A summary of events so far can be found here.
The party awakes the next morning to find that, in the night, everyone has ended up cuddled up against the warm, furry bulk of Dr. Ephram Thontorius. There is something comforting on a deep mammalian level about his gently snoring presence that acts as a powerful soporific, and, judging by the cool ashes from last night's dinner, the party has overslept.
Everyone is at full Hit Points, and all the PCs are leveled up! That was a very restful night's sleep!
As the party groggily starts gathering up camp, they notice that Cedric, who had the last watch, is missing. His backpack is still there, as, oddly enough, are his boots. But the man himself, including all items he was wearing on his person, are gone. There are no obvious signs of struggle or anything else out of the ordinary.
Cedric's Possessions:
The Underworld looks unchanged. You are in a rough tunnel, sloping gently down to the east, lit by blue-green fungus that grows in ragged patches across the walls and ceiling. There is a small passage that continues east, while the main tunnel bends to the north.
ACTIONS!
Next update: Monday Wednesday Evening, EST!
Please double check your character record against the spreadsheet, and confirm that everything looks right. Please note that I subtracted 1 ration from everybody for last night's dinner. Galot doesn't have rations, so I took one from Gurzubar. If that arrangement doesn't suit, let me know.
Also, please note that a Wand of Magic Missiles is lying nearby.