage Lizard-Warrior, Keep
Tantos Vek: Failed Paladin, Under Streets
Ulfang Chainbreaker: Barbarian Liberator of Slaves, Tharizdun

DM bio is here.

ravenn4544
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Re: Chapter 12: Time Out of Mind

#114 Post by ravenn4544 »

Amethu urges caution,"How do we know the Mighty Queen of Old will not rise from the crypt as well? Be on our guard....."

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ChubbyPixie
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Re: Chapter 12: Time Out of Mind

#115 Post by ChubbyPixie »

Kiri Rubs his chin. “If I were trapping a tomb, I’d put one right on the biggest sarcophagus...” he says. Assuming someone more capable of such things checks it out first, he’ll inspect the sarcophagus for any telltale signs it might be pushed or moved to reveal a hidden compartment, providing the legendary items aren’t simply conveniently arranged inside.

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SocraticLawyer
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Re: Chapter 12: Time Out of Mind

#116 Post by SocraticLawyer »

Garrin waits for the more stealthy members of the party to check for traps before searching the pharoah's tomb. He keeps his sword ready, in case anything else unpleasant attacks the group.
How do we know you're not a donkey-brained man?

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Re: Chapter 12: Time Out of Mind

#117 Post by Scott308 »

Loche

Step aside, wee jimmies 'n' girls, 'n' let me git tae wirk. The cursed Pict pushes his way into the room where he begins his professional examination of the sarcophagi.
Sometimes this summer I will most likely be participating in another 24 hour game of Dungeons & Dragons as part of Extra Life. This organization uses gaming to help raise money to donate to children's hospitals. I'm raising money for Marshfield Children's Hospital in Marshfield, WI, and all money I raise will go to that hospital. All donations are tax-deductible. Please take a moment to check out my donation page below. Thank you.

https://www.extra-life.org/participant/Scott Peterson

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Urson
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Re: Chapter 12: Time Out of Mind

#118 Post by Urson »

Zahra

The Amazon stands guard, poised to throw the Black javelin at the Undead Queen if she rises to attack.
Expect Nothing, Appreciate Everything.

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OGRE MAGE
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Re: Chapter 12: Time Out of Mind

#119 Post by OGRE MAGE »

In his own near undead condition, Xorxen stays by the door to guard the rear of the group as they search.

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Re: Chapter 12: Time Out of Mind

#120 Post by DadsAngry »

Mako:

Mako waits outside of the tomb while the others check the tomb for traps. He stands close to Xorxen but not to close to the Osoran. He's not sure if Xorxen is contiguous or not and doesn't take any chances.

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