Chapter 10: The Crypt of Everlasting Life

Inferno
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Re: Chapter 10: The Crypt of Everlasting Death

#61 Post by ravenn4544 »

Amethu follows...
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Re: Chapter 10: The Crypt of Everlasting Death

#62 Post by OGRE MAGE »

Xorzen will take a look at the door as well. If he doesn't see anything dangerous, he will quietly step aside again.
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Re: Chapter 10: The Crypt of Everlasting Death

#63 Post by Monsieur Rose »

Soruk

"These carvings and those giant statues we hath passed may bode well. Maybe we art getting closeth."

Soruk steps back from the door to give people space, ready to engage whatever is behind.
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Re: Chapter 10: The Crypt of Everlasting Death

#65 Post by DadsAngry »

Mako:

"Perhaps we should see if there is anything of importance in the hallway that parallels this passageway before we discover yet another means of killing us. It's an odd bit of architecture don't you think?"
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Re: Chapter 10: The Crypt of Everlasting Death

#66 Post by ChubbyPixie »

DadsAngry wrote:Mako:

"Perhaps we should see if there is anything of importance in the hallway that parallels this passageway before we discover yet another means of killing us. It's an odd bit of architecture don't you think?"
”I agree, Mako,” says Kiri, ”Something’s not right here. I mean, something else is not right here. Besides the armies of undead and the boulders.”
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Inferno
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Re: Chapter 10: The Crypt of Everlasting Death

#67 Post by Inferno »

Tombs of the Ancients, Fourth Tier of the Great Pyramid
Lost City of Khemsa, Forgotten Kingdom of Verulia, Great Eastern Desert, the World of Hyboria
Day Four. Mid-Morning, 16th day of the month of Yuluk, 1279th year of the Age of Aquilonia






The explorers of the pyramid tombs walk on tiles untrodden for millennia. Their torchlight melts away the ageless shadows so that Loche and Xorzen may examine the peerless stonework of the ancients for hidden, deadly devices.

Kiri Khutan kneels in imitation of the carved slaves that adorn the walls, seeking secret knowledge.



The mountainous easterner finds a hidden hieroglyph not visible at eye level. His Verulian companions can translate it as the symbol for "balance" or "equilibrium."

Loche and Xorzen discover no mechanical dangers lurking here and, as Mako counsels caution, Garrin the Atlantean opens the lone door in the southern corridor, sword and shield ready for whatever may await.

Beyond the door lies death.



Human bones without number in a mass grave. (room 36)

The bones are so thick that the floor cannot be seen but the walls hold murals that tell of the innumerable slaves of Xuthalhotep...




...and that, upon the death of their master, the household slaves were herded together and killed.

Their bodies were thrown in here, slowly turning to dust and bone with the ceaseless crawling of the centuries.


Actions?


Map Detail:

Lighter areas are visible. All else is from memory.

Map:



Image


PC Status: PC Magic:
  • Protection from Evil (Garrin): -2 to AC and +2 to saving throws against evil, in a 10 foot radius around Garrin.
    Healing Mists of Osorus (All except Amethu and Zahra): All lost HP recovered with 8 hours of sleep. Wakeful rest, or sleeping less than 8 hours, enables recovery of 1 HP per hour. Duration: "months."
Player Resources:
Last edited by Inferno on Sat Nov 02, 2019 11:53 pm, edited 1 time in total.

DM:
Current Games:
The Horror at Briarsgate (1e): Lovecraftian Gothic Horror
Lost City of Eternity (1e): Hyborian Age Sword and Sorcery

Completed Games:
Sauron Victorious (1e): Dire Saga for the Fate of Middle Earth
Once and Future Earth (1e): Post-Apocalyptic Sci-Fi Dungeon Crawl

Player:
Agax Gryyg: Gamer of Urth, Ravenloft
Azoth Al-Aziz: Lovecraftian Cultist, Tamoachan
Blodget: Foolish Young 9th Level Hobbit, Dark Clouds
Dredd Doomsmith: Dwarven Deathtrap Engineer, Tomb of Horrors
Elijah Crowthorne: Marooned Prophet, Pirates
Jack in the Green: Ancient Child, Giants
P.T. Codswallop: Larcenous Impresario, Dimwater
Sir Ugghra: Bestial Half-Orc Aristocrat, Brotherton
Swilbosh: Savage Lizard-Warrior, Keep
Tantos Vek: Failed Paladin, Under Streets
Ulfang Chainbreaker: Barbarian Liberator of Slaves, Tharizdun

DM bio is here.
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Re: Chapter 10: The Crypt of Everlasting Death

#68 Post by Zhym »

Arthfael raises an eyebrow at the translation of the symbol for balance. It is a concept he is well familiar with, of course. He is intrigued.

"Why would such a symbol be hidden?" he wonders aloud.
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Re: Chapter 10: The Crypt of Everlasting Death

#69 Post by DadsAngry »

Mako:

"Balance? Equilibrium? Similar corridors; strange architecture. If these corridors are balanced then there should be another room like this along the northern corridor."
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Re: Chapter 10: The Crypt of Everlasting Death

#70 Post by Urson »

Zahra

Zahra whispers a quick prayer to aid the slaves on thier road to the Afterlife.

Balance could also mean a trap, with a balanced panel intended to drop us into a pit- or worse.
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Re: Chapter 10: The Crypt of Everlasting Death

#71 Post by wordoftheoracle »

Loche listens carefully for voices coming from the bones.
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Ioriston Erudleaf - Level Three Elven Wizard, Hedge's Adventures in the Realms (5e)
Loche - Level Three Pict Thief, The Lost City of the Pharaohs (1e)
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Re: Chapter 10: The Crypt of Everlasting Death

#72 Post by ChubbyPixie »

"Let us see what is in the parallel hallway," says Kiri after a moment of contemplation. "If there is another that mirrors this one, I suspect the two rooms act as the two sides of a balance, with this wall as their fulcrum. If not... then I have no idea what's going on here. Or what purpose such a thing could serve. Perhaps a trap, as Zahra says. Or perhaps a way to descend to a lower level. The question is, how did the servants in this room die?" From outside the doorway, he examines the bones to see if they look crushed or dismembered. He looks up at the ceiling of the room for any concealed sand-releasing trap doors...
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Re: Chapter 10: The Crypt of Everlasting Death

#73 Post by ravenn4544 »

Amethu ponders the idea of balance and what it could imply here. To serve in life and death? That is a balance of sorts. The idea of the room architecture is also intriguing. As he searches the 'island' wall for concealed doors, he'll suggest"If you are not exploring that room - i would close and secure it. These lifeless rooms don't seem to remain that way once we enter them...."
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Re: Chapter 10: The Crypt of Everlasting Death

#74 Post by OGRE MAGE »

Xorzen

The contemplative monk ponders the clues over in his mind. Unfortunately, with his own balance a bit off at the moment, he can think of nothing to offer that hasn't already been discussed.

"Perhaps we have missed a secret piece of this puzzle."

He returns to the opposite corridor with a light source and scans the walls again for a missed secret door or compartment.
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Re: Chapter 10: The Crypt of Everlasting Death

#76 Post by SocraticLawyer »

After saying a quick prayer for the dead, Garrin leaves the room. Something about the hidden glyph in the room of death doesn't seem right.
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Re: Chapter 10: The Crypt of Everlasting Death

#77 Post by Monsieur Rose »

Soruk

Hiding his disappointment that there wasn't anything trying to kill him in the room, Soruk takes a moment to listen to the ideas of the group. What he hears surprises him. These outsiders aren't a totally bloodthirsty bunch.

A hidden smile crosses the face of the large man. Soruk will stay in front of the door, alert and waiting for things to turn sour.
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Re: Chapter 10: The Crypt of Everlasting Death

#78 Post by Inferno »

Tombs of the Ancients, Fourth Tier of the Great Pyramid
Lost City of Khemsa, Forgotten Kingdom of Verulia, Great Eastern Desert, the World of Hyboria
Day Four. Mid-Morning, 16th day of the month of Yuluk, 1279th year of the Age of Aquilonia






The explorers delve deeper into the eerie silence of the pyramid crypts, and into the distant past as well.

Loche the Pict hears no whispering from the ancient bones deeply stacked within the mass grave.



Zahra the amazon prays for the dead slaves of Xuthalhotep.

As the explorers question the meaning of the hidden hieroglyph, Kiri of the East examines the chamber of death without entering. He detects no doors secreted in its ceilings. Nor can he discern the cause of death of these countless poor souls.

Garrin leaves the room of fleshless human remains. With a wry smile, Soruk of Osorus stands by its doorway in hopeful anticipation of the dead rising again.

Amethu the masked wizard scrutinizes the corridor's northern wall, meticulously engraved with row upon row of slaves.



He finds no doorway hidden among the endless subjugation of their ranks.

Xorzen lights a candle and searches the walls of the strange, northern branch. Kiri follows. The masked monk soon finds thin cracks in the shape of a door woven into the designs on the northern wall. Neither hinge nor handle is visible.


Actions?


Map Detail:

Lighter areas are visible. All else is from memory.

Map:



Image


PC Status: PC Magic:
  • Protection from Evil (Garrin): -2 to AC and +2 to saving throws against evil, in a 10 foot radius around Garrin.
    Healing Mists of Osorus (All except Amethu and Zahra): All lost HP recovered with 8 hours of sleep. Wakeful rest, or sleeping less than 8 hours, enables recovery of 1 HP per hour. Duration: "months."
Player Resources:
Last edited by Inferno on Sat Nov 02, 2019 11:58 pm, edited 1 time in total.

DM:
Current Games:
The Horror at Briarsgate (1e): Lovecraftian Gothic Horror
Lost City of Eternity (1e): Hyborian Age Sword and Sorcery

Completed Games:
Sauron Victorious (1e): Dire Saga for the Fate of Middle Earth
Once and Future Earth (1e): Post-Apocalyptic Sci-Fi Dungeon Crawl

Player:
Agax Gryyg: Gamer of Urth, Ravenloft
Azoth Al-Aziz: Lovecraftian Cultist, Tamoachan
Blodget: Foolish Young 9th Level Hobbit, Dark Clouds
Dredd Doomsmith: Dwarven Deathtrap Engineer, Tomb of Horrors
Elijah Crowthorne: Marooned Prophet, Pirates
Jack in the Green: Ancient Child, Giants
P.T. Codswallop: Larcenous Impresario, Dimwater
Sir Ugghra: Bestial Half-Orc Aristocrat, Brotherton
Swilbosh: Savage Lizard-Warrior, Keep
Tantos Vek: Failed Paladin, Under Streets
Ulfang Chainbreaker: Barbarian Liberator of Slaves, Tharizdun

DM bio is here.
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DadsAngry
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Re: Chapter 10: The Crypt of Everlasting Death

#79 Post by DadsAngry »

Mako:

Mako moves to the northern passageway to see if he theory is correct, that another room lie on the other side.
ravenn4544
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Re: Chapter 10: The Crypt of Everlasting Death

#80 Post by ravenn4544 »

Amethu follows the group to investigate any new findings. Spending time to review the walls and carvings as he goes.
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