Space 1977 (Classic Traveller) - [Recruiting Closed]

I can promise terror, glory, and riches...or a quick and brutal death.
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Hvalreki
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Space 1977 (Classic Traveller) - [Recruiting Closed]

#1 Post by Hvalreki »

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Travellers Wanted!

Me: Just getting back into RPG after many, (many), years away. Rusty but experienced with Traveller. I'm still learning the ropes on this site too! :)

You: 2-4 creative individuals that are interested in having fun playing an old school Traveller game. I will be using only the original books 1-3 from 1977 (with some errata fixes and minor house rules). You do not need to own OG Traveller to play but great if you have it.

The focus is on mutual storytelling and an enjoyable PbP experience for all the participants. More Roleplaying vs Roll playing.

Posting Frequency: I’m shooting for every third day at a minimum from me. Post, 2 days for players to respond, then a new Post. Rinse, repeat.

Once we get started if you decide the game is not for you, please just let me know so we're not waiting for a reply that's never coming.

To set the stage of play I have unabashedly stolen most the below (with minor edits) from Christopher Kubasik’s wonderful blog “Tales To Astound” and his series Classic Traveller Out of the Box. I encourage you to read the series, it’s the type of game I’m aspiring to run and I can’t recommend it enough for Classic Traveller fans to learn or rediscover the original Traveller game first published in 1977.


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(NOTE: The Imperium described below is definitely NOT the Third Imperium of what became the “official” Traveller Universe! It is simply the remote, centralized government and society that the players originally came from and is very, very, far away from where the players are now).

Traveller is Old School/Rules Light. Mostly conversation between Referee and Players, the Referee adjudicating rolls and outcomes on the fly.

The premise is that each of you have served in and mustered out of services (Military, Merchant and underworld) of the Third Imperium, which is currently expanding outward and reclaiming worlds after The Long Night (the collapse of the Old Empire).

Many, many light years away, beyond countless parsecs of dead worlds, news has come of another area of civilization, lost for hundreds of years to your people. A new frontier not yet touched by the Third Imperium, and still holding lost wonders and treasures of the Old Empire.

A few expeditions have been launched, a few diplomatic missions, and a noble house has been sent to establish contact. But the peoples of the Old Empire have their own agendas and fights.

Each of you are men and women who have decided that you don’t quite fit in at home in the Third Imperium. And either from wanderlust, a need to know more about the universe, greed, a need to flee from or cause trouble, a desire to find a patch of space to rule, a path of vengeance that leads across lights years, or any other strong, emotionally grounded reason, you have decided to travel to this distant patch of space and see what there is to see.

I should make this clear now: Traveller does not have an experience system. You define the goals you want. I provide obstacles and opportunities and we find out what happens based on your actions. The only thing that is going to matter is what interests you in terms of what you want to get done.

You create a character who:

a) feels like a real person and

b) is someone who chooses the life of a Traveller as established above.

Think in terms of the Western Territories after the Civil War or the Indian Subcontinent during the British Empire. (And all the problematic Colonialism that entails!) Mix this with a mix of worlds, some broken and poor, others still technologically advanced, along with politics, trade disputes, and you’re kind of on track.

Look to movies (and characters from the movies) like Outland, Alien(s), The Good, the Bad, and the Ugly, The Wild Bunch, Gunga Din, The Man Who Would Be King, as well as the series Firefly, The Expanse, Cowboy Bebop and others for inspiration about the types of people we’re talking about.

Where the characters fall on the moral spectrum is up to you all. We can have hard-bitten mercs or romantics searching for lost mysteries of the ancient past… and a mix of types. You decide this.

I’ll end with a quote from the last page of Book 3 Worlds and Adventures

The players themselves have a burden almost equal to that of the referee: they must move, act, travel in search of their own goals. The typical methods used in life by 20th century Terrans (thrift, dedication, and hard work) do not work in Traveller; instead, travellers must boldly plan and execute daring schemes for the acquisition of wealth and power. As for the referee, modern science-fiction tradition provides many ideas and concepts to be imitated.
Last edited by Hvalreki on Sat Jan 29, 2022 11:03 pm, edited 1 time in total.
perryb413
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Re: Space 1977 (Classic Traveller)

#2 Post by perryb413 »

Interested. New-ish to Traveller. Have studied MGT2e, so if this is ROUGHLY similar I'm sure I'll be fine.
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Re: Space 1977 (Classic Traveller)

#3 Post by dongriffiths »

Hi,

I'd be interested in finding out more about this game and joining if possible.
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Re: Space 1977 (Classic Traveller)

#4 Post by Totalguest »

Hi, I’m very interested in playing 1977 LBB traveller! Big fan of the tales to astound blog as well. I haven’t ever played PBP before, but am definitely interested in it, helps with scheduling, that’s for sure.
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Re: Space 1977 (Classic Traveller)

#5 Post by rredmond »

perryb413 wrote: Sun Jan 23, 2022 5:35 pm Interested. New-ish to Traveller. Have studied MGT2e, so if this is ROUGHLY similar I'm sure I'll be fine.
Welcome perryb- we have a weird influx of new members all of a sudden. Hold on while we approve posts. (First two posts of new members need to be approved- I think I see your second post over there!)
This is a game about killing things and taking their stuff so you can become more powerful in order to kill bigger things and take even better stuff.
Alethan: I'm good with NOT pressing our luck this time.
mjulius: That's how I know I'm home.
Pulpatoon: The whole point of PbP is to take the scheduling pressure off the game. We're just chatty because we're so eager!
Scott308: ...everyone should be reminded of just how wonderful the people they play games with here can be in real life.
Leitz: Quality and quantity wise, I think US is the best I've seen.
Paladin: I can promise terror, glory, and riches...or a quick and brutal death.
Inferno: Come on! That's was Vicar's Head, a completely different doomed village!
Rex: I can move to the wait list to let someone else into the game.
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Re: Space 1977 (Classic Traveller)

#6 Post by rredmond »

dongriffiths wrote: Sun Jan 23, 2022 5:43 pm Hi,

I'd be interested in finding out more about this game and joining if possible.
hello don and welcome!
This is a game about killing things and taking their stuff so you can become more powerful in order to kill bigger things and take even better stuff.
Alethan: I'm good with NOT pressing our luck this time.
mjulius: That's how I know I'm home.
Pulpatoon: The whole point of PbP is to take the scheduling pressure off the game. We're just chatty because we're so eager!
Scott308: ...everyone should be reminded of just how wonderful the people they play games with here can be in real life.
Leitz: Quality and quantity wise, I think US is the best I've seen.
Paladin: I can promise terror, glory, and riches...or a quick and brutal death.
Inferno: Come on! That's was Vicar's Head, a completely different doomed village!
Rex: I can move to the wait list to let someone else into the game.
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rredmond
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Re: Space 1977 (Classic Traveller)

#7 Post by rredmond »

Totalguest wrote: Sun Jan 23, 2022 8:42 pm Hi, I’m very interested in playing 1977 LBB traveller! Big fan of the tales to astound blog as well. I haven’t ever played PBP before, but am definitely interested in it, helps with scheduling, that’s for sure.
Hi Ryan!
You are in the right spot for a newbie to PbP!
Welcome!!
This is a game about killing things and taking their stuff so you can become more powerful in order to kill bigger things and take even better stuff.
Alethan: I'm good with NOT pressing our luck this time.
mjulius: That's how I know I'm home.
Pulpatoon: The whole point of PbP is to take the scheduling pressure off the game. We're just chatty because we're so eager!
Scott308: ...everyone should be reminded of just how wonderful the people they play games with here can be in real life.
Leitz: Quality and quantity wise, I think US is the best I've seen.
Paladin: I can promise terror, glory, and riches...or a quick and brutal death.
Inferno: Come on! That's was Vicar's Head, a completely different doomed village!
Rex: I can move to the wait list to let someone else into the game.
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Hvalreki
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Re: Space 1977 (Classic Traveller)

#8 Post by Hvalreki »

Welcome perryb- we have a weird influx of new members all of a sudden. Hold on while we approve posts. (First two posts of new members need to be approved- I think I see your second post over there!)
Hi Rredmond, you can probably blame me for that. I posted the link to this post on the Classic Traveller discord since I intended to play here, hope that didn't cause you any headaches. To the potential Travellers welcome aboard. I will need to get some setup done like requesting a campaign etc. Will let you all know as soon as that's done. Cheers!
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rredmond
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Re: Space 1977 (Classic Traveller)

#9 Post by rredmond »

No headaches! Just explaining the delay in getting them approved! :)
The Servant is a pretty well member moderated forum anyways. ;)
This is a game about killing things and taking their stuff so you can become more powerful in order to kill bigger things and take even better stuff.
Alethan: I'm good with NOT pressing our luck this time.
mjulius: That's how I know I'm home.
Pulpatoon: The whole point of PbP is to take the scheduling pressure off the game. We're just chatty because we're so eager!
Scott308: ...everyone should be reminded of just how wonderful the people they play games with here can be in real life.
Leitz: Quality and quantity wise, I think US is the best I've seen.
Paladin: I can promise terror, glory, and riches...or a quick and brutal death.
Inferno: Come on! That's was Vicar's Head, a completely different doomed village!
Rex: I can move to the wait list to let someone else into the game.
Totalguest
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Re: Space 1977 (Classic Traveller)

#10 Post by Totalguest »

It’s hard to find a good classic traveller game, happy to give my LBBs a workout!
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Re: Space 1977 (Classic Traveller)

#11 Post by The Bindoner »

I shouldn't really join another game, but LLB Traveller? It is very, very tempting.
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Re: Space 1977 (Classic Traveller)

#12 Post by BackworldTraveller »

I shouldn't either...but also tempted.

And a 1977...style game...sounds fun!
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Re: Space 1977 (Classic Traveller)

#13 Post by Leitz »

The Bindoner wrote: Mon Jan 24, 2022 12:59 am I shouldn't really join another game, but LLB Traveller? It is very, very tempting.
Keep in mind, the Trek game ends in a week or so...
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Re: Space 1977 (Classic Traveller)

#14 Post by The Bindoner »

Keep in mind, the Trek game ends in a week or so...
You said something like that when you inveigled me into another game. :roll: :)
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Re: Space 1977 (Classic Traveller)

#15 Post by Hvalreki »

Hi all,

First, thanks for the interest! I have 3 of 4 slots taken. Not sure I can handle more than 4 at this juncture. We'll see how it goes. If any of you tempted/maybes are interested in the 4th slot I'll keep the jumpseat open.

To perryb413, dongriffiths, and Totalguest the game forum is open and you should be able to post. Any problems let me know.

Cheers

Game Forum Link: Space 1977
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Re: Space 1977 (Classic Traveller)

#16 Post by BackworldTraveller »

Can I claim place #4?
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Re: Space 1977 (Classic Traveller)

#17 Post by Hvalreki »

You got it. Jumpseat taken! I replied to your PM.

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Re: Space 1977 (Classic Traveller)

#18 Post by Thumper »

No room left in the game?
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Re: Space 1977 (Classic Traveller)

#19 Post by Hvalreki »

Hi Thumper, I think 4 is probably my limit to try and respond to reasonably. If something changes I'll let you know. I'll add a (closed) post to this thread so folks know the status.

I appreciate your interest in the game and if I think I can handle more I'll reach out.

Cheers
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