Within the Lost Shrine of Ancient Evil, the Dark Mountain, Gran March, Greyhawk
Day Twenty. Long after midnight. Thursday, December 1st, 576 CY
Freezing cold, clear.
In the hellish chamber of screams, the unspeakable faces in the floor shriek:
"Look Upon Eizethrat Nexx and Gorgulos Nexx!
Look Upon Vorgen Pox, Nazir An-Azat and Aetheldredd Aleph!
Look Upon Aervik Narn and Carnithrax Maximus!
All Resting for Eternity in Deathly Splendour within The Tombs of the Greater Repugnances!"
Ingrid Esthof prays devoutly for miraculous vision to perceive any hidden threats lurking here, whether crafted by demons, sorcerers or mortals. Her sacred sight reveals none.
Long Bo peers around the southeast corner and discovers double doors; fearsome twin demon visages matching the two doors behind him!
Rudolf turns the bronze key in the ghastly faced northern door.
CLICK!
The hobbit rogue, Mouser and Jerome try with all their might to pull the door open with a rope tied around its knob. It's no use. Then they push the door inward and it opens onto an unlit, richly appointed room whose contents are covered in dust.
Three empty chairs face the heroes.
A grand fireplace stands dark and cold.
A great book as thick as a human torso lies open upon an ornate desk.
A stag’s head is mounted on one wall.
A mirror hangs over a table on which sits a shattered human skull with a dagger through its eye.
A severed human hand rests upon another table.
A door is mounted into the eastern wall. It depicts no demonic face.
And two levers project from the wall in the southwest corner.
Actions?!
Map Detail:
Asterisk by door doesn't represent anything. One square = 5 feet. Greyer areas are water.
Map:
PC Status:
- Brevos, Half-Elf Ranger 3: Move: 9", AC: 2(1), HP: 31/31
Grey Mouser, Half-Elf Magic-User/Thief 3/4: Move: 9", AC: 5, HP: 19/19, Spells: 2/2 1st lvl, 1/1 2nd lvl
Ingrid Esthof, Human Cleric 4: Move: 6", AC: 3(1), HP: 22/22, Spells: 4/5 1st lvl and 4/4 2nd lvl
Jerome, Human Paladin 3: Move: 9", AC: 3(1), HP: 14/20, Laying Hands: 0/1
Long Bo, Human Druid 4: Move: 9", AC: 2(1), HP: 30/30, Spells: 5/6 1st lvl, 3/3 2nd lvl and 2/2 3rd lvl, Torch
Rudolf Rassendyll, Halfling Thief 4: Move: 9", AC: 3, HP: 16/16
Telkis Brassfang, Gnome Fighter 4: Move: 9", AC: 0, HP: 34/34, Torch
Urdur Shimmerstone, Gnome Illusionist 4: Move: 12", AC: 4, HP: 11/11, Spells: 2/3 1st lvl and 2/2 2nd lvl, Torch
PC Magic:
Player Resources: