The Recreation Room (OOC)

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Inferno
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Re: The Recreation Room (OOC)

#421 Post by Inferno »

Does it seem that we could cross the room, open the door and all pass through it in less than a minute?

Also, if the door doesn't open, does it seem we could make it back to the hall before the minute expired?
DM:
The Horror at Briarsgate (1e): Lovecraftian Gothic Horror (N1, homebrew)
Lost City of Eternity (1e): Hyborian Age Sword and Sorcery (B4, JG102, homebrew)
Once and Future Earth (1e): Post-Apocalyptic Sci-Fi Dungeon Crawl (X1, B1, ASE1, homebrew)
Sauron Victorious (1e): Dire Saga for the Fate of Middle Earth (homebrew)

Player:
Agax Gryyg: Gamer of Urth, Ravenloft
Azoth Al-Aziz: Lovecraftian Cultist, Tamoachan
Blodget: Foolish Young 9th Level Hobbit, Dark Clouds
Dredd Doomsmith: Dwarven Deathtrap Engineer, Tomb of Horrors
Elijah Crowthorne: Marooned Prophet, Pirates
Jack in the Green: Ancient Child, Giants
P.T. Codswallop: Larcenous Impresario, Dimwater
Sir Ugghra: Bestial Half-Orc Aristocrat, Brotherton
Swilbosh: Savage Lizard-Warrior, Keep
Tantos Vek: Failed Paladin, Under Streets
Ulfang Chainbreaker: Barbarian Liberator of Slaves, Tharizdun

DM bio is here.

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Starbeard
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Re: The Recreation Room (OOC)

#422 Post by Starbeard »

Inferno wrote:Does it seem that we could cross the room, open the door and all pass through it in less than a minute?

Also, if the door doesn't open, does it seem we could make it back to the hall before the minute expired?
Yes, you can cross the room in 1 round, another round to get through the door beyond. So, if the door weren't to open, then you can still make it back into the hallway with 2 rounds to spare before the minute is up and the sound comes back.

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DadsAngry
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Re: The Recreation Room (OOC)

#423 Post by DadsAngry »

Inferno wrote:Commander Nadix Ar Eth, Science Officer:

The experiment a success, Nadix says, "The weapon system targets motion, and requires one minute to recharge."

"We should cross in two groups for safety. If anything goes wrong, remain motionless. Who volunteers to cross in the first group?"
Depends, is the red shirt in the first group? :lol:

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Inferno
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Re: The Recreation Room (OOC)

#424 Post by Inferno »

rredmond wrote:In case the young ensign gets in trouble... which totally won't happen, nah, no way, but you know, in case. :)
:)
DM:
The Horror at Briarsgate (1e): Lovecraftian Gothic Horror (N1, homebrew)
Lost City of Eternity (1e): Hyborian Age Sword and Sorcery (B4, JG102, homebrew)
Once and Future Earth (1e): Post-Apocalyptic Sci-Fi Dungeon Crawl (X1, B1, ASE1, homebrew)
Sauron Victorious (1e): Dire Saga for the Fate of Middle Earth (homebrew)

Player:
Agax Gryyg: Gamer of Urth, Ravenloft
Azoth Al-Aziz: Lovecraftian Cultist, Tamoachan
Blodget: Foolish Young 9th Level Hobbit, Dark Clouds
Dredd Doomsmith: Dwarven Deathtrap Engineer, Tomb of Horrors
Elijah Crowthorne: Marooned Prophet, Pirates
Jack in the Green: Ancient Child, Giants
P.T. Codswallop: Larcenous Impresario, Dimwater
Sir Ugghra: Bestial Half-Orc Aristocrat, Brotherton
Swilbosh: Savage Lizard-Warrior, Keep
Tantos Vek: Failed Paladin, Under Streets
Ulfang Chainbreaker: Barbarian Liberator of Slaves, Tharizdun

DM bio is here.

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rredmond
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Re: The Recreation Room (OOC)

#425 Post by rredmond »

Image
This is a game about killing things and taking their stuff so you can become more powerful in order to kill bigger things and take even better stuff.
Alethan: I'm good with NOT pressing our luck this time.
mjulius: That's how I know I'm home.
Pulpatoon: The whole point of PbP is to take the scheduling pressure off the game. We're just chatty because we're so eager!
Scott308: ...everyone should be reminded of just how wonderful the people they play games with here can be in real life.
Leitz: Quality and quantity wise, I think US is the best I've seen.
Paladin: I can promise terror, glory, and riches...or a quick and brutal death.
Inferno: Come on! That's was Vicar's Head, a completely different doomed village!
Rex: I can move to the wait list to let someone else into the game.


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Inferno
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Location: 1977

Re: The Recreation Room (OOC)

#427 Post by Inferno »

:lol: :lol:
DM:
The Horror at Briarsgate (1e): Lovecraftian Gothic Horror (N1, homebrew)
Lost City of Eternity (1e): Hyborian Age Sword and Sorcery (B4, JG102, homebrew)
Once and Future Earth (1e): Post-Apocalyptic Sci-Fi Dungeon Crawl (X1, B1, ASE1, homebrew)
Sauron Victorious (1e): Dire Saga for the Fate of Middle Earth (homebrew)

Player:
Agax Gryyg: Gamer of Urth, Ravenloft
Azoth Al-Aziz: Lovecraftian Cultist, Tamoachan
Blodget: Foolish Young 9th Level Hobbit, Dark Clouds
Dredd Doomsmith: Dwarven Deathtrap Engineer, Tomb of Horrors
Elijah Crowthorne: Marooned Prophet, Pirates
Jack in the Green: Ancient Child, Giants
P.T. Codswallop: Larcenous Impresario, Dimwater
Sir Ugghra: Bestial Half-Orc Aristocrat, Brotherton
Swilbosh: Savage Lizard-Warrior, Keep
Tantos Vek: Failed Paladin, Under Streets
Ulfang Chainbreaker: Barbarian Liberator of Slaves, Tharizdun

DM bio is here.

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Inferno
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Posts: 21470
Joined: Thu Jan 01, 2015 11:05 pm
Location: 1977

Re: The Recreation Room (OOC)

#428 Post by Inferno »

Thank for running this game, Star.

Happy Thanksgiving everyone.
DM:
The Horror at Briarsgate (1e): Lovecraftian Gothic Horror (N1, homebrew)
Lost City of Eternity (1e): Hyborian Age Sword and Sorcery (B4, JG102, homebrew)
Once and Future Earth (1e): Post-Apocalyptic Sci-Fi Dungeon Crawl (X1, B1, ASE1, homebrew)
Sauron Victorious (1e): Dire Saga for the Fate of Middle Earth (homebrew)

Player:
Agax Gryyg: Gamer of Urth, Ravenloft
Azoth Al-Aziz: Lovecraftian Cultist, Tamoachan
Blodget: Foolish Young 9th Level Hobbit, Dark Clouds
Dredd Doomsmith: Dwarven Deathtrap Engineer, Tomb of Horrors
Elijah Crowthorne: Marooned Prophet, Pirates
Jack in the Green: Ancient Child, Giants
P.T. Codswallop: Larcenous Impresario, Dimwater
Sir Ugghra: Bestial Half-Orc Aristocrat, Brotherton
Swilbosh: Savage Lizard-Warrior, Keep
Tantos Vek: Failed Paladin, Under Streets
Ulfang Chainbreaker: Barbarian Liberator of Slaves, Tharizdun

DM bio is here.

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Starbeard
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Joined: Mon Jul 28, 2014 2:09 pm
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Re: The Recreation Room (OOC)

#429 Post by Starbeard »

Thanks for playing, everyone. I hope you all had a good holiday, those who had holidays this weekend.

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Starbeard
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Re: The Recreation Room (OOC)

#430 Post by Starbeard »

Apologies for stalling over the holiday weekend. I'll definitely have this game moving along by tomorrow.

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Inferno
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Re: The Recreation Room (OOC)

#431 Post by Inferno »




Classic Star Trek marathon on BBC America tonight!
DM:
The Horror at Briarsgate (1e): Lovecraftian Gothic Horror (N1, homebrew)
Lost City of Eternity (1e): Hyborian Age Sword and Sorcery (B4, JG102, homebrew)
Once and Future Earth (1e): Post-Apocalyptic Sci-Fi Dungeon Crawl (X1, B1, ASE1, homebrew)
Sauron Victorious (1e): Dire Saga for the Fate of Middle Earth (homebrew)

Player:
Agax Gryyg: Gamer of Urth, Ravenloft
Azoth Al-Aziz: Lovecraftian Cultist, Tamoachan
Blodget: Foolish Young 9th Level Hobbit, Dark Clouds
Dredd Doomsmith: Dwarven Deathtrap Engineer, Tomb of Horrors
Elijah Crowthorne: Marooned Prophet, Pirates
Jack in the Green: Ancient Child, Giants
P.T. Codswallop: Larcenous Impresario, Dimwater
Sir Ugghra: Bestial Half-Orc Aristocrat, Brotherton
Swilbosh: Savage Lizard-Warrior, Keep
Tantos Vek: Failed Paladin, Under Streets
Ulfang Chainbreaker: Barbarian Liberator of Slaves, Tharizdun

DM bio is here.

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DadsAngry
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Re: The Recreation Room (OOC)

#432 Post by DadsAngry »

I've been watching episodes of the Twilight Zone and found a strong Star Trek connection to the episode "Valley of the Shadow" (1963). It's about a reporter who stumbles upon a small town in the middle of nowhere. The first Star Trek connection starts with actor James Doohan (Mr. Scott) who has just a few minutes of screen time. The further connection involves the technologies within the episode beginning with a transporter, which is shown as a small box with a connecting wire to a wand. When the device is explained how it can make things disappear and reappear it's said it can take the atoms and the spaces between and remove them and put them back together again. The second piece of Star Trek technologies is a force field. The reporter tries to drive away from the town only to be stopped with a force field. Once again the power is explained. By using a device on a large console a tight grouping of atoms can be placed to create an invisible wall. Also on that console is a replicator. Any item can be created from thin air as long as it has a punch card for it. I don't think these were new concepts of technologies. They all probably appeared in some media before but having James Doohan in the same episode with all these iconic technologies pre-Star Trek was mind-blowing.

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Inferno
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Re: The Recreation Room (OOC)

#433 Post by Inferno »

Wow. Will have to check out that episode.
DM:
The Horror at Briarsgate (1e): Lovecraftian Gothic Horror (N1, homebrew)
Lost City of Eternity (1e): Hyborian Age Sword and Sorcery (B4, JG102, homebrew)
Once and Future Earth (1e): Post-Apocalyptic Sci-Fi Dungeon Crawl (X1, B1, ASE1, homebrew)
Sauron Victorious (1e): Dire Saga for the Fate of Middle Earth (homebrew)

Player:
Agax Gryyg: Gamer of Urth, Ravenloft
Azoth Al-Aziz: Lovecraftian Cultist, Tamoachan
Blodget: Foolish Young 9th Level Hobbit, Dark Clouds
Dredd Doomsmith: Dwarven Deathtrap Engineer, Tomb of Horrors
Elijah Crowthorne: Marooned Prophet, Pirates
Jack in the Green: Ancient Child, Giants
P.T. Codswallop: Larcenous Impresario, Dimwater
Sir Ugghra: Bestial Half-Orc Aristocrat, Brotherton
Swilbosh: Savage Lizard-Warrior, Keep
Tantos Vek: Failed Paladin, Under Streets
Ulfang Chainbreaker: Barbarian Liberator of Slaves, Tharizdun

DM bio is here.

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Starbeard
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Re: The Recreation Room (OOC)

#434 Post by Starbeard »

Wow indeed. I think that may be one of the few Twilight Zone episodes I've never seen. I wonder how it slipped past my radar, what with James Doohan in it. I'll try watching that one tonight, thanks!

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rredmond
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Re: The Recreation Room (OOC)

#435 Post by rredmond »

Can someone please point me to this:
Starbeard wrote:... you recognize these as the same type as the helmet worn by the Romulan Commander during your shootout earlier.
So I can refresh my dopey memory. :D
Thanks!
This is a game about killing things and taking their stuff so you can become more powerful in order to kill bigger things and take even better stuff.
Alethan: I'm good with NOT pressing our luck this time.
mjulius: That's how I know I'm home.
Pulpatoon: The whole point of PbP is to take the scheduling pressure off the game. We're just chatty because we're so eager!
Scott308: ...everyone should be reminded of just how wonderful the people they play games with here can be in real life.
Leitz: Quality and quantity wise, I think US is the best I've seen.
Paladin: I can promise terror, glory, and riches...or a quick and brutal death.
Inferno: Come on! That's was Vicar's Head, a completely different doomed village!
Rex: I can move to the wait list to let someone else into the game.

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Starbeard
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Location: California

Re: The Recreation Room (OOC)

#436 Post by Starbeard »

rredmond wrote:Can someone please point me to this:
Starbeard wrote:... you recognize these as the same type as the helmet worn by the Romulan Commander during your shootout earlier.
So I can refresh my dopey memory. :D
Thanks!
Here you are :) : viewtopic.php?p=332100#p332100

Endilev also recalls that the Romulan Commander had somehow developed the surprising ability to teleport herself seemingly at will during the fight.

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rredmond
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Re: The Recreation Room (OOC)

#437 Post by rredmond »

The tick tick ticking of Ensign Chowdhury's watch gets ever-louder! :D
This is a game about killing things and taking their stuff so you can become more powerful in order to kill bigger things and take even better stuff.
Alethan: I'm good with NOT pressing our luck this time.
mjulius: That's how I know I'm home.
Pulpatoon: The whole point of PbP is to take the scheduling pressure off the game. We're just chatty because we're so eager!
Scott308: ...everyone should be reminded of just how wonderful the people they play games with here can be in real life.
Leitz: Quality and quantity wise, I think US is the best I've seen.
Paladin: I can promise terror, glory, and riches...or a quick and brutal death.
Inferno: Come on! That's was Vicar's Head, a completely different doomed village!
Rex: I can move to the wait list to let someone else into the game.

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Inferno
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Posts: 21470
Joined: Thu Jan 01, 2015 11:05 pm
Location: 1977

Re: The Recreation Room (OOC)

#438 Post by Inferno »

Hey everyone,
I'll be away for the holidays. I might be able to post a little this week, but then I'm gone til January 4.
Star, please NPC Nadix if I'm holding things up. Merry Christmas and Happy New Year, everyone.
DM:
The Horror at Briarsgate (1e): Lovecraftian Gothic Horror (N1, homebrew)
Lost City of Eternity (1e): Hyborian Age Sword and Sorcery (B4, JG102, homebrew)
Once and Future Earth (1e): Post-Apocalyptic Sci-Fi Dungeon Crawl (X1, B1, ASE1, homebrew)
Sauron Victorious (1e): Dire Saga for the Fate of Middle Earth (homebrew)

Player:
Agax Gryyg: Gamer of Urth, Ravenloft
Azoth Al-Aziz: Lovecraftian Cultist, Tamoachan
Blodget: Foolish Young 9th Level Hobbit, Dark Clouds
Dredd Doomsmith: Dwarven Deathtrap Engineer, Tomb of Horrors
Elijah Crowthorne: Marooned Prophet, Pirates
Jack in the Green: Ancient Child, Giants
P.T. Codswallop: Larcenous Impresario, Dimwater
Sir Ugghra: Bestial Half-Orc Aristocrat, Brotherton
Swilbosh: Savage Lizard-Warrior, Keep
Tantos Vek: Failed Paladin, Under Streets
Ulfang Chainbreaker: Barbarian Liberator of Slaves, Tharizdun

DM bio is here.

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rredmond
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Re: The Recreation Room (OOC)

#439 Post by rredmond »

I know I joined the game because of the posting rate and that Star Trek is awesome, but y'all make this game so much fun.
Just wanted to note that all four of you (Security, Doctor, Science Officer and GM) rock! :D
--Ron--
This is a game about killing things and taking their stuff so you can become more powerful in order to kill bigger things and take even better stuff.
Alethan: I'm good with NOT pressing our luck this time.
mjulius: That's how I know I'm home.
Pulpatoon: The whole point of PbP is to take the scheduling pressure off the game. We're just chatty because we're so eager!
Scott308: ...everyone should be reminded of just how wonderful the people they play games with here can be in real life.
Leitz: Quality and quantity wise, I think US is the best I've seen.
Paladin: I can promise terror, glory, and riches...or a quick and brutal death.
Inferno: Come on! That's was Vicar's Head, a completely different doomed village!
Rex: I can move to the wait list to let someone else into the game.

User avatar
Inferno
Rider of Rohan
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Posts: 21470
Joined: Thu Jan 01, 2015 11:05 pm
Location: 1977

Re: The Recreation Room (OOC)

#440 Post by Inferno »

rredmond wrote:I know I joined the game because of the posting rate and that Star Trek is awesome, but y'all make this game so much fun.
Just wanted to note that all four of you (Security, Doctor, Science Officer and GM) rock! :D
--Ron--
+1 and back atcha. :)
DM:
The Horror at Briarsgate (1e): Lovecraftian Gothic Horror (N1, homebrew)
Lost City of Eternity (1e): Hyborian Age Sword and Sorcery (B4, JG102, homebrew)
Once and Future Earth (1e): Post-Apocalyptic Sci-Fi Dungeon Crawl (X1, B1, ASE1, homebrew)
Sauron Victorious (1e): Dire Saga for the Fate of Middle Earth (homebrew)

Player:
Agax Gryyg: Gamer of Urth, Ravenloft
Azoth Al-Aziz: Lovecraftian Cultist, Tamoachan
Blodget: Foolish Young 9th Level Hobbit, Dark Clouds
Dredd Doomsmith: Dwarven Deathtrap Engineer, Tomb of Horrors
Elijah Crowthorne: Marooned Prophet, Pirates
Jack in the Green: Ancient Child, Giants
P.T. Codswallop: Larcenous Impresario, Dimwater
Sir Ugghra: Bestial Half-Orc Aristocrat, Brotherton
Swilbosh: Savage Lizard-Warrior, Keep
Tantos Vek: Failed Paladin, Under Streets
Ulfang Chainbreaker: Barbarian Liberator of Slaves, Tharizdun

DM bio is here.

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