Search found 7425 matches
- Wed Jun 14, 2023 3:55 pm
- Forum: Ghostbusters RPG
- Topic: Off Duty #4 (OOC)
- Replies: 488
- Views: 14267
Re: Off Duty #4 (OOC)
Not prying a bit, and thanks for your concern. Mom is out of the hospital. She's in physical rehab right now, and is recovering nicely. She expects to be home soon.
- Mon Jun 12, 2023 2:57 pm
- Forum: Gateway to the West (Worlds without Number)
- Topic: IC 003 - Expedition to Blackwater Swamp
- Replies: 103
- Views: 3355
Re: IC 003 - Expedition to Blackwater Swamp
Mikhail
Mikhail grumbles. Gods of the Woods! We'll never make any progress iffen we run back to the damn town every time we find an unusual flower! Let's not waste more time on back-and-forth. Note the location, get some bearings so we can direct someone else here, and move on.
Mikhail grumbles. Gods of the Woods! We'll never make any progress iffen we run back to the damn town every time we find an unusual flower! Let's not waste more time on back-and-forth. Note the location, get some bearings so we can direct someone else here, and move on.
- Mon Jun 12, 2023 2:40 pm
- Forum: Light of Lost Souls (BX)
- Topic: Awarding Experience Points
- Replies: 29
- Views: 1081
Re: Awarding Experience Points
Updated, and thanks!
additional HP: 1 (total 7)[1d6]=1
additional HP: 1 (total 7)[1d6]=1
- Mon Jun 12, 2023 2:37 pm
- Forum: Light of Lost Souls (BX)
- Topic: Episode 6 - Mudlark Casing the Orphanage
- Replies: 10
- Views: 889
Re: Episode 6 - Mudlark Casing the Orphanage
Mudlark Mudlark ignores the sneezing and ruckus from the ground- she's focused on her job right now. There's a pennyworth of luck, she mutters as she spots the glass window in the roof. She goes nearly flat and creeps over to it, trying to peek inside without exposing herself. (Probably looking dow...
- Mon Jun 12, 2023 2:27 pm
- Forum: Looking for players or games
- Topic: Shadowdark
- Replies: 42
- Views: 2800
Re: Shadowdark
I'm not one to pledge into Kickstarters- but this looks like a good and worthy project.
- Sat Jun 10, 2023 3:48 pm
- Forum: Light of Lost Souls (BX)
- Topic: Episode 6 - Mudlark Casing the Orphanage
- Replies: 10
- Views: 889
Re: Episode 6 - Mudlark Casing the Orphanage
Mudlark Mudlark manages the wall easily- [1d100]=54 ...but someone sees her. (Obviously, she _doesn't_ know she's been spotted). [1d100]=80 No alarm is raised. [1d100]=39 If no one bothers her, she pulls herself onto the roof like a cat. [1d100]=9 She'll move toward the ridge of the roof, looking f...
- Sat Jun 10, 2023 3:24 pm
- Forum: Completed Missions
- Topic: B S (XI)
- Replies: 402
- Views: 53412
Re: B S (XI)
Damn. rough news, OM- but I'm glad they caught it early. Take your time and heal. We'll be here.
- Thu Jun 08, 2023 3:19 pm
- Forum: Ghostbusters RPG
- Topic: Mission#8: Witches, Julia, & Kindle Too.
- Replies: 77
- Views: 3627
Re: Mission#8: Witches, Julia, & Kindle Too.
Joker
Brains: 5 [1d6]=4
Joker struggles, not allowing himself to 'take five' and fully recover. He fights back against the Old Man, pure grade-school flailing at him.
[2d6]=10 ghost [1d6]=3
Brains: 5 [1d6]=4
Joker struggles, not allowing himself to 'take five' and fully recover. He fights back against the Old Man, pure grade-school flailing at him.
[2d6]=10 ghost [1d6]=3
- Wed Jun 07, 2023 3:32 pm
- Forum: Gateway to the West (Worlds without Number)
- Topic: IC 003 - Expedition to Blackwater Swamp
- Replies: 103
- Views: 3355
Re: IC 003 - Expedition to Blackwater Swamp
Mikhail
Mikhail steals a taste of the honey. Ayuh, the high ground is always a good choice. I want to look at the stream later- there may be beaver or mink for the trappin'.
Mikhail steals a taste of the honey. Ayuh, the high ground is always a good choice. I want to look at the stream later- there may be beaver or mink for the trappin'.
- Wed Jun 07, 2023 3:28 pm
- Forum: Light of Lost Souls (BX)
- Topic: Episode 6 - Mudlark Casing the Orphanage
- Replies: 10
- Views: 889
Re: Episode 6 - Mudlark Casing the Orphanage
Mudlark
Mudlark stays low on the roof, looking down into the courtyard. She raises an eyebrow at the topiary. Pricey stuff for an orphanage. May be some worth here to steal, after all.
Mudlark stays low on the roof, looking down into the courtyard. She raises an eyebrow at the topiary. Pricey stuff for an orphanage. May be some worth here to steal, after all.
- Wed Jun 07, 2023 3:24 pm
- Forum: Big Shiny Island (1E Sandbox, with real sand)
- Topic: Activation Station II, The Cold Basement
- Replies: 442
- Views: 10098
Re: Activation Station II, The Cold Basement
Luther
Luther pokes at the fallen giant, listening to the reports from the other groups.
_________________________________________
Daisy
Daisy flutters around, rendering mundane First Aid to anyone who needs it.
Luther pokes at the fallen giant, listening to the reports from the other groups.
_________________________________________
Daisy
Daisy flutters around, rendering mundane First Aid to anyone who needs it.
- Wed Jun 07, 2023 3:15 pm
- Forum: Completed Missions
- Topic: WW2 Supers d6: SST 11: Mission Four: Snow Patrol & Monte Majo
- Replies: 79
- Views: 3232
Re: WW2 Supers d6: SST 11: Mission Four: Snow Patrol & Monte Majo
Porcupine
John stays low, taking aim at the remaining Talents. He risks two rounds aimed at the Catapult.
John stays low, taking aim at the remaining Talents. He risks two rounds aimed at the Catapult.
- Sat Jun 03, 2023 4:42 pm
- Forum: Gateway to the West (Worlds without Number)
- Topic: IC 003 - Expedition to Blackwater Swamp
- Replies: 103
- Views: 3355
Re: IC 003 - Expedition to Blackwater Swamp
Mikhail
Mikhail scrapes his axe blade across the surface of a nest, hoping it will cut into the material. I figger we'll need a damn big hammer.
Mikhail scrapes his axe blade across the surface of a nest, hoping it will cut into the material. I figger we'll need a damn big hammer.
- Sat Jun 03, 2023 4:35 pm
- Forum: Big Shiny Island (1E Sandbox, with real sand)
- Topic: Activation Station II, The Cold Basement
- Replies: 442
- Views: 10098
Re: Activation Station II, The Cold Basement
Daisy Completely ignoring the fight, Daisy rushes in to help Maag. She clucks and fusses, doing mundane First Aid on Maag and The Princess. ______________________________________ Luther Did-A-Chik! Luther charges into the fight, snapping his claws at gaps in the giant's armor. [1d20+1]=3+1=4 [1d20+...
- Wed May 31, 2023 3:07 pm
- Forum: Light of Lost Souls (BX)
- Topic: Episode 5 - Purging the Witch
- Replies: 63
- Views: 1873
Re: Episode 5 - Purging the Witch
Mudlark
DX 13 [1d20]=14
Mudlark quickly moves away from the others, looking for an easy climb to the rooftops.
I know, 'never split the party', but a thief can't do her recon with a bunch of people in armor.
DX 13 [1d20]=14
Mudlark quickly moves away from the others, looking for an easy climb to the rooftops.
I know, 'never split the party', but a thief can't do her recon with a bunch of people in armor.
- Wed May 31, 2023 3:00 pm
- Forum: Big Shiny Island (1E Sandbox, with real sand)
- Topic: Activation Station II, The Cold Basement
- Replies: 442
- Views: 10098
Re: Activation Station II, The Cold Basement
Daisy
Daisy scampers off to one side, then uses Command, the ultimate Mom Voice. Sleep!
Daisy scampers off to one side, then uses Command, the ultimate Mom Voice. Sleep!
- Wed May 31, 2023 2:54 pm
- Forum: Big Shiny Island (1E Sandbox, with real sand)
- Topic: Intermediate Dungeon Training
- Replies: 238
- Views: 16692
Re: Intermediate Dungeon Training
Luther
Luther heads for the door, ready to pitch in if his friends need help.
Luther heads for the door, ready to pitch in if his friends need help.
- Wed May 31, 2023 2:52 pm
- Forum: Completed Missions
- Topic: B S (XI)
- Replies: 402
- Views: 53412
Re: B S (XI)
Good new, folks! Mom is getting out of the hospital today!!
- Wed May 31, 2023 2:51 pm
- Forum: Completed Missions
- Topic: WW2 Supers d6: Mission Five: Secret Saga of the Solomons
- Replies: 193
- Views: 7211
Re: WW2 Supers d6: Mission Five: Secret Saga of the Solomons
Dutch
Dutch is foggy- worse than the time he tried Uncle Amos' moonshine. He squints and shudders at the walking dead. Why'd he use a Marine...
He raises his voice. Don't shoot 'im! Enemy of my enemy...
Dutch is foggy- worse than the time he tried Uncle Amos' moonshine. He squints and shudders at the walking dead. Why'd he use a Marine...
He raises his voice. Don't shoot 'im! Enemy of my enemy...
- Wed May 31, 2023 2:44 pm
- Forum: Completed Missions
- Topic: WW2 Supers d6: SST 11: Mission Four: Snow Patrol & Monte Majo
- Replies: 79
- Views: 3232
Re: WW2 Supers d6: SST 11: Mission Four: Snow Patrol & Monte Majo
Porcupine No prob. Thanks. John snarled. The last three days had been a marathon of anger and desperation. He activated his Talent, his nostrils filling with the stink of burnt motor oil, and smoothed the terrain around the nearby pair of Ubers, dropping their cover and concealment into the ground.