Shadow and Illusion (ooc and questions ll)

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SocraticLawyer
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Re: Shadow and Illusion (ooc and questions ll)

#342 Post by SocraticLawyer »

I'm good with no crits.
How do we know you're not a donkey-brained man?

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Urson
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Re: Shadow and Illusion (ooc and questions ll)

#343 Post by Urson »

your game, your call. Some of the crit/ fumble tables get a bit idiotic, but I'm good either way.
Expect Nothing, Appreciate Everything.

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Inferno
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Re: Shadow and Illusion (ooc and questions ll)

#344 Post by Inferno »

Urson wrote:Some of the crit/ fumble tables get a bit idiotic...
Agree! If we used crits, I'd use something basic like this: viewtopic.php?p=202449#p202449
DM:
The Horror at Briarsgate (1e): Lovecraftian Gothic Horror (N1, homebrew)
Lost City of Eternity (1e): Hyborian Age Sword and Sorcery (B4, JG102, homebrew)
Once and Future Earth (1e): Post-Apocalyptic Sci-Fi Dungeon Crawl (X1, B1, ASE1, homebrew)
Sauron Victorious (1e): Dire Saga for the Fate of Middle Earth (homebrew)

Player:
Agax Gryyg: Gamer of Urth, Ravenloft
Azoth Al-Aziz: Lovecraftian Cultist, Tamoachan
Blodget: Foolish Young 9th Level Hobbit, Dark Clouds
Dredd Doomsmith: Dwarven Deathtrap Engineer, Tomb of Horrors
Elijah Crowthorne: Marooned Prophet, Pirates
Jack in the Green: Ancient Child, Giants
P.T. Codswallop: Larcenous Impresario, Dimwater
Sir Ugghra: Bestial Half-Orc Aristocrat, Brotherton
Swilbosh: Savage Lizard-Warrior, Keep
Tantos Vek: Failed Paladin, Under Streets
Ulfang Chainbreaker: Barbarian Liberator of Slaves, Tharizdun

DM bio is here.

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DadsAngry
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Re: Shadow and Illusion (ooc and questions ll)

#345 Post by DadsAngry »

I'm fine with those crit rules.

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OGRE MAGE
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Re: Shadow and Illusion (ooc and questions ll)

#346 Post by OGRE MAGE »

I'm good with either way. :D

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Urson
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Re: Shadow and Illusion (ooc and questions ll)

#347 Post by Urson »

That's a good, sensible list.
Expect Nothing, Appreciate Everything.

ravenn4544
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Re: Shadow and Illusion (ooc and questions ll)

#348 Post by ravenn4544 »

i like those also - I like having something happen with a 1 or 20 - adds a little more flavor to the game.

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Inferno
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Re: Shadow and Illusion (ooc and questions ll)

#349 Post by Inferno »

Thanks everyone.

So far I see 2 players against them, 3 for them, and 2 happy either way. A pretty mixed response.

As a DM, I think it adds more flavor, and more danger to the PCs.
DM:
The Horror at Briarsgate (1e): Lovecraftian Gothic Horror (N1, homebrew)
Lost City of Eternity (1e): Hyborian Age Sword and Sorcery (B4, JG102, homebrew)
Once and Future Earth (1e): Post-Apocalyptic Sci-Fi Dungeon Crawl (X1, B1, ASE1, homebrew)
Sauron Victorious (1e): Dire Saga for the Fate of Middle Earth (homebrew)

Player:
Agax Gryyg: Gamer of Urth, Ravenloft
Azoth Al-Aziz: Lovecraftian Cultist, Tamoachan
Blodget: Foolish Young 9th Level Hobbit, Dark Clouds
Dredd Doomsmith: Dwarven Deathtrap Engineer, Tomb of Horrors
Elijah Crowthorne: Marooned Prophet, Pirates
Jack in the Green: Ancient Child, Giants
P.T. Codswallop: Larcenous Impresario, Dimwater
Sir Ugghra: Bestial Half-Orc Aristocrat, Brotherton
Swilbosh: Savage Lizard-Warrior, Keep
Tantos Vek: Failed Paladin, Under Streets
Ulfang Chainbreaker: Barbarian Liberator of Slaves, Tharizdun

DM bio is here.

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Zhym
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Re: Shadow and Illusion (ooc and questions ll)

#350 Post by Zhym »

As I spout off to anyone who will listen, I think it's important that critical hit rules, if you do use them, affect monsters and PCs equally. That doesn't just mean that the table applies to both, but that critical hits or fumbles don't have effects that last longer than the current combat. Most monsters are around only as long as the current combat, so critical hit effects like "loses an arm" or "weapon breaks" mean nothing to monsters after the current combat. To PCs, however, effects like that can be a pain for a long time. So I'd avoid those kinds of effects.

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Inferno
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Re: Shadow and Illusion (ooc and questions ll)

#351 Post by Inferno »

Agree!
DM:
The Horror at Briarsgate (1e): Lovecraftian Gothic Horror (N1, homebrew)
Lost City of Eternity (1e): Hyborian Age Sword and Sorcery (B4, JG102, homebrew)
Once and Future Earth (1e): Post-Apocalyptic Sci-Fi Dungeon Crawl (X1, B1, ASE1, homebrew)
Sauron Victorious (1e): Dire Saga for the Fate of Middle Earth (homebrew)

Player:
Agax Gryyg: Gamer of Urth, Ravenloft
Azoth Al-Aziz: Lovecraftian Cultist, Tamoachan
Blodget: Foolish Young 9th Level Hobbit, Dark Clouds
Dredd Doomsmith: Dwarven Deathtrap Engineer, Tomb of Horrors
Elijah Crowthorne: Marooned Prophet, Pirates
Jack in the Green: Ancient Child, Giants
P.T. Codswallop: Larcenous Impresario, Dimwater
Sir Ugghra: Bestial Half-Orc Aristocrat, Brotherton
Swilbosh: Savage Lizard-Warrior, Keep
Tantos Vek: Failed Paladin, Under Streets
Ulfang Chainbreaker: Barbarian Liberator of Slaves, Tharizdun

DM bio is here.

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Zhym
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Re: Shadow and Illusion (ooc and questions ll)

#352 Post by Zhym »

Huh. When I type posts on my phone, I get really repetitive. I wonder if I could have worked "current combat" in a few more times.

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Inferno
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Re: Shadow and Illusion (ooc and questions ll)

#353 Post by Inferno »

:lol:
DM:
The Horror at Briarsgate (1e): Lovecraftian Gothic Horror (N1, homebrew)
Lost City of Eternity (1e): Hyborian Age Sword and Sorcery (B4, JG102, homebrew)
Once and Future Earth (1e): Post-Apocalyptic Sci-Fi Dungeon Crawl (X1, B1, ASE1, homebrew)
Sauron Victorious (1e): Dire Saga for the Fate of Middle Earth (homebrew)

Player:
Agax Gryyg: Gamer of Urth, Ravenloft
Azoth Al-Aziz: Lovecraftian Cultist, Tamoachan
Blodget: Foolish Young 9th Level Hobbit, Dark Clouds
Dredd Doomsmith: Dwarven Deathtrap Engineer, Tomb of Horrors
Elijah Crowthorne: Marooned Prophet, Pirates
Jack in the Green: Ancient Child, Giants
P.T. Codswallop: Larcenous Impresario, Dimwater
Sir Ugghra: Bestial Half-Orc Aristocrat, Brotherton
Swilbosh: Savage Lizard-Warrior, Keep
Tantos Vek: Failed Paladin, Under Streets
Ulfang Chainbreaker: Barbarian Liberator of Slaves, Tharizdun

DM bio is here.

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Inferno
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Re: Shadow and Illusion (ooc and questions ll)

#354 Post by Inferno »

ChubbyPixie wrote:Kiri
Is there a bonus to hit for charging? I don't think I've ever charged before...
Hi Pixie,
Yes, +2 to hit. But either the charger's Dex modification to his AC is lost, or his AC increases by 1, whichever makes him easier to be hit.
Also, opponents may set weapons like spears against charges, increasing the weapon's damage potential.

However, S11 is only 10 feet away from Kiri. You don't need to charge to attack it.
(My house rules allow PCs to move 1" each round and still attack, turn undead or cast spells.
Also, 1" is melee range.)
DM:
The Horror at Briarsgate (1e): Lovecraftian Gothic Horror (N1, homebrew)
Lost City of Eternity (1e): Hyborian Age Sword and Sorcery (B4, JG102, homebrew)
Once and Future Earth (1e): Post-Apocalyptic Sci-Fi Dungeon Crawl (X1, B1, ASE1, homebrew)
Sauron Victorious (1e): Dire Saga for the Fate of Middle Earth (homebrew)

Player:
Agax Gryyg: Gamer of Urth, Ravenloft
Azoth Al-Aziz: Lovecraftian Cultist, Tamoachan
Blodget: Foolish Young 9th Level Hobbit, Dark Clouds
Dredd Doomsmith: Dwarven Deathtrap Engineer, Tomb of Horrors
Elijah Crowthorne: Marooned Prophet, Pirates
Jack in the Green: Ancient Child, Giants
P.T. Codswallop: Larcenous Impresario, Dimwater
Sir Ugghra: Bestial Half-Orc Aristocrat, Brotherton
Swilbosh: Savage Lizard-Warrior, Keep
Tantos Vek: Failed Paladin, Under Streets
Ulfang Chainbreaker: Barbarian Liberator of Slaves, Tharizdun

DM bio is here.

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Inferno
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Re: Shadow and Illusion (ooc and questions ll)

#355 Post by Inferno »

Hi everyone,

I'm taking a brief break from these boards. Everything is okay. I just have an opportunity to go camping and hiking in several national parks with my family for the next two months. I've never been able to take that much time off at once before. But unfortunately, I'll be away from a keyboard.

So, after everyone replies to my latest DM post, we'll pause the game (mid-combat!) until I get back in early August.

Sorry for the short notice. It all came together at the last minute.

Have a great two months, everyone. I'll be back soon!
DM:
The Horror at Briarsgate (1e): Lovecraftian Gothic Horror (N1, homebrew)
Lost City of Eternity (1e): Hyborian Age Sword and Sorcery (B4, JG102, homebrew)
Once and Future Earth (1e): Post-Apocalyptic Sci-Fi Dungeon Crawl (X1, B1, ASE1, homebrew)
Sauron Victorious (1e): Dire Saga for the Fate of Middle Earth (homebrew)

Player:
Agax Gryyg: Gamer of Urth, Ravenloft
Azoth Al-Aziz: Lovecraftian Cultist, Tamoachan
Blodget: Foolish Young 9th Level Hobbit, Dark Clouds
Dredd Doomsmith: Dwarven Deathtrap Engineer, Tomb of Horrors
Elijah Crowthorne: Marooned Prophet, Pirates
Jack in the Green: Ancient Child, Giants
P.T. Codswallop: Larcenous Impresario, Dimwater
Sir Ugghra: Bestial Half-Orc Aristocrat, Brotherton
Swilbosh: Savage Lizard-Warrior, Keep
Tantos Vek: Failed Paladin, Under Streets
Ulfang Chainbreaker: Barbarian Liberator of Slaves, Tharizdun

DM bio is here.

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OGRE MAGE
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Re: Shadow and Illusion (ooc and questions ll)

#356 Post by OGRE MAGE »

Enjoy it to the max! Just don't forget about all of us on here that will miss you while you're gone. :D

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Inferno
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Re: Shadow and Illusion (ooc and questions ll)

#357 Post by Inferno »

Thanks! I won't.
See you in two short months!
DM:
The Horror at Briarsgate (1e): Lovecraftian Gothic Horror (N1, homebrew)
Lost City of Eternity (1e): Hyborian Age Sword and Sorcery (B4, JG102, homebrew)
Once and Future Earth (1e): Post-Apocalyptic Sci-Fi Dungeon Crawl (X1, B1, ASE1, homebrew)
Sauron Victorious (1e): Dire Saga for the Fate of Middle Earth (homebrew)

Player:
Agax Gryyg: Gamer of Urth, Ravenloft
Azoth Al-Aziz: Lovecraftian Cultist, Tamoachan
Blodget: Foolish Young 9th Level Hobbit, Dark Clouds
Dredd Doomsmith: Dwarven Deathtrap Engineer, Tomb of Horrors
Elijah Crowthorne: Marooned Prophet, Pirates
Jack in the Green: Ancient Child, Giants
P.T. Codswallop: Larcenous Impresario, Dimwater
Sir Ugghra: Bestial Half-Orc Aristocrat, Brotherton
Swilbosh: Savage Lizard-Warrior, Keep
Tantos Vek: Failed Paladin, Under Streets
Ulfang Chainbreaker: Barbarian Liberator of Slaves, Tharizdun

DM bio is here.

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Monsieur Rose
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Re: Shadow and Illusion (ooc and questions ll)

#358 Post by Monsieur Rose »

Nice. I'm jealous. Which parks are you headed towards? Enjoy!

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Urson
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Re: Shadow and Illusion (ooc and questions ll)

#359 Post by Urson »

Wow! Sounds like a great summer!!
Expect Nothing, Appreciate Everything.

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Inferno
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Re: Shadow and Illusion (ooc and questions ll)

#360 Post by Inferno »

Well, I'm back. :)

Thanks for your patience, everyone. Let's get right back to the action. The new DM post is up: viewtopic.php?p=372922#p372922

Arthfael and Soruk, since you didn't post, I NPCed you for this round. It's been two months, I really need to move it along! :lol: ;)
DM:
The Horror at Briarsgate (1e): Lovecraftian Gothic Horror (N1, homebrew)
Lost City of Eternity (1e): Hyborian Age Sword and Sorcery (B4, JG102, homebrew)
Once and Future Earth (1e): Post-Apocalyptic Sci-Fi Dungeon Crawl (X1, B1, ASE1, homebrew)
Sauron Victorious (1e): Dire Saga for the Fate of Middle Earth (homebrew)

Player:
Agax Gryyg: Gamer of Urth, Ravenloft
Azoth Al-Aziz: Lovecraftian Cultist, Tamoachan
Blodget: Foolish Young 9th Level Hobbit, Dark Clouds
Dredd Doomsmith: Dwarven Deathtrap Engineer, Tomb of Horrors
Elijah Crowthorne: Marooned Prophet, Pirates
Jack in the Green: Ancient Child, Giants
P.T. Codswallop: Larcenous Impresario, Dimwater
Sir Ugghra: Bestial Half-Orc Aristocrat, Brotherton
Swilbosh: Savage Lizard-Warrior, Keep
Tantos Vek: Failed Paladin, Under Streets
Ulfang Chainbreaker: Barbarian Liberator of Slaves, Tharizdun

DM bio is here.

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