CHAPTER 1: The Long Route to Lantica

Message
Author
User avatar
Mimdalf
Pathfinder
Pathfinder
Posts: 305
Joined: Mon Jul 08, 2013 7:42 pm
Location: Xenia, Ohio

Re: CHAPTER 1: The Long Route to Lantica

#301 Post by Mimdalf »

Blixx

Blixx takes up security once more, now that he is whole once again.
"And so I am become a knight of the Kingdom of Dreams and Shadows!" - Mark Twain

"Little surprises around every corner, but nothing dangerous!" WW

Namárië

User avatar
Broggrim
Guide
Guide
Posts: 235
Joined: Wed Sep 25, 2013 10:02 pm

Re: CHAPTER 1: The Long Route to Lantica

#302 Post by Broggrim »

Bart, MH

"Hold up, Bruze." Bart, see a few unattended wounds on the batman.

Healing for Bruze.
First Aid skill: to heal [1d20] = 9, hp healed [1d6] = 6
First Aid skill: to heal [1d20] = 4, hp healed [1d6] = 2


"magilla" :)

User avatar
GreyWolfVT
Wants a special title like Scott
Posts: 33050
Joined: Wed Oct 30, 2013 10:02 pm
Location: Vermont
Contact:

Re: CHAPTER 1: The Long Route to Lantica

#303 Post by GreyWolfVT »

Jack waits for all the first aiding to finish before he will set off in the mean time he is taking the other blaster and checking it over making sure it is cleaned and has ammo.
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling

Algrim Tirion Dwarf - HarnMaser
Dalin Silverhand Dwarf Thief - Barrowmaze
Elwood 'Dug' The Bounty Hunter Dwarf Swashbuckler - Hedge's Adventures in the World of Golarion
Roan Gravelbeard Dwarf Fighter - Hedge's Greyhawk Adventures
Torvik Shadowhood Dwarf Fighter/Thief - Nocturne
DM - GreyWolf's Mystara Adventures - AD&D 2e

User avatar
Mister-Kent
Ranger Knight
Ranger Knight
Posts: 1941
Joined: Mon Nov 03, 2014 10:17 pm

Re: CHAPTER 1: The Long Route to Lantica

#304 Post by Mister-Kent »

Frekken, MA Frog

After receiving medical aid and graciously thanking Bruze, Frekken scoots around the unconscious captive, scratching his head. "Hm. I guess...we got a small problem, guys," the frog announces. "I dunno if he speaks my language. He better, cuz I sure as heck can't speak pigmonn..."
DMing DUNGEONESQUE, LL AEC Gothic-weird fantasy
DMing CAT'S CRADLE, Stars Without Number/Other Dust
Playing
Constance Wyrdweather and Ruwyn Hollowheart in Labyrinth Lord: West Marches Sandbox (LL AEC)
Formerly Numen, Thisby Queller (RIP) and Radiant Olympia (RIP)!
Frekken Ribbitowicz in Mutant Future: Tales from Gam'A Zone (Gamma World)
Anne Summerisle and Gustav the Grasping in Caves of Chaos (LL)
Elden Vodarte in The Horror at Briarsgate (AD&D 1E)
I make the comics and arts! // Tumblr // DeviantArt // EnterVOID

User avatar
Dogma
Ranger Knight
Ranger Knight
Posts: 1705
Joined: Mon Oct 08, 2012 2:25 am
Location: Boston, Mass

Re: CHAPTER 1: The Long Route to Lantica

#305 Post by Dogma »

Oor-Zakstands slowly, picks up his axe, and wearily shuffles over to Frekken and the captive pigmonn. "Only one way to talk to pigmonn," he says as he thumbs the edge of his axe to test it's edge.

User avatar
Norjax
Rider of Rohan
Rider of Rohan
Posts: 4144
Joined: Fri Feb 24, 2012 6:54 pm

Re: CHAPTER 1: The Long Route to Lantica

#306 Post by Norjax »

...

The Long Route, Day 16

Luke pokes around the dead pigmonn looking for any items that may have been overlooked. He discovers two glass containers among the dead. Each is sealed and contains strips of paper or some other thin, flexible material. No markings are evident on either container or strips.

Blixx takes up security and scans the horizon.

Bart applies additional first aid to Bruze. His second attempt is at 1d20+5.

Your unmodified roll of 9, modified to 14 fails against the DC of 15. The DC is now 20.

Jack cleans and evaluates his new rifle.

Frekken and Oor-zak attend to the pigmonn captive. The pigmonn slowly awakens, looks at his captors and squeals; struggling to get free.

Rope Use is a DEX skill check. Frekken is non-proficient, so the check is as follows:

  • DEX modifier +3
    non-proficient modifier -2
    Total modifier +1


1d20+1 vc. DC of 15

Rope Use Check = [1d20+1] = 2+1 = 3


Frekken did not tie an adequate knot, and the pigmonn is breaking free!

Both Frekken and Oor-zak have a free action before the captive is free.

Bruze = 19 hp
Oor-zak = 11 hp
Frekken = 32 hp
Frank = 58 hp

Luke, Jack, Blixx and Bart at maximum hp

Actions?

...

User avatar
Dogma
Ranger Knight
Ranger Knight
Posts: 1705
Joined: Mon Oct 08, 2012 2:25 am
Location: Boston, Mass

Re: CHAPTER 1: The Long Route to Lantica

#307 Post by Dogma »

Oor-Zak's racial fury at the pigmonn flares as the creatures struggles free of his bonds. With a snarl he swings his axe at the now free pigmonn.

Axe: to hit [1d20+2] = 13+2 = 15, damage [1d8+2] = 4+2 = 6

User avatar
Norjax
Rider of Rohan
Rider of Rohan
Posts: 4144
Joined: Fri Feb 24, 2012 6:54 pm

Re: CHAPTER 1: The Long Route to Lantica

#308 Post by Norjax »

...

The Long Route, Day 16

Oor-zak cleaves into the pigmonn (AC 13) doing 6 points of damage! The wounded captive is depleted of more life, but still stands!


...

User avatar
Mimdalf
Pathfinder
Pathfinder
Posts: 305
Joined: Mon Jul 08, 2013 7:42 pm
Location: Xenia, Ohio

Re: CHAPTER 1: The Long Route to Lantica

#309 Post by Mimdalf »

Blixx

Blixx seeing the confusion below, takes aim on the pigman, in case he slips their grasp!
"And so I am become a knight of the Kingdom of Dreams and Shadows!" - Mark Twain

"Little surprises around every corner, but nothing dangerous!" WW

Namárië

User avatar
GreyWolfVT
Wants a special title like Scott
Posts: 33050
Joined: Wed Oct 30, 2013 10:02 pm
Location: Vermont
Contact:

Re: CHAPTER 1: The Long Route to Lantica

#310 Post by GreyWolfVT »

Jack refrains from attacking a captive prisoner something about morals of a past occupation.
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling

Algrim Tirion Dwarf - HarnMaser
Dalin Silverhand Dwarf Thief - Barrowmaze
Elwood 'Dug' The Bounty Hunter Dwarf Swashbuckler - Hedge's Adventures in the World of Golarion
Roan Gravelbeard Dwarf Fighter - Hedge's Greyhawk Adventures
Torvik Shadowhood Dwarf Fighter/Thief - Nocturne
DM - GreyWolf's Mystara Adventures - AD&D 2e

User avatar
Grognardsw
Rider of Rohan
Rider of Rohan
Posts: 12250
Joined: Wed Jun 26, 2013 12:30 pm
Location: ImagiNation

Re: CHAPTER 1: The Long Route to Lantica

#311 Post by Grognardsw »

Cool Hand Luke looks up to see the fleeing pigmon prisoner.

If in position he'll try to trip the slippery piggy.

Trip pigmon [1d20] = 18

User avatar
Norjax
Rider of Rohan
Rider of Rohan
Posts: 4144
Joined: Fri Feb 24, 2012 6:54 pm

Re: CHAPTER 1: The Long Route to Lantica

#312 Post by Norjax »

...
Grognardsw wrote:Cool Hand Luke looks up to see the fleeing pigmon prisoner.
If in position he'll try to trip the slippery piggy.
Trip pigmon [1d20] = 18
Luke, making an attempt to stop the fleeing ork, successfully moves to intercept and trips the pigmonn. The surviving raider takes a digger into the ground and is now in a prone position.

...

User avatar
Mister-Kent
Ranger Knight
Ranger Knight
Posts: 1941
Joined: Mon Nov 03, 2014 10:17 pm

Re: CHAPTER 1: The Long Route to Lantica

#313 Post by Mister-Kent »

Frekken will throw himself at the pigmonn and attempt to grapple...
DMing DUNGEONESQUE, LL AEC Gothic-weird fantasy
DMing CAT'S CRADLE, Stars Without Number/Other Dust
Playing
Constance Wyrdweather and Ruwyn Hollowheart in Labyrinth Lord: West Marches Sandbox (LL AEC)
Formerly Numen, Thisby Queller (RIP) and Radiant Olympia (RIP)!
Frekken Ribbitowicz in Mutant Future: Tales from Gam'A Zone (Gamma World)
Anne Summerisle and Gustav the Grasping in Caves of Chaos (LL)
Elden Vodarte in The Horror at Briarsgate (AD&D 1E)
I make the comics and arts! // Tumblr // DeviantArt // EnterVOID

User avatar
Norjax
Rider of Rohan
Rider of Rohan
Posts: 4144
Joined: Fri Feb 24, 2012 6:54 pm

Re: CHAPTER 1: The Long Route to Lantica

#314 Post by Norjax »

...
Mister-Kent wrote:Frekken will throw himself at the pigmonn and attempt to grapple...
Due to the size difference between you and the pigmonn, make a MEDIUM Difficulty Check (DC 15).

In addition to your standard modifiers, add +2 for your target being prone.


...

User avatar
Inferno
Rider of Rohan
Rider of Rohan
Posts: 21468
Joined: Thu Jan 01, 2015 11:05 pm
Location: 1977

Re: CHAPTER 1: The Long Route to Lantica

#315 Post by Inferno »

Bruze Whane, mutant bat:

The big furry chiropteran will try to help by putting his foot on the back of the Pigmonn's neck.
"If you can understand us, oink once," he said gruffly, trying once more to emulate his lord.
DM:
The Horror at Briarsgate (1e): Lovecraftian Gothic Horror (N1, homebrew)
Lost City of Eternity (1e): Hyborian Age Sword and Sorcery (B4, JG102, homebrew)
Once and Future Earth (1e): Post-Apocalyptic Sci-Fi Dungeon Crawl (X1, B1, ASE1, homebrew)
Sauron Victorious (1e): Dire Saga for the Fate of Middle Earth (homebrew)

Player:
Agax Gryyg: Gamer of Urth, Ravenloft
Azoth Al-Aziz: Lovecraftian Cultist, Tamoachan
Blodget: Foolish Young 9th Level Hobbit, Dark Clouds
Dredd Doomsmith: Dwarven Deathtrap Engineer, Tomb of Horrors
Elijah Crowthorne: Marooned Prophet, Pirates
Jack in the Green: Ancient Child, Giants
P.T. Codswallop: Larcenous Impresario, Dimwater
Sir Ugghra: Bestial Half-Orc Aristocrat, Brotherton
Swilbosh: Savage Lizard-Warrior, Keep
Tantos Vek: Failed Paladin, Under Streets
Ulfang Chainbreaker: Barbarian Liberator of Slaves, Tharizdun

DM bio is here.

User avatar
Mister-Kent
Ranger Knight
Ranger Knight
Posts: 1941
Joined: Mon Nov 03, 2014 10:17 pm

Re: CHAPTER 1: The Long Route to Lantica

#316 Post by Mister-Kent »

Frekken, MA Frog

"YEEEEE!" Frekken yips as he thrashes against the pigmonn, wriggling into a tight grappling hold...

Grapple check:[1d20+2] = 14+2 = 16
Oof, just made it!
DMing DUNGEONESQUE, LL AEC Gothic-weird fantasy
DMing CAT'S CRADLE, Stars Without Number/Other Dust
Playing
Constance Wyrdweather and Ruwyn Hollowheart in Labyrinth Lord: West Marches Sandbox (LL AEC)
Formerly Numen, Thisby Queller (RIP) and Radiant Olympia (RIP)!
Frekken Ribbitowicz in Mutant Future: Tales from Gam'A Zone (Gamma World)
Anne Summerisle and Gustav the Grasping in Caves of Chaos (LL)
Elden Vodarte in The Horror at Briarsgate (AD&D 1E)
I make the comics and arts! // Tumblr // DeviantArt // EnterVOID

User avatar
Norjax
Rider of Rohan
Rider of Rohan
Posts: 4144
Joined: Fri Feb 24, 2012 6:54 pm

Re: CHAPTER 1: The Long Route to Lantica

#317 Post by Norjax »

...
Mister-Kent wrote:Frekken, MA Frog

"YEEEEE!" Frekken yips as he thrashes against the pigmonn, wriggling into a tight grappling hold...

Grapple check:[1d20+2] = 14+2 = 16
Oof, just made it!
Actually, and please take note, you have to add in your STANDARD modifiers for this skill:

You are proficient in this skill, so this is a +2 modifier.
This is a DEX skill and your DEX is 17. Per House rules, this is a +3 modifier.

Your standard modifier for this skill is +5, so the roll is actually 21.


Frekken grapples with the prone pigmonn, subduing his movement. Bruze assists, placing his foot onto the ork's neck. The pigmonn squeels, but does not speak in the common tongue.

If someone has a skill slot open, pigmonn would be a good language to have available.


...

max_vale
Rider of Rohan
Rider of Rohan
Posts: 3974
Joined: Tue Jun 05, 2012 5:58 pm

Re: CHAPTER 1: The Long Route to Lantica

#318 Post by max_vale »

Frank Rock; Veteran Human


Frank had been so engrossed in setting up camp and cleaning his new-found rifle that he hadn't noticed the commotion being caused by the surviving Pigmonn attempting to make a break for it. Sighing with annoyance, he chambered a round into his newly-cleaned rifle and walked slowly over towards the fracas going on; being ready to take a shot if needed....

User avatar
Broggrim
Guide
Guide
Posts: 235
Joined: Wed Sep 25, 2013 10:02 pm

Re: CHAPTER 1: The Long Route to Lantica

#319 Post by Broggrim »

Blart, MC


Bart, takes notice of the turmoil and see that Frekken, his knot skills being poor is a fair grappler, for a little mutie. Given that the matter is in capable hands, he sets out to repair the wagon, to haul the ape and bat mutes till they are rested. He secures the boars and begins his task.

Woodcraft skill: [1d20+2] = 1+2 = 3

Wasn't sure on my traits modifier, hopeful it helps that roll.

User avatar
GreyWolfVT
Wants a special title like Scott
Posts: 33050
Joined: Wed Oct 30, 2013 10:02 pm
Location: Vermont
Contact:

Re: CHAPTER 1: The Long Route to Lantica

#320 Post by GreyWolfVT »

Jack just kind of stands around acting as a guard of sorts. Watching the entertaining show his friends are providing for him.
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling

Algrim Tirion Dwarf - HarnMaser
Dalin Silverhand Dwarf Thief - Barrowmaze
Elwood 'Dug' The Bounty Hunter Dwarf Swashbuckler - Hedge's Adventures in the World of Golarion
Roan Gravelbeard Dwarf Fighter - Hedge's Greyhawk Adventures
Torvik Shadowhood Dwarf Fighter/Thief - Nocturne
DM - GreyWolf's Mystara Adventures - AD&D 2e

Locked

Return to “Archive”