March 24, Year One of the Fourth Age
Day Six. Midday. Misty, cold
The Company slowly advance through the dark, the heat, the stench, and the fumes, toward the dragon-lair of Smaug!
Taking those steps might be the the bravest thing the Company ever did.
Folco and Vindoboduoc dare go first. The two scouts approach the towering dwarf-arch beyond which lies an infinite expanse of pitch.
Folco's quavering candle pushes back the blackness and golden dwarf-coins, minted long ago in lost Erebor, are revealed on the ground. Bearing the noble visage of Thror, King Under the Mountain, they glitter brightly in the flickering light.
Actions?
Map:
One square = 30 feet
PC Status:
Elbenwin: Male Dunedan Ranger 3: Move: 9", AC: 2, HP: 34/34
Folco Boffin: Male Hobbit Thief 3: Move: 9", AC: 2, HP: 16/21, Candle
Gilda 'Gilly' Ironfoot: Female Dwarvish Fighter 3: Move: 9", AC: 3, HP: 32/41
Glasik Ironfoot: Male Dwarvish Fighter 3: Move: 9", AC: 3, HP: 24/34
Gilwennen: Female Elvish Fighter/Magic-User 2/1: Move: 9", AC: -2, HP: 13/13, Spells: 1/1 1st lvl
Naruthirdor Nowe: Male Elvish Magic-User 2: Move: 12", AC: 9, HP: 8/8, Spells: 2/4 1st lvl
Rumil: Male Elvish Fighter/Magic-User 2/1: Move: 12", AC: 3, HP: 12/12, Spells: 1/3 1st lvl
Therone: Female Elvish Fighter 3: Move: 9", AC: -2, HP: 11/31, Torches
Tinuwen: Female Elvish Fighter/Magic-User 2/1: Move: 9", AC: -2, HP: 12/12, Spells: 3/3 1st lvl
Vindoboduoc: Male Man Thief 3: Move: 9", AC: 3, HP: 19/19
Red: Guard Dog: Move: 12", AC: 6, HD: 2+2, HP: 11/11, AT: 1, D: 1-4, THAC0: 16
PC Magic:
Player Resources: