*cough!* *cough!* ...I can take it.ravenn4544 wrote:Is a critical hit on a fumble the right way to go? I get taking some damage if someone rolls a 1, but would a crit rule mechanically make sense? Just wondering if that's too much on poor Telkis?
Lurkers From Beyond (ooc and questions V)
- ChubbyPixie
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Re: Lurkers From Beyond (ooc and questions V)
Re: Lurkers From Beyond (ooc and questions V)
Yikes. Another one. Scott, please roll 1d8. Good luck.Scott308 wrote:Ingrid Esthof
Now that her mace is untangled from the shelter, Ingrid continues to attack the wolf in front of her. Perhaps she still is affected by the cold?
- Scott308
- Guy Who Gamed With The Famous People
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Re: Lurkers From Beyond (ooc and questions V)
Sometimes this summer I will most likely be participating in another 24 hour game of Dungeons & Dragons as part of Extra Life. This organization uses gaming to help raise money to donate to children's hospitals. I'm raising money for Marshfield Children's Hospital in Marshfield, WI, and all money I raise will go to that hospital. All donations are tax-deductible. Please take a moment to check out my donation page below. Thank you.
https://www.extra-life.org/participant/Scott Peterson
https://www.extra-life.org/participant/Scott Peterson
Re: Lurkers From Beyond (ooc and questions V)
Yes. Here it was...Rusty Tincanne wrote:Did you get Hothhil's attack last round?
- Inferno wrote:Hothhil drives his longsword through the front paw of another murderous black cur! (W2)
Cripes. These mountains really are cursed!Rusty Tincanne wrote: Sword: [1d20+1] = 1+1 = 2; sm [1d6+1] = 1+1 = 2/lg [1d8+1] = 6+1 = 7
Re: Lurkers From Beyond (ooc and questions V)
Hey not for me, I made all my saves, and a successful to hit roll!!!
Oh... wait...
Oh... wait...
This is a game about killing things and taking their stuff so you can become more powerful in order to kill bigger things and take even better stuff.
Re: Lurkers From Beyond (ooc and questions V)
Even wolfpack's ranger rolled a 2! Sheesh, this isn't boding well.
This is a game about killing things and taking their stuff so you can become more powerful in order to kill bigger things and take even better stuff.
Re: Lurkers From Beyond (ooc and questions V)
We're sure the dice roller is back to normal?rredmond wrote:Even wolfpack's ranger rolled a 2! Sheesh, this isn't boding well.
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Re: Lurkers From Beyond (ooc and questions V)
Yeah. And I forgot to change the macro for the longsword before rolling. I'll go do that now. Feel free to use the 1d8 roll in the current macro.Inferno wrote:Yes. Here it was...Rusty Tincanne wrote:Did you get Hothhil's attack last round?
Inferno wrote:Hothhil drives his longsword through the front paw of another murderous black cur! (W2)Cripes. These mountains really are cursed!Rusty Tincanne wrote: Sword: [1d20+1] = 1+1 = 2; sm [1d6+1] = 1+1 = 2/lg [1d8+1] = 6+1 = 7
I just found the fumble chart. "Off balance: Take no movement next round, nor "opportunity attacks." Not the worst result, especially since it doesn't seem like the wolves are trying to avoid us. I'll edit it my goofy past and put in something more in the mood.
Re: Lurkers From Beyond (ooc and questions V)
Thanks. I appreciate it.Rusty Tincanne wrote:I'll edit it my goofy past and put in something more in the mood.
Re: Lurkers From Beyond (ooc and questions V)
yeah the dice roller is particularly bad for us looked more like a 4 sided die rolling
Re: Lurkers From Beyond (ooc and questions V)
Zero hit points = no bleeding out?
Whew! This is a frikkin tough encounter - going old school on us!
Whew! This is a frikkin tough encounter - going old school on us!
This is a game about killing things and taking their stuff so you can become more powerful in order to kill bigger things and take even better stuff.
Re: Lurkers From Beyond (ooc and questions V)
Mercifully, yes.rredmond wrote:Zero hit points = no bleeding out?
All those 1's ain't exactly helping things!rredmond wrote:Whew! This is a frikkin tough encounter - going old school on us!
Meanwhile, the wolves have rolled two Critical Hits on Pyotr alone.
It's a good thing you like it old school!
Re: Lurkers From Beyond (ooc and questions V)
When I saw the 10 points of damage I actually said “crap” out loud. So seeing the zero was good!
Hopefully the wolves aren’t that hungry.
Hopefully the wolves aren’t that hungry.
This is a game about killing things and taking their stuff so you can become more powerful in order to kill bigger things and take even better stuff.
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- Rider of Rohan
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Re: Lurkers From Beyond (ooc and questions V)
add another 1 to the party..... jeez...
Re: Lurkers From Beyond (ooc and questions V)
Ugh! If only the wolves rolled as bad!!
This is a game about killing things and taking their stuff so you can become more powerful in order to kill bigger things and take even better stuff.
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Re: Lurkers From Beyond (ooc and questions V)
At least this time my 1 was on the damage roll.
And it would be nice if we could win initiative ...
And it would be nice if we could win initiative ...
Re: Lurkers From Beyond (ooc and questions V)
Zounds. Please roll 1d8, Ravenn.ravenn4544 wrote:add another 1 to the party..... jeez...
Re: Lurkers From Beyond (ooc and questions V)
I moved this here.
"5: Opening: The target of your attack gets an additional free attack on you this round"
Re: Lurkers From Beyond (ooc and questions V)
I am guessing none of our magic users have a sleep spell?