Out of Character Discussions (OOC):
Re: Out of Character Discussions (OOC):
Added a new link to new info on a new God named, Gormail: (LE; intermediate god of tyranny), in the Players/Npc's/Deities listing thread!
Re: Out of Character Discussions (OOC):
IDW Comics has a sale on it's Dungeons & Dragons Titles until 3/2/15 !!!
https://read.idwpublishing.com/Dungeons ... 8c218f1308
https://read.idwpublishing.com/Dungeons ... 8c218f1308
Re: Out of Character Discussions (OOC):
All okay Pyro? You have gone very quiet in this game.
Anyone know anything?
Anyone know anything?
Re: Out of Character Discussions (OOC):
No clue. His last post on the site as a DM was about a week or so ago, but he's been on since then to post as a character in some other games. Hopefully he's just gotten busy over the past week and hasn't had the time to DM, and it'll sort itself out.
Re: Out of Character Discussions (OOC):
I am Here! Here I am! See the game thread on what to do next!
Re: Out of Character Discussions (OOC):
Welcome Cwe!
As for the thief scouting. Think its a nonstarter being a human in a cave. Need that infravision otherwise he is just giving away the party's position (and more importantly his own!) as he needs to carry a light source. He wouldnt survive long!
Thoughts?
As for the thief scouting. Think its a nonstarter being a human in a cave. Need that infravision otherwise he is just giving away the party's position (and more importantly his own!) as he needs to carry a light source. He wouldnt survive long!
Thoughts?
Re: Out of Character Discussions (OOC):
Saalaria has a good point. We'd probably have a better chance either going in as a group, or having a demi-human rangery type scouting ahead (we have one of those, right?
).

Re: Out of Character Discussions (OOC):
Right, from what you can tell it is dark down below in the stairwell.
Re: Out of Character Discussions (OOC):
Hey Cwreando, welcome aboard!
Re: Out of Character Discussions (OOC):
Whoops. Sorry just released were fight Kobold not goblins. Please ignore those posts or rack it up to the monk has taken to many blows to the head.
- MonkeyWrench
- Rider of Rohan
- Posts: 5993
- Joined: Wed Nov 27, 2013 2:58 pm
- Location: Missouri
Re: Out of Character Discussions (OOC):
Hahah, no worries.
Chalk it up to poor lighting, I mean they probably smell the same right?
Chalk it up to poor lighting, I mean they probably smell the same right?
Life is a roller coaster, if you don't stop to enjoy it then you may as well not even ride.
Re: Out of Character Discussions (OOC):
Jenks speaks Elvish - was he close enough to hear the woman speaking that part?
Re: Out of Character Discussions (OOC):
I'd say yea, since it was hollered out, even though the doors are like 6 inches thick.
Re: Out of Character Discussions (OOC):
Cool - so what did she say then?!
Apologies if I've missed it but I don't see it translated anywhere.
Apologies if I've missed it but I don't see it translated anywhere.
Re: Out of Character Discussions (OOC):
Dungeon Master:
You hear all this in Elven at first after the Cooshee lead Elusev to the door & after Smoke barked out:
"Smoke?!?! Is that you boy?!, Go find the Egg, 3 Doors down on the left hand side, don't worry about me, I'm ok, I'm ok, go get that egg, if you have help with you!!!! "
After that it's in common,
"Don't worry about me, i'm fine, get that dragon egg, 3 doors down on left, Hissiz wants to Sacrifice it there !!!"
then says that again in Dwarven.
You hear all this in Elven at first after the Cooshee lead Elusev to the door & after Smoke barked out:
"Smoke?!?! Is that you boy?!, Go find the Egg, 3 Doors down on the left hand side, don't worry about me, I'm ok, I'm ok, go get that egg, if you have help with you!!!! "
After that it's in common,
"Don't worry about me, i'm fine, get that dragon egg, 3 doors down on left, Hissiz wants to Sacrifice it there !!!"
then says that again in Dwarven.
Re: Out of Character Discussions (OOC):
A Bit of a Teaser for Mischief Inc.'s upcoming,"4A: A Forgotten Evil" which will be a part of the campaign:
PREFACE
Welcome adventurers! Come in! Kick off the dirt, sit down and have an ale!
We at Mischief, Inc. feel incredibly lucky to be able to bring the OSR Community new adventures, and the sketching of a new world. As with any new endeavor, we have been trying to find our way in an unfamiliar landscape. Much like a group of adventurers trekking across the wilderness to discover the resting place of an ancient general, we have made some missteps, but always we have tried to right our course and venture on.
This adventure, 4A A Forgotten Evil, represents such a course adjustment. This text represents a more focused attempt to adhere to the OSR Compatible standard set forth by Wayne Rossi. Instead of supplying stat blocks for monsters that try to address all OSR rule sets and their clones, we have opted for a simpler listing. Individual Game Masters can either use this information as written, or in the spirit of a truly rules agnostic product, look up the specifics of the creature in their favorite system and notate the differences. You will find a bit more about the OSR Compatible standard below in the Introduction.
In addition, some encounters will have a special section titled Lore. When an encounter offers magical or special treasure, there will be information about the background of the item. In the Twelve Kingdoms, even the least powerful of magic items are special and adventurers with knowledge of history will have some chance to recognize these items and know their lore.
This adventure is special to me as it was the first adventure I wrote for a Dungeons & Dragons camapign I began in 2003. Our group’s major personalities consisted of a stuffy Cavalier, a slightly crazy Barbarian, a shifty Bard, and a Wizard who was a former harem slave. Several others rounded out the party and you can find those characters on the Mischief, Inc. web site (http://www.mischiefinc.net). Originally the dungeon crawl was a much more claustrophobic affair with little space to fight and nowhere to run, but the group slogged through and eventually completed their charge of putting an end to the goblin raids.
While the main plot and personalities have remained the same, the dungeon map has changed dramatically. It has been enlarged and expanded, and should provide many more hours of play than the original. I hope you will enjoy playing this final version as much as I have enjoyed creating it.
I feel it is important to note that it has been mainly through customer feedback that we continue to improve our craft and products. Please don’t remain silent to us about this adventure or our others. Join our forums (http://www.mischiefinc.net/forums/index.php) and let us know what you like, and where you think we can do better. Our ears are always open.
Finally, if you haven’t already, please check out our other offerings. As of this writing they are 0A The Tomb of Rakoss the Undying and 1A The Inheritance. I think you will find something of value to your gaming table in each.
May Seren’s light shine upon you!
Alex D. Karaczun
PREFACE
Welcome adventurers! Come in! Kick off the dirt, sit down and have an ale!
We at Mischief, Inc. feel incredibly lucky to be able to bring the OSR Community new adventures, and the sketching of a new world. As with any new endeavor, we have been trying to find our way in an unfamiliar landscape. Much like a group of adventurers trekking across the wilderness to discover the resting place of an ancient general, we have made some missteps, but always we have tried to right our course and venture on.
This adventure, 4A A Forgotten Evil, represents such a course adjustment. This text represents a more focused attempt to adhere to the OSR Compatible standard set forth by Wayne Rossi. Instead of supplying stat blocks for monsters that try to address all OSR rule sets and their clones, we have opted for a simpler listing. Individual Game Masters can either use this information as written, or in the spirit of a truly rules agnostic product, look up the specifics of the creature in their favorite system and notate the differences. You will find a bit more about the OSR Compatible standard below in the Introduction.
In addition, some encounters will have a special section titled Lore. When an encounter offers magical or special treasure, there will be information about the background of the item. In the Twelve Kingdoms, even the least powerful of magic items are special and adventurers with knowledge of history will have some chance to recognize these items and know their lore.
This adventure is special to me as it was the first adventure I wrote for a Dungeons & Dragons camapign I began in 2003. Our group’s major personalities consisted of a stuffy Cavalier, a slightly crazy Barbarian, a shifty Bard, and a Wizard who was a former harem slave. Several others rounded out the party and you can find those characters on the Mischief, Inc. web site (http://www.mischiefinc.net). Originally the dungeon crawl was a much more claustrophobic affair with little space to fight and nowhere to run, but the group slogged through and eventually completed their charge of putting an end to the goblin raids.
While the main plot and personalities have remained the same, the dungeon map has changed dramatically. It has been enlarged and expanded, and should provide many more hours of play than the original. I hope you will enjoy playing this final version as much as I have enjoyed creating it.
I feel it is important to note that it has been mainly through customer feedback that we continue to improve our craft and products. Please don’t remain silent to us about this adventure or our others. Join our forums (http://www.mischiefinc.net/forums/index.php) and let us know what you like, and where you think we can do better. Our ears are always open.
Finally, if you haven’t already, please check out our other offerings. As of this writing they are 0A The Tomb of Rakoss the Undying and 1A The Inheritance. I think you will find something of value to your gaming table in each.
May Seren’s light shine upon you!
Alex D. Karaczun
Re: Out of Character Discussions (OOC):
Well, this is a surprise! Mischief Inc. will be releasing another Free Game Module, titled, "0B: Barrow of the Orc King" !!!
Of course, this new one along with "OA: Tomb of Rakoss the Undying" will be a part of this campaign!
http://www.mischiefinc.net/0b-barrow-of ... -king.html
Of course, this new one along with "OA: Tomb of Rakoss the Undying" will be a part of this campaign!
http://www.mischiefinc.net/0b-barrow-of ... -king.html
Re: Out of Character Discussions (OOC):
Recent News (May 1st, 2015) from Mischief Inc, reguarding their 2 upcoming New Releases & Update to 2 Previous Releases !
http://mischiefinc.net/blog/2015/05/ome ... of-change/
Yes, the 2 New ones & the updated "Tomb of Rakoss the Undying" Is a part of this "Twelve Kingdoms" Campaign !
http://mischiefinc.net/blog/2015/05/ome ... of-change/
Yes, the 2 New ones & the updated "Tomb of Rakoss the Undying" Is a part of this "Twelve Kingdoms" Campaign !
- NeoPlasmaVice
- Guide
- Posts: 212
- Joined: Tue Jul 08, 2014 3:37 am
Re: Out of Character Discussions (OOC):
At this rate of release of new materials we could play for years on end lol