Character Creation:
- Campaign ID: 271
- Please roll in U.S. Dice Roller to track roll history.
- Stats: 4d6, pick the best three, assign to desired ability, no modification.
- Race and class open and can include Unearthed Arcana classes except Drow cavaliers. If there is desire to play a class you don't roll high enough for we can discuss.
- Sixth level character. XP will be half-way point between 6th and 7th level.
- Max HP for first level, roll for subsequent levels.
- Spell casters choose their spells per memorization slots. I'll give some extra spells in their books for each level.
- Roll for starting GP per Players Handbook, but multiply by three for being sixth level. Equip accordingly.
- Three magical items each will be given. You decide the type (e.g. sword, ring, etc.), I’ll give the specific detail.
Last edited by Grognardsw on Sat Dec 24, 2016 4:31 am, edited 15 times in total.
WPN Specialization: Thrown Dagger: +1 to Hit, +2 to Damage; ROF: 3/1
Magic Items: Studded Leather Armor +2; Spell Slicer Broadsword +1/+2 vs. magic/enchanted creatures & 5% magic resistance to wielder; Dagger of Throwing +2 (range: 2/4/6; damage is 2d4+4 when thrown)
Equipment: Broadsword scabbard (worn on back), Hand Axe (hooked on belt at hip); 8 Daggers (5 in sheaths on bandoleer across chest, 1 in sheath on belt at hip opposite of Axe (Dagger of Throwing), 2 in sheaths on boots); 4 Belt Pouches, Tinderbox, Waterskin, Hooded Cloak, Iron Rations, Rope 50'
Description: Scary looking; Tall, Well-built, Tan, Crooked Nose and Jagged Scar on Face, Air of Menace
Background: Born in a large city to an Abusive Father, Alex is the oldest of four children and he quickly learned to do his best to protect his mother and younger siblings from his abusive drunk of a father. Shortly after reaching his teens, he had a rapid growth spurt and grew big and strong and one night he fought back against his father and though he was scarred badly on his face from a broken glass bottle; he made sure his father knew his days of bullying his family were over. Unsure of what to do after that, he soon enlisted in the town guard and was quickly employed as a guard at the city jail. He did this for several years; learning how to fight dirty and quickly getting sick of the corruption all around him. Chancing upon an Adventuring party in an Inn, he became a hireling and while exploring some ruins his party struck it rich. He gave his share to his family and saw to it that they moved to a nicer part of town and were in good shape and he then returned to his chosen life as an adventurer. He is a vicious fighter; particularly adept at throwing knives and daggers; so much so that his nickname of 'Blade Rain' has become fairly well-known. His lower class roots are obvious in his blunt speech and his imposing size, looks and 'aura' of wariness contribute to make him quite a loner; even in a party of sell-swords or adventurous types. He has a weak spot for small children or the oppressed and will often go out on a limb to help or protect any he comes across.
Last edited by max_vale on Fri Apr 01, 2016 8:35 pm, edited 11 times in total.
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred "If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling
Last edited by Dram on Sun Aug 02, 2015 4:44 am, edited 1 time in total.
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