Chapter 11: Anxiously Contemplating the Hobgoblins!
- MonkeyWrench
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Re: Chapter 11: Anxiously Contemplating the Hobgoblins!
Maya and Victor are on stand-by checking their surrounding area as the rest of the group either watches with them or gets to work on the chest.
Victor will anxiously be awaiting the results of the chest!
Victor will anxiously be awaiting the results of the chest!
Life is a roller coaster, if you don't stop to enjoy it then you may as well not even ride.
Re: Chapter 11: Anxiously Contemplating the Hobgoblins!
Dungeon Master:
Ok, guys, either satisfy the curiosity with the wooden chest, in spite of what you feel might happen,
or, ignore it & move on!!!
Ok, guys, either satisfy the curiosity with the wooden chest, in spite of what you feel might happen,
or, ignore it & move on!!!
Re: Chapter 11: Anxiously Contemplating the Hobgoblins!
Weren't you looking for someone to play Wexley just now (?), which means we can't ask him to open the chest (?). And if Dizlexus is gone we won't see any action from Choe either ?
- GreyWolfVT
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Re: Chapter 11: Anxiously Contemplating the Hobgoblins!
Fine! Mort opens the chest
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling
DM - GreyWolf's Mystara Adventures - AD&D 2e
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling
Re: Chapter 11: Anxiously Contemplating the Hobgoblins!
If Choe and Wexley are NPC'd, all the more reason to ask them to open the chest!
Re: Chapter 11: Anxiously Contemplating the Hobgoblins!
Dungeon Master:
Going on Pulpatoon's tip:
Wexley opens the wooden chest, then a portcullis comes crashing down separating, Wolfram & Wexley & Lutha from the rest of the party!
Inside the chest, is a piece of parchment.
Going on Pulpatoon's tip:
Wexley opens the wooden chest, then a portcullis comes crashing down separating, Wolfram & Wexley & Lutha from the rest of the party!
Inside the chest, is a piece of parchment.
Last edited by PyroArrow on Fri Nov 21, 2014 6:20 pm, edited 1 time in total.
Re: Chapter 11: Anxiously Contemplating the Hobgoblins!
Wolfram
unperturbed, leans his mace against the chest edge, bends down and picks up the parchment with his right hand, asks Wexley to hold the torch, then unrolls the parchment to read it. Is it in any of the languages he knows: Couatl, dragonne, ki-rin, lammasu or can he otherwise figure the text out by skill: Languages, Ancient 1 INT 0 P,Wz ?
BTW, as Lutha accompanied Wolfram up to the chest, wouldn't he also be caught on the same side with Wolfram and Wexley when the portcullis crashed down? Not that I specifically want him to be trapped, but just checking....
unperturbed, leans his mace against the chest edge, bends down and picks up the parchment with his right hand, asks Wexley to hold the torch, then unrolls the parchment to read it. Is it in any of the languages he knows: Couatl, dragonne, ki-rin, lammasu or can he otherwise figure the text out by skill: Languages, Ancient 1 INT 0 P,Wz ?
BTW, as Lutha accompanied Wolfram up to the chest, wouldn't he also be caught on the same side with Wolfram and Wexley when the portcullis crashed down? Not that I specifically want him to be trapped, but just checking....
Re: Chapter 11: Anxiously Contemplating the Hobgoblins!
Dungeon Master:
Lutha & Wexley can read the parchment which is in large scribbled goblin script, "Tog'ahc Pid!" which translates to "Got'cha Stupid!"
Lutha & Wexley can read the parchment which is in large scribbled goblin script, "Tog'ahc Pid!" which translates to "Got'cha Stupid!"
Re: Chapter 11: Anxiously Contemplating the Hobgoblins!
Lutha
upon hearing Wexley read out the goblin taunt, exclaims:"Foulness speaks against us ! Hail pity"
Wolfram
"The only foulness was in my own lack of judgement; I was too eager for gold. So, in a sense, one could argue that this note is literally correct. I will not waste any more mission time; Sir Wexley, shall we have a go at bending these bars ?" (Bend/Lift 16%) Percentage % roll: [1d100] = 15
upon hearing Wexley read out the goblin taunt, exclaims:"Foulness speaks against us ! Hail pity"
Wolfram
"The only foulness was in my own lack of judgement; I was too eager for gold. So, in a sense, one could argue that this note is literally correct. I will not waste any more mission time; Sir Wexley, shall we have a go at bending these bars ?" (Bend/Lift 16%) Percentage % roll: [1d100] = 15
- GreyWolfVT
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Re: Chapter 11: Anxiously Contemplating the Hobgoblins!
Mort lets out a deep sigh "Well that was anticlimactic. Now what? Have we explored all of this cave?"
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling
DM - GreyWolf's Mystara Adventures - AD&D 2e
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling
Re: Chapter 11: Anxiously Contemplating the Hobgoblins!
Idonea strives to hide how impressed she is as her weird, studious cousin casually bends the portcullis bars by brusquely answering Mort, "No. There's a tunnel right here we haven't been down." She points to the southeast. "And, of course, we abandoned our search of the western side of the cave prematurely."
- GreyWolfVT
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Re: Chapter 11: Anxiously Contemplating the Hobgoblins!
Mort "Alright let us go finish that business or are we all here now? Either way we are taking far too long at this we may as well make this cave our own at this pace."
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling
DM - GreyWolf's Mystara Adventures - AD&D 2e
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling
Re: Chapter 11: Anxiously Contemplating the Hobgoblins!
Wolfram
"We heard no sound of hostiles whatsoever when uncle & I came over here before. And none during this interlude either. So, to maintain momentum - and safety - our vote is on: southeast."
Lutha
to this:
"We heard no sound of hostiles whatsoever when uncle & I came over here before. And none during this interlude either. So, to maintain momentum - and safety - our vote is on: southeast."
Lutha
to this:
replies: "Outer space ? No, no, to the netherworld, to find my brother!"(Mort): .....this cave our own at this pace."
Re: Chapter 11: Anxiously Contemplating the Hobgoblins!
Dungeon Master:
Looking South Easterly you see that the passage appears to begin to open wider, perhaps a room up ahead.
Looking South Easterly you see that the passage appears to begin to open wider, perhaps a room up ahead.
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Re: Chapter 11: Anxiously Contemplating the Hobgoblins!
Mort will scout ahead and check for traps.
Trap Check Floor[1d100] = 33 Trap Check Left Wall[1d100] = 34 Trap Check Right Wall[1d100] = 85 Secret passages[1d6] = 2
Kormak takes a position as a rear guard just in case something decides to sneak up behind them.
Trap Check Floor[1d100] = 33 Trap Check Left Wall[1d100] = 34 Trap Check Right Wall[1d100] = 85 Secret passages[1d6] = 2
Kormak takes a position as a rear guard just in case something decides to sneak up behind them.
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling
DM - GreyWolf's Mystara Adventures - AD&D 2e
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling
Re: Chapter 11: Anxiously Contemplating the Hobgoblins!
Dungeon Master:
Not Finding any traps or passages in the first 10 feet in the upper west corner of what appears to be another Guard Room, Mort Sees:
Against, the west wall to Mort's right, he sees an open-top barrel with several crude wooden mugs on a small table near-by.
Mort sees a thick hemp rope, knotted at intervals lying haplessly on the floor, looking like it's been kicked around a bit.
You sight follow the rope & just see what appears to be a white chalk-line down the center of the floor of this room.
Not Finding any traps or passages in the first 10 feet in the upper west corner of what appears to be another Guard Room, Mort Sees:
Against, the west wall to Mort's right, he sees an open-top barrel with several crude wooden mugs on a small table near-by.
Mort sees a thick hemp rope, knotted at intervals lying haplessly on the floor, looking like it's been kicked around a bit.
You sight follow the rope & just see what appears to be a white chalk-line down the center of the floor of this room.
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Re: Chapter 11: Anxiously Contemplating the Hobgoblins!
Mort crouches down and points out the rope and white line. "Suppose that is where they had our merchants tied up?"
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling
DM - GreyWolf's Mystara Adventures - AD&D 2e
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling
Re: Chapter 11: Anxiously Contemplating the Hobgoblins!
Lutha
"Looks like someone played tug o' war here! Many hands is a friend indeed, as Eeknow would say."
"Looks like someone played tug o' war here! Many hands is a friend indeed, as Eeknow would say."
- MonkeyWrench
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Re: Chapter 11: Anxiously Contemplating the Hobgoblins!
Maya begins searching the area for anything, "Check for hidden passages."
Victor comments cheerfully, "And grab the rope! One can never have enough rope after all!"
Victor comments cheerfully, "And grab the rope! One can never have enough rope after all!"
Life is a roller coaster, if you don't stop to enjoy it then you may as well not even ride.
Re: Chapter 11: Anxiously Contemplating the Hobgoblins!
Lutha
while, as usual Spotting concealed door without actively searching 1 in 6: [1d6] = 2 (i e anywhere)
now also Finding secret door when actively searching 2 in 6: [1d6] = 2 (along southern wall)
while mumbling to himself: "The stars hear a hero! Attain thyself"
Wolfram
tries to determine if the knots on the rope could be some kind of ancient language: Languages, Ancient 1 INT 0 P,Wz
while, as usual Spotting concealed door without actively searching 1 in 6: [1d6] = 2 (i e anywhere)
now also Finding secret door when actively searching 2 in 6: [1d6] = 2 (along southern wall)
while mumbling to himself: "The stars hear a hero! Attain thyself"
Wolfram
tries to determine if the knots on the rope could be some kind of ancient language: Languages, Ancient 1 INT 0 P,Wz