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Re: The Green Storm (Villian Arc)
Posted: Tue Mar 10, 2015 11:40 am
by Rukellian
GreyWolfVT wrote:Vorpal decides enough is enough and tries to slice a new opening in the wall.
Hot Streak looks for an alternate door to enter the space with the person that tesla'd LG.
The walls around Vorpal are structurally unstable and easily cutted through. The room he cuts into is half gone, the other half peering out into the street war. To Vorpal's left is a narrow ledge that he may be able to traverse to get to a nearby window. To successfully traverse the ledge, you will need a minor coordination success or higher.
Hot Streak's survey of the area produces no other viable routes to the room LG is in, the unknown path created by Vorpal aside.
Greywolf, please roll an intelligence check for Hot Streak to see if he can come up with any new ideas. Or... if you have one already, go for it!
With renewed strength, LG continues his assault on the tesla coil tower. His first attack was deadly efficient and punched a hole right through it. As he attempts to pull his arm out, he finds that it is entangled in a bunch of wires. Not being able to pull his arm out fast enough (using the 100 rolled for this critical failure), LG finds himself caught in the tower's explosion, sending him flying to the other side of the room. It hurt. (LG takes
30 damage from the close range explosion) The barrier surrounding the woman at the laptop goes down though, and the laptop's display fizzles and shuts off. She is clearly pissed off about this. Holding her gloved wrist up, she talks into a watch and says to someone on the other end of the line,
"Data upload compromised, potential file corruption. We will need a new copy. Damn villians blew my tower. Need help, NOW!"
Re: The Green Storm (Villian Arc)
Posted: Wed Mar 11, 2015 12:08 am
by GreyWolfVT
Hot Streak decides to go around to the other side where LG got in from.
Vorpal just decides to take the long route with HS.
Re: The Green Storm (Villian Arc)
Posted: Wed Mar 11, 2015 9:51 pm
by MonkeyWrench
Genocide laughs a twisted cackle as the burn marks coarse over his arm and body. he stands up and eyes the woman with a manical glee pasted over his face.
He then rushes straight towards the woman, quickly kicking the side of her legs to trip her, then reaching down while she struggles to get up and grasping her throat, picking her up only to slam her into the floor.
Fast Attack 30, Melee 40, Damage 130: Initiative: [1d100+10] = 83+10 = 93, To-Hit: [1d100] = 76, [1d100] = 46, [1d100] = 70
He laughs and giggles, his voice sounding twisted and corrupt.
"It seem's I've won the game
I found you, all the same!
your tower is gone and soon you will be too... hehehehe
Lets be nice and play a game of clue!
Guess what I will do!
Heres a hint, for you, hehehe
I'm going to rip your intestines out!"
Re: The Green Storm (Villian Arc)
Posted: Tue Mar 17, 2015 3:01 pm
by Rukellian
The woman struggles under LG's hands as they grab her by the neck tightly. Tears of pain stroll down her face, but her teeth clenches instead of shouting out. LG, wanting to prolong his fun and really strike fear into her, picks her up repeatedly and slams her harshly to the ground, singing one of his sick rhymes of promised tortures. Her eyes flash a brilliant white light as she opens them, and LG starts to feel the affects of her abilities.
His arms, what were once strong and firmly connected to the woman's neck, are now floppy... boneless. LG loses all feeling in his arms and as he gets up to see what just happened, he finds that he cannot move them!
Please make an Awareness and Intelligence check for LG Monkeywrench. As LG is reluctantly forced to remove his grip from the lady, he hears a blasting noise behind him. Turning around, he sees before him a hovering shark that just burst through the building wall nearby. It has an especiallly frenzied look to it and its eyes are black and looking at LG.
If Vorpal and Hot Streak are to take the long route through the flaming floor of gaping holes, they will need to make a successful fortitude and coordination check like LG did. Once I get those rolls, I will edit them into this action sequence. Also, I am still waiting on that Intelligence roll I asked for earlier from Hot Streak, could eliminate a lot of legwork if he comes up with a good idea...
Actions and rolls everyone!

Re: The Green Storm (Villian Arc)
Posted: Tue Mar 17, 2015 4:39 pm
by MonkeyWrench
Re: The Green Storm (Villian Arc)
Posted: Wed Mar 18, 2015 11:36 am
by Rukellian
LG is quick to figure out that he is being subject to illusions. His arms are perfectly fine, its just that his senses are being affected somehow. That shark in front of him, it's not a shark (unfortunately

). So...

Re: The Green Storm (Villian Arc)
Posted: Thu Mar 19, 2015 12:04 am
by GreyWolfVT
Rukellian wrote:
If Vorpal and Hot Streak are to take the long route through the flaming floor of gaping holes, they will need to make a successful fortitude and coordination check like LG did. Once I get those rolls, I will edit them into this action sequence. Also, I am still waiting on that Intelligence roll I asked for earlier from Hot Streak, could eliminate a lot of legwork if he comes up with a good idea...
Actions and rolls everyone!

Hot Streak was not in the very same space as Vorpal so really only Vorpal would need to do this check. Rolling for Vorpal. Also I never saw the intelligence check I made one earlier and saw through the illusions so a wee confused.
Vorpal various checks
[1d100] = 67
[1d100] = 50
Hot Streak Intelligence check
[1d100] = 96
Re: The Green Storm (Villian Arc)
Posted: Sat Mar 21, 2015 4:04 pm
by Rukellian
Re: The Green Storm (Villian Arc)
Posted: Sat Mar 21, 2015 4:08 pm
by Rukellian
GreyWolfVT wrote:Rukellian wrote:
If Vorpal and Hot Streak are to take the long route through the flaming floor of gaping holes, they will need to make a successful fortitude and coordination check like LG did. Once I get those rolls, I will edit them into this action sequence. Also, I am still waiting on that Intelligence roll I asked for earlier from Hot Streak, could eliminate a lot of legwork if he comes up with a good idea...
Actions and rolls everyone!

Hot Streak was not in the very same space as Vorpal so really only Vorpal would need to do this check. Rolling for Vorpal. Also I never saw the intelligence check I made one earlier and saw through the illusions so a wee confused.
Vorpal various checks
[1d100] = 67
[1d100] = 50
Hot Streak Intelligence check
[1d100] = 96
Hot Streak comes up with a great idea and thinks it might help in his and Vorpal's current situation. The whole place is on fire, and Hot Streak can manipulate fire. The villian knows for a fact that he can create a safe walking path for them with relative ease. He also deduces that if he channels his ability just right, he can use the fire as a weapon and channel it all through the doorway to great effect. (Red success needed to create safe path to room, Blue roll or higher to use fire as weapon AND create safe path to room.)
Re: The Green Storm (Villian Arc)
Posted: Mon Mar 23, 2015 7:55 pm
by MonkeyWrench
Genocide simply shrugs and speeds the short gap between him and the illusion super, if she wants to take his arms then he will simply use his legs!
Fast Attack 30, Melee 40, Damage 130: Initiative: [1d100+10] = 8+10 = 18, To-Hit: [1d100] = 21, [1d100] = 12, [1d100] = 65
He will attempt a flurry of kicks, the feeling of his arms not being responsive dragging him down severely, to counter this, he instead uses his last attack to bit the supers neck, attempting to rip her throat out with his own teeth.
Re: The Green Storm (Villian Arc)
Posted: Tue Mar 24, 2015 12:59 am
by GreyWolfVT
Hot Streak roll to make a safe path by manipulating the fire
[1d100] = 86
Re: The Green Storm (Villian Arc)
Posted: Wed Mar 25, 2015 2:02 pm
by Rukellian
It all happens rather quickly, these next few segments. The shark that crashed into the room earlier lunges at LG, as LG lunges at the female super with a flurry of kicks. Just seconds after LG moves from the doorway, Hot Streak collects all of the flames in the hallway and channels it into a concentrated cone of flame. This flame attack hits the pursuing shark and lights it ablaze to great effect! The female super's struggles prove to be enough to block the first two kicks that come flying her way. She cannot however avoid the raving LG's teeth as it sinks into her neck. She screams in pain, but before her throat can be ripped out, LG is stopped and pummeled into a nearby wall by a flaming shark. LG loses 25 damage.
Vorpal bursts into the room, following the cone of flame after it dissapates. He is just a few feet away from LG, the screaming super, and a man in uniform, the same one that has been eluding his attacks earlier on the street. He has LG pinned to the wall.
Actions?
Re: The Green Storm (Villian Arc)
Posted: Wed Mar 25, 2015 3:34 pm
by MonkeyWrench
Genocide, seeing a massive burning shark pinning him to the wall, begins laughing hysterically. Using the sharks own body against it Genocide wraps his boneless arms around the thing and begins pummeling his knees into the shark.
Fast Attack 30, Melee 40, Damage 130: Initiative: [1d100+10] = 99+10 = 109, To-Hit: [1d100] = 73, [1d100] = 31, [1d100] = 28
Re: The Green Storm (Villian Arc)
Posted: Thu Mar 26, 2015 12:07 am
by GreyWolfVT
Vorpal attacks the shark trying to aid LG as best he can slashing with his sword arm at the man in the uniform.
Init[1d100 +6] = 80+6 = 86
Sword Arm
[1d100] = 50
Hot Streak attacks the woman in the chair that LG was after seeing the other threat being dealt with.
Init[1d100 +6] = 25+6 = 31
Flame Attack
[1d100] = 45
Re: The Green Storm (Villian Arc)
Posted: Fri Mar 27, 2015 11:37 am
by Rukellian
The flaming shark takes the barrage of knee strikes, but does not loosen its grip, even in its flaming state! Vorpal takes advantage of this situation and gets back at the super who has been harrassing him. With a swift slash of his swordarm, Vorpal leaves a red gash in the man's blue uniform, the flames disrupting his blue aura that you've all seen before. He grunts in pain and twists his head to look at Vorpal, shoving LG even more forcibly against the wall. His flickering aura starts to turn red....
Hot Streak puts an end to things with the illusions as he roasts the wounded super lady alive. The flaming shark turns back into a man on fire, LG's arms are back to normal. The hero, upon hearing the sickly screams of his dying partner, snaps. With a mighty cry of hatred, he swings LG and throws him towards Hot Streak. His red aura violently erupts and the whole building starts to shake. "Janette.... I couldn't save you," the man says with tear-filled eyes. The man's whimper of pain ends abrupty as his glowing red eyes meets the villians in the room. "YOU F--KERS WILL ALL BURN IN HELL! YOU HEAR ME? I WILL HUNT YOU THREE DOWN TO THE ENDS OF THE EARTH AND KILL YOU, ONE BY ONE IF I MUST!" The super hero is angry, the very building itself starts to fall apart, a collapse brought on by the hero's very aura it seems. He takes a step back and enters into an attack position, preparing to leap, charge, or do something!
Actions!
Re: The Green Storm (Villian Arc)
Posted: Fri Mar 27, 2015 10:45 pm
by GreyWolfVT
Vorpal makes a series of attacks on the shark man hero thing punching stabbing and forcing an attack.
Init[1d100 +6] = 20+6 = 26
Sword Arm
[1d100] = 65
Punching arm
[1d100] = 31
Hot Streak

smirks as he attempts to dodge the LG projectile thrown at him and again uses his flame on the hero targeting the legs and feet specifically trying to slow the hero's movements.
Init[1d100 +6] = 77+6 = 83
Flame Attack
[1d100] = 90
Re: The Green Storm (Villian Arc)
Posted: Tue Mar 31, 2015 11:42 am
by Rukellian

As the builiding starts its final collapse, the villians attack the enraged hero with a bold arrogance of their own!
Outside, the sounds of fighting die down as the sky starts to take on an eerie glow of green. What was mistaken as smog and the smoke of the battlefield starts to become a raging storm. This is no illusion. The skies flash with lightning and boom with thunder and the winds start to pick up speed. Everyone can feel a distinct static in the air, and for a moment, you can hear someone's laugh echo in the background.
Hot Streak remember's Sym's final words before he was teleported, in a form of quick flashback.
The room you and Vorpal stand in hums with a red glow of energy as you can feel the air around you tingle with static electricity. You have your equipment with you, as does Vorpal, but the last thing that Symbiosis said before he threw the switch still has you pissed off. "Oh, by the way, you are both going to be teleported into different sections of the city. When you two get arrested, I wouldn't want to lose both of you at once, now would I? Distract them long enough for me to send over my army, it will take a couple of days."
It has been two days.
Will wait on LG's actions this turn before finishing this post.
Re: The Green Storm (Villian Arc)
Posted: Tue Mar 31, 2015 7:11 pm
by MonkeyWrench
Genocide will bounce back up, giggling with manic glee at someone that can fight. he sniffs the air momentarily, a sick grin on his face,
"Smells like bacon!" He then devolves into a fit of laughter as he speeds towards the super and attacks his upper body while hot streak attacks the supers legs and Vorpal fails at stuff.
Fast Attack 30, Melee 40, Damage 130: Initiative: [1d100+10] = 38+10 = 48, To-Hit: [1d100] = 87, [1d100] = 49, [1d100] = 94
Re: The Green Storm (Villian Arc)
Posted: Wed Apr 01, 2015 12:00 am
by GreyWolfVT
Hot Streak as he attacks the heroes "Damn guess Sym went and did it."
Vorpal still engaged recalls the words from Sym "That crazy lunatic must be sending his army."