Unfortunately, it seems that while Shmehk and Fiapy had gotten this idea from the little paper they found in the spy's ring, another thief had gotten the same idea! Having gotten into the manor, you now all find yourselves standing in the cellar antechamber leading to Igrik's vault, not as alone as you'd hoped, but in each other's presence. Quick glances between you make it obvious that you're here on similar business. Hands rest on dagger hilts warily and spells are being prepared under your breath.
However, before you have a moment to respond to each other's unexpected presence, yet another party makes their appearance on the scene. The thunderous tread of booted feet down the cellar stairs announce the arrival of hired bravos from Lankhmar's Slayers Brotherhood, likely employed by Igrik to bolster his security on this night. "Thieves in the cellar!" one leather-clad hired sword exclaims on sighting you. "Let's earn our coin, brothers!", he cries as he and his comrades in steel bare blades and charge!
So, we're starting in the middle of the heist. You've each gotten into the building during the party, made your way to the cellar, and been spotted by these three guards/members of the Slayers' Brotherhood, who are attacking.
I'm assuming that Fiapy went back to his Hide armor... Does Shmehk go back to his padded armor, or keep the Eevamarensee guard's leather armor?
You can specify your action and roll, but to go before the bravos, you will need to beat a 20 initiative!
Initiative: [1d20] = 20
Fiapy | Warrior | HP: 8/8 | AC: 15 | Luck: 17+1=18 (+3)