OOC

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GreyWolfVT
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Re: OOC

#441 Post by GreyWolfVT »

appreciate it Grog :D
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling

Algrim Tirion Dwarf - HarnMaser
Dalin Silverhand Dwarf Thief - Barrowmaze
Elwood 'Dug' The Bounty Hunter Dwarf Swashbuckler - Hedge's Adventures in the World of Golarion
Roan Gravelbeard Dwarf Fighter - Hedge's Greyhawk Adventures
Torvik Shadowhood Dwarf Fighter/Thief - Nocturne
DM - GreyWolf's Mystara Adventures - AD&D 2e

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Inferno
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Re: OOC

#442 Post by Inferno »

Thanks Grog. Am I misremembering? Wasn't there a room, early on, with a blast of wind when we opened a ceiling hatch?
DM:
The Horror at Briarsgate (1e): Lovecraftian Gothic Horror (N1, homebrew)
Lost City of Eternity (1e): Hyborian Age Sword and Sorcery (B4, JG102, homebrew)
Once and Future Earth (1e): Post-Apocalyptic Sci-Fi Dungeon Crawl (X1, B1, ASE1, homebrew)
Sauron Victorious (1e): Dire Saga for the Fate of Middle Earth (homebrew)

Player:
Agax Gryyg: Gamer of Urth, Ravenloft
Azoth Al-Aziz: Lovecraftian Cultist, Tamoachan
Blodget: Foolish Young 9th Level Hobbit, Dark Clouds
Dredd Doomsmith: Dwarven Deathtrap Engineer, Tomb of Horrors
Elijah Crowthorne: Marooned Prophet, Pirates
Jack in the Green: Ancient Child, Giants
P.T. Codswallop: Larcenous Impresario, Dimwater
Sir Ugghra: Bestial Half-Orc Aristocrat, Brotherton
Swilbosh: Savage Lizard-Warrior, Keep
Tantos Vek: Failed Paladin, Under Streets
Ulfang Chainbreaker: Barbarian Liberator of Slaves, Tharizdun

DM bio is here.

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Grognardsw
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Re: OOC

#443 Post by Grognardsw »

Yes, it's the hallway beyond the room your in. The map shows "wind tunnel" I believe.

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Inferno
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Re: OOC

#444 Post by Inferno »

Thanks!

Also, did Azoth succeed in turning these things, but just didn't turn them all? Or did he fail to turn some of them?
If the former, he can continue to attempt to turn them, right?
DM:
The Horror at Briarsgate (1e): Lovecraftian Gothic Horror (N1, homebrew)
Lost City of Eternity (1e): Hyborian Age Sword and Sorcery (B4, JG102, homebrew)
Once and Future Earth (1e): Post-Apocalyptic Sci-Fi Dungeon Crawl (X1, B1, ASE1, homebrew)
Sauron Victorious (1e): Dire Saga for the Fate of Middle Earth (homebrew)

Player:
Agax Gryyg: Gamer of Urth, Ravenloft
Azoth Al-Aziz: Lovecraftian Cultist, Tamoachan
Blodget: Foolish Young 9th Level Hobbit, Dark Clouds
Dredd Doomsmith: Dwarven Deathtrap Engineer, Tomb of Horrors
Elijah Crowthorne: Marooned Prophet, Pirates
Jack in the Green: Ancient Child, Giants
P.T. Codswallop: Larcenous Impresario, Dimwater
Sir Ugghra: Bestial Half-Orc Aristocrat, Brotherton
Swilbosh: Savage Lizard-Warrior, Keep
Tantos Vek: Failed Paladin, Under Streets
Ulfang Chainbreaker: Barbarian Liberator of Slaves, Tharizdun

DM bio is here.

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Grognardsw
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Re: OOC

#445 Post by Grognardsw »

He turned just the undead fetuses, but not the stronger others. That's it on attempts.

Those who failed Saves in the first round may Save again in the second round. If Siavel makes it , he can cast. If so, you can edit your action.

Tabai's Save actually failed. He is paralyzed.

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GreyWolfVT
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Re: OOC

#446 Post by GreyWolfVT »

I edited my post to reflect failing.
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling

Algrim Tirion Dwarf - HarnMaser
Dalin Silverhand Dwarf Thief - Barrowmaze
Elwood 'Dug' The Bounty Hunter Dwarf Swashbuckler - Hedge's Adventures in the World of Golarion
Roan Gravelbeard Dwarf Fighter - Hedge's Greyhawk Adventures
Torvik Shadowhood Dwarf Fighter/Thief - Nocturne
DM - GreyWolf's Mystara Adventures - AD&D 2e

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Inferno
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Re: OOC

#447 Post by Inferno »

Grognardsw wrote:Yes, it's the hallway beyond the room your in. The map shows "wind tunnel" I believe.
Thanks. Did we leave the hatch open and the wind blowing, when we last left that room? I went back to read up and it seems like we did.
DM:
The Horror at Briarsgate (1e): Lovecraftian Gothic Horror (N1, homebrew)
Lost City of Eternity (1e): Hyborian Age Sword and Sorcery (B4, JG102, homebrew)
Once and Future Earth (1e): Post-Apocalyptic Sci-Fi Dungeon Crawl (X1, B1, ASE1, homebrew)
Sauron Victorious (1e): Dire Saga for the Fate of Middle Earth (homebrew)

Player:
Agax Gryyg: Gamer of Urth, Ravenloft
Azoth Al-Aziz: Lovecraftian Cultist, Tamoachan
Blodget: Foolish Young 9th Level Hobbit, Dark Clouds
Dredd Doomsmith: Dwarven Deathtrap Engineer, Tomb of Horrors
Elijah Crowthorne: Marooned Prophet, Pirates
Jack in the Green: Ancient Child, Giants
P.T. Codswallop: Larcenous Impresario, Dimwater
Sir Ugghra: Bestial Half-Orc Aristocrat, Brotherton
Swilbosh: Savage Lizard-Warrior, Keep
Tantos Vek: Failed Paladin, Under Streets
Ulfang Chainbreaker: Barbarian Liberator of Slaves, Tharizdun

DM bio is here.

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Grognardsw
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Re: OOC

#448 Post by Grognardsw »

Yes, it appears it wasn't closed. Though not addressed, I assume when the party back-tracked and left the shrine they would have dealt with it, so we can say its closed.

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GreyWolfVT
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Re: OOC

#449 Post by GreyWolfVT »

so yeah what we have maybe one or two folks that can make actions now right? I'm paralyzed still. Another may well be. Or am I miscounting here?
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling

Algrim Tirion Dwarf - HarnMaser
Dalin Silverhand Dwarf Thief - Barrowmaze
Elwood 'Dug' The Bounty Hunter Dwarf Swashbuckler - Hedge's Adventures in the World of Golarion
Roan Gravelbeard Dwarf Fighter - Hedge's Greyhawk Adventures
Torvik Shadowhood Dwarf Fighter/Thief - Nocturne
DM - GreyWolf's Mystara Adventures - AD&D 2e

max_vale
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Re: OOC

#450 Post by max_vale »

No, I think its just me….and maybe Azoth if he makes his Save…..

I think we're about to have a TPK right here……nice playing with you guys! :)

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Mant72
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Re: OOC

#451 Post by Mant72 »

Yeah, guys...things aren't boding well for the tomb raiders. I wish we could blow the whistle Siavel has, but he seems to be in a catatonic state... ;)

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Grognardsw
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Re: OOC

#452 Post by Grognardsw »

Not so much catatonic, just looking up absorbed at something no one can see. The party is aware that Siavel is holding that whistle, and the sceptre from the statue found early on.

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Mant72
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Re: OOC

#453 Post by Mant72 »

Man, I feel like a complete fool...

Calto reached 7th level back a while ago. I've never played a druid before, and I forgot they acquire the ability to turn into animals (not to mention the big healing bonus for doing so). I apologize for my oversight. It might have saved some lives. :?

I'll make my save vs. spell roll a little later. I want to give the roller a minute to prepare. :D
Last edited by Mant72 on Wed Sep 21, 2016 1:59 am, edited 1 time in total.

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Grognardsw
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Re: OOC

#454 Post by Grognardsw »

max_vale wrote:Alex 'Blade Rain' Vam; human Fighter


OOC: Post will be edited upon learning if we are using the negative hp rule or not…

Saving Throw roll: [1d20] = 17

That means -12 Hps, which brings Blade Rain to -3….or the great beyond….depending on the ruling….
Max like we PMed a while back, the rolls need to be campaign-linked not on-the-fly. Thanks.

Negative HP in effect as I go by-the-book.

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Re: OOC

#455 Post by max_vale »

Post edited….Blade Rain is sizzled…..best of luck to the survivors!

Nice gaming with you all!

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GreyWolfVT
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Re: OOC

#456 Post by GreyWolfVT »

I'm not sizzled but I am a frozen statue that eventually will starve and dehydrate to my death...
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling

Algrim Tirion Dwarf - HarnMaser
Dalin Silverhand Dwarf Thief - Barrowmaze
Elwood 'Dug' The Bounty Hunter Dwarf Swashbuckler - Hedge's Adventures in the World of Golarion
Roan Gravelbeard Dwarf Fighter - Hedge's Greyhawk Adventures
Torvik Shadowhood Dwarf Fighter/Thief - Nocturne
DM - GreyWolf's Mystara Adventures - AD&D 2e

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Inferno
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Re: OOC

#457 Post by Inferno »

Good gaming with you, max. That was a tough break.
DM:
The Horror at Briarsgate (1e): Lovecraftian Gothic Horror (N1, homebrew)
Lost City of Eternity (1e): Hyborian Age Sword and Sorcery (B4, JG102, homebrew)
Once and Future Earth (1e): Post-Apocalyptic Sci-Fi Dungeon Crawl (X1, B1, ASE1, homebrew)
Sauron Victorious (1e): Dire Saga for the Fate of Middle Earth (homebrew)

Player:
Agax Gryyg: Gamer of Urth, Ravenloft
Azoth Al-Aziz: Lovecraftian Cultist, Tamoachan
Blodget: Foolish Young 9th Level Hobbit, Dark Clouds
Dredd Doomsmith: Dwarven Deathtrap Engineer, Tomb of Horrors
Elijah Crowthorne: Marooned Prophet, Pirates
Jack in the Green: Ancient Child, Giants
P.T. Codswallop: Larcenous Impresario, Dimwater
Sir Ugghra: Bestial Half-Orc Aristocrat, Brotherton
Swilbosh: Savage Lizard-Warrior, Keep
Tantos Vek: Failed Paladin, Under Streets
Ulfang Chainbreaker: Barbarian Liberator of Slaves, Tharizdun

DM bio is here.

max_vale
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Re: OOC

#458 Post by max_vale »

Hey, it happens….dangers of being an adventurer, I guess. :)

Best of luck to you guys!

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Mant72
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Re: OOC

#459 Post by Mant72 »

Yes, nice gaming with you, Max. Maybe Calto can transform into a bird and find help from the native shamans? It's a thought... ;)

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Inferno
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Re: OOC

#460 Post by Inferno »

We're near the top of the shrine.

Maybe Max Vale and all the other casualties, and soon to be casualties, can return as the "good" natives, coming to check on our progress and to lend aid? They must have heard that lightning bolt. :)
DM:
The Horror at Briarsgate (1e): Lovecraftian Gothic Horror (N1, homebrew)
Lost City of Eternity (1e): Hyborian Age Sword and Sorcery (B4, JG102, homebrew)
Once and Future Earth (1e): Post-Apocalyptic Sci-Fi Dungeon Crawl (X1, B1, ASE1, homebrew)
Sauron Victorious (1e): Dire Saga for the Fate of Middle Earth (homebrew)

Player:
Agax Gryyg: Gamer of Urth, Ravenloft
Azoth Al-Aziz: Lovecraftian Cultist, Tamoachan
Blodget: Foolish Young 9th Level Hobbit, Dark Clouds
Dredd Doomsmith: Dwarven Deathtrap Engineer, Tomb of Horrors
Elijah Crowthorne: Marooned Prophet, Pirates
Jack in the Green: Ancient Child, Giants
P.T. Codswallop: Larcenous Impresario, Dimwater
Sir Ugghra: Bestial Half-Orc Aristocrat, Brotherton
Swilbosh: Savage Lizard-Warrior, Keep
Tantos Vek: Failed Paladin, Under Streets
Ulfang Chainbreaker: Barbarian Liberator of Slaves, Tharizdun

DM bio is here.

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