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Re: Into the Lair
Posted: Thu Jul 08, 2010 3:54 pm
by Solinor
Round #5
As this lizard creatures gets close a horrendous stench assaults each of you. (Everyone make a saving throw)
Lets have someone roll initiative.
Four people will be able to attack this round. Two from hall 8 and two from hall 7.
I am going to assume its Ankhar, Nuonne, Kraden, and Viscata are attacking.
Re: Into the Lair
Posted: Thu Jul 08, 2010 4:52 pm
by rredmond
Test rolling a macro
Input: initiative: [1d6]
Output: initiative: [1d6] = 4
Refresh this window and resubmit the form to re-roll this macro.
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Re: Into the Lair
Posted: Thu Jul 08, 2010 4:54 pm
by rredmond
This bodes well!
IC: "THE LIGHT!"

Oh the irony...
Test rolling a macro
Input: to hit: [1d20] damage: [1d6+1]
Output: to hit: [1d20] = 15 damage: [1d6+1] = 4+1 = 5
Refresh this window and resubmit the form to re-roll this macro.
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Re: Into the Lair
Posted: Thu Jul 08, 2010 6:17 pm
by dramaman
Re: Into the Lair
Posted: Thu Jul 08, 2010 6:40 pm
by wolfpack
http://www.unseenservant.com/Default.as ... one&id=415 saving throw is 11
since rondar cant attack the one who made it through can he fire arrows at the second trog?
Re: Into the Lair
Posted: Thu Jul 08, 2010 6:46 pm
by rredmond
OOC: Ooops forgot my save:
Test rolling a macro
Input: SAVING THROW: [1d20]
Output: SAVING THROW: [1d20] = 10
Refresh this window and resubmit the form to re-roll this macro.
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Oh my, here's hoping I'm saving vs. poison...
Re: Into the Lair
Posted: Fri Jul 09, 2010 4:15 am
by zebediah
Re: Into the Lair
Posted: Fri Jul 09, 2010 3:40 pm
by Solinor
With his bow drawn Rondar aims carefully as the chaos errupts in front of him. its a small opening between combatants but you have a shot.
Re: Into the Lair
Posted: Fri Jul 09, 2010 3:46 pm
by Solinor
The stench is strong to all but only Etruna is overcome, she wretches and feels weakened.
Your strength is reduced by 6 due to the disgusting stench of the lizard creature!
Re: Into the Lair
Posted: Fri Jul 09, 2010 3:48 pm
by Solinor
Nuonne strikes the creature solidly but it seems to be made of tougher stuff than humans. It seems enraged and continues to fight.
Re: Into the Lair
Posted: Fri Jul 09, 2010 5:43 pm
by wolfpack
Rondar lets off two arrows
(link to character rolls)
http://www.unseenservant.com/Default.as ... ults&pc=89
to hit 17 and 19
damage 5 and 6
Re: Into the Lair
Posted: Sat Jul 10, 2010 9:36 pm
by Caspur
Saving Throw:16
To Hit: 13 and if that hits Damage: 6
Re: Into the Lair
Posted: Sat Jul 10, 2010 11:33 pm
by Argennian
Saving throw for Kraden:
1d20 → [6] = (6)
http://invisiblecastle.com/roller/view/2600497/
Attack roll for Kraden, if able to:
1d20 → [2] = (2)
1d8+1 → [7,1] = (8)
http://invisiblecastle.com/roller/view/2600506/
OOC: once I logged in, I wasn't able to roll the dice here at unseenservant, so went back over to invisiblecastle. Not sure if Kraden could even attack after his failed saving throw, but looks like it wouldn't matter anyways!

Re: Into the Lair
Posted: Sun Jul 11, 2010 3:16 pm
by rredmond
OOC: should we start with next round actions? Don't want to jump the gun Sol...
Re: Into the Lair
Posted: Mon Jul 12, 2010 3:17 pm
by Solinor
Rondar's first arrow stops the movement of the troglodyte who is trying to put the fire out that has engulfed his legs. It hisses out in pain and tries to remove the impaled arrow. Another arrow from Rondar ends his mortal coil.
Re: Into the Lair
Posted: Mon Jul 12, 2010 3:25 pm
by Solinor
Kraden feels a little weaker. (lose 1 point fo strength)
Re: Into the Lair
Posted: Mon Jul 12, 2010 3:26 pm
by Solinor
The troglodyte swings his stone axe back and forth keeping everyone at bay for the round.
(he missed and only Nuonne hit him.)
Re: Into the Lair
Posted: Mon Jul 12, 2010 3:27 pm
by Solinor
rredmond wrote:OOC: should we start with next round actions? Don't want to jump the gun Sol...
Yes! Round #6 intentions?
It is noticed that the armored human has glanced around the corner taking stock of your defensive position.
Re: Into the Lair
Posted: Mon Jul 12, 2010 3:35 pm
by rredmond
Keep at it! Attack my friend in front of me again with the mace.
Re: Into the Lair
Posted: Mon Jul 12, 2010 3:53 pm
by Caspur
Viscata steels herself for a tougher fight than the goblin, pacing herself she continues the attack watching for openings.
To hit: 18
Damage: 9 (8 +1 str)