Part 2: The Roads ahead

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thesniperknight1
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Re: Part 2: The Roads ahead

#301 Post by thesniperknight1 »

Pheras asks, "Wolves hunt in packs right? Is it the same for werewolves?"
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Re: Part 2: The Roads ahead

#302 Post by MonkeyWrench »

Canis(Crow) Shrugs, "We'll find out soon enough..."
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Re: Part 2: The Roads ahead

#303 Post by Dram »

Krakus-Rethor was there any sign that any of the victims may have survived the attack? If so we may have large group of werewolves to fight. Have heard of any other attacks from any of the villages around here?
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Re: Part 2: The Roads ahead

#304 Post by GreyWolfVT »

ybn1197 wrote:Arastor nods. "Could you show where that happens?"
Rethor nods "I sure can." Rethor ties off his horse at the house and starts to lead where the tracks change.
Dram wrote:Krakus-Rethor was there any sign that any of the victims may have survived the attack? If so we may have large group of werewolves to fight. Have heard of any other attacks from any of the villages around here?
Rethor responds "None that I had heard the sawmill here got abandoned after the second attack and you saw where there relocated does not appear that they are suffering in the new location. As for the other two towns in the area they are a good days travel or two away I've not heard from them. I did however pay a messenger to travel to both towns and have not yet heard back from him. He should be back today or possibly tomorrow I hope."
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Re: Part 2: The Roads ahead

#305 Post by Dram »

Krakus- Do you think that you will be able to follow tracks where they changed into human form?


Time check
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Re: Part 2: The Roads ahead

#306 Post by GreyWolfVT »

It is so far only about 30 minutes after the last time check. Calling it 4:30pm still 2.5 -3.5 hours until sunset.
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling

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Re: Part 2: The Roads ahead

#307 Post by Dram »

Krakus- Do we want to move out now or stay in one these abandoned houses and see if we have company in the night?
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Re: Part 2: The Roads ahead

#308 Post by thesniperknight1 »

"Oh, play the sheep! That's a great idea but we would need a lot of luck", realizing he spoke with a bit of a loud voice, he takes a step back and stares at the ground.
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Re: Part 2: The Roads ahead

#309 Post by ybn1197 »

Arastor glances sidelong at Pheras and smiles. The elf had spent far too much time with his nose in a book instead of outside where all the senses could share in the experience. But he had a good idea. They would be able to do little in the dark of night so playing the sheep might pan out. "A wise idea Pheras but I would like to use what sunlight we have first. Krakus, I think we should check these tracks while we have the chance. I would hate to lose them to the weather."
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Re: Part 2: The Roads ahead

#310 Post by GreyWolfVT »

Rethor leads on for a bout another 20 minutes and sure enough he points ahead "See there it is strange the large wolf tracks look like bare human foot prints. Almost as if the creature turned to a man again and then the trail goes cold and the prints are not to be found much further up."
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling

Algrim Tirion Dwarf - HarnMaser
Boffin (Boff) Stonegirdle Dwarf Thief - Earthquakes in the Jotens
Dalin Silverhand Dwarf Thief - Barrowmaze
Pimlan 'Pim' Greenstride Halfling Fighter/Thief - Revisiting the Classics: Mod 1 “Return to Kendall Keep”
Razillin Tinkerboot Gnome Cleric - Hedge's Forgotten Realms Adventures (2e)
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Re: Part 2: The Roads ahead

#311 Post by PyroArrow »

Rician Lockwindberg - Paladin - AC 3 HP: 12/14:

Keep on following the tracks now or go back & examine the house?
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Re: Part 2: The Roads ahead

#312 Post by Dram »

Krakus- Barbarian: AC 4: HP 28 I say we get back to the one of the abandoned houses. Get a good nites rest. If we don't have any company during the nite
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Re: Part 2: The Roads ahead

#313 Post by thesniperknight1 »

Pheras seems to be deep in thought, "What frightens me is if these beasts can turn to humans then they could have spies hidden within these towns to feed them information", he looks to Rethor, "Do you suspect anyone?"
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Re: Part 2: The Roads ahead

#314 Post by MonkeyWrench »

Canis(Crow) looks over the tracks, turning to Rethor for an additional question, "The tracks disappear? How far? Who was searching?" He looks to the more woodsy members of the party, thinking that perhaps they would like a go at the tracks.
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Re: Part 2: The Roads ahead

#315 Post by ybn1197 »

As the others talk, Arastor will take it upon himself to investigate the tracks. He will look at and compare the wolf to human tracks. Check the gait to make sure they were made by the same creature. Then he will follow the human tracks out as far as he can.
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Re: Part 2: The Roads ahead

#316 Post by GreyWolfVT »

Rethor "Who was searching myself and one other guard we don't have any rangers of the sort in town. Less one of you is one. Nobody I know is new in town aside from you folks that I brought here myself. None of the folks in the town have been acting anything other than normal."
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling

Algrim Tirion Dwarf - HarnMaser
Boffin (Boff) Stonegirdle Dwarf Thief - Earthquakes in the Jotens
Dalin Silverhand Dwarf Thief - Barrowmaze
Pimlan 'Pim' Greenstride Halfling Fighter/Thief - Revisiting the Classics: Mod 1 “Return to Kendall Keep”
Razillin Tinkerboot Gnome Cleric - Hedge's Forgotten Realms Adventures (2e)
Torvik Shadowhood Dwarf Fighter/Thief - Nocturne
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Re: Part 2: The Roads ahead

#317 Post by Dram »

Krakus- Barbarian: AC 4: HP 28

So what have we decided? We going to stay in town or camp out here in the woods? I know none my companions are werewolves. We met some hunters on the road how often do they come to town?
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Re: Part 2: The Roads ahead

#318 Post by PyroArrow »

Rician Lockwindberg - Paladin - AC 3 HP: 12/14:

Says,
" I say we stay inside the town. This way if they try to abduct more townsfolk, we can follow them, maybe prevent their abduction even, however we need to see where they take them/ retreat to. "

" If we stay out in the woods, we may be attacked first to stall & eliminate us from helping. "
Dungeon Master : Guido's Keep on the Borderlands & the Hills of Horror & Chaos (1st Ed D&D) :
1A: The Inheritance (1st Ed D&D)

Player:
Erico Caravellino - Thief : Elphand Adventures (ACKS Wilderlands - On Hold)
Stanilus Peri -Fighter (Bard) : Wardens in the North (D&D 1st Ed - On Hold)

Maximillian Arikas [Aether] & Steve Sanderson [Flicker] : Rebirth of Power: 4C System
Rician Lockwindberg - Paladin Knight : A Village With No Name (1st Ed D&D)
Theodore Mumfordian - Half-Elf Ranger : Terrible Trouble at Tragidore (1st Ed AD&D) [Completed]
Vicentio Senereno : Human Wizard : Veranar (5th Ed. D&D)
Tonkioso 'Gizzy' Gizmoebius : Clockwork Child : At the Forest Edge (Beyond the Wall & Other Adv)
Rician Lockwindberg : Human Paladin : A Village With No Name (2nd Edition AD&D)
Norbold Ernessaeia : Sylvian Elf Cleric : Minn's Mound (1st Edition AD&D)
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Re: Part 2: The Roads ahead

#319 Post by thesniperknight1 »

Pheras makes an almost unnoticeable nod
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Re: Part 2: The Roads ahead

#320 Post by Nuke66 »

Mathias pipes up. "We should stay in town. Following them doesn't make much since any victims are more than likely are werewolves now anyway."
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