Chapter 14: Things From Another World
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- Rider of Rohan
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Re: Chapter 14: Things From Another World
Ko-Nan follows down and away from the wretched slime.
Re: Chapter 14: Things From Another World
Mungo Keeps his beady, thick-goggled eyes on Maskelyn. There seems to be a concerned expression on his moleman face, but it's kind of hard to tell, since he has no eyebrows to raise, lower, or scrunch up.
Last edited by jemmus on Sun Sep 11, 2022 11:56 pm, edited 2 times in total.
PCs
- ChubbyPixie
- Rider of Rohan
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Re: Chapter 14: Things From Another World
Fiefo looks comically surprised when Maskelyn steps into the slime. He remembers swimming in the mind pool.
"I thought we dreamed all that..." he says.
"I thought we dreamed all that..." he says.
Re: Chapter 14: Things From Another World
Caveman Dwelling near the Starfall, Island of Xygax the Wizard, Land of One Thousand Towers
Morning. Saturday, April 14th, 912 CY
Seeking a fallen star, the explorers of the primitives' caves find a tunnel entirely coated in slime!
Connak, Finver and Ko-Nan back away from it and safely descend the stone steps to the south. At its bottom they discover a forking path.
Above and behind them, Maskelyn prays to the Grey One. Then, as Fiefo, Mungo and Draupadi look on in horror, the trickster conjurer ascends the path into the tunnel of slime!
The green mire is an inch deep. Maskelyn's boots keep it from touching his flesh. The illusionist's faith in his delirious visions is not yet tested.
Actions?!
Map Detail:
One square = 10 feet. Lighter area is visible. All else is from memory.
PC Status:
PC Magic:
Player Resources:
Morning. Saturday, April 14th, 912 CY
Seeking a fallen star, the explorers of the primitives' caves find a tunnel entirely coated in slime!
Connak, Finver and Ko-Nan back away from it and safely descend the stone steps to the south. At its bottom they discover a forking path.
Above and behind them, Maskelyn prays to the Grey One. Then, as Fiefo, Mungo and Draupadi look on in horror, the trickster conjurer ascends the path into the tunnel of slime!
The green mire is an inch deep. Maskelyn's boots keep it from touching his flesh. The illusionist's faith in his delirious visions is not yet tested.
Actions?!
Map Detail:
One square = 10 feet. Lighter area is visible. All else is from memory.
PC Status:
Connak: Cat-Man Fighter/Thief 3/4: Move: 9", AC: 5, HP: 22/24
Draupadi: Human Cleric 5: Move: 9", AC: 2, HP: 41/41, Spells: 5/5 1st lvl, 5/5 2nd lvl, 1/2 3rd lvl
Fiefo LeBratt: Rat-Man Fighter 4: Move: 9", AC: 1, HP: 29/29
Finver Karstlander: Dwarven Fighter 4: Move 6", AC: 2(1), HP: 35/35
Ko-Nan: Human Barbarian 4: Move: 12", AC: 4, HP: 45/51, Torch
Maskelyn: Gnome Illusionist 4: Move: 9", AC: 7, HP: 18/18, Spells: 3/3 1st lvl, 2/2 2nd lvl
Mungo: Mole-Man Cleric 5: Move: 9", AC: 7, HP: 39/39, Spells: 5/5 1st lvl, 5/5 2nd lvl, 1/2 3rd lvl, Lantern
Draupadi: Human Cleric 5: Move: 9", AC: 2, HP: 41/41, Spells: 5/5 1st lvl, 5/5 2nd lvl, 1/2 3rd lvl
Fiefo LeBratt: Rat-Man Fighter 4: Move: 9", AC: 1, HP: 29/29
Finver Karstlander: Dwarven Fighter 4: Move 6", AC: 2(1), HP: 35/35
Ko-Nan: Human Barbarian 4: Move: 12", AC: 4, HP: 45/51, Torch
Maskelyn: Gnome Illusionist 4: Move: 9", AC: 7, HP: 18/18, Spells: 3/3 1st lvl, 2/2 2nd lvl
Mungo: Mole-Man Cleric 5: Move: 9", AC: 7, HP: 39/39, Spells: 5/5 1st lvl, 5/5 2nd lvl, 1/2 3rd lvl, Lantern
PC Magic:
None currently.
Player Resources:
Re: Chapter 14: Things From Another World
Draupadi
As she looks on in horror, "Maskelyn! What are you doing?"
As she looks on in horror, "Maskelyn! What are you doing?"
- redwarrior
- Ranger Lord
- Posts: 2549
- Joined: Wed Mar 13, 2019 1:07 am
- Location: Sumner, WA
Re: Chapter 14: Things From Another World
Connak, realizing that that the party has spead out stops and guards the intersection, trying to find some nice shadows to hide in while listening in case there are sounds of combat or emergency behind him.
- ChubbyPixie
- Rider of Rohan
- Posts: 6109
- Joined: Sat Dec 08, 2012 12:07 am
Re: Chapter 14: Things From Another World
Fiefo is 100% unsure how to react to Maskelyn's bold move. He is equal parts fascinated, horrified and resigned to whatever horrible thing is about to happen, as it inevitably does...
Re: Chapter 14: Things From Another World
Maskleyn
Maskelyn relaxes, just a bit, and walks forward. He doesn't hurry, but he moves confidently. Don't worry about it, Doc! I'll be back in a minute!
Maskelyn will keep an eye out for shapes he recognizes under the slime, and will (If nothing goes sideways) stop when he can see around the bend.
Maskelyn relaxes, just a bit, and walks forward. He doesn't hurry, but he moves confidently. Don't worry about it, Doc! I'll be back in a minute!
Maskelyn will keep an eye out for shapes he recognizes under the slime, and will (If nothing goes sideways) stop when he can see around the bend.
FA FO
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- Rider of Rohan
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- Joined: Fri May 25, 2012 10:06 am
- Location: Pennsylvania
Re: Chapter 14: Things From Another World
Ko-Nan waves the torch further into the opening south.
Re: Chapter 14: Things From Another World
Mungo worriedly plays his headlamp's beam on Maskeyln, watching for any signs of bodily sliminess.
PCs
Re: Chapter 14: Things From Another World
Finver turns on his heels, startled by Draupadi's call of caution,
He gasps and bellows to Maskelyn wide-eyed and anxious, "Ya confounded fool! Get outta that muck before it consumes ya!" He too watches in horror, too distant to help his gnomish friend.
Antoine de Saint-Exupery: “If you want to build a ship, don’t drum up people together to collect wood and don’t assign them tasks and work, but rather teach them to long for the endless immensity of the sea.”
Re: Chapter 14: Things From Another World
Maskelyn
The Gnome just replies with a bizarre laugh- the signature of another famous Trickster.
https://www.youtube.com/watch?v=t3XaPVpm6eo
The Gnome just replies with a bizarre laugh- the signature of another famous Trickster.
https://www.youtube.com/watch?v=t3XaPVpm6eo
FA FO
Re: Chapter 14: Things From Another World
Urson wrote: ↑Mon Sep 19, 2022 3:41 pm Maskelyn
The Gnome just replies with a bizarre laugh- the signature of another famous Trickster.
https://www.youtube.com/watch?v=t3XaPVpm6eo
Antoine de Saint-Exupery: “If you want to build a ship, don’t drum up people together to collect wood and don’t assign them tasks and work, but rather teach them to long for the endless immensity of the sea.”
Re: Chapter 14: Things From Another World
Caveman Dwelling near the Starfall, Island of Xygax the Wizard, Land of One Thousand Towers
Morning. Saturday, April 14th, 912 CY
Connak stands guard as Ko-Nan's writhing torchlight reveals a cave to the southwest where the river of slime emerges again from the rock wall. Now devoid of life, the cave might have been a bathing area, downstream from where the doomed tribe once drank from its clear, clean waters... before the coming of the fallen star.
Above and behind the post-apocalyptic barbarian, the others watch in horror as Maskelyn ventures deeper into the slime-coated tunnel! His deranged laughter evokes another enigmatic animal-totem trickster from ancient Earth That Was.
Mungo aims the beam of his lantern-helm at the cackling gnome and sees no Void Slime infestation taking root in his flesh. His boots still protect him from the shallow ooze.
Maskelyn turns the corner and discovers a vast, slime coated cavern! At its heart is a lake of slime that glows green with an alien luminescence! Cliffs loom over it to the northeast. To the northwest, a tunnel disappears into darkness. And to the west, stone steps ascend into daylight!
Actions?!
Map:
One square = 10 feet. Lighter area is visible. All else is from memory.
PC Status:
PC Magic:
Player Resources:
Morning. Saturday, April 14th, 912 CY
Connak stands guard as Ko-Nan's writhing torchlight reveals a cave to the southwest where the river of slime emerges again from the rock wall. Now devoid of life, the cave might have been a bathing area, downstream from where the doomed tribe once drank from its clear, clean waters... before the coming of the fallen star.
Above and behind the post-apocalyptic barbarian, the others watch in horror as Maskelyn ventures deeper into the slime-coated tunnel! His deranged laughter evokes another enigmatic animal-totem trickster from ancient Earth That Was.
Mungo aims the beam of his lantern-helm at the cackling gnome and sees no Void Slime infestation taking root in his flesh. His boots still protect him from the shallow ooze.
Maskelyn turns the corner and discovers a vast, slime coated cavern! At its heart is a lake of slime that glows green with an alien luminescence! Cliffs loom over it to the northeast. To the northwest, a tunnel disappears into darkness. And to the west, stone steps ascend into daylight!
Actions?!
Map:
One square = 10 feet. Lighter area is visible. All else is from memory.
PC Status:
Connak: Cat-Man Fighter/Thief 3/4: Move: 9", AC: 5, HP: 22/24
Draupadi: Human Cleric 5: Move: 9", AC: 2, HP: 41/41, Spells: 5/5 1st lvl, 5/5 2nd lvl, 1/2 3rd lvl
Fiefo LeBratt: Rat-Man Fighter 4: Move: 9", AC: 1, HP: 29/29
Finver Karstlander: Dwarven Fighter 4: Move 6", AC: 2(1), HP: 35/35
Ko-Nan: Human Barbarian 4: Move: 12", AC: 4, HP: 45/51, Torch
Maskelyn: Gnome Illusionist 4: Move: 9", AC: 7, HP: 18/18, Spells: 3/3 1st lvl, 2/2 2nd lvl
Mungo: Mole-Man Cleric 5: Move: 9", AC: 7, HP: 39/39, Spells: 5/5 1st lvl, 5/5 2nd lvl, 1/2 3rd lvl, Lantern
Draupadi: Human Cleric 5: Move: 9", AC: 2, HP: 41/41, Spells: 5/5 1st lvl, 5/5 2nd lvl, 1/2 3rd lvl
Fiefo LeBratt: Rat-Man Fighter 4: Move: 9", AC: 1, HP: 29/29
Finver Karstlander: Dwarven Fighter 4: Move 6", AC: 2(1), HP: 35/35
Ko-Nan: Human Barbarian 4: Move: 12", AC: 4, HP: 45/51, Torch
Maskelyn: Gnome Illusionist 4: Move: 9", AC: 7, HP: 18/18, Spells: 3/3 1st lvl, 2/2 2nd lvl
Mungo: Mole-Man Cleric 5: Move: 9", AC: 7, HP: 39/39, Spells: 5/5 1st lvl, 5/5 2nd lvl, 1/2 3rd lvl, Lantern
PC Magic:
None currently.
Player Resources:
Re: Chapter 14: Things From Another World
Draupadi
"What do you see Maskelyn?"
"What do you see Maskelyn?"
Re: Chapter 14: Things From Another World
Finver watches with trembling anticipation each moment his gnome companion amazingly proceeds further into the slime river without becoming consumed.
When it seems safe to assume Maskelyn will remain unharmed in the pulsating slime, the dwarf repeats aloud, "Follow it upstream! UPSTREAM ...ta tha source Master Maskelyn! Where does it lead ya? That shootin' star will be near tha surface..."
As Maskelyn disappears around the corner, Finver turns to his two companions nearby, "Ko-nan! Connak! If ya need me, I'll scamper back here as soon as I can. I gotta see this fer myself! Like I keep saying, if we're gonna find a shootin' star, we best search higher ground first, but if ya fancy it, then just keep an eye on these tunnels fer enemies. Or are ya comin over here ta see this too?" Pointing to Draupadi, he darts across the room, coming to a gawking stance at the priestess's side.
When it seems safe to assume Maskelyn will remain unharmed in the pulsating slime, the dwarf repeats aloud, "Follow it upstream! UPSTREAM ...ta tha source Master Maskelyn! Where does it lead ya? That shootin' star will be near tha surface..."
As Maskelyn disappears around the corner, Finver turns to his two companions nearby, "Ko-nan! Connak! If ya need me, I'll scamper back here as soon as I can. I gotta see this fer myself! Like I keep saying, if we're gonna find a shootin' star, we best search higher ground first, but if ya fancy it, then just keep an eye on these tunnels fer enemies. Or are ya comin over here ta see this too?" Pointing to Draupadi, he darts across the room, coming to a gawking stance at the priestess's side.
Antoine de Saint-Exupery: “If you want to build a ship, don’t drum up people together to collect wood and don’t assign them tasks and work, but rather teach them to long for the endless immensity of the sea.”
- redwarrior
- Ranger Lord
- Posts: 2549
- Joined: Wed Mar 13, 2019 1:07 am
- Location: Sumner, WA
Re: Chapter 14: Things From Another World
Connak Not seeing our intrepid friend around the bends, Connak is highly nervous, but decides to follow Finver, accepting a risk of something at our back in favor of keeping as much of the party as possible at least in sight of one another.
Re: Chapter 14: Things From Another World
Maskelyn
Maskelyn turns back so that he can tell the others. I see daylight! He hears the echoes of his shout, frowns, and moves closer to the others, so he can be heard clearly. There's a big cave back here, and daylight coming down a flight of stairs!
Maskelyn turns back so that he can tell the others. I see daylight! He hears the echoes of his shout, frowns, and moves closer to the others, so he can be heard clearly. There's a big cave back here, and daylight coming down a flight of stairs!
FA FO
Re: Chapter 14: Things From Another World
Draupadi
"Do you think it is safe for us to come to you?"
"Do you think it is safe for us to come to you?"