Day One. Sunset. March 25th, 912 CY
Hot, humid, clear
At the threshold of the wondrous valley of dinosaurs, the shipwrecked explorers make camp.
The historian-priest, LL Adrock heals Maskelyn with miraculous prayers to merciful Tee Emez Eee. (+1hp)
Ko-Nan the barbarian hunts wild game at the edge of the valley rim, and brings back a brace of small, bird-like saurians.
Maskelyn the illusionist conjures up a tent and Buck the mole-man, a shallow burrow.
Jeojand the cat-mancer weaves an arcane enchantment upon himself and then quickly scales a towering tree. Chaka the ape-boy happily scurries up after him. Their vantage affords them a breathtaking view of their surroundings.
The feline sorcerer and the simian teen survey the entire valley, observing that it ranges south and east of them as well. They cannot see beyond the southern mountain range, but over the western spine they behold a high, desolate plateau upon which is set the Dead Wizard's Tower. Lightning strikes the iron spire repeatedly out of a calm sky.
They can see their trail through the western mountains to the tower, and another trail headed northeast from the tower toward more jungle to the north.
At sunset, flying reptiles fill the violet sky, feeding on swarms of gigantic, brightly colored insects.
With the setting of the sun, the epic migration across the marsh river valley slows.
And Chaka gleefully feeds a gentle, titanic leviathan foraging from their tree.
Actions? (Last, last call before I move to the overnight. Thanks!)
PC Status:
- Buck Russellswart: Mole-Man Cleric 2: Move: 9", AC: 3, HP: 15/18, Spells: 2/4 1st lvl
Chaka: Ape-Boy Thief 3: Move: 12"(6"), AC: 6, HP: 17/17
Fiefo LeBratt: Rat-Man Fighter 2: Move: 9", AC: 1, HP: 17/20
Jeojand: Cat-Man Magic-User 2: Move: 6", AC: 7, HP: 5/10, Spells: 1/2 1st lvl
Ko-Nan: Human Barbarian 2: Move: 12", AC: 4, HP: 32/32
L.L. Adrock: Half-Elf Cleric/Magic-User 1/1: Move: 9", AC: 2, HP: 6/6, Spells: 0/4 1st lvl
Maskelyn: Gnome Illusionist 2: Move: 9", AC: 8, HP: 6/10, Spells: 1/2 1st lvl
Tullia Galena: Half-Elf Ranger 2: Move: 9", AC: 5, HP: 24/24
- None currently