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Against the Giants ASOIAF [CLOSED]

Posted: Wed Aug 21, 2013 5:24 am
by Magnus
As I have discussed in my intro thread, I have long wanted to run a modified version of Against the Giants set North of the Wall in Westeros, a location from the Game of Thrones television series (and underlying books). This not intended to be an exercise in trivia about this fantasy world. Rather, my point is to leverage a classic gaming scenario into an amazing fantasy setting to produce something familiar and new at the same time.

Specifically, the campaign is set in Westeros, ca. 431*. As shown on the timeline below, this is approximately 400 years prior to Aegon’s crossing, and 700 years prior to the events of Game of Thrones.

*Westeros Timeline: http://awoiaf.westeros.org/index.php/Ti ... jor_events
viewtopic.php?f=63&t=1062

The Seven Kingdoms are in their adolescence, though, interestingly enough, their borders and relative strength at this time is roughly equivalent to their status at the beginning of Game of Thrones. They are, however, not unified whatsoever by a common monarch, and currently engaged in the expected rivalries, deception, and all-out war. As the game is set entirely in points North of Winterfell (with the majority of the action North of the Wall), the particular political machinations of the time are of little consequence, except for character backgrounds and to set the stage for the game. The characters face threats much more dire and terrifying than the petty squabbles of man could conceive.

Also important: Valyeria is at the height of its power in Essos. The world sings with its magic and trembles at the sound of its dragons’ roar. Most in-game, non-unique magic items derive from Valyeria. The Doom is roughly 300 years away.

Also note that I am going to change the modules enough where familiarity with them does NOT disqualify the players. Though, of course, do not read them again until you are finished with the game.

From a mechanics standpoint, I am going to use the OSRIC rules and aspire to a high post rate. I am a heavy user of DM Fiat and "the rule of cool." I am neither a tyrant nor a pushover. Most players have found my games immersive, challenging, and fun.

Please let me know if you are interested and have any questions. 8-)

Re: Against the Giants set North of the Wall (OSRIC Rules)

Posted: Wed Aug 21, 2013 5:58 am
by Oddfellow
As I stated in your 'introductions' thread, I am very interested! Consider me signed up, whenever this gets off the ground. Love the setting, too... I'm looking forward to seeing how this all works out :D

Re: Against the Giants set North of the Wall (OSRIC Rules)

Posted: Wed Aug 21, 2013 9:46 am
by thirdkingdom
I am interested.

EDIT: Can you post a bit more about character creation (available classes, attribute generation, etc
)? I am guessing only humans, as well?

Re: Against the Giants set North of the Wall (OSRIC Rules)

Posted: Wed Aug 21, 2013 12:01 pm
by Alethan
For anyone who might be interested in the concept of the game, but is unfamiliar with OSRIC rules, here is a direct link to the OSRIC .pdf from the Knights and Knaves website...

http://www.knights-n-knaves.com/osric/d ... /OSRIC.pdf

Re: Against the Giants set North of the Wall (OSRIC Rules)

Posted: Wed Aug 21, 2013 12:35 pm
by Computer +1
I want in! Sounds awesome!!!

Re: Against the Giants set North of the Wall (OSRIC Rules)

Posted: Wed Aug 21, 2013 1:05 pm
by NJWilliam
Sounds great. I'm in if there's room!

Re: Against the Giants set North of the Wall (OSRIC Rules)

Posted: Wed Aug 21, 2013 2:23 pm
by Zhym
Sounds fun. I presume not knowing squat about GoT wouldn't be a problem?

Re: Against the Giants set North of the Wall (OSRIC Rules)

Posted: Wed Aug 21, 2013 3:12 pm
by Magnus
Thanks everyone for the interest! I will work with the mods over the next few days to get something up and running. If you've posted above, you are in!

Regarding a few of the questions above:

- Characters will be restricted to human only, absolutely.

- All classes will be available, except for monk and illusionist.

- I will post the mechanics of character gen when the game thread is up.

- prior knowledge of the world is not a necessity. A quick and easy way to do a character background is to simply have a ranger, fighter, or thief who is in the service of the Night's Watch.

Re: Against the Giants set North of the Wall (OSRIC Rules)

Posted: Wed Aug 21, 2013 5:43 pm
by hedgeknight
If you're taking another player or two, I'd like to put my name on the list. After all, my username is from the GoT series. ;)

Re: Against the Giants set North of the Wall (OSRIC Rules)

Posted: Wed Aug 21, 2013 6:58 pm
by GronkTheBold
Could I please join? The general premise is fantastic and I would love to participate!

Re: Against the Giants set North of the Wall (OSRIC Rules)

Posted: Wed Aug 21, 2013 8:20 pm
by Magnus
Hey. You guys are both in.

I will take a roll call once I get the game thread up and running and see how many more players (if any) we should add.

Re: Against the Giants set North of the Wall (OSRIC Rules)

Posted: Wed Aug 21, 2013 8:50 pm
by drpete
If there's any room left, I'd love to get in, too.

Re: Against the Giants set North of the Wall (OSRIC Rules)

Posted: Wed Aug 21, 2013 10:08 pm
by thirdkingdom
If needed I will take a backseat on this one, to let the newer folks have a chance.

Re: Against the Giants set North of the Wall (OSRIC Rules)

Posted: Wed Aug 21, 2013 10:55 pm
by Magnus
I think we can squeeze everyone in, but I am going to cap the game right now at 7 players.

drpete
third kingdom
Gronk
Hedgekinght
Zhym
Computer +1
OddFellow

I am waiting for the mods to open the game forum.

I will post my character creation rules this evening, either here or in the game forum (if it is open). Given that this is a relatively high-level game, the mechanics are going to permit players to choose the character class that they want.

In the meantime, this is an adventure that is going to require quite a bit of coordination and teamwork. I would encourage you all to discuss party composition and character concepts, both for tactical and thematic purposes.

All characters will know that they are going against wildlings, giants, and the megafauna that lives north of the wall. As such, there is no meta-gaming in planning to fight such foes.

Re: Against the Giants set North of the Wall (OSRIC Rules)

Posted: Wed Aug 21, 2013 11:03 pm
by Alethan
Magnus, I'm really sorry to hear you don't have any interest in your game... Maybe try again in a few months, OK?

;)

(I'm sure ToniXX will get your campaign added in short order. :) )

Re: Against the Giants set North of the Wall (OSRIC Rules)

Posted: Thu Aug 22, 2013 1:22 am
by jdluna
I'd like to be on your waitlist if you have any dropouts.

Re: Against the Giants set North of the Wall (OSRIC Rules)

Posted: Thu Aug 22, 2013 4:20 am
by Magnus
jdluna - you are in. We can make it an even 8.

***Enrollment is now closed***

Re: Against the Giants set North of the Wall (OSRIC Rules)

Posted: Thu Aug 22, 2013 4:40 am
by Magnus
The forum is open and I added everyone above as a user. (Including njwilliam, who I forgot in a list above.)

The group is a larger than I expected. Given this, and that I have a waitlist already, I am going to be fairly cold in terms of dropping inactive players.

I will be posting a character creation thread shortly. My goal is to have the characters done by Sunday night (US Pacific time).

If that is not realistic based on your schedule, please let me know by PM.

Re: Against the Giants North of the Wall (OSRIC Rules)[close

Posted: Sat Aug 24, 2013 4:37 pm
by gcsears
I would like to lurk, which I assume I can do by just reading the forum. I need to reacquaint myself with OSRIC rules in any case. I was away on vacation when you posted, so I assume you are full up. I'd like to see how PBP games are paced here in any case (new member) so I can make appropriate commitment to playing or running a game.

Thanks,

Geoff

Re: Against the Giants North of the Wall (OSRIC Rules)[close

Posted: Sat Aug 24, 2013 5:06 pm
by rredmond
Welcome Geoff!
Hope you find something you like!!
Be well,
--Ron--