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I6: Ravenloft! [CLOSED]
Posted: Fri Sep 13, 2013 6:59 pm
by Zhym
I saw that there was some talk about I6 earlier this year, but it focused mostly on how to deal with the maps on PbP. I have a more basic question: how many people on the U.S. forums haven't played it and would be interested? Or is there a consensus that it's not well suited to PbP?
Re: I6: Ravenloft!
Posted: Fri Sep 13, 2013 7:34 pm
by rredmond
I've played it, and really enjoyed the slaughter.

But I think anything is good in PbP, just some things take more work than others.
The things that would play good in PbP easier than real life, would be the maps and the timeline aspects of the game.
I think this would fantastic in PbP.
Re: I6: Ravenloft!
Posted: Fri Sep 13, 2013 9:27 pm
by Computer +1
I would play it!
Re: I6: Ravenloft!
Posted: Fri Sep 13, 2013 9:29 pm
by NJWilliam
I'd definitely be up for that.
Re: I6: Ravenloft!
Posted: Sat Sep 14, 2013 2:36 am
by Bouv
I'd be up for it
Re: I6: Ravenloft!
Posted: Sun Sep 15, 2013 3:27 pm
by Grognardsw
I'd play this.
Re: I6: Ravenloft! [LFP]
Posted: Sun Sep 15, 2013 4:30 pm
by Zhym
Great! Sounds like there's enough interest to do this. Computer +1, NJWilliam, Bouv, Grognardsw: you're all in. I'd like to get 2-4 more players.
For those who aren't familiar with it, Ravenloft is a gothic horror adventure commonly regarded as one of the best modules ever. It will be a fairly even mix of combat, strategy, role-playing, and puzzling.
Here are some more details, which I'll post in the forum once it's set up.
I'll be running it under OSRIC or AD&D 1e. Please let me know if you have a preference. All UA additions will be in play except the character classes unless I get a good argument the other way. If allowed, UA class restrictions will be played strictly (e.g., barbarians will not mix well with magic users). But the spells, weapons, etc. are available. Weapon specialization is available only for pure fighters (not rangers or paladins).
Roll up characters with 4d6, dropping the lowest, arranging as you like. If you want to play a class that's not available with your rolls, we'll figure something out. Players will start with 50,000 xp and any non-magic items from the normal shopping list. I'll roll up magic items on the DMG Appendix P tables, on the theory that the party obtained its magic items while adventuring and thus didn't get an opportunity to choose. Pick your armor and weapons and I'll tell you if they're magic (and how much so). If you want a "signature" magic item, we can negotiate.
I'd prefer a quick update pace: once per day if possible, but no slower than three times per week.
If you have any other questions, please let me know!
Re: [LFP] I6: Ravenloft!
Posted: Mon Sep 16, 2013 3:27 am
by junglekat
Got room for two players?
Re: [LFP] I6: Ravenloft!
Posted: Tue Sep 17, 2013 12:45 am
by Zhym
I just thought I'd post a reminder that I'm still looking for players for this module. We have five, and I'd love to get 1-3 more if possible. Even if you've played the module before, that's okay as long as you haven't played or read the module recently.
Reply here or pm me. Thanks!
Re: [LFP] I6: Ravenloft!
Posted: Tue Sep 17, 2013 12:50 am
by Alethan
Sorry, Zhym. You got your post in before I could approve Junglekat's.
Welcome to the forums, Junglekat! Just a quick reminder that all individuals need to register their own user ID. Probably didn't need to be said, but it has been a source of on fusion before, so it never hurts to say it again.
Have fun! And please do ask if you have any forum questions.
Re: [LFP] I6: Ravenloft!
Posted: Tue Sep 17, 2013 12:59 am
by Zhym
Sure! I presume (especially from Alethan's message) that you and someone else want to play, not that you want to play two characters?
I'll add you to the forum. I assume the other player will pipe up when an account is created.
Re: [LFP] I6: Ravenloft!
Posted: Tue Sep 17, 2013 11:34 am
by Vargr1105
How does a mute half-orc Assassin/Fighter sound like?
Re: [LFP] I6: Ravenloft!
Posted: Tue Sep 17, 2013 12:22 pm
by Zhym
I'm guessing a mute assassin wouldn't make much sound at all.
Send me a pm and let's talk about your ideas for an assassin. I won't rule it out out of hand, but I'm a little wary of a class with an insta-kill table. And the assassin's other abilities honestly aren't likely to be that helpful in this module.
Re: [LFP] I6: Ravenloft!
Posted: Wed Sep 18, 2013 4:35 am
by Argennian
Zhym wrote:Vargr1105 wrote:How does a mute half-orc Assassin/Fighter sound like?
I'm guessing a mute assassin wouldn't make much sound at all.
ROTFLMAO!!
5-hour energy all over me keyboard!

Re: [LFP] I6: Ravenloft!
Posted: Fri Sep 20, 2013 12:32 am
by Zhym
Glad you like it.
BTW, I'm still looking for about 1-3 more people to join the game.
Re: [LFP] I6: Ravenloft!
Posted: Sat Sep 21, 2013 12:58 pm
by Stirling
Hi Zhym, if you still have room then I'll throw my hat into the ring for another party character. What do you have so far and what level are we pitching the party at? I'll role up a fighter and go from there. cheers.
Re: [LFP] I6: Ravenloft!
Posted: Sat Sep 21, 2013 1:59 pm
by Bouv
Stirling wrote:Hi Zhym, if you still have room then I'll throw my hat into the ring for another party character. What do you have so far and what level are we pitching the party at? I'll role up a fighter and go from there. cheers.
While not Zhym, the characters posted so far are:
Dwarven Thief
Half-Elf Druid
Drow Cleric
Paladin
Re: [LFP] I6: Ravenloft!
Posted: Sat Sep 21, 2013 3:19 pm
by Zhym
Fantastic! You're in.
The only addition to Bouv's list is that we should be getting a mage. If not, the party will really need one, but it also needs another fighter.
Players are starting wih 50,000 xp. I'm hoping for eight players total.
Re: [LFP] I6: Ravenloft!
Posted: Sat Sep 21, 2013 7:24 pm
by Computer +1
What a mix of races and classes.
We need a half orc and a gnome at this rate!
Re: [LFP] I6: Ravenloft!
Posted: Mon Sep 23, 2013 3:30 am
by Zhym
If we do, I'm going to start calling the party the Rainbow Coalition.