Vicar's Head, Gran March, Greyhawk
Day Four. Midday. Tuesday, November 15th, 576 CY
Cold, foggy, cloudy
The gnomes, Telkis and Urdur quietly enter the desecrated house of worship.
The absence of the entire congregation is a palpable weight upon their very souls.
Then suddenly, they hear something.
A voice. Coming from behind the abandoned altar of Pelor.
Words are unclear. But they can hear a man's voice consumed by rage.
Actions?!
In a ransacked apartment in the low stone tower, Hothhil examines a secret door he has discovered. Finding no dangers lurking in wait, he listens at the door and hears nothing.
Hothhil, Ingrid and Mondegreen ready sword, staff and dagger as the elf pushes the hidden door open.
Beyond it is a secret room filled with books.
The elf, the priestess and the sorcerer carefully enter and peruse the titles.
It is a secret library of the occult and the arcane.
A table holds many open tomes and a scattering of aged parchment.
Their topics are deviltry, witchcraft and werewolves.
Actions?!
Bo, Brevos and Mouser watch in horror as the dead witch, dangling from a scaffold above the empty streets of Vicar's Head, writhes to life!
The grey druid tosses a stone beneath the living cadaver.
And two blocks to the east, Mouser sees another hanged witch...
...starting to thrash and contort.
The wretched terrors are working themselves free!
Actions?!
In the dungeon beneath the low stone tower, Rudolf and Pyotr hear footsteps on the spiral stone stair above them.
Tensed to spring like a panther, Pyotr re-grips his crowbar in eager anticipation of the violence to come.
Rudolf quietly slips into the shadows and draws his dagger, ready to strike from darkness.
The footfalls begin to descend the stairs!
They grow louder with every step...
There is more than one person! It sounds like two.
No. Three.
Four.
More.
Coming closer...
closer...
Suddenly, there is the stench of a charnel house and two shambling, ghastly horrors invade the dungeon!
There are more behind them on the stair!
Ravaged by the unforgiving elements and the ravenous crows and rats that have stripped their rotting flesh to the bone, the gruesome dead of the tower siege lurch toward Pyotr Whitetip!
Actions?!
Map:
1 = Pyotr and Rudolf in the dungeon ; 2 = Hothhil, Ingrid and Mondegreen in the tower; 3 = Telkis and Urdur at the desecrated church; 4 = Bo, Brevos and Mouser in the streets
PC Status:
- Brevos, Half-Elf Ranger 3: Move: 12", AC: 9, HP: 13/31
Grey Mouser, Half-Elf Magic-User/Thief 2/3: Move: 12", AC: 6, HP: 8/15, Spells: 2/2 1st lvl
Hothhil Thornbush, Elven Fighter 3: Move: 12", AC: 1, HP: 14/20
Ingrid Esthof, Human Cleric 4: Move: 12", AC: 9(7), HP: 17/22, Spells: 5/5 1st lvl and 4/4 2nd lvl
Long Bo, Human Druid 4: Move: 12", AC: 9, HP: 19/30, Spells: 6/6 1st lvl, 2/3 2nd lvl and 2/2 3rd lvl
Mondegreen Cindereye, Human Magic-User 2: Move: 12", AC: 9, HP: 3/8, Spells: 2/2 1st lvl
Pyotr Whitetip, Half-Orc Fighter 3: Move: 12", AC: 8, HP: 11/30
Rudolf Rassendyll, Halfling Thief 3: Move: 12", AC: 6, HP: 6/12
Telkis Brassfang, Gnome Fighter 3: Move: 12", AC: 0, HP: 12/32
Urdur Shimmerstone, Gnome Illusionist 3: Move: 12", AC: 6, HP: 5/9, Spells: 2/2 1st lvl and 1/1 2nd lvl
PC Magic:
Player Resources: