Chapter 4: Investigating Marmor Quarry

PyroArrow
Message
Author
User avatar
NeoPlasmaVice
Guide
Guide
Posts: 212
Joined: Tue Jul 08, 2014 3:37 am

Re: Chapter 4: Investigating Marmor Quarry

#321 Post by NeoPlasmaVice »

"Oi," Procyon beckoned others. "Try this stuff out. Tastes like grape juice."

LMAOing in my chair
How many times must a man look up
Before he can see the sky?
Yes, ’n’ how many ears must one man have
Before he can hear people cry?
Yes, ’n’ how many deaths will it take till he knows
That too many people have died?
The answer, my friend, is blowin’ in the wind
The answer is blowin’ in the wind

Procyon, level 1 Bard, 1A: The Inheritance
User avatar
Starbeard
Rider of Rohan
Rider of Rohan
Posts: 4680
Joined: Mon Jul 28, 2014 2:09 pm
Location: California

Re: Chapter 4: Investigating Marmor Quarry

#322 Post by Starbeard »

Arn, never one to give reason for people to question his bravery (and rather enjoying the taste of grapes), takes a sip himself. 'Ah, very vintage!'
User avatar
PyroArrow
Rider of Rohan
Rider of Rohan
Posts: 3687
Joined: Sun Oct 13, 2013 4:32 pm

Re: Chapter 4: Investigating Marmor Quarry

#323 Post by PyroArrow »

Dungeon Master:

Again & now Arn feels a wee bit invigorated from the sip from the potion bottle.
Dungeon Master : Guido's Keep on the Borderlands & the Hills of Horror & Chaos (1st Ed D&D) :
1A: The Inheritance (1st Ed D&D)

Player:
Erico Caravellino - Thief : Elphand Adventures (ACKS Wilderlands - On Hold)
Stanilus Peri -Fighter (Bard) : Wardens in the North (D&D 1st Ed - On Hold)

Maximillian Arikas [Aether] & Steve Sanderson [Flicker] : Rebirth of Power: 4C System
Rician Lockwindberg - Paladin Knight : A Village With No Name (1st Ed D&D)
Theodore Mumfordian - Half-Elf Ranger : Terrible Trouble at Tragidore (1st Ed AD&D) [Completed]
Vicentio Senereno : Human Wizard : Veranar (5th Ed. D&D)
Tonkioso 'Gizzy' Gizmoebius : Clockwork Child : At the Forest Edge (Beyond the Wall & Other Adv)
Rician Lockwindberg : Human Paladin : A Village With No Name (2nd Edition AD&D)
Norbold Ernessaeia : Sylvian Elf Cleric : Minn's Mound (1st Edition AD&D)
saalaria
Ranger Lord
Ranger Lord
Posts: 2517
Joined: Tue Apr 17, 2012 6:07 am
Location: London

Re: Chapter 4: Investigating Marmor Quarry

#324 Post by saalaria »

Jenks will have a scout round to the other side of the chasm (the bit we haven't been to (western end?) and give it the once over before returning to the group and reporting what he sees
User avatar
PyroArrow
Rider of Rohan
Rider of Rohan
Posts: 3687
Joined: Sun Oct 13, 2013 4:32 pm

Re: Chapter 4: Investigating Marmor Quarry

#325 Post by PyroArrow »

Dungeon Master:

You all are currently on the north side of the broken bridge at the western end.

The body & dire rats were under that section of the bridge.

You could go around & have a look at the southern side of the broken bridge if you wish.
Dungeon Master : Guido's Keep on the Borderlands & the Hills of Horror & Chaos (1st Ed D&D) :
1A: The Inheritance (1st Ed D&D)

Player:
Erico Caravellino - Thief : Elphand Adventures (ACKS Wilderlands - On Hold)
Stanilus Peri -Fighter (Bard) : Wardens in the North (D&D 1st Ed - On Hold)

Maximillian Arikas [Aether] & Steve Sanderson [Flicker] : Rebirth of Power: 4C System
Rician Lockwindberg - Paladin Knight : A Village With No Name (1st Ed D&D)
Theodore Mumfordian - Half-Elf Ranger : Terrible Trouble at Tragidore (1st Ed AD&D) [Completed]
Vicentio Senereno : Human Wizard : Veranar (5th Ed. D&D)
Tonkioso 'Gizzy' Gizmoebius : Clockwork Child : At the Forest Edge (Beyond the Wall & Other Adv)
Rician Lockwindberg : Human Paladin : A Village With No Name (2nd Edition AD&D)
Norbold Ernessaeia : Sylvian Elf Cleric : Minn's Mound (1st Edition AD&D)
User avatar
Starbeard
Rider of Rohan
Rider of Rohan
Posts: 4680
Joined: Mon Jul 28, 2014 2:09 pm
Location: California

Re: Chapter 4: Investigating Marmor Quarry

#326 Post by Starbeard »

Arn will accompany Jenks to cover him in case any more rats show up. He wonders how much chance the rest of the party will have completing their quest if two of their group actually manage to fall prey to these inconceivably dangerous vermin…
User avatar
MonkeyWrench
Rider of Rohan
Rider of Rohan
Posts: 5993
Joined: Wed Nov 27, 2013 2:58 pm
Location: Missouri

Re: Chapter 4: Investigating Marmor Quarry

#327 Post by MonkeyWrench »

Elusev gets out of the little crag him and Arn were in and then walks over to the Cooshee, "Once you search that area we can follow the Cooshee back, hopefully it will leads us to the half-elf."
Life is a roller coaster, if you don't stop to enjoy it then you may as well not even ride.
saalaria
Ranger Lord
Ranger Lord
Posts: 2517
Joined: Tue Apr 17, 2012 6:07 am
Location: London

Re: Chapter 4: Investigating Marmor Quarry

#328 Post by saalaria »

Jenks does indeed walk round to the south.

"Do you want to check under this side of the bridge, Arn. I will back you up."

Jenks draws his sword and tried to look menacing.
User avatar
Starbeard
Rider of Rohan
Rider of Rohan
Posts: 4680
Joined: Mon Jul 28, 2014 2:09 pm
Location: California

Re: Chapter 4: Investigating Marmor Quarry

#329 Post by Starbeard »

'Don't mind if I do, Jenks.'

Arn draws his blade, cracks his neck from side to side, ready to do what he does best. He peeks under the bridge, this time quite wary of any creepies hiding under the bridge.
User avatar
PyroArrow
Rider of Rohan
Rider of Rohan
Posts: 3687
Joined: Sun Oct 13, 2013 4:32 pm

Re: Chapter 4: Investigating Marmor Quarry

#330 Post by PyroArrow »

Dungeon Master:

Arn & Jenks have a look at the south side of the broken bridge & find nothing out of the ordinary!

The party then decides to let this green furred Cooshee dog lead them to wherever it wants them to follow.

This trip it turns out is approximately 23 miles south & east of Marmor quarry in the wastelands just south at the base of Mt. Dantorc.

You made the trip without any wandering monster encounters.


Ahead you see a small cave entrance poorly concealed with what little brush lies at the base of Mt. Dantorc.

Small dwarven runes reflect in the hot sun over the man made mouth.

The floor of the caveis visible, and it contains random tiles and stones making for easy passage.

Barely visible near the rear of the cave is a set of stairs.

Not a sound can be heard inside.


The party can decide here to either make camp for the night or go right on in!
Dungeon Master : Guido's Keep on the Borderlands & the Hills of Horror & Chaos (1st Ed D&D) :
1A: The Inheritance (1st Ed D&D)

Player:
Erico Caravellino - Thief : Elphand Adventures (ACKS Wilderlands - On Hold)
Stanilus Peri -Fighter (Bard) : Wardens in the North (D&D 1st Ed - On Hold)

Maximillian Arikas [Aether] & Steve Sanderson [Flicker] : Rebirth of Power: 4C System
Rician Lockwindberg - Paladin Knight : A Village With No Name (1st Ed D&D)
Theodore Mumfordian - Half-Elf Ranger : Terrible Trouble at Tragidore (1st Ed AD&D) [Completed]
Vicentio Senereno : Human Wizard : Veranar (5th Ed. D&D)
Tonkioso 'Gizzy' Gizmoebius : Clockwork Child : At the Forest Edge (Beyond the Wall & Other Adv)
Rician Lockwindberg : Human Paladin : A Village With No Name (2nd Edition AD&D)
Norbold Ernessaeia : Sylvian Elf Cleric : Minn's Mound (1st Edition AD&D)
User avatar
MonkeyWrench
Rider of Rohan
Rider of Rohan
Posts: 5993
Joined: Wed Nov 27, 2013 2:58 pm
Location: Missouri

Re: Chapter 4: Investigating Marmor Quarry

#331 Post by MonkeyWrench »

Elusev looks over the stairs, "I believe we should continue on." His eyes flick to Cayley, "Unless you all would like to rest?"
Life is a roller coaster, if you don't stop to enjoy it then you may as well not even ride.
Cauchy
Pathfinder
Pathfinder
Posts: 379
Joined: Sat Nov 02, 2013 8:34 pm

Re: Chapter 4: Investigating Marmor Quarry

#332 Post by Cauchy »

Cayley

"I have one healing spell left, if we wish to press on I am fine with that."
saalaria
Ranger Lord
Ranger Lord
Posts: 2517
Joined: Tue Apr 17, 2012 6:07 am
Location: London

Re: Chapter 4: Investigating Marmor Quarry

#333 Post by saalaria »

"Wait ! Can anyone read these runes?"
Jenks will have a try

Is read languages appropriate here?
User avatar
PyroArrow
Rider of Rohan
Rider of Rohan
Posts: 3687
Joined: Sun Oct 13, 2013 4:32 pm

Re: Chapter 4: Investigating Marmor Quarry

#334 Post by PyroArrow »

Dungeon Master:

The Runes are in Dwarven, thus The Doctor, Elusev, Tuireann, Cayley & Arn all understand it to read:

“Wrought By Thy Might To Live In Earth’s Night”.

Meanwhile, the Cooshee Dog is running about excitedly & sniffing the ground, around the entrance here.
Dungeon Master : Guido's Keep on the Borderlands & the Hills of Horror & Chaos (1st Ed D&D) :
1A: The Inheritance (1st Ed D&D)

Player:
Erico Caravellino - Thief : Elphand Adventures (ACKS Wilderlands - On Hold)
Stanilus Peri -Fighter (Bard) : Wardens in the North (D&D 1st Ed - On Hold)

Maximillian Arikas [Aether] & Steve Sanderson [Flicker] : Rebirth of Power: 4C System
Rician Lockwindberg - Paladin Knight : A Village With No Name (1st Ed D&D)
Theodore Mumfordian - Half-Elf Ranger : Terrible Trouble at Tragidore (1st Ed AD&D) [Completed]
Vicentio Senereno : Human Wizard : Veranar (5th Ed. D&D)
Tonkioso 'Gizzy' Gizmoebius : Clockwork Child : At the Forest Edge (Beyond the Wall & Other Adv)
Rician Lockwindberg : Human Paladin : A Village With No Name (2nd Edition AD&D)
Norbold Ernessaeia : Sylvian Elf Cleric : Minn's Mound (1st Edition AD&D)
saalaria
Ranger Lord
Ranger Lord
Posts: 2517
Joined: Tue Apr 17, 2012 6:07 am
Location: London

Re: Chapter 4: Investigating Marmor Quarry

#335 Post by saalaria »

Jenks scouts all bout the entrance looking for traps, tripwires, pits etc
User avatar
Starbeard
Rider of Rohan
Rider of Rohan
Posts: 4680
Joined: Mon Jul 28, 2014 2:09 pm
Location: California

Re: Chapter 4: Investigating Marmor Quarry

#336 Post by Starbeard »

Arn tries his best to make out any tracks around the entrance that the dog might be sniffing.
User avatar
DadsAngry
Ranger Lord
Ranger Lord
Posts: 2515
Joined: Mon Jun 09, 2014 7:39 pm
Location: Lawrenceville, GA

Re: Chapter 4: Investigating Marmor Quarry

#337 Post by DadsAngry »

Tuireann:

Tuireann steps forward to read the runes. “They say, Wrought By Thy Might To Live In Earth’s Night”
User avatar
MonkeyWrench
Rider of Rohan
Rider of Rohan
Posts: 5993
Joined: Wed Nov 27, 2013 2:58 pm
Location: Missouri

Re: Chapter 4: Investigating Marmor Quarry

#338 Post by MonkeyWrench »

Elusev, "Perhaps a feat of strength is required to gain access to the lower tunnels the further in we go? We had best keep our guard up." he lets the trap seekers do their thing before heading inside and down the stairs.
Life is a roller coaster, if you don't stop to enjoy it then you may as well not even ride.
Mondego
Pathfinder
Pathfinder
Posts: 452
Joined: Sun Oct 21, 2012 11:29 am

Re: Chapter 4: Investigating Marmor Quarry

#339 Post by Mondego »

Teladrin will assist Arn in looking for tracks.
User avatar
PyroArrow
Rider of Rohan
Rider of Rohan
Posts: 3687
Joined: Sun Oct 13, 2013 4:32 pm

Re: Chapter 4: Investigating Marmor Quarry

#340 Post by PyroArrow »

Dungeon Master:

Those looking for tracks especially the Ranger, find small sized footprints coming & going from the cave entrance & they are fresh.

Trap checkers, (Thief & Monk), I need your 1d100 Rolls!
Dungeon Master : Guido's Keep on the Borderlands & the Hills of Horror & Chaos (1st Ed D&D) :
1A: The Inheritance (1st Ed D&D)

Player:
Erico Caravellino - Thief : Elphand Adventures (ACKS Wilderlands - On Hold)
Stanilus Peri -Fighter (Bard) : Wardens in the North (D&D 1st Ed - On Hold)

Maximillian Arikas [Aether] & Steve Sanderson [Flicker] : Rebirth of Power: 4C System
Rician Lockwindberg - Paladin Knight : A Village With No Name (1st Ed D&D)
Theodore Mumfordian - Half-Elf Ranger : Terrible Trouble at Tragidore (1st Ed AD&D) [Completed]
Vicentio Senereno : Human Wizard : Veranar (5th Ed. D&D)
Tonkioso 'Gizzy' Gizmoebius : Clockwork Child : At the Forest Edge (Beyond the Wall & Other Adv)
Rician Lockwindberg : Human Paladin : A Village With No Name (2nd Edition AD&D)
Norbold Ernessaeia : Sylvian Elf Cleric : Minn's Mound (1st Edition AD&D)
Post Reply

Return to “1A: The Inheritance - 1ed AD&D”