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sonofotho
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#1 Post by sonofotho »

Hey guys,

Before we get started, I wanted to share with you my thinking on the type of game I am looking to run. Just to make sure it jives with what you all are wanting! ;)

Style: I’m thinking about (us) creating a vibe somewhere between the worlds of Howard’s Conan and Leiber’s Fafhrd/Grey Mouser. No demi-humans, dragons, or goblins/kobolds. (Hopefully) tons of swords and sorcery, jewels and cultists, etc.

Me as a GM: I have GM’d many PbPs and Pbems over the years, but this will be my first Sharp Swords & Sinister Spells (4S from now on) game. I have always used Basic D&D / Lab. Lord in the past and am a firm believer in letting the dice show the way; no fudging. I play the game for the emergent story that comes from you guys making your way around my sandbox with the dice as the guide. Character death is a possibility - hope everyone is OK with that!

Posting Frequency: I’m not sure how many of you have played in PbP/Pbems before or not, but in my opinion the number one key to building a good and lasting game is frequency of posts. I hope to be able to move the game along on a daily basis, depending on the situation and how much input is needed from you guys. Are most of you able to post on a daily basis? Any issues with weekends?

Rules: 4S is a new rules set for me, so I am not 100% sure what to expect in play. I will make a note of some house rules / interpretations of the rules that I already have, but I also see us making decisions as we go when certain situations come up. The aim will always be fairness and playability…

Random tables: I plan on using lots of them! That keeps me on my toes and helps provide the element of randomness that I think makes this game fun! I will do my best not to railroad!

Rolling dice: The Forum has a dice roller (top right corner) which we could use for making rolls, if you guys like. I am no expert with it (in my previous games I made the rolls), but I think it is pretty easy once you get used to it. When you log into the Roller, look in the lower left corner and there should be a link to a Users Guide. FYI: the Campaign ID is 661. This is needed when making rolls.

Character creation: I don't think we can use the character templates in the roller since they use the traditional DnD format. I will create another thread for characters with a sample format.

I was thinking of starting the game off ‘at the doorstep’ of the first dungeon/adventure just to get things off with a bang. Would this be ok with you guys or would you rather start at the tavern with some traditional role play between the characters? I can do either!

So what do you think? Any concerns with the above, or does it sound OK?
Last edited by sonofotho on Fri May 11, 2018 6:29 am, edited 1 time in total.
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Re: Chat

#2 Post by sonofotho »

In rolling up characters, please roll 5 x 3d6. You can then take the best 4 and arrange as you see fit. Feel free to discuss in chat the party make-up, just so you don't end up with 6 magic-users! Although that might be interesting!
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Captain Kinkajou
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#3 Post by Captain Kinkajou »

That all sounds perfect to me. Bring on the classic sword & sorcery vibe (daring vagabond adventurers, burning deserts, dark cults to alien gods... oh yeah!).

To cover various points you raised...

Random tables are awesome, so please go ahead and fill your boots on that front.

An emergent story where the dice are the guide and character death is a real possibility also sounds good. I think that's very much in keeping with a classic sword & sorcery tone. I'm assuming we'll be able to roll up another character if (when) horrible deaths occur? :) Though I guess there may be some downtime until there's a sensible opportunity to introduce them. I'm sure we'll figure something out.

I haven't played 4S either (I do have the rules) and I am new to The Unseen Servant / have only limited pbp experience but how hard can it be right! :) Both the 4S rules and the dice roller look relatively straightforward. So I'm sure, as you say, that it won't take a lot of getting used to.

Posting daily shouldn't be a problem for me. With relatively few exceptions I should be able to post at minimum once a day and I don't have any issues with weekend availability.

Finally, starting off the game at the doorstep of the first dungeon is an awesome idea. I like that a lot. Let's set out like we mean to continue - with a bang!

So, yeah, great stuff all round. I'm looking forward to it even more than I was previously now! :) Time to start coming up with a character.
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#4 Post by badams30 »

All sounds good to me!

And for the players - I've been in a few of Sonofotho's PbPs, and they have all been outstanding. I'm looking forward to the 4S rules, they are new to me.

As for character - I'm thinking a shady Specialist/Thief type.
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#5 Post by LtTibbles »

That sounds great to me, I'm on the west coast so I'll usually be posting during the evening hours after work if that's ok. I'll be out of the country until the 19th starting tomorrow but I don't see any problems posting during that time.
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#6 Post by sonofotho »

Sounds great guys! And thanks Brandon - you're too kind!

Hopefully we hear from the other guys soon! Feel free to start on your characters if you like! Any questions, let me know!
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#7 Post by LtTibbles »

Got my character up, decided to go with the Sword and Sorcery classic of a Barbarian!
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#8 Post by sonofotho »

LtTibbles wrote:Got my character up, decided to go with the Sword and Sorcery classic of a Barbarian!
Nice! Still working on the map, but now I'll definitely add some snow-capped mountains to the north!
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#9 Post by Captain Kinkajou »

Nice one LtT! Skagvurd looks cool. He's certainly rocking that classic S&S barbarian vibe. I like it! He already feels like someone I'd want at my back.

I've put my character up too and followed suit with a character pic. I think I followed the character creation steps right but if you see any issues just let me know, as it's my first one for 4S.
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Re: Chat

#10 Post by sonofotho »

Captain Kinkajou wrote:Nice one LtT! Skagvurd looks cool. He's certainly rocking that classic S&S barbarian vibe. I like it! He already feels like someone I'd want at my back.

I've put my character up too and followed suit with a character pic. I think I followed the character creation steps right but if you see any issues just let me know, as it's my first one for 4S.
Awesome! The character looks great! The party is taking shape!
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#11 Post by Captain Kinkajou »

Cool. While I think, I had a couple of questions actually. I was going to PM you Charles but then thought the answers might be useful to others.

1. HP at first level. Are we rolling or assuming max? I might have missed it but I don't think it specifies in 4S. I rolled mine but have noticed your Zanib example and Skavlund both have the max, 6 and 10 respectively.

2. How are you using usage dice for rations and waterskin? I note they both have d12 after them in the example character. I like the idea of using usage dice for this (it seems to fit perfectly) but again, I couldn't find anywhere in the 4S rules where these items specify an associated usage dice. Is this something you are house ruling? I purchased 7 days of rations for 7cc and a waterskin. Is a waterskin always assumed to be d12? How many days of rations equates to d12?

Thanks.

- Bruce
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#12 Post by sonofotho »

Good questions!

1. Go ahead and start at Max HP. I will add to the House Rules Page when I get that far!

2. Conceptually I like the idea of the usage die for rations and water, but haven't used in play yet. To be honest I wrote it down on the sample character without even thinking about it! Maybe d12 is too much? I just don't want the check for rations and water to get in the way of the game, but still... let's try it with d12 and see how things go. We can change as feels appropriate later!
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#13 Post by 9littlebees »

Apologies for taking so long to respond - Thursday and Friday were holidays here in Germany, so there's been a lot going on this week[end].

While everything sounds great to me, I can't commit to daily posting. Probably every other day as a minimum. Saying that, shall I bow out to allow Longfingers to step in?
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#14 Post by sonofotho »

9littlebees wrote:Apologies for taking so long to respond - Thursday and Friday were holidays here in Germany, so there's been a lot going on this week[end].

While everything sounds great to me, I can't commit to daily posting. Probably every other day as a minimum. Saying that, shall I bow out to allow Longfingers to step in?
Every other day is ok. My guess is that we can move things along with responses from 3-4 folks. But if I need a response from a particular character, then I’ll wait. If you’re still up for it, then full speed ahead! Do you want to go ahead and get your character posted? Let me know if you have any questions.
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#15 Post by Captain Kinkajou »

sonofotho wrote:Good questions!

1. Go ahead and start at Max HP. I will add to the House Rules Page when I get that far!
Thank you kind sir. I've amended Jayamanka's character post to reflect your generosity :)
sonofotho wrote:2. Conceptually I like the idea of the usage die for rations and water, but haven't used in play yet. To be honest I wrote it down on the sample character without even thinking about it! Maybe d12 is too much? I just don't want the check for rations and water to get in the way of the game, but still... let's try it with d12 and see how things go. We can change as feels appropriate later!
Happy to try this, as you suggest.

For info, according to the Black Hack (where I believe usage dice originated) the average uses for a 'Usage Dice' item before it's exhausted are: d4(2), d6(5), d8(9), d10(14), d12(20), d20(30), which makes sense. So, assuming 1 roll per day, a d12 = around 20 days of supply, which does seem a bit on the high side to me. Though, with rubbish rolling, the minimum would be only 5 days.

Anyway, as I said, happy to give it a try, as it really just depends how much we want it to be a thing. I just thought I'd pass on the above in case it was useful.

Thanks for the answers.

- Bruce
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Re: Chat

#16 Post by sonofotho »

This is very helpful! Given the math, let’s change to a d8. That corresponds more to a week’s worth. Then you guys can top off when you come across a water or food source.
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#18 Post by LtTibbles »

Loving what I'm seeing on Jayamanka's sheet very nice!

I've gone ahead and changed the ration and waterskin usage die.
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#19 Post by 9littlebees »

I'm rolling up a Magic User. Questions:
  1. What weapon category would a quarterstaff fall under? Small or Medium?
  2. I want to buy a lot of small items of equipment (candles, chalk, flasks, etc) which I believe would fit in a Backpack. The rules state for Encumbrance that I can carry a number of items equal to my Physique score, but also not to count contents of a Backpack towards carrying limit. So how do we rule on what is in the backpack, and thus excluded from the Encumbrance calculation?
  3. Do weapons and armour count towards the Encumbrance limit (I assume yes for weapons, no for worn armour)?
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#20 Post by LtTibbles »

9littlebees wrote:I'm rolling up a Magic User. Questions:
  1. What weapon category would a quarterstaff fall under? Small or Medium?
  2. I want to buy a lot of small items of equipment (candles, chalk, flasks, etc) which I believe would fit in a Backpack. The rules state for Encumbrance that I can carry a number of items equal to my Physique score, but also not to count contents of a Backpack towards carrying limit. So how do we rule on what is in the backpack, and thus excluded from the Encumbrance calculation?
  3. Do weapons and armour count towards the Encumbrance limit (I assume yes for weapons, no for worn armour)?
Hmm when I originally read that section for encumberance, I thought it said "do not count this item when counting capacity"

But the way it's actually written in the book might be a typo? It would be weird for containers to make items lighter.

Also nice Sorcerer!

*edit*

I asked the author on G+ about the whole backpack situation and he said that the backpack/sacks do not add to your encumberance limit but the items inside do.
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