Between The Spaces We Know (ooc and questions Vlll)

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Re: Between The Spaces We Know (ooc and questions Vlll)

#401 Post by Urson »

It was an idea- nobody said it was a GOOD idea....

I'd say we run like hell, with some of the better fighters in the back as rearguard. Once we're on the stairs, maybe someone can block them- like with fallen stones or whatever.
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Re: Between The Spaces We Know (ooc and questions Vlll)

#402 Post by Inferno »

rredmond wrote:I forget the dimensions of this sled?? Can we pull Bo, and/or any other spellcasters, on it? So we can pull them, while they do the spellcrafty stuff, but don't have to stop or lag behind?
Hi Ron,
Fyi: viewtopic.php?p=445432#p445432
Jerome and Mouser, the paladin and the rogue, agree that a sled could help them pull their firewood up the towering dark mountain. Ingrid goes out to find Tulach who will sell her a large sturdy sled for two pieces of gold.
If the sled is slow enough that a spellcaster doesn't need his hands to hang on, or to balance themselves to remain on it, it should be possible. But that would be a pretty slow, flat course.

DM:
Current Games:
The Horror at Briarsgate (1e): Lovecraftian Gothic Horror
Lost City of Eternity (1e): Hyborian Age Sword and Sorcery

Completed Games:
Sauron Victorious (1e): Dire Saga for the Fate of Middle Earth
Once and Future Earth (1e): Post-Apocalyptic Sci-Fi Dungeon Crawl

Player:
Agax Gryyg: Gamer of Urth, Ravenloft
Azoth Al-Aziz: Lovecraftian Cultist, Tamoachan
Blodget: Foolish Young 9th Level Hobbit, Dark Clouds
Dredd Doomsmith: Dwarven Deathtrap Engineer, Tomb of Horrors
Elijah Crowthorne: Marooned Prophet, Pirates
Jack in the Green: Ancient Child, Giants
P.T. Codswallop: Larcenous Impresario, Dimwater
Sir Ugghra: Bestial Half-Orc Aristocrat, Brotherton
Swilbosh: Savage Lizard-Warrior, Keep
Tantos Vek: Failed Paladin, Under Streets
Ulfang Chainbreaker: Barbarian Liberator of Slaves, Tharizdun

DM bio is here.
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rredmond
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Re: Between The Spaces We Know (ooc and questions Vlll)

#403 Post by rredmond »

Secret message to everyone but Inferno wrote:I think the DM is trying to kill us. :eek:
This is a game about killing things and taking their stuff so you can become more powerful in order to kill bigger things and take even better stuff.
Alethan: I'm good with NOT pressing our luck this time.
mjulius: That's how I know I'm home.
Pulpatoon: The whole point of PbP is to take the scheduling pressure off the game. We're just chatty because we're so eager!
Scott308: ...everyone should be reminded of just how wonderful the people they play games with here can be in real life.
Leitz: Quality and quantity wise, I think US is the best I've seen.
Paladin: I can promise terror, glory, and riches...or a quick and brutal death.
Inferno: Come on! That's was Vicar's Head, a completely different doomed village!
Rex: I can move to the wait list to let someone else into the game.
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Re: Between The Spaces We Know (ooc and questions Vlll)

#404 Post by Urson »

duh!
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Re: Between The Spaces We Know (ooc and questions Vlll)

#405 Post by rredmond »

Urson wrote:duh!
:lol: :lol: :lol: :lol: :lol:
Inferno wrote:If the sled is slow enough that a spellcaster doesn't need his hands to hang on, or to balance themselves to remain on it, it should be possible. But that would be a pretty slow, flat course.
How long would it take Rudolf to fashion a five-point harness? :ugeek:
This is a game about killing things and taking their stuff so you can become more powerful in order to kill bigger things and take even better stuff.
Alethan: I'm good with NOT pressing our luck this time.
mjulius: That's how I know I'm home.
Pulpatoon: The whole point of PbP is to take the scheduling pressure off the game. We're just chatty because we're so eager!
Scott308: ...everyone should be reminded of just how wonderful the people they play games with here can be in real life.
Leitz: Quality and quantity wise, I think US is the best I've seen.
Paladin: I can promise terror, glory, and riches...or a quick and brutal death.
Inferno: Come on! That's was Vicar's Head, a completely different doomed village!
Rex: I can move to the wait list to let someone else into the game.
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Re: Between The Spaces We Know (ooc and questions Vlll)

#406 Post by Inferno »

rredmond wrote:How long would it take Rudolf to fashion a five-point harness? :ugeek:
I need more info please before I can answer that. :smile:
From what is he fashioning it, please?
A 5 point harness usually straps you to a chair with a back. Is the intention that the wearer is laying down on the sled?
How are the straps affixed to the sled?
Thanks.

DM:
Current Games:
The Horror at Briarsgate (1e): Lovecraftian Gothic Horror
Lost City of Eternity (1e): Hyborian Age Sword and Sorcery

Completed Games:
Sauron Victorious (1e): Dire Saga for the Fate of Middle Earth
Once and Future Earth (1e): Post-Apocalyptic Sci-Fi Dungeon Crawl

Player:
Agax Gryyg: Gamer of Urth, Ravenloft
Azoth Al-Aziz: Lovecraftian Cultist, Tamoachan
Blodget: Foolish Young 9th Level Hobbit, Dark Clouds
Dredd Doomsmith: Dwarven Deathtrap Engineer, Tomb of Horrors
Elijah Crowthorne: Marooned Prophet, Pirates
Jack in the Green: Ancient Child, Giants
P.T. Codswallop: Larcenous Impresario, Dimwater
Sir Ugghra: Bestial Half-Orc Aristocrat, Brotherton
Swilbosh: Savage Lizard-Warrior, Keep
Tantos Vek: Failed Paladin, Under Streets
Ulfang Chainbreaker: Barbarian Liberator of Slaves, Tharizdun

DM bio is here.
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Re: Between The Spaces We Know (ooc and questions Vlll)

#407 Post by Inferno »

OGRE MAGE wrote:I’d like to drop some frozen lightning down on that entrance or on the bridge once we leave, but I don’t think we have time to cast it now.
Hey OM,
That spell takes 10 rounds to cast, fyi. It also requires a pre-existing storm.
The weather here remains clear: viewtopic.php?p=449580#p449580
There had been snow lower on the mountain, during your ascent, fyi.

DM:
Current Games:
The Horror at Briarsgate (1e): Lovecraftian Gothic Horror
Lost City of Eternity (1e): Hyborian Age Sword and Sorcery

Completed Games:
Sauron Victorious (1e): Dire Saga for the Fate of Middle Earth
Once and Future Earth (1e): Post-Apocalyptic Sci-Fi Dungeon Crawl

Player:
Agax Gryyg: Gamer of Urth, Ravenloft
Azoth Al-Aziz: Lovecraftian Cultist, Tamoachan
Blodget: Foolish Young 9th Level Hobbit, Dark Clouds
Dredd Doomsmith: Dwarven Deathtrap Engineer, Tomb of Horrors
Elijah Crowthorne: Marooned Prophet, Pirates
Jack in the Green: Ancient Child, Giants
P.T. Codswallop: Larcenous Impresario, Dimwater
Sir Ugghra: Bestial Half-Orc Aristocrat, Brotherton
Swilbosh: Savage Lizard-Warrior, Keep
Tantos Vek: Failed Paladin, Under Streets
Ulfang Chainbreaker: Barbarian Liberator of Slaves, Tharizdun

DM bio is here.
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Inferno
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Re: Between The Spaces We Know (ooc and questions Vlll)

#408 Post by Inferno »

SocraticLawyer wrote:Urdur
Someone else picked up Amity, right? If not, he does so.

Also, shouldn't Urdur have a torch?
Hi Socratic,
Brevos picked her up. :smile:

Urdur dropped the torch to cast Dancing Lights. The spell is a light source, so he no longer really needed a lit torch too. Especially while running and carrying the child who weighs half of Urdur's weight.

Urdur could have relit a torch when he was waiting for the party to emerge from the stonegate, if you want.

DM:
Current Games:
The Horror at Briarsgate (1e): Lovecraftian Gothic Horror
Lost City of Eternity (1e): Hyborian Age Sword and Sorcery

Completed Games:
Sauron Victorious (1e): Dire Saga for the Fate of Middle Earth
Once and Future Earth (1e): Post-Apocalyptic Sci-Fi Dungeon Crawl

Player:
Agax Gryyg: Gamer of Urth, Ravenloft
Azoth Al-Aziz: Lovecraftian Cultist, Tamoachan
Blodget: Foolish Young 9th Level Hobbit, Dark Clouds
Dredd Doomsmith: Dwarven Deathtrap Engineer, Tomb of Horrors
Elijah Crowthorne: Marooned Prophet, Pirates
Jack in the Green: Ancient Child, Giants
P.T. Codswallop: Larcenous Impresario, Dimwater
Sir Ugghra: Bestial Half-Orc Aristocrat, Brotherton
Swilbosh: Savage Lizard-Warrior, Keep
Tantos Vek: Failed Paladin, Under Streets
Ulfang Chainbreaker: Barbarian Liberator of Slaves, Tharizdun

DM bio is here.
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Re: Between The Spaces We Know (ooc and questions Vlll)

#409 Post by SocraticLawyer »

I thought Udur lit a torch while waiting for the rest of the crew.
How do we know you're not a donkey-brained man?
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Re: Between The Spaces We Know (ooc and questions Vlll)

#410 Post by Inferno »

Sorry. Will amend.

DM:
Current Games:
The Horror at Briarsgate (1e): Lovecraftian Gothic Horror
Lost City of Eternity (1e): Hyborian Age Sword and Sorcery

Completed Games:
Sauron Victorious (1e): Dire Saga for the Fate of Middle Earth
Once and Future Earth (1e): Post-Apocalyptic Sci-Fi Dungeon Crawl

Player:
Agax Gryyg: Gamer of Urth, Ravenloft
Azoth Al-Aziz: Lovecraftian Cultist, Tamoachan
Blodget: Foolish Young 9th Level Hobbit, Dark Clouds
Dredd Doomsmith: Dwarven Deathtrap Engineer, Tomb of Horrors
Elijah Crowthorne: Marooned Prophet, Pirates
Jack in the Green: Ancient Child, Giants
P.T. Codswallop: Larcenous Impresario, Dimwater
Sir Ugghra: Bestial Half-Orc Aristocrat, Brotherton
Swilbosh: Savage Lizard-Warrior, Keep
Tantos Vek: Failed Paladin, Under Streets
Ulfang Chainbreaker: Barbarian Liberator of Slaves, Tharizdun

DM bio is here.
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Inferno
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Re: Between The Spaces We Know (ooc and questions Vlll)

#411 Post by Inferno »

Sorry Pixie and Ron. That's four days. Onward, ever onward. :smile:

DM:
Current Games:
The Horror at Briarsgate (1e): Lovecraftian Gothic Horror
Lost City of Eternity (1e): Hyborian Age Sword and Sorcery

Completed Games:
Sauron Victorious (1e): Dire Saga for the Fate of Middle Earth
Once and Future Earth (1e): Post-Apocalyptic Sci-Fi Dungeon Crawl

Player:
Agax Gryyg: Gamer of Urth, Ravenloft
Azoth Al-Aziz: Lovecraftian Cultist, Tamoachan
Blodget: Foolish Young 9th Level Hobbit, Dark Clouds
Dredd Doomsmith: Dwarven Deathtrap Engineer, Tomb of Horrors
Elijah Crowthorne: Marooned Prophet, Pirates
Jack in the Green: Ancient Child, Giants
P.T. Codswallop: Larcenous Impresario, Dimwater
Sir Ugghra: Bestial Half-Orc Aristocrat, Brotherton
Swilbosh: Savage Lizard-Warrior, Keep
Tantos Vek: Failed Paladin, Under Streets
Ulfang Chainbreaker: Barbarian Liberator of Slaves, Tharizdun

DM bio is here.
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Re: Between The Spaces We Know (ooc and questions Vlll)

#412 Post by rredmond »

Oops, sorry. Thought I posted my "run like hell" post already! :lol:
This is a game about killing things and taking their stuff so you can become more powerful in order to kill bigger things and take even better stuff.
Alethan: I'm good with NOT pressing our luck this time.
mjulius: That's how I know I'm home.
Pulpatoon: The whole point of PbP is to take the scheduling pressure off the game. We're just chatty because we're so eager!
Scott308: ...everyone should be reminded of just how wonderful the people they play games with here can be in real life.
Leitz: Quality and quantity wise, I think US is the best I've seen.
Paladin: I can promise terror, glory, and riches...or a quick and brutal death.
Inferno: Come on! That's was Vicar's Head, a completely different doomed village!
Rex: I can move to the wait list to let someone else into the game.
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Re: Between The Spaces We Know (ooc and questions Vlll)

#413 Post by rredmond »

Hope we haven't set the legions of undead free to roam the world... :(
This is a game about killing things and taking their stuff so you can become more powerful in order to kill bigger things and take even better stuff.
Alethan: I'm good with NOT pressing our luck this time.
mjulius: That's how I know I'm home.
Pulpatoon: The whole point of PbP is to take the scheduling pressure off the game. We're just chatty because we're so eager!
Scott308: ...everyone should be reminded of just how wonderful the people they play games with here can be in real life.
Leitz: Quality and quantity wise, I think US is the best I've seen.
Paladin: I can promise terror, glory, and riches...or a quick and brutal death.
Inferno: Come on! That's was Vicar's Head, a completely different doomed village!
Rex: I can move to the wait list to let someone else into the game.
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Re: Between The Spaces We Know (ooc and questions Vlll)

#414 Post by OGRE MAGE »

Bo is willing to continue down the steps a bit further before deciding how to proceed. I guess it might be prudent for us to make sure the undead are actually following us before wasting any magic on them.

Inferno, I am assuming that the steps are not real wide, is that correct?

As for the suggested wall, the spell will only transmute so much material, so I am not sure he could create one large enough to stop them. Flattening a few steps seemed more feasible.
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Re: Between The Spaces We Know (ooc and questions Vlll)

#415 Post by Urson »

OK- no prob. I know as little about the spell as Jerome would- maybe less. I had an image of the stairs going through a cut in the rock- a wall in a place like that would bottle them up nicely. I'll quit jostling your elbow now... :lol:
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Re: Between The Spaces We Know (ooc and questions Vlll)

#416 Post by rredmond »

Since we went dashing through the snow, is it possible to salvage the one-ranger open sleigh?
This is a game about killing things and taking their stuff so you can become more powerful in order to kill bigger things and take even better stuff.
Alethan: I'm good with NOT pressing our luck this time.
mjulius: That's how I know I'm home.
Pulpatoon: The whole point of PbP is to take the scheduling pressure off the game. We're just chatty because we're so eager!
Scott308: ...everyone should be reminded of just how wonderful the people they play games with here can be in real life.
Leitz: Quality and quantity wise, I think US is the best I've seen.
Paladin: I can promise terror, glory, and riches...or a quick and brutal death.
Inferno: Come on! That's was Vicar's Head, a completely different doomed village!
Rex: I can move to the wait list to let someone else into the game.
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Inferno
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Re: Between The Spaces We Know (ooc and questions Vlll)

#417 Post by Inferno »

rredmond wrote: Mon Jul 13, 2020 6:25 pm Since we went dashing through the snow, is it possible to salvage the one-ranger open sleigh?
It is, but you don't want to ride it like that again. Too dangerous... unless you have no choice because the horde is inches away from you once more.

DM:
Current Games:
The Horror at Briarsgate (1e): Lovecraftian Gothic Horror
Lost City of Eternity (1e): Hyborian Age Sword and Sorcery

Completed Games:
Sauron Victorious (1e): Dire Saga for the Fate of Middle Earth
Once and Future Earth (1e): Post-Apocalyptic Sci-Fi Dungeon Crawl

Player:
Agax Gryyg: Gamer of Urth, Ravenloft
Azoth Al-Aziz: Lovecraftian Cultist, Tamoachan
Blodget: Foolish Young 9th Level Hobbit, Dark Clouds
Dredd Doomsmith: Dwarven Deathtrap Engineer, Tomb of Horrors
Elijah Crowthorne: Marooned Prophet, Pirates
Jack in the Green: Ancient Child, Giants
P.T. Codswallop: Larcenous Impresario, Dimwater
Sir Ugghra: Bestial Half-Orc Aristocrat, Brotherton
Swilbosh: Savage Lizard-Warrior, Keep
Tantos Vek: Failed Paladin, Under Streets
Ulfang Chainbreaker: Barbarian Liberator of Slaves, Tharizdun

DM bio is here.
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Inferno
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Re: Between The Spaces We Know (ooc and questions Vlll)

#418 Post by Inferno »

OGRE MAGE wrote: Thu Jul 16, 2020 7:58 pm Bo cant shake the feeling that the party has possibly unleashed a far worse fate on the land than they could ever know.

"What if the undead are still coming for us? What if we leave now and the thousands of monsters eventually pour off of this mountain into the inhabited lands beyond?"

"Nay, I am not ready to depart for civilization until we can be certain that we didnt do more harm than good here."
Hi OM.
Great posts, as usual. I just want to alert you that your previous idea...

OGRE MAGE wrote: Wed Jul 08, 2020 4:47 pm "If we need to stop the oncoming hoard of zombies, I may have an idea for that. I can use my magic to manipulate the very rock under our feet. I can turn a good sized portion of these steps into a steep slope. If I summon some water over the top of them, it should freeze quickly enough to make the icy ramp even harder to navigate. ..."

...won't be viable soon. The grey druid knows that further down the mountain, the stone stair gets wider and the terrain off the stairway is easier to traverse. So if you wish to use your magic to avoid a zombie apocalypse across all of Greyhawk, now is the time. :mrgreen:
I think your idea would only require two rounds to cast.

On the other hand, typing the words, "a zombie apocalypse across all of Greyhawk" just gave me the shivers. If you guys want this game to become a brutal Lovecraftian apocalypse horror campaign, that could be interesting too. :smile:

DM:
Current Games:
The Horror at Briarsgate (1e): Lovecraftian Gothic Horror
Lost City of Eternity (1e): Hyborian Age Sword and Sorcery

Completed Games:
Sauron Victorious (1e): Dire Saga for the Fate of Middle Earth
Once and Future Earth (1e): Post-Apocalyptic Sci-Fi Dungeon Crawl

Player:
Agax Gryyg: Gamer of Urth, Ravenloft
Azoth Al-Aziz: Lovecraftian Cultist, Tamoachan
Blodget: Foolish Young 9th Level Hobbit, Dark Clouds
Dredd Doomsmith: Dwarven Deathtrap Engineer, Tomb of Horrors
Elijah Crowthorne: Marooned Prophet, Pirates
Jack in the Green: Ancient Child, Giants
P.T. Codswallop: Larcenous Impresario, Dimwater
Sir Ugghra: Bestial Half-Orc Aristocrat, Brotherton
Swilbosh: Savage Lizard-Warrior, Keep
Tantos Vek: Failed Paladin, Under Streets
Ulfang Chainbreaker: Barbarian Liberator of Slaves, Tharizdun

DM bio is here.
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Re: Between The Spaces We Know (ooc and questions Vlll)

#419 Post by OGRE MAGE »

Though I love the idea.......

Thanks for the nudge. :D
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Re: Between The Spaces We Know (ooc and questions Vlll)

#420 Post by Inferno »

Maybe sleep on it.

The Road. World War Z. Contagion. The Mist. The Stand. Dawn of the Dead. 24 Hours Later.
The end of civilization in a viral pandemic plague of walking death.

Just sayin!

DM:
Current Games:
The Horror at Briarsgate (1e): Lovecraftian Gothic Horror
Lost City of Eternity (1e): Hyborian Age Sword and Sorcery

Completed Games:
Sauron Victorious (1e): Dire Saga for the Fate of Middle Earth
Once and Future Earth (1e): Post-Apocalyptic Sci-Fi Dungeon Crawl

Player:
Agax Gryyg: Gamer of Urth, Ravenloft
Azoth Al-Aziz: Lovecraftian Cultist, Tamoachan
Blodget: Foolish Young 9th Level Hobbit, Dark Clouds
Dredd Doomsmith: Dwarven Deathtrap Engineer, Tomb of Horrors
Elijah Crowthorne: Marooned Prophet, Pirates
Jack in the Green: Ancient Child, Giants
P.T. Codswallop: Larcenous Impresario, Dimwater
Sir Ugghra: Bestial Half-Orc Aristocrat, Brotherton
Swilbosh: Savage Lizard-Warrior, Keep
Tantos Vek: Failed Paladin, Under Streets
Ulfang Chainbreaker: Barbarian Liberator of Slaves, Tharizdun

DM bio is here.
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