Time Tracker

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thirdkingdom
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Time Tracker

#1 Post by thirdkingdom »

This thread will be used to track time. Only thirdkingdom should be posting in this thread. If you have a question regarding a post please copy the post link and ask in the OOC thread.

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Re: Time Tracker

#2 Post by thirdkingdom »

Thirdmonth, Firstday, Fifthyear of the Sixteenth Cycle

Start of the campaign. Adventurers are in Junction. Clear sky, average temp.

The adventurers meet with Seneschal Beorthmac, Aldus hires Wulfka. Weather is fair.
Last edited by thirdkingdom on Mon Jun 10, 2019 5:36 pm, edited 1 time in total.

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Re: Time Tracker

#3 Post by thirdkingdom »

Thirdmonth, Secondday

*Adventurers cross bridge, explore subhexes 0707, 0608, 0507, 0408, 0307.
*Attacked by killer bees (random encounter) on the way back.
*Madam Fleur spends the first of three days searching for more retainers.
Last edited by thirdkingdom on Mon Jun 10, 2019 5:37 pm, edited 2 times in total.



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Re: Time Tracker

#6 Post by thirdkingdom »

Thirdmonth, Fifthday

Subhexes 607, 706, and 606 are explored
*Party meets with Timmer Hol, the beekeeper, and Egar Sephwil, a 2nd level thief looking for employment (post viewtopic.php?p=420635#p420635)
*It will be one week (Thirdmonth, Twelfthday) before Fleur finds more potential retainers.
Last edited by thirdkingdom on Tue Jun 11, 2019 11:27 am, edited 1 time in total.


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Re: Time Tracker

#8 Post by thirdkingdom »

Thirdmonth, Seventhday

Subhexes 206, 205, 304 before encountering a small bandit camp, then go on to raid -- and eliminate -- the main bandit camp.
Adventurers return to Junction.

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Re: Time Tracker

#9 Post by thirdkingdom »

Thirdmonth, Eighthday

Adventurers continue to explore hex 73.46.
Fleur begins to find replacement horse archers for Telemachus.
Fleur begins to look for sages to research aqueducts.



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Re: Time Tracker

#12 Post by thirdkingdom »

Thirdmonth, Eleventhday

The adventurers explore subhexes 0703, 0603, and 0503. Killer bee's nest is in subhex 0503.

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Re: Time Tracker

#13 Post by thirdkingdom »

Thirdmonth, Twelfthday

*The adventurers explore hexes 704, 604, 504.
*The adventurers retain the services of Brassan Cen, a sage, to research the mysterious ruined aqueduct west of town. He figures it will take a week to do so, and cost 250 gp per week. viewtopic.php?p=422977#p422977
*The adventurers hire two new retainers.
Last edited by thirdkingdom on Thu Jun 27, 2019 11:17 am, edited 1 time in total.



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Re: Time Tracker

#16 Post by thirdkingdom »

Thirdmonth, Fifteenthday

It rains.
The adventurers do not explore, but instead meet Milaf Saever, a merchant with the Western Ore Mercantile Exchange looking to hire them to reopen the road to Rocky Peak. viewtopic.php?p=423413#p423413

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Re: Time Tracker

#17 Post by thirdkingdom »

Thirdmonth, Sixteenthday

The adventurers explore subhex 0605 and defeat wood drake, taking it back to town.
Party takes carcass to Harvid to be butchered: viewtopic.php?p=423762#p423762
Newton commissions a set of leather armor from Serenen: viewtopic.php?p=423817#p423817. Armor will be ready in three months (Sixthmonth, Sixteenthday).

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Re: Time Tracker

#18 Post by thirdkingdom »

Thirdmonth, Seventeenthday

Adventurers explore subhexes 0805, 0806, 0705, and 0706 of hex 73.47
Find traces of humanoids in subhex 0706.

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Re: Time Tracker

#19 Post by thirdkingdom »

Thirdmonth, Eighteenthday

Adventurers explore subhexes 0606, 0607, and 0707 of hex 73.47.
Defeat goblin warband.
Last edited by thirdkingdom on Wed Jul 03, 2019 7:42 pm, edited 1 time in total.

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Re: Time Tracker

#20 Post by thirdkingdom »

Thirdmonth, Nineteenthday

*Fleur finds one more potential retainer.
Last edited by thirdkingdom on Tue Jul 02, 2019 7:07 pm, edited 1 time in total.

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