New version of dice roller is active

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Inferno
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Re: New version of dice roller is active

#41 Post by Inferno »

Hi,

Fyi, looks like character sheets have become unlinked:

viewtopic.php?p=522041#p522041
DM:
The Horror at Briarsgate (1e): Lovecraftian Gothic Horror (N1, homebrew)
Lost City of Eternity (1e): Hyborian Age Sword and Sorcery (B4, JG102, homebrew)
Once and Future Earth (1e): Post-Apocalyptic Sci-Fi Dungeon Crawl (X1, B1, ASE1, homebrew)
Sauron Victorious (1e): Dire Saga for the Fate of Middle Earth (homebrew)

Player:
Agax Gryyg: Gamer of Urth, Ravenloft
Azoth Al-Aziz: Lovecraftian Cultist, Tamoachan
Blodget: Foolish Young 9th Level Hobbit, Dark Clouds
Dredd Doomsmith: Dwarven Deathtrap Engineer, Tomb of Horrors
Elijah Crowthorne: Marooned Prophet, Pirates
Jack in the Green: Ancient Child, Giants
P.T. Codswallop: Larcenous Impresario, Dimwater
Sir Ugghra: Bestial Half-Orc Aristocrat, Brotherton
Swilbosh: Savage Lizard-Warrior, Keep
Tantos Vek: Failed Paladin, Under Streets
Ulfang Chainbreaker: Barbarian Liberator of Slaves, Tharizdun

DM bio is here.

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ToniXX
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Re: New version of dice roller is active

#42 Post by ToniXX »

Thanks. I see the problem and am working on it

edit: it should be working now
"Sir, our research shows that the bird is equal to or greater than the word."

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Inferno
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Re: New version of dice roller is active

#43 Post by Inferno »

It is. Thanks!
DM:
The Horror at Briarsgate (1e): Lovecraftian Gothic Horror (N1, homebrew)
Lost City of Eternity (1e): Hyborian Age Sword and Sorcery (B4, JG102, homebrew)
Once and Future Earth (1e): Post-Apocalyptic Sci-Fi Dungeon Crawl (X1, B1, ASE1, homebrew)
Sauron Victorious (1e): Dire Saga for the Fate of Middle Earth (homebrew)

Player:
Agax Gryyg: Gamer of Urth, Ravenloft
Azoth Al-Aziz: Lovecraftian Cultist, Tamoachan
Blodget: Foolish Young 9th Level Hobbit, Dark Clouds
Dredd Doomsmith: Dwarven Deathtrap Engineer, Tomb of Horrors
Elijah Crowthorne: Marooned Prophet, Pirates
Jack in the Green: Ancient Child, Giants
P.T. Codswallop: Larcenous Impresario, Dimwater
Sir Ugghra: Bestial Half-Orc Aristocrat, Brotherton
Swilbosh: Savage Lizard-Warrior, Keep
Tantos Vek: Failed Paladin, Under Streets
Ulfang Chainbreaker: Barbarian Liberator of Slaves, Tharizdun

DM bio is here.

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Tiglath
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Re: New version of dice roller is active

#44 Post by Tiglath »

Perhaps this should be in "Help" / "Please Advise"

Re: Diceroller

I am caught on the horns of a classic Catch 22...

I can't log in because my password is now invalid and can't ask for a "forgotten password routine" because my "supplied email is not in the database"... :lol:

As per Paranoia I have reported to the nearest computer terminal for re-education/termination ... but can't log in! :D

Thanks in advance for your efforts.
Player: Jonathan/Tiglath
Sigrun Volsung, 9B7886, Lt Commander, 3 terms, age 31
Gun Cbt 3 (Rifle 2, Pistol 1), Melee Cbt 1 (Axe), Pilot 1,
Gunnery 1, Vacc Suit 1, Zero G 1, Streetwise 1, Recon 1,
Electronics 0, Grav Vehicle 0
Enemy: Imperial Navy (Lunion) Ine Givar(?)

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ToniXX
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Re: New version of dice roller is active

#45 Post by ToniXX »

Lol Ok pm me with your user name and an email address that you have access to and I will change the email address in the database.

Thanks
"Sir, our research shows that the bird is equal to or greater than the word."

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ToniXX
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Re: New version of dice roller is active

#46 Post by ToniXX »

So the new dice roller has been up for a month. During that time, is has processed 1690 macros, generating 4494 individual random numbers.
"Sir, our research shows that the bird is equal to or greater than the word."

Spearmint
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Re: New version of dice roller is active

#47 Post by Spearmint »

I was in the dice roller and looking at new campaign possibilities and character options. I noticed a change I was going to ask about but it seems to have been answered elsewhere. It might be worth repeating here in case others question the absence of the faculty from before.
The stat generator won't be there in the next version of the roller.

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ToniXX
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Re: New version of dice roller is active

#48 Post by ToniXX »

Spearmint wrote: Fri May 28, 2021 6:23 pm I was in the dice roller and looking at new campaign possibilities and character options. I noticed a change I was going to ask about but it seems to have been answered elsewhere. It might be worth repeating here in case others question the absence of the faculty from before.
The stat generator won't be there in the next version of the roller.
Yes, the stat generator has been removed permanently. I actually printed out the code, burned the pages, then buried it 1,000 feet below the surface of the earth. :lol:
"Sir, our research shows that the bird is equal to or greater than the word."

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dmw71
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Re: New version of dice roller is active

#49 Post by dmw71 »

ToniXX wrote: Fri May 28, 2021 6:51 pm I actually printed out the code, burned the pages, then buried it 1,000 feet below the surface of the earth.
:lol:
-- Project --
Playtest: Untitled Project (1e)
-- DM --
Greyhawk Campaign: Sandbox (1e)
(Status: Archived)

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Rex
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Re: New version of dice roller is active

#50 Post by Rex »

Perfect, just what I would have done with it!

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rredmond
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Re: New version of dice roller is active

#51 Post by rredmond »

It was… problematic ;)
This is a game about killing things and taking their stuff so you can become more powerful in order to kill bigger things and take even better stuff.
Alethan: I'm good with NOT pressing our luck this time.
mjulius: That's how I know I'm home.
Pulpatoon: The whole point of PbP is to take the scheduling pressure off the game. We're just chatty because we're so eager!
Scott308: ...everyone should be reminded of just how wonderful the people they play games with here can be in real life.
Leitz: Quality and quantity wise, I think US is the best I've seen.
Paladin: I can promise terror, glory, and riches...or a quick and brutal death.
Inferno: Come on! That's was Vicar's Head, a completely different doomed village!
Rex: I can move to the wait list to let someone else into the game.

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gurusql
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Re: New version of dice roller is active

#52 Post by gurusql »

Sounds like the start of a new adventure into a dungeon

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rredmond
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Re: New version of dice roller is active

#53 Post by rredmond »

gurusql wrote: Mon May 31, 2021 10:10 pm Sounds like the start of a new adventure into a dungeon
Okay your four characters meet in a tavern... wait, it's four different characters meet in a tavern... oh wait, four new PCs... argh!... Okay, these four characters, each with an 18 and several 17s beat up the tavern...
This is a game about killing things and taking their stuff so you can become more powerful in order to kill bigger things and take even better stuff.
Alethan: I'm good with NOT pressing our luck this time.
mjulius: That's how I know I'm home.
Pulpatoon: The whole point of PbP is to take the scheduling pressure off the game. We're just chatty because we're so eager!
Scott308: ...everyone should be reminded of just how wonderful the people they play games with here can be in real life.
Leitz: Quality and quantity wise, I think US is the best I've seen.
Paladin: I can promise terror, glory, and riches...or a quick and brutal death.
Inferno: Come on! That's was Vicar's Head, a completely different doomed village!
Rex: I can move to the wait list to let someone else into the game.

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Lance
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Re: New version of dice roller is active

#54 Post by Lance »

I feel like this has been discussed before, but the notes section on the character sheet used to take html before, I think? I wanted to input my turn undead table and it gets compressed into an unreadable mess.

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ToniXX
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Re: New version of dice roller is active

#55 Post by ToniXX »

Lance wrote: Tue Jun 08, 2021 10:45 am I feel like this has been discussed before, but the notes section on the character sheet used to take html before, I think? I wanted to input my turn undead table and it gets compressed into an unreadable mess.
Yes HTML get stripped from the notes on the character sheet. I think it did that in the previous version as well. I could be persuaded to allow HTML in the notes section, though, if it will be helpful and not abused.
"Sir, our research shows that the bird is equal to or greater than the word."

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GreyWolfVT
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Re: New version of dice roller is active

#56 Post by GreyWolfVT »

The only way to display images on the character sheets of the roller was using HTML just FYI
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling

Algrim Tirion Dwarf - HarnMaser
Dalin Silverhand Dwarf Thief - Barrowmaze
Elwood 'Dug' The Bounty Hunter Dwarf Swashbuckler - Hedge's Adventures in the World of Golarion
Roan Gravelbeard Dwarf Fighter - Hedge's Greyhawk Adventures
Torvik Shadowhood Dwarf Fighter/Thief - Nocturne
DM - GreyWolf's Mystara Adventures - AD&D 2e

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Lance
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Re: New version of dice roller is active

#57 Post by Lance »

I'd mostly use it for styles (bold, italics, size, etc) and tables, so I'm open to alternatives.

Ythgar
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Re: New version of dice roller is active

#58 Post by Ythgar »

I have not received emails from the dice roller to confirm registration, or to reset passwords today.

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ToniXX
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Re: New version of dice roller is active

#59 Post by ToniXX »

Did you check your spam folder?
"Sir, our research shows that the bird is equal to or greater than the word."

Ythgar
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Re: New version of dice roller is active

#60 Post by Ythgar »

Got it now.
Tree in spam, although the reset for my .us password did not go to spam.

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