A World Apart (ooc and questions lll)

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Inferno
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Re: A World Apart (ooc and questions lll)

#361 Post by Inferno »

Just moving this to the OOC thread. :)
Pulpatoon wrote:Tjoruy has 3 charges of CLW. Who needs it?
DM:
The Horror at Briarsgate (1e): Lovecraftian Gothic Horror (N1, homebrew)
Lost City of Eternity (1e): Hyborian Age Sword and Sorcery (B4, JG102, homebrew)
Once and Future Earth (1e): Post-Apocalyptic Sci-Fi Dungeon Crawl (X1, B1, ASE1, homebrew)
Sauron Victorious (1e): Dire Saga for the Fate of Middle Earth (homebrew)

Player:
Agax Gryyg: Gamer of Urth, Ravenloft
Azoth Al-Aziz: Lovecraftian Cultist, Tamoachan
Blodget: Foolish Young 9th Level Hobbit, Dark Clouds
Dredd Doomsmith: Dwarven Deathtrap Engineer, Tomb of Horrors
Elijah Crowthorne: Marooned Prophet, Pirates
Jack in the Green: Ancient Child, Giants
P.T. Codswallop: Larcenous Impresario, Dimwater
Sir Ugghra: Bestial Half-Orc Aristocrat, Brotherton
Swilbosh: Savage Lizard-Warrior, Keep
Tantos Vek: Failed Paladin, Under Streets
Ulfang Chainbreaker: Barbarian Liberator of Slaves, Tharizdun

DM bio is here.

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Inferno
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Re: A World Apart (ooc and questions lll)

#362 Post by Inferno »

Hey Pulp,
The current PC Status, from the bottom of my last IC post, might help answer that. :)
Inferno wrote: PC Status:
Also, I believe there is some healing magic in the possession of the PCs. :)
DM:
The Horror at Briarsgate (1e): Lovecraftian Gothic Horror (N1, homebrew)
Lost City of Eternity (1e): Hyborian Age Sword and Sorcery (B4, JG102, homebrew)
Once and Future Earth (1e): Post-Apocalyptic Sci-Fi Dungeon Crawl (X1, B1, ASE1, homebrew)
Sauron Victorious (1e): Dire Saga for the Fate of Middle Earth (homebrew)

Player:
Agax Gryyg: Gamer of Urth, Ravenloft
Azoth Al-Aziz: Lovecraftian Cultist, Tamoachan
Blodget: Foolish Young 9th Level Hobbit, Dark Clouds
Dredd Doomsmith: Dwarven Deathtrap Engineer, Tomb of Horrors
Elijah Crowthorne: Marooned Prophet, Pirates
Jack in the Green: Ancient Child, Giants
P.T. Codswallop: Larcenous Impresario, Dimwater
Sir Ugghra: Bestial Half-Orc Aristocrat, Brotherton
Swilbosh: Savage Lizard-Warrior, Keep
Tantos Vek: Failed Paladin, Under Streets
Ulfang Chainbreaker: Barbarian Liberator of Slaves, Tharizdun

DM bio is here.


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Inferno
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Re: A World Apart (ooc and questions lll)

#364 Post by Inferno »

Moving this to the OOC thread. :)
ravenn4544 wrote:I thought we were approaching the enemy also.. maybe they are friendly? haha - who am I kidding! :)
Hi Raven and Socratic,
The underdwelling Verulians don't seem to see the party, as per my last DM post. Please see the last sentence below. :)
Inferno wrote:A dozen men slowly straggle forth... faces hidden behind masks of animals... thin naked limbs aglow with the alabaster hue of bleached bones.

...the ghostly figures move aimlessly as if in a dream; human flotsam set adrift on the sea of their own shattered sanity. Seemingly blind to the adventurers' presence, they react instead to things unseen.
DM:
The Horror at Briarsgate (1e): Lovecraftian Gothic Horror (N1, homebrew)
Lost City of Eternity (1e): Hyborian Age Sword and Sorcery (B4, JG102, homebrew)
Once and Future Earth (1e): Post-Apocalyptic Sci-Fi Dungeon Crawl (X1, B1, ASE1, homebrew)
Sauron Victorious (1e): Dire Saga for the Fate of Middle Earth (homebrew)

Player:
Agax Gryyg: Gamer of Urth, Ravenloft
Azoth Al-Aziz: Lovecraftian Cultist, Tamoachan
Blodget: Foolish Young 9th Level Hobbit, Dark Clouds
Dredd Doomsmith: Dwarven Deathtrap Engineer, Tomb of Horrors
Elijah Crowthorne: Marooned Prophet, Pirates
Jack in the Green: Ancient Child, Giants
P.T. Codswallop: Larcenous Impresario, Dimwater
Sir Ugghra: Bestial Half-Orc Aristocrat, Brotherton
Swilbosh: Savage Lizard-Warrior, Keep
Tantos Vek: Failed Paladin, Under Streets
Ulfang Chainbreaker: Barbarian Liberator of Slaves, Tharizdun

DM bio is here.

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Inferno
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Re: A World Apart (ooc and questions lll)

#365 Post by Inferno »

Hey everyone,

Please join me in welcoming Yrkoon to the game! :)
DM:
The Horror at Briarsgate (1e): Lovecraftian Gothic Horror (N1, homebrew)
Lost City of Eternity (1e): Hyborian Age Sword and Sorcery (B4, JG102, homebrew)
Once and Future Earth (1e): Post-Apocalyptic Sci-Fi Dungeon Crawl (X1, B1, ASE1, homebrew)
Sauron Victorious (1e): Dire Saga for the Fate of Middle Earth (homebrew)

Player:
Agax Gryyg: Gamer of Urth, Ravenloft
Azoth Al-Aziz: Lovecraftian Cultist, Tamoachan
Blodget: Foolish Young 9th Level Hobbit, Dark Clouds
Dredd Doomsmith: Dwarven Deathtrap Engineer, Tomb of Horrors
Elijah Crowthorne: Marooned Prophet, Pirates
Jack in the Green: Ancient Child, Giants
P.T. Codswallop: Larcenous Impresario, Dimwater
Sir Ugghra: Bestial Half-Orc Aristocrat, Brotherton
Swilbosh: Savage Lizard-Warrior, Keep
Tantos Vek: Failed Paladin, Under Streets
Ulfang Chainbreaker: Barbarian Liberator of Slaves, Tharizdun

DM bio is here.

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Scott308
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Re: A World Apart (ooc and questions lll)

#366 Post by Scott308 »

Welcome, Yrkoon!
Sometimes this summer I will most likely be participating in another 24 hour game of Dungeons & Dragons as part of Extra Life. This organization uses gaming to help raise money to donate to children's hospitals. I'm raising money for Marshfield Children's Hospital in Marshfield, WI, and all money I raise will go to that hospital. All donations are tax-deductible. Please take a moment to check out my donation page below. Thank you.

https://www.extra-life.org/participant/Scott Peterson


ravenn4544
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Re: A World Apart (ooc and questions lll)

#368 Post by ravenn4544 »

welcome!

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Yrkoon
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Re: A World Apart (ooc and questions lll)

#369 Post by Yrkoon »

Thanks, everyone! It's great to be here in Hyboria. I read a lot about it as a kid.

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OGRE MAGE
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Re: A World Apart (ooc and questions lll)

#370 Post by OGRE MAGE »

Welcome to the underdark, Yrkoon!

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Re: A World Apart (ooc and questions lll)

#371 Post by OGRE MAGE »

This pic isn't showing up for me.

In either post.

viewtopic.php?f=376&t=7826&view=unread#p430888

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Inferno
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Re: A World Apart (ooc and questions lll)

#372 Post by Inferno »

Thanks for the heads up, OM. I appreciate it.

How about now?...

viewtopic.php?f=376&t=7826&view=unread#p430888
DM:
The Horror at Briarsgate (1e): Lovecraftian Gothic Horror (N1, homebrew)
Lost City of Eternity (1e): Hyborian Age Sword and Sorcery (B4, JG102, homebrew)
Once and Future Earth (1e): Post-Apocalyptic Sci-Fi Dungeon Crawl (X1, B1, ASE1, homebrew)
Sauron Victorious (1e): Dire Saga for the Fate of Middle Earth (homebrew)

Player:
Agax Gryyg: Gamer of Urth, Ravenloft
Azoth Al-Aziz: Lovecraftian Cultist, Tamoachan
Blodget: Foolish Young 9th Level Hobbit, Dark Clouds
Dredd Doomsmith: Dwarven Deathtrap Engineer, Tomb of Horrors
Elijah Crowthorne: Marooned Prophet, Pirates
Jack in the Green: Ancient Child, Giants
P.T. Codswallop: Larcenous Impresario, Dimwater
Sir Ugghra: Bestial Half-Orc Aristocrat, Brotherton
Swilbosh: Savage Lizard-Warrior, Keep
Tantos Vek: Failed Paladin, Under Streets
Ulfang Chainbreaker: Barbarian Liberator of Slaves, Tharizdun

DM bio is here.

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OGRE MAGE
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Re: A World Apart (ooc and questions lll)

#373 Post by OGRE MAGE »

Yes, I see it now.

Thanks!

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Inferno
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Re: A World Apart (ooc and questions lll)

#374 Post by Inferno »

Hey guys,

Not to step on the great roleplaying and IC dialogue, but is there anything else you want to do before I move it along?
Any plans for the overnight?

Thanks!
DM:
The Horror at Briarsgate (1e): Lovecraftian Gothic Horror (N1, homebrew)
Lost City of Eternity (1e): Hyborian Age Sword and Sorcery (B4, JG102, homebrew)
Once and Future Earth (1e): Post-Apocalyptic Sci-Fi Dungeon Crawl (X1, B1, ASE1, homebrew)
Sauron Victorious (1e): Dire Saga for the Fate of Middle Earth (homebrew)

Player:
Agax Gryyg: Gamer of Urth, Ravenloft
Azoth Al-Aziz: Lovecraftian Cultist, Tamoachan
Blodget: Foolish Young 9th Level Hobbit, Dark Clouds
Dredd Doomsmith: Dwarven Deathtrap Engineer, Tomb of Horrors
Elijah Crowthorne: Marooned Prophet, Pirates
Jack in the Green: Ancient Child, Giants
P.T. Codswallop: Larcenous Impresario, Dimwater
Sir Ugghra: Bestial Half-Orc Aristocrat, Brotherton
Swilbosh: Savage Lizard-Warrior, Keep
Tantos Vek: Failed Paladin, Under Streets
Ulfang Chainbreaker: Barbarian Liberator of Slaves, Tharizdun

DM bio is here.

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Yrkoon
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Re: A World Apart (ooc and questions lll)

#375 Post by Yrkoon »

Cruloc is ready to move on. As I wrote previously, he'll attend to the injured as best as his barbarian healing skills allow.

I assume that, after having eaten many meals of mushrooms, he would now unerringly be able to identify through smell/taste which mushrooms down here are edible for the group. Hopefully, that will solve the starvation problem.

Mako rose threateningly when Cruloc offered healing, so I don't know whether he wants any Cimmerian TLC or not.

If anyone cares to regale Cruloc with the highlights of the party's adventures, he'll listen.

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Inferno
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Re: A World Apart (ooc and questions lll)

#376 Post by Inferno »

Inferno wrote:... is there anything else you want to do before I move it along?
Any plans for the overnight?
Last call! I'm going to post tonight. Thanks.
DM:
The Horror at Briarsgate (1e): Lovecraftian Gothic Horror (N1, homebrew)
Lost City of Eternity (1e): Hyborian Age Sword and Sorcery (B4, JG102, homebrew)
Once and Future Earth (1e): Post-Apocalyptic Sci-Fi Dungeon Crawl (X1, B1, ASE1, homebrew)
Sauron Victorious (1e): Dire Saga for the Fate of Middle Earth (homebrew)

Player:
Agax Gryyg: Gamer of Urth, Ravenloft
Azoth Al-Aziz: Lovecraftian Cultist, Tamoachan
Blodget: Foolish Young 9th Level Hobbit, Dark Clouds
Dredd Doomsmith: Dwarven Deathtrap Engineer, Tomb of Horrors
Elijah Crowthorne: Marooned Prophet, Pirates
Jack in the Green: Ancient Child, Giants
P.T. Codswallop: Larcenous Impresario, Dimwater
Sir Ugghra: Bestial Half-Orc Aristocrat, Brotherton
Swilbosh: Savage Lizard-Warrior, Keep
Tantos Vek: Failed Paladin, Under Streets
Ulfang Chainbreaker: Barbarian Liberator of Slaves, Tharizdun

DM bio is here.

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OGRE MAGE
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Re: A World Apart (ooc and questions lll)

#377 Post by OGRE MAGE »

The uncharacteristic double warning make me nervous. :lol:

Is there some way we should be trying to hide or shutter out our thoughts from the ever prying eye of Zargoth that I have forgotten about?

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Yrkoon
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Re: A World Apart (ooc and questions lll)

#378 Post by Yrkoon »

Cruloc may help himself to some of the rags in the hovel. He can use them to bind wounds in the future.

We ought to set watches for our rest period.

The barbarian is uninjured, so he takes first watch.

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Yrkoon
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Re: A World Apart (ooc and questions lll)

#379 Post by Yrkoon »

We are in a tough spot!

A few questions before Cruloc decides what to do:
1) Is there a back way out of the hovel?
2) Do the other party members (excluding Xorzen) seem to be in a trance of some kind?
3) Are the masked figures right at the hovel's entrance, or are they still some distance away? Could we have more information regarding the hovel's entrance? Is it a door? A tent flap? How wide is it? Would it make more sense to take the masked ones out one by one as they try to enter the hovel, or would it be more strategic to clear an area out front so that the others may exit? How sturdy is this hovel?

My initial instinct is to have Xorzen stay and try to wake the others while Cruloc goes outside to buy us some time. Thoughts?

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Inferno
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Re: A World Apart (ooc and questions lll)

#380 Post by Inferno »

Yrkoon wrote:1) Is there a back way out of the hovel?
2) Do the other party members (excluding Xorzen) seem to be in a trance of some kind?
3) Are the masked figures right at the hovel's entrance, or are they still some distance away?
Hi Yrkoon.
1: Yes. It has two doors; front and back.
2: Yes, like they are sleepwalking.
3: A little distance away and closing.
Yrkoon wrote:Could we have more information regarding the hovel's entrance? Is it a door? A tent flap? How wide is it? Would it make more sense to take the masked ones out one by one as they try to enter the hovel, or would it be more strategic to clear an area out front so that the others may exit? How sturdy is this hovel?
The small dilapidated hovel is of ancient stone. There are thin windows and small doorways to the street. If wooden doors had ever existed, they have long since rotted away and been replaced by tattered curtains hung from the top.
Yrkoon wrote:Would it make more sense to take the masked ones out one by one as they try to enter the hovel, or would it be more strategic to clear an area out front so that the others may exit?
The small hovel is filled with the PCs. It might be too cramped to fight here now that everyone is awakening. There is room outside the front door, but that space is shrinking. You haven't looked out the back door yet.

Fyi: If you wish to "strike to subdue," say so in your post and roll normally. Hitting with the flat of the blade has the same chance to hit, same damage, but such damage is non-fatal and heals in hours rather than days.
DM:
The Horror at Briarsgate (1e): Lovecraftian Gothic Horror (N1, homebrew)
Lost City of Eternity (1e): Hyborian Age Sword and Sorcery (B4, JG102, homebrew)
Once and Future Earth (1e): Post-Apocalyptic Sci-Fi Dungeon Crawl (X1, B1, ASE1, homebrew)
Sauron Victorious (1e): Dire Saga for the Fate of Middle Earth (homebrew)

Player:
Agax Gryyg: Gamer of Urth, Ravenloft
Azoth Al-Aziz: Lovecraftian Cultist, Tamoachan
Blodget: Foolish Young 9th Level Hobbit, Dark Clouds
Dredd Doomsmith: Dwarven Deathtrap Engineer, Tomb of Horrors
Elijah Crowthorne: Marooned Prophet, Pirates
Jack in the Green: Ancient Child, Giants
P.T. Codswallop: Larcenous Impresario, Dimwater
Sir Ugghra: Bestial Half-Orc Aristocrat, Brotherton
Swilbosh: Savage Lizard-Warrior, Keep
Tantos Vek: Failed Paladin, Under Streets
Ulfang Chainbreaker: Barbarian Liberator of Slaves, Tharizdun

DM bio is here.

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