Illusion and Reality (ooc and questions VIII)

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Yrkoon
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Re: Illusion and Reality (ooc and questions VIII)

#41 Post by Yrkoon »

Do you guys have any thoughts on my plan?
If we all agree, then let's coordinate our movements. I reckon if we get two of the doors shut, we can fight them one at a time - assuming there is more than one.

edit: Nice one, Kiri!
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jemmus
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Re: Illusion and Reality (ooc and questions VIII)

#42 Post by jemmus »

Yes, I think it's a good plan.
PCs
PCs
Big Shiny Island (AD&D 1E) - Theo, unappealing human ranger
Horror at Briargate (AD&D 1E) - Faron, droll human thief
Lost City of Eternity (AD&D 1E) - Torix, proud Pictish barbarian
Ghostal (Dungeon Goons) - Delx, canny musical wanderer
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Inferno
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Re: Illusion and Reality (ooc and questions VIII)

#43 Post by Inferno »

Yrkoon wrote: Sat May 03, 2025 12:18 pm Before things got dark, did there appear to be something I could use to tie a rope around to hold the door shut?
The antechamber is bare. The eastern and western doorknobs could be tied together, if Asterion doesn't topple?

The northern door opens into the antechamber. It could be spiked and the north and south doorknobs tied together?

DM:
Current Games:
The Horror at Briarsgate (1e): Lovecraftian Gothic Horror
Lost City of Eternity (1e): Hyborian Age Sword and Sorcery

Completed Games:
Sauron Victorious (1e): Dire Saga for the Fate of Middle Earth
Once and Future Earth (1e): Post-Apocalyptic Sci-Fi Dungeon Crawl

Player:
Agax Gryyg: Gamer of Urth, Ravenloft
Azoth Al-Aziz: Lovecraftian Cultist, Tamoachan
Blodget: Foolish Young 9th Level Hobbit, Dark Clouds
Dredd Doomsmith: Dwarven Deathtrap Engineer, Tomb of Horrors
Elijah Crowthorne: Marooned Prophet, Pirates
Jack in the Green: Ancient Child, Giants
P.T. Codswallop: Larcenous Impresario, Dimwater
Sir Ugghra: Bestial Half-Orc Aristocrat, Brotherton
Swilbosh: Savage Lizard-Warrior, Keep
Tantos Vek: Failed Paladin, Under Streets
Ulfang Chainbreaker: Barbarian Liberator of Slaves, Tharizdun

DM bio is here.
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Inferno
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Re: Illusion and Reality (ooc and questions VIII)

#44 Post by Inferno »

jemmus wrote: Sun May 04, 2025 2:31 am He figures that the Asterion's stone figure will block the demon on earth from passing through the eastern door.
The Pict could squeeze past Asterion, through the doorway. Kiri could not.

DM:
Current Games:
The Horror at Briarsgate (1e): Lovecraftian Gothic Horror
Lost City of Eternity (1e): Hyborian Age Sword and Sorcery

Completed Games:
Sauron Victorious (1e): Dire Saga for the Fate of Middle Earth
Once and Future Earth (1e): Post-Apocalyptic Sci-Fi Dungeon Crawl

Player:
Agax Gryyg: Gamer of Urth, Ravenloft
Azoth Al-Aziz: Lovecraftian Cultist, Tamoachan
Blodget: Foolish Young 9th Level Hobbit, Dark Clouds
Dredd Doomsmith: Dwarven Deathtrap Engineer, Tomb of Horrors
Elijah Crowthorne: Marooned Prophet, Pirates
Jack in the Green: Ancient Child, Giants
P.T. Codswallop: Larcenous Impresario, Dimwater
Sir Ugghra: Bestial Half-Orc Aristocrat, Brotherton
Swilbosh: Savage Lizard-Warrior, Keep
Tantos Vek: Failed Paladin, Under Streets
Ulfang Chainbreaker: Barbarian Liberator of Slaves, Tharizdun

DM bio is here.
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Yrkoon
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Re: Illusion and Reality (ooc and questions VIII)

#45 Post by Yrkoon »

I thought the western and southern door handles could be secured, and then we could take care of the miscreant in the eastern chamber.
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Inferno
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Re: Illusion and Reality (ooc and questions VIII)

#46 Post by Inferno »

Sorry, I was using the opposing doors as the best means to secure them tight.

You could tie the western and southern door handles to each other?

DM:
Current Games:
The Horror at Briarsgate (1e): Lovecraftian Gothic Horror
Lost City of Eternity (1e): Hyborian Age Sword and Sorcery

Completed Games:
Sauron Victorious (1e): Dire Saga for the Fate of Middle Earth
Once and Future Earth (1e): Post-Apocalyptic Sci-Fi Dungeon Crawl

Player:
Agax Gryyg: Gamer of Urth, Ravenloft
Azoth Al-Aziz: Lovecraftian Cultist, Tamoachan
Blodget: Foolish Young 9th Level Hobbit, Dark Clouds
Dredd Doomsmith: Dwarven Deathtrap Engineer, Tomb of Horrors
Elijah Crowthorne: Marooned Prophet, Pirates
Jack in the Green: Ancient Child, Giants
P.T. Codswallop: Larcenous Impresario, Dimwater
Sir Ugghra: Bestial Half-Orc Aristocrat, Brotherton
Swilbosh: Savage Lizard-Warrior, Keep
Tantos Vek: Failed Paladin, Under Streets
Ulfang Chainbreaker: Barbarian Liberator of Slaves, Tharizdun

DM bio is here.
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Yrkoon
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Re: Illusion and Reality (ooc and questions VIII)

#47 Post by Yrkoon »

I naturally thought that since Asterion was occupying that doorway, we wouldn't be able to close it.
Can we not tie the southern and western door handles together? I don't see why not.
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hedgeknight
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Re: Illusion and Reality (ooc and questions VIII)

#48 Post by hedgeknight »

Don't be sorry, guys, it's part of the game! Almost as good as being eaten by a hydra! :D
Always a good time, Inferno!
Winter is coming...
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Inferno
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Re: Illusion and Reality (ooc and questions VIII)

#49 Post by Inferno »

hedgeknight wrote: Mon May 05, 2025 11:31 am Almost as good as being eaten by a hydra! :D
Always a good time, Inferno!

Ancient Greece is hard on PCs! Thanks, hedge!

DM:
Current Games:
The Horror at Briarsgate (1e): Lovecraftian Gothic Horror
Lost City of Eternity (1e): Hyborian Age Sword and Sorcery

Completed Games:
Sauron Victorious (1e): Dire Saga for the Fate of Middle Earth
Once and Future Earth (1e): Post-Apocalyptic Sci-Fi Dungeon Crawl

Player:
Agax Gryyg: Gamer of Urth, Ravenloft
Azoth Al-Aziz: Lovecraftian Cultist, Tamoachan
Blodget: Foolish Young 9th Level Hobbit, Dark Clouds
Dredd Doomsmith: Dwarven Deathtrap Engineer, Tomb of Horrors
Elijah Crowthorne: Marooned Prophet, Pirates
Jack in the Green: Ancient Child, Giants
P.T. Codswallop: Larcenous Impresario, Dimwater
Sir Ugghra: Bestial Half-Orc Aristocrat, Brotherton
Swilbosh: Savage Lizard-Warrior, Keep
Tantos Vek: Failed Paladin, Under Streets
Ulfang Chainbreaker: Barbarian Liberator of Slaves, Tharizdun

DM bio is here.
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Yrkoon
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Re: Illusion and Reality (ooc and questions VIII)

#50 Post by Yrkoon »

Cruloc is moving the statue so that we can get at whatever is in the eastern chamber.
The plan is to take them out one by one.
Object now or forever hold your peace.
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Yrkoon
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Re: Illusion and Reality (ooc and questions VIII)

#51 Post by Yrkoon »

When we get into melee, I recommend we form a line, standing shoulder-to-shoulder, sort of like a makeshift phalanx. We constantly grunt or speak to let each know where we are, and we use forward thrusts to attack. No slicing swings.
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Yrkoon
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Re: Illusion and Reality (ooc and questions VIII)

#52 Post by Yrkoon »

I ain't running the show, so if you guys have an alternate plan, I'm all ears.
Do you want to flee?
My plan is the phalanx, wall to wall in the chamber and shoulder to shoulder, moving from north to south. Thrusting as we go.
ravenn4544
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Re: Illusion and Reality (ooc and questions VIII)

#53 Post by ravenn4544 »

that sounds good to me. if we can get the mirror back even better.
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jemmus
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Re: Illusion and Reality (ooc and questions VIII)

#54 Post by jemmus »

Sounds good.
PCs
PCs
Big Shiny Island (AD&D 1E) - Theo, unappealing human ranger
Horror at Briargate (AD&D 1E) - Faron, droll human thief
Lost City of Eternity (AD&D 1E) - Torix, proud Pictish barbarian
Ghostal (Dungeon Goons) - Delx, canny musical wanderer
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Yrkoon
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Re: Illusion and Reality (ooc and questions VIII)

#55 Post by Yrkoon »

Excellent.

The mirror is silver, so it won't break if it is trod upon.
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Yrkoon
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Re: Illusion and Reality (ooc and questions VIII)

#56 Post by Yrkoon »

We should aspire to this level of communication in the dark.
https://youtu.be/Atks5rRqQkg
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jemmus
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Re: Illusion and Reality (ooc and questions VIII)

#57 Post by jemmus »

:lol: Hut hut hut hut is Cimmerian for... what?
PCs
PCs
Big Shiny Island (AD&D 1E) - Theo, unappealing human ranger
Horror at Briargate (AD&D 1E) - Faron, droll human thief
Lost City of Eternity (AD&D 1E) - Torix, proud Pictish barbarian
Ghostal (Dungeon Goons) - Delx, canny musical wanderer
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Yrkoon
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Re: Illusion and Reality (ooc and questions VIII)

#58 Post by Yrkoon »

Good question.

One other suggestion: Amethu ought to keep his eye on the other doors, and by that, I mean keep one hand on the rope holding them shut. If there are any vibrations, he should notice.
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