Shadow and Illusion (ooc and questions ll)

Inferno
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Inferno
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Re: Shadow and Illusion (ooc and questions ll)

#321 Post by Inferno »

Yay! Math nerd to the rescue! :)
Zhym wrote:Arthfael
"Kiri, step west," he says. "Everyone else, make way for her or stay put."

...If Inferno is using actual fulcrum force calculations, then Zahra moving 2.5' to the west should be enough to shift the balance...
Fyi, there's a minor typo above. You call Kiri a "her." Then mention that Zahra (not Kiri) is moving west. Please correct your IC post when you get the chance. :)
Thanks!
DM:
The Horror at Briarsgate (1e): Lovecraftian Gothic Horror (N1, homebrew)
Lost City of Eternity (1e): Hyborian Age Sword and Sorcery (B4, JG102, homebrew)
Once and Future Earth (1e): Post-Apocalyptic Sci-Fi Dungeon Crawl (X1, B1, ASE1, homebrew)
Sauron Victorious (1e): Dire Saga for the Fate of Middle Earth (homebrew)

Player:
Agax Gryyg: Gamer of Urth, Ravenloft
Azoth Al-Aziz: Lovecraftian Cultist, Tamoachan
Blodget: Foolish Young 9th Level Hobbit, Dark Clouds
Dredd Doomsmith: Dwarven Deathtrap Engineer, Tomb of Horrors
Elijah Crowthorne: Marooned Prophet, Pirates
Jack in the Green: Ancient Child, Giants
P.T. Codswallop: Larcenous Impresario, Dimwater
Sir Ugghra: Bestial Half-Orc Aristocrat, Brotherton
Swilbosh: Savage Lizard-Warrior, Keep
Tantos Vek: Failed Paladin, Under Streets
Ulfang Chainbreaker: Barbarian Liberator of Slaves, Tharizdun

DM bio is here.

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DadsAngry
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Re: Shadow and Illusion (ooc and questions ll)

#322 Post by DadsAngry »

There's a use of the Detect Balance spell I never thought I'd see. :lol:

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Inferno
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Re: Shadow and Illusion (ooc and questions ll)

#323 Post by Inferno »

Zhym wrote:Arthfael obviously wouldn't be able to do math in 6 seconds, or know everyone's exact weight, but he can look at everyone, which we obviously can't do. So I hope you'll pardon the math.
No problem at all! You know each other well at this point. Arthfael knows that Kiri and Soruk are giants, Mako is slight of build, Garrin is carrying Roan's skeleton, Zahra has iron armor, etc., etc., etc.
Zhym wrote:Also, I'm assuming that if this is a balancing thing, Inferno is just comparing the weights on each side, not the weights and the distance from the center, because that would be...well, not *that* messy, but probably more math than Inferno wants to do.
At the risk of giving away that it is a fulcrum, I did account for distance too with a simplified multiplier to the weight at 10' increments from the center. Once everyone huddled near the center, at Mako's request, it became the straight up weight.
DM:
The Horror at Briarsgate (1e): Lovecraftian Gothic Horror (N1, homebrew)
Lost City of Eternity (1e): Hyborian Age Sword and Sorcery (B4, JG102, homebrew)
Once and Future Earth (1e): Post-Apocalyptic Sci-Fi Dungeon Crawl (X1, B1, ASE1, homebrew)
Sauron Victorious (1e): Dire Saga for the Fate of Middle Earth (homebrew)

Player:
Agax Gryyg: Gamer of Urth, Ravenloft
Azoth Al-Aziz: Lovecraftian Cultist, Tamoachan
Blodget: Foolish Young 9th Level Hobbit, Dark Clouds
Dredd Doomsmith: Dwarven Deathtrap Engineer, Tomb of Horrors
Elijah Crowthorne: Marooned Prophet, Pirates
Jack in the Green: Ancient Child, Giants
P.T. Codswallop: Larcenous Impresario, Dimwater
Sir Ugghra: Bestial Half-Orc Aristocrat, Brotherton
Swilbosh: Savage Lizard-Warrior, Keep
Tantos Vek: Failed Paladin, Under Streets
Ulfang Chainbreaker: Barbarian Liberator of Slaves, Tharizdun

DM bio is here.

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Inferno
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Re: Shadow and Illusion (ooc and questions ll)

#324 Post by Inferno »

DadsAngry wrote:There's a use of the Detect Balance spell I never thought I'd see. :lol:
:lol:
DM:
The Horror at Briarsgate (1e): Lovecraftian Gothic Horror (N1, homebrew)
Lost City of Eternity (1e): Hyborian Age Sword and Sorcery (B4, JG102, homebrew)
Once and Future Earth (1e): Post-Apocalyptic Sci-Fi Dungeon Crawl (X1, B1, ASE1, homebrew)
Sauron Victorious (1e): Dire Saga for the Fate of Middle Earth (homebrew)

Player:
Agax Gryyg: Gamer of Urth, Ravenloft
Azoth Al-Aziz: Lovecraftian Cultist, Tamoachan
Blodget: Foolish Young 9th Level Hobbit, Dark Clouds
Dredd Doomsmith: Dwarven Deathtrap Engineer, Tomb of Horrors
Elijah Crowthorne: Marooned Prophet, Pirates
Jack in the Green: Ancient Child, Giants
P.T. Codswallop: Larcenous Impresario, Dimwater
Sir Ugghra: Bestial Half-Orc Aristocrat, Brotherton
Swilbosh: Savage Lizard-Warrior, Keep
Tantos Vek: Failed Paladin, Under Streets
Ulfang Chainbreaker: Barbarian Liberator of Slaves, Tharizdun

DM bio is here.

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Re: Shadow and Illusion (ooc and questions ll)

#325 Post by Zhym »

Inferno wrote:Yay! Math nerd to the rescue! :)
Zhym wrote:Arthfael
"Kiri, step west," he says. "Everyone else, make way for her or stay put."

...If Inferno is using actual fulcrum force calculations, then Zahra moving 2.5' to the west should be enough to shift the balance...
Fyi, there's a minor typo above. You call Kiri a "her." Then mention that Zahra (not Kiri) is moving west. Please correct your IC post when you get the chance. :)
Thanks!
Oh, right. He, not she.

The thing with Zahra is based on a different assumption about the mechanics. Assuming distance doesn't matter, Kiri shifting west (and everyone making room for her) is the easiest way to shift the balance quickly but not too extremely. If everyone's effect on the balance is weight x distance, then Zahra moving 2.5' to the west will shift the balance if everyone else stays put.

If the mechanic is weight x distance where "distance" is which square someone is standing on...well, a small shift can make a huge difference, so I'm not sure what to do with that. Right now, the balance is 678 lbs west vs. 812 lbs east. If Zahra steps over to the next block west, her weight gets multiplied by 10 in the calculation and suddenly it's 2300 lbs vs. 812 lbs! So, maybe someone lighter could step east, and...well, it gets messy.

Also, I'm sort of assuming people listen to Arthfael and do what he suggests. Garrin and Mako are already on record as running west, but there are people in their way and they can barely make it to the other side of the fulcrum anyway.

The best way to balance the teeter-totter under the mechanics you stated is for Arthfael and Kiri to swap places. That will result in a very slight 7.5 lb tilt to the west. Can I update my post to have Arthfael suggest that?

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Re: Shadow and Illusion (ooc and questions ll)

#326 Post by Inferno »

Zhym wrote:Also, I'm sort of assuming people listen to Arthfael and do what he suggests.
As always, anyone can suggest actions to others, but everyone is in charge of their own PC's actions.
Zhym wrote:Can I update my post to have Arthfael suggest that?
Yes.
DM:
The Horror at Briarsgate (1e): Lovecraftian Gothic Horror (N1, homebrew)
Lost City of Eternity (1e): Hyborian Age Sword and Sorcery (B4, JG102, homebrew)
Once and Future Earth (1e): Post-Apocalyptic Sci-Fi Dungeon Crawl (X1, B1, ASE1, homebrew)
Sauron Victorious (1e): Dire Saga for the Fate of Middle Earth (homebrew)

Player:
Agax Gryyg: Gamer of Urth, Ravenloft
Azoth Al-Aziz: Lovecraftian Cultist, Tamoachan
Blodget: Foolish Young 9th Level Hobbit, Dark Clouds
Dredd Doomsmith: Dwarven Deathtrap Engineer, Tomb of Horrors
Elijah Crowthorne: Marooned Prophet, Pirates
Jack in the Green: Ancient Child, Giants
P.T. Codswallop: Larcenous Impresario, Dimwater
Sir Ugghra: Bestial Half-Orc Aristocrat, Brotherton
Swilbosh: Savage Lizard-Warrior, Keep
Tantos Vek: Failed Paladin, Under Streets
Ulfang Chainbreaker: Barbarian Liberator of Slaves, Tharizdun

DM bio is here.

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Zhym
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Re: Shadow and Illusion (ooc and questions ll)

#327 Post by Zhym »

Thanks. It seems others have more brute-force solutions in mind. :)

BTW, I don't follow your math on the angle of the floor. My trig is incredibly rusty, but I get a different answer than your 26˚. The tilting floor is 60' long, right? And each end is currently 7.5 feet off the horizontal? If so, I have the floor at a 14.5˚ angle:
Math.png
Math.png (76.35 KiB) Viewed 1519 times
Not to scale.

Am I missing something?

ETA: Now I see what's going on. The angle is about 14.5˚. The grade is about 26%.

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Urson
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Re: Shadow and Illusion (ooc and questions ll)

#328 Post by Urson »

:? :?

If you folks say so.
FA FO

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Re: Shadow and Illusion (ooc and questions ll)

#329 Post by ravenn4544 »

I thought Zhym was a lawyer and not a mathematician! :)

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Re: Shadow and Illusion (ooc and questions ll)

#330 Post by Zhym »

I'm a lawyer with an undergrad math/CS degree. Sooo nerdy. ;)

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Re: Shadow and Illusion (ooc and questions ll)

#331 Post by ravenn4544 »

Enlarge is my new favorite spell!

When I say 'favorite', I mean a distant second after 'Fireball' of course :)

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Re: Shadow and Illusion (ooc and questions ll)

#332 Post by Inferno »

:lol:

What if you cast Enlarge on a Fireball?
DM:
The Horror at Briarsgate (1e): Lovecraftian Gothic Horror (N1, homebrew)
Lost City of Eternity (1e): Hyborian Age Sword and Sorcery (B4, JG102, homebrew)
Once and Future Earth (1e): Post-Apocalyptic Sci-Fi Dungeon Crawl (X1, B1, ASE1, homebrew)
Sauron Victorious (1e): Dire Saga for the Fate of Middle Earth (homebrew)

Player:
Agax Gryyg: Gamer of Urth, Ravenloft
Azoth Al-Aziz: Lovecraftian Cultist, Tamoachan
Blodget: Foolish Young 9th Level Hobbit, Dark Clouds
Dredd Doomsmith: Dwarven Deathtrap Engineer, Tomb of Horrors
Elijah Crowthorne: Marooned Prophet, Pirates
Jack in the Green: Ancient Child, Giants
P.T. Codswallop: Larcenous Impresario, Dimwater
Sir Ugghra: Bestial Half-Orc Aristocrat, Brotherton
Swilbosh: Savage Lizard-Warrior, Keep
Tantos Vek: Failed Paladin, Under Streets
Ulfang Chainbreaker: Barbarian Liberator of Slaves, Tharizdun

DM bio is here.

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Inferno
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Re: Shadow and Illusion (ooc and questions ll)

#333 Post by Inferno »

Ok, it's been three days. I'm moving it along. :)

Oracle, I had Loche follow the majority west. If that was wrong of me, let me know and I can back call it. Thanks.
DM:
The Horror at Briarsgate (1e): Lovecraftian Gothic Horror (N1, homebrew)
Lost City of Eternity (1e): Hyborian Age Sword and Sorcery (B4, JG102, homebrew)
Once and Future Earth (1e): Post-Apocalyptic Sci-Fi Dungeon Crawl (X1, B1, ASE1, homebrew)
Sauron Victorious (1e): Dire Saga for the Fate of Middle Earth (homebrew)

Player:
Agax Gryyg: Gamer of Urth, Ravenloft
Azoth Al-Aziz: Lovecraftian Cultist, Tamoachan
Blodget: Foolish Young 9th Level Hobbit, Dark Clouds
Dredd Doomsmith: Dwarven Deathtrap Engineer, Tomb of Horrors
Elijah Crowthorne: Marooned Prophet, Pirates
Jack in the Green: Ancient Child, Giants
P.T. Codswallop: Larcenous Impresario, Dimwater
Sir Ugghra: Bestial Half-Orc Aristocrat, Brotherton
Swilbosh: Savage Lizard-Warrior, Keep
Tantos Vek: Failed Paladin, Under Streets
Ulfang Chainbreaker: Barbarian Liberator of Slaves, Tharizdun

DM bio is here.

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Re: Shadow and Illusion (ooc and questions ll)

#334 Post by OGRE MAGE »

The wording for the damage against the skeletons has me concerned.

Does it actually seem like they are being injured slightly from our blows?

Or, am I just being paranoid? :lol:

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Re: Shadow and Illusion (ooc and questions ll)

#335 Post by Inferno »

OGRE MAGE wrote:Does it actually seem like they are being injured slightly from our blows?

Or, am I just being paranoid? :lol:
:lol:

Yes and Yes. :)
DM:
The Horror at Briarsgate (1e): Lovecraftian Gothic Horror (N1, homebrew)
Lost City of Eternity (1e): Hyborian Age Sword and Sorcery (B4, JG102, homebrew)
Once and Future Earth (1e): Post-Apocalyptic Sci-Fi Dungeon Crawl (X1, B1, ASE1, homebrew)
Sauron Victorious (1e): Dire Saga for the Fate of Middle Earth (homebrew)

Player:
Agax Gryyg: Gamer of Urth, Ravenloft
Azoth Al-Aziz: Lovecraftian Cultist, Tamoachan
Blodget: Foolish Young 9th Level Hobbit, Dark Clouds
Dredd Doomsmith: Dwarven Deathtrap Engineer, Tomb of Horrors
Elijah Crowthorne: Marooned Prophet, Pirates
Jack in the Green: Ancient Child, Giants
P.T. Codswallop: Larcenous Impresario, Dimwater
Sir Ugghra: Bestial Half-Orc Aristocrat, Brotherton
Swilbosh: Savage Lizard-Warrior, Keep
Tantos Vek: Failed Paladin, Under Streets
Ulfang Chainbreaker: Barbarian Liberator of Slaves, Tharizdun

DM bio is here.

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Re: Shadow and Illusion (ooc and questions ll)

#336 Post by OGRE MAGE »

:lol:

Thanks! (I think) :D

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Inferno
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Re: Shadow and Illusion (ooc and questions ll)

#337 Post by Inferno »

wordoftheoracle wrote:Loche heads toward the undead beasties weilding his bone dagger.
Hi oracle,
You might have forgotten that Loche recovered a magic dagger that is +1/+2 vs undead from the bygone massacre of the Sutekh worshippers. :)
DM:
The Horror at Briarsgate (1e): Lovecraftian Gothic Horror (N1, homebrew)
Lost City of Eternity (1e): Hyborian Age Sword and Sorcery (B4, JG102, homebrew)
Once and Future Earth (1e): Post-Apocalyptic Sci-Fi Dungeon Crawl (X1, B1, ASE1, homebrew)
Sauron Victorious (1e): Dire Saga for the Fate of Middle Earth (homebrew)

Player:
Agax Gryyg: Gamer of Urth, Ravenloft
Azoth Al-Aziz: Lovecraftian Cultist, Tamoachan
Blodget: Foolish Young 9th Level Hobbit, Dark Clouds
Dredd Doomsmith: Dwarven Deathtrap Engineer, Tomb of Horrors
Elijah Crowthorne: Marooned Prophet, Pirates
Jack in the Green: Ancient Child, Giants
P.T. Codswallop: Larcenous Impresario, Dimwater
Sir Ugghra: Bestial Half-Orc Aristocrat, Brotherton
Swilbosh: Savage Lizard-Warrior, Keep
Tantos Vek: Failed Paladin, Under Streets
Ulfang Chainbreaker: Barbarian Liberator of Slaves, Tharizdun

DM bio is here.

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Inferno
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Re: Shadow and Illusion (ooc and questions ll)

#338 Post by Inferno »

Hey oracle,
I assumed Loche would use the magic dagger. :)
DM:
The Horror at Briarsgate (1e): Lovecraftian Gothic Horror (N1, homebrew)
Lost City of Eternity (1e): Hyborian Age Sword and Sorcery (B4, JG102, homebrew)
Once and Future Earth (1e): Post-Apocalyptic Sci-Fi Dungeon Crawl (X1, B1, ASE1, homebrew)
Sauron Victorious (1e): Dire Saga for the Fate of Middle Earth (homebrew)

Player:
Agax Gryyg: Gamer of Urth, Ravenloft
Azoth Al-Aziz: Lovecraftian Cultist, Tamoachan
Blodget: Foolish Young 9th Level Hobbit, Dark Clouds
Dredd Doomsmith: Dwarven Deathtrap Engineer, Tomb of Horrors
Elijah Crowthorne: Marooned Prophet, Pirates
Jack in the Green: Ancient Child, Giants
P.T. Codswallop: Larcenous Impresario, Dimwater
Sir Ugghra: Bestial Half-Orc Aristocrat, Brotherton
Swilbosh: Savage Lizard-Warrior, Keep
Tantos Vek: Failed Paladin, Under Streets
Ulfang Chainbreaker: Barbarian Liberator of Slaves, Tharizdun

DM bio is here.

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Inferno
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Re: Shadow and Illusion (ooc and questions ll)

#339 Post by Inferno »

Zhym wrote:Arthfael
Attacking from second rank, if possible:
Spear (THAC0 20): [1d20+1] = 1+1 = 2 [1d6] = 6 (S/M) / [1d8] = 1 (L)
I'll allow it, but it must be two handed use, so no shield and we'll say he placed his lantern on the floor nearby.
Lucky for Loche this game doesn't have crit fumbles!

Speaking of which, how does everyone feel about critical hits and fumbles? Should this game have them? The Hyborian Age is certainly savage enough to justify them. I'm interested in everyone's thoughts.
DM:
The Horror at Briarsgate (1e): Lovecraftian Gothic Horror (N1, homebrew)
Lost City of Eternity (1e): Hyborian Age Sword and Sorcery (B4, JG102, homebrew)
Once and Future Earth (1e): Post-Apocalyptic Sci-Fi Dungeon Crawl (X1, B1, ASE1, homebrew)
Sauron Victorious (1e): Dire Saga for the Fate of Middle Earth (homebrew)

Player:
Agax Gryyg: Gamer of Urth, Ravenloft
Azoth Al-Aziz: Lovecraftian Cultist, Tamoachan
Blodget: Foolish Young 9th Level Hobbit, Dark Clouds
Dredd Doomsmith: Dwarven Deathtrap Engineer, Tomb of Horrors
Elijah Crowthorne: Marooned Prophet, Pirates
Jack in the Green: Ancient Child, Giants
P.T. Codswallop: Larcenous Impresario, Dimwater
Sir Ugghra: Bestial Half-Orc Aristocrat, Brotherton
Swilbosh: Savage Lizard-Warrior, Keep
Tantos Vek: Failed Paladin, Under Streets
Ulfang Chainbreaker: Barbarian Liberator of Slaves, Tharizdun

DM bio is here.

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Zhym
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Re: Shadow and Illusion (ooc and questions ll)

#340 Post by Zhym »

Having rolled a 1 on that attack, I'm glad we weren't using fumbles. :)

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