I know I will leave something out, but here are a few things up front. If you have any questions, you can post them here.
House Rules:
- I usually play by the book.
- Group initiative is used (1d6). I will roll for each party.
- A natural 20 is a critical hit resulting in double damage.
- Characters with multiple attacks (e.g. a bow attack with 2 arrows per round): the second attack occurs at the end of the round. For 3/2 attacks, the two attacks happen on the second round of combat.
- Please link your rolls to the campaign, number 390. No On-the-fly rolls.
- If it's not on your character sheet, you don't have it. No whining.

- Firing into melee (p. 63 in DMG) will be used.
- As far as missile weapons go, I'm going to implement the rule that half of any missiles fired are recoverable (round fractions up). For example: if five arrows are fired, you get three back.
- Daggers and darts as missile weapons will fare a little better, and I'll let you roll for a 50/50 chance of retrieval if you miss. The rationale being that daggers and darts are not as fragile as arrows; however, daggers and darts may still strike a stone wall, end up in the brush, etc. If you hit, I'll allow the dagger or dart to be retrieved with no roll.
Posting:
- Please try to post every couple of days. I don't want the action to get held up.
- I know we all have families, jobs, and obligations, so if you know you will not be able to post, please let me know before hand. I will do the same.
- Please put your character's name and class at the top of each post.
- Please use spoiler dice roll results.
- Please keep OOC responses in the OOC thread, or use spoilers.
- Please format combat macros as follows:
To hit with Short Sword [1d20]; Damage S/M: [1d6]; Damage L: [1D8]
Strength Ability Check Roll (15): [1d20]
Thanks!