Between The Spaces We Know (ooc and questions Vlll)

Inferno
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OGRE MAGE
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Re: Between The Spaces We Know (ooc and questions Vlll)

#61 Post by OGRE MAGE »

I can see it now, and it can see me, apparently. :mrgreen:
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Inferno
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Re: Between The Spaces We Know (ooc and questions Vlll)

#62 Post by Inferno »

As the doomed heroes enter the dark mountain to face their grim fate, this seems an opportune time to pause the game momentarily for the holidays. I'll start it up again on January 3rd.

Thanks for another year of great fun. I really enjoy playing with you guys.

Merry Christmas, happy holidays and happy new year to you and your families.

See you on the other side.

DM:
Current Games:
The Horror at Briarsgate (1e): Lovecraftian Gothic Horror
Lost City of Eternity (1e): Hyborian Age Sword and Sorcery

Completed Games:
Sauron Victorious (1e): Dire Saga for the Fate of Middle Earth
Once and Future Earth (1e): Post-Apocalyptic Sci-Fi Dungeon Crawl

Player:
Agax Gryyg: Gamer of Urth, Ravenloft
Azoth Al-Aziz: Lovecraftian Cultist, Tamoachan
Blodget: Foolish Young 9th Level Hobbit, Dark Clouds
Dredd Doomsmith: Dwarven Deathtrap Engineer, Tomb of Horrors
Elijah Crowthorne: Marooned Prophet, Pirates
Jack in the Green: Ancient Child, Giants
P.T. Codswallop: Larcenous Impresario, Dimwater
Sir Ugghra: Bestial Half-Orc Aristocrat, Brotherton
Swilbosh: Savage Lizard-Warrior, Keep
Tantos Vek: Failed Paladin, Under Streets
Ulfang Chainbreaker: Barbarian Liberator of Slaves, Tharizdun

DM bio is here.
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Urson
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Re: Between The Spaces We Know (ooc and questions Vlll)

#63 Post by Urson »

Likewise!!
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rredmond
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Re: Between The Spaces We Know (ooc and questions Vlll)

#64 Post by rredmond »

Merry Christmas, Happy Holidays and Happy New Year to you and your family Inferno!
And to the rest of this doomed party and their families! :D
Be well and safe everyone,
--Ron--
This is a game about killing things and taking their stuff so you can become more powerful in order to kill bigger things and take even better stuff.
Alethan: I'm good with NOT pressing our luck this time.
mjulius: That's how I know I'm home.
Pulpatoon: The whole point of PbP is to take the scheduling pressure off the game. We're just chatty because we're so eager!
Scott308: ...everyone should be reminded of just how wonderful the people they play games with here can be in real life.
Leitz: Quality and quantity wise, I think US is the best I've seen.
Paladin: I can promise terror, glory, and riches...or a quick and brutal death.
Inferno: Come on! That's was Vicar's Head, a completely different doomed village!
Rex: I can move to the wait list to let someone else into the game.
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Re: Between The Spaces We Know (ooc and questions Vlll)

#65 Post by OGRE MAGE »

Yaaaaa! We are sure to survive at least another week! :lol:

Thanks for all the effort you put into these great games, Inferno!

Happy Holidays everyone!
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Inferno
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Re: Between The Spaces We Know (ooc and questions Vlll)

#67 Post by Inferno »

Thanks everyone.

I'm back.
Happy new year.

2020 promises to be unspeakably dreadful. In the game too! ;)

DM:
Current Games:
The Horror at Briarsgate (1e): Lovecraftian Gothic Horror
Lost City of Eternity (1e): Hyborian Age Sword and Sorcery

Completed Games:
Sauron Victorious (1e): Dire Saga for the Fate of Middle Earth
Once and Future Earth (1e): Post-Apocalyptic Sci-Fi Dungeon Crawl

Player:
Agax Gryyg: Gamer of Urth, Ravenloft
Azoth Al-Aziz: Lovecraftian Cultist, Tamoachan
Blodget: Foolish Young 9th Level Hobbit, Dark Clouds
Dredd Doomsmith: Dwarven Deathtrap Engineer, Tomb of Horrors
Elijah Crowthorne: Marooned Prophet, Pirates
Jack in the Green: Ancient Child, Giants
P.T. Codswallop: Larcenous Impresario, Dimwater
Sir Ugghra: Bestial Half-Orc Aristocrat, Brotherton
Swilbosh: Savage Lizard-Warrior, Keep
Tantos Vek: Failed Paladin, Under Streets
Ulfang Chainbreaker: Barbarian Liberator of Slaves, Tharizdun

DM bio is here.
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rredmond
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Re: Between The Spaces We Know (ooc and questions Vlll)

#68 Post by rredmond »

The end of 2019 was a bit dreadful here in Jersey, so I'm looking forward to 2020 :shock:

Anyway, likely a stupid question, but I wanted to clarify (along with being intrigued by Uson's questions) all the straight lines on the map are worked stone and the curvy stuff is natural (or at least less-worked) stone?
This is a game about killing things and taking their stuff so you can become more powerful in order to kill bigger things and take even better stuff.
Alethan: I'm good with NOT pressing our luck this time.
mjulius: That's how I know I'm home.
Pulpatoon: The whole point of PbP is to take the scheduling pressure off the game. We're just chatty because we're so eager!
Scott308: ...everyone should be reminded of just how wonderful the people they play games with here can be in real life.
Leitz: Quality and quantity wise, I think US is the best I've seen.
Paladin: I can promise terror, glory, and riches...or a quick and brutal death.
Inferno: Come on! That's was Vicar's Head, a completely different doomed village!
Rex: I can move to the wait list to let someone else into the game.
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Inferno
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Re: Between The Spaces We Know (ooc and questions Vlll)

#69 Post by Inferno »

rredmond wrote:...all the straight lines on the map are worked stone and the curvy stuff is natural (or at least less-worked) stone?
Correct, in regards to the black silhouetted forms. The three fortified towers at the water's edge are curvy and man-made. Or perhaps inhuman-made.

The shrine's impregnable walls run along the southern and eastern parts of the map.
Urson wrote:Jerome
Are the tops of the towers visible from our location? If so, are there signs of movement?
The three fortified towers at the water's edge are 15' high. The evil shrine's walls loom 50' above the wharf.

Neither rampart shows any sign of life.
SocraticLawyer wrote:Urdur waits, unheard and unseen, for the rest of the group to finish searching the area. If nothing is found or tries to kill them, he enters the evil shrine with his companions.
Everyone, such if/then statements are awesome at keeping things moving forward, while still allowing traps to be searched for, etc. Thanks Socratic. :)

DM:
Current Games:
The Horror at Briarsgate (1e): Lovecraftian Gothic Horror
Lost City of Eternity (1e): Hyborian Age Sword and Sorcery

Completed Games:
Sauron Victorious (1e): Dire Saga for the Fate of Middle Earth
Once and Future Earth (1e): Post-Apocalyptic Sci-Fi Dungeon Crawl

Player:
Agax Gryyg: Gamer of Urth, Ravenloft
Azoth Al-Aziz: Lovecraftian Cultist, Tamoachan
Blodget: Foolish Young 9th Level Hobbit, Dark Clouds
Dredd Doomsmith: Dwarven Deathtrap Engineer, Tomb of Horrors
Elijah Crowthorne: Marooned Prophet, Pirates
Jack in the Green: Ancient Child, Giants
P.T. Codswallop: Larcenous Impresario, Dimwater
Sir Ugghra: Bestial Half-Orc Aristocrat, Brotherton
Swilbosh: Savage Lizard-Warrior, Keep
Tantos Vek: Failed Paladin, Under Streets
Ulfang Chainbreaker: Barbarian Liberator of Slaves, Tharizdun

DM bio is here.
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rredmond
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Re: Between The Spaces We Know (ooc and questions Vlll)

#70 Post by rredmond »

This:
Subject: Chapter 23: Genesis of Evil
Inferno wrote:The wind dies and in the sudden silence the demihumans notice an otherworldly, barely audible, oddly-penetrating noise. Like the low constant screech of a fingernail being scraped across a chalkboard.
and this:
Subject: Chapter 23: Genesis of Evil
Inferno wrote:Through that dark gap emanates cold air and the otherworldly, unrelenting tone.
are the same noise?
This is a game about killing things and taking their stuff so you can become more powerful in order to kill bigger things and take even better stuff.
Alethan: I'm good with NOT pressing our luck this time.
mjulius: That's how I know I'm home.
Pulpatoon: The whole point of PbP is to take the scheduling pressure off the game. We're just chatty because we're so eager!
Scott308: ...everyone should be reminded of just how wonderful the people they play games with here can be in real life.
Leitz: Quality and quantity wise, I think US is the best I've seen.
Paladin: I can promise terror, glory, and riches...or a quick and brutal death.
Inferno: Come on! That's was Vicar's Head, a completely different doomed village!
Rex: I can move to the wait list to let someone else into the game.
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Inferno
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Re: Between The Spaces We Know (ooc and questions Vlll)

#71 Post by Inferno »

Yes.

DM:
Current Games:
The Horror at Briarsgate (1e): Lovecraftian Gothic Horror
Lost City of Eternity (1e): Hyborian Age Sword and Sorcery

Completed Games:
Sauron Victorious (1e): Dire Saga for the Fate of Middle Earth
Once and Future Earth (1e): Post-Apocalyptic Sci-Fi Dungeon Crawl

Player:
Agax Gryyg: Gamer of Urth, Ravenloft
Azoth Al-Aziz: Lovecraftian Cultist, Tamoachan
Blodget: Foolish Young 9th Level Hobbit, Dark Clouds
Dredd Doomsmith: Dwarven Deathtrap Engineer, Tomb of Horrors
Elijah Crowthorne: Marooned Prophet, Pirates
Jack in the Green: Ancient Child, Giants
P.T. Codswallop: Larcenous Impresario, Dimwater
Sir Ugghra: Bestial Half-Orc Aristocrat, Brotherton
Swilbosh: Savage Lizard-Warrior, Keep
Tantos Vek: Failed Paladin, Under Streets
Ulfang Chainbreaker: Barbarian Liberator of Slaves, Tharizdun

DM bio is here.
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Inferno
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Re: Between The Spaces We Know (ooc and questions Vlll)

#72 Post by Inferno »

rredmond wrote:Can Rudolf tell how thick the gate is...
Peering under it, he can see the stonegate is three feet thick.
rredmond wrote:...and how it works? Portcullis-y type of chains pulling it up (pardon my technical language - :lol:)?
He can't see any mechanisms or chains but it's clear the stonegate is raised and lowered vertically on three feet deep side-grooves, like a portcullis.
rredmond wrote:Also does it looks like it's stuck at 2' above the ground and/or has been that way for long?
He can't tell.

DM:
Current Games:
The Horror at Briarsgate (1e): Lovecraftian Gothic Horror
Lost City of Eternity (1e): Hyborian Age Sword and Sorcery

Completed Games:
Sauron Victorious (1e): Dire Saga for the Fate of Middle Earth
Once and Future Earth (1e): Post-Apocalyptic Sci-Fi Dungeon Crawl

Player:
Agax Gryyg: Gamer of Urth, Ravenloft
Azoth Al-Aziz: Lovecraftian Cultist, Tamoachan
Blodget: Foolish Young 9th Level Hobbit, Dark Clouds
Dredd Doomsmith: Dwarven Deathtrap Engineer, Tomb of Horrors
Elijah Crowthorne: Marooned Prophet, Pirates
Jack in the Green: Ancient Child, Giants
P.T. Codswallop: Larcenous Impresario, Dimwater
Sir Ugghra: Bestial Half-Orc Aristocrat, Brotherton
Swilbosh: Savage Lizard-Warrior, Keep
Tantos Vek: Failed Paladin, Under Streets
Ulfang Chainbreaker: Barbarian Liberator of Slaves, Tharizdun

DM bio is here.
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rredmond
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Re: Between The Spaces We Know (ooc and questions Vlll)

#73 Post by rredmond »

Cool!
I knew those last two questions were pushing the limits of what he could “see”. :)
Thanks.
This is a game about killing things and taking their stuff so you can become more powerful in order to kill bigger things and take even better stuff.
Alethan: I'm good with NOT pressing our luck this time.
mjulius: That's how I know I'm home.
Pulpatoon: The whole point of PbP is to take the scheduling pressure off the game. We're just chatty because we're so eager!
Scott308: ...everyone should be reminded of just how wonderful the people they play games with here can be in real life.
Leitz: Quality and quantity wise, I think US is the best I've seen.
Paladin: I can promise terror, glory, and riches...or a quick and brutal death.
Inferno: Come on! That's was Vicar's Head, a completely different doomed village!
Rex: I can move to the wait list to let someone else into the game.
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OGRE MAGE
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Re: Between The Spaces We Know (ooc and questions Vlll)

#74 Post by OGRE MAGE »

Does the weird green glow mess up the demi's infravision?
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Inferno
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Re: Between The Spaces We Know (ooc and questions Vlll)

#75 Post by Inferno »

Yes.

DM:
Current Games:
The Horror at Briarsgate (1e): Lovecraftian Gothic Horror
Lost City of Eternity (1e): Hyborian Age Sword and Sorcery

Completed Games:
Sauron Victorious (1e): Dire Saga for the Fate of Middle Earth
Once and Future Earth (1e): Post-Apocalyptic Sci-Fi Dungeon Crawl

Player:
Agax Gryyg: Gamer of Urth, Ravenloft
Azoth Al-Aziz: Lovecraftian Cultist, Tamoachan
Blodget: Foolish Young 9th Level Hobbit, Dark Clouds
Dredd Doomsmith: Dwarven Deathtrap Engineer, Tomb of Horrors
Elijah Crowthorne: Marooned Prophet, Pirates
Jack in the Green: Ancient Child, Giants
P.T. Codswallop: Larcenous Impresario, Dimwater
Sir Ugghra: Bestial Half-Orc Aristocrat, Brotherton
Swilbosh: Savage Lizard-Warrior, Keep
Tantos Vek: Failed Paladin, Under Streets
Ulfang Chainbreaker: Barbarian Liberator of Slaves, Tharizdun

DM bio is here.
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rredmond
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Re: Between The Spaces We Know (ooc and questions Vlll)

#76 Post by rredmond »

Just a suggestion, but can we figure out what's going on before passing the gates. :D I'm all for a Bold Frontal Assault and all, but for all we know Mouser was the only one who made his Save. :mrgreen:
On an unrelated note, this is a cool GIF no?
Image
"Avengers vs. Tomb of Horrors" artist is Matt Law.
This is a game about killing things and taking their stuff so you can become more powerful in order to kill bigger things and take even better stuff.
Alethan: I'm good with NOT pressing our luck this time.
mjulius: That's how I know I'm home.
Pulpatoon: The whole point of PbP is to take the scheduling pressure off the game. We're just chatty because we're so eager!
Scott308: ...everyone should be reminded of just how wonderful the people they play games with here can be in real life.
Leitz: Quality and quantity wise, I think US is the best I've seen.
Paladin: I can promise terror, glory, and riches...or a quick and brutal death.
Inferno: Come on! That's was Vicar's Head, a completely different doomed village!
Rex: I can move to the wait list to let someone else into the game.
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OGRE MAGE
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Re: Between The Spaces We Know (ooc and questions Vlll)

#77 Post by OGRE MAGE »

Very cool!
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Re: Between The Spaces We Know (ooc and questions Vlll)

#78 Post by ravenn4544 »

My money is on the Lich.
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Re: Between The Spaces We Know (ooc and questions Vlll)

#79 Post by Urson »

I'm digging it!
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Re: Between The Spaces We Know (ooc and questions Vlll)

#80 Post by Urson »

If anyone is curious about the 'Simon of Goznic' reference:
I was part of a group playing through the original "Ravenloft". We were holed up in a house, arguing with Vlad through the open doorway. He said "Come out, and let us talk like civilized men."
One of the players, IC, said "No, you come in here!"

Cue a generalized pelting of the player with dice, pencils, and Doritos bags, as he'd just Invited a vampire into the house!
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