Part 1: The Village With No Name

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GreyWolfVT
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Re: Part 1: The Village With No Name

#301 Post by GreyWolfVT »

Map: let me know if anyone wants a better location on the map.
A Village Galyn's Home.jpg
A Village Galyn's Home.jpg (187.94 KiB) Viewed 496 times
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling

Algrim Tirion Dwarf - HarnMaser
Boffin (Boff) Stonegirdle Dwarf Thief - Earthquakes in the Jotens
Dalin Silverhand Dwarf Thief - Barrowmaze
Pimlan 'Pim' Greenstride Halfling Fighter/Thief - Revisiting the Classics: Mod 1 “Return to Kendall Keep”
Razillin Tinkerboot Gnome Cleric - Hedge's Forgotten Realms Adventures (2e)
Torvik Shadowhood Dwarf Fighter/Thief - Nocturne
DM - GreyWolf's Mystara Adventures - AD&D 2e
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MonkeyWrench
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Re: Part 1: The Village With No Name

#302 Post by MonkeyWrench »

That looks fine.

So I am shooting the patrolling guard, Zylax is MMing the one by the tree, Shay is doing clean up work and Rician is taking on the ones from the door?

If my target drops during this round or the next I will turn and help Rician with the front guards.
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Re: Part 1: The Village With No Name

#303 Post by ybn1197 »

Arastor should be behind the tree that is to the left of Rician as he was shooting his bow at the two guards at the door.
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Re: Part 1: The Village With No Name

#304 Post by MonkeyWrench »

Cool, hopefully with all this these guys drop like flies.
And Crow will use the party to finish his assassination contract.
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Re: Part 1: The Village With No Name

#305 Post by GreyWolfVT »

I'll relocate Arastor was not sure which of the trees to place him thanks ybn. :D
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling

Algrim Tirion Dwarf - HarnMaser
Boffin (Boff) Stonegirdle Dwarf Thief - Earthquakes in the Jotens
Dalin Silverhand Dwarf Thief - Barrowmaze
Pimlan 'Pim' Greenstride Halfling Fighter/Thief - Revisiting the Classics: Mod 1 “Return to Kendall Keep”
Razillin Tinkerboot Gnome Cleric - Hedge's Forgotten Realms Adventures (2e)
Torvik Shadowhood Dwarf Fighter/Thief - Nocturne
DM - GreyWolf's Mystara Adventures - AD&D 2e
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Re: Part 1: The Village With No Name

#306 Post by GreyWolfVT »

Where did everyone go????
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling

Algrim Tirion Dwarf - HarnMaser
Boffin (Boff) Stonegirdle Dwarf Thief - Earthquakes in the Jotens
Dalin Silverhand Dwarf Thief - Barrowmaze
Pimlan 'Pim' Greenstride Halfling Fighter/Thief - Revisiting the Classics: Mod 1 “Return to Kendall Keep”
Razillin Tinkerboot Gnome Cleric - Hedge's Forgotten Realms Adventures (2e)
Torvik Shadowhood Dwarf Fighter/Thief - Nocturne
DM - GreyWolf's Mystara Adventures - AD&D 2e
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MonkeyWrench
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Re: Part 1: The Village With No Name

#307 Post by MonkeyWrench »

I was waiting on a combat summary, did we kill anyone in the first round of attacks? Who is left for us to go after?
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Re: Part 1: The Village With No Name

#308 Post by ybn1197 »

Ditto for me. As I recall most of us made actions then the map was posted but we never heard the results.
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Re: Part 1: The Village With No Name

#309 Post by GreyWolfVT »

well not every player stated an attack unless I lost another player.....
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling

Algrim Tirion Dwarf - HarnMaser
Boffin (Boff) Stonegirdle Dwarf Thief - Earthquakes in the Jotens
Dalin Silverhand Dwarf Thief - Barrowmaze
Pimlan 'Pim' Greenstride Halfling Fighter/Thief - Revisiting the Classics: Mod 1 “Return to Kendall Keep”
Razillin Tinkerboot Gnome Cleric - Hedge's Forgotten Realms Adventures (2e)
Torvik Shadowhood Dwarf Fighter/Thief - Nocturne
DM - GreyWolf's Mystara Adventures - AD&D 2e
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Re: Part 1: The Village With No Name

#310 Post by GreyWolfVT »

Combat Round 0
Crow kills his target.
Arastor kills 2 more guards. assuming you aimed at different targets if not then you really really killed one guy badly.
Zylax hurts another guard with his magic missiles.
Rician charges what remains of the front guards.
Shay stands in place watching the mayhem.

Starting Round 1
almost no guards are left alive.
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling

Algrim Tirion Dwarf - HarnMaser
Boffin (Boff) Stonegirdle Dwarf Thief - Earthquakes in the Jotens
Dalin Silverhand Dwarf Thief - Barrowmaze
Pimlan 'Pim' Greenstride Halfling Fighter/Thief - Revisiting the Classics: Mod 1 “Return to Kendall Keep”
Razillin Tinkerboot Gnome Cleric - Hedge's Forgotten Realms Adventures (2e)
Torvik Shadowhood Dwarf Fighter/Thief - Nocturne
DM - GreyWolf's Mystara Adventures - AD&D 2e
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Re: Part 1: The Village With No Name

#311 Post by MonkeyWrench »

Seeing that most of the guards lay dead or wounded Canis (Crow) Aims at the next guard, intent on cleaning up the ones that didn't die in the first attack.

Crow Long Bow: [1d20+2] = 16+2 = 18, Damage: S/M[1d6] = 5, L[1d6] = 5

Who didn't post?
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Re: Part 1: The Village With No Name

#312 Post by GreyWolfVT »

I missed the post from Zylax. But I don't see any attack rolls from Rician just actions stated.
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling

Algrim Tirion Dwarf - HarnMaser
Boffin (Boff) Stonegirdle Dwarf Thief - Earthquakes in the Jotens
Dalin Silverhand Dwarf Thief - Barrowmaze
Pimlan 'Pim' Greenstride Halfling Fighter/Thief - Revisiting the Classics: Mod 1 “Return to Kendall Keep”
Razillin Tinkerboot Gnome Cleric - Hedge's Forgotten Realms Adventures (2e)
Torvik Shadowhood Dwarf Fighter/Thief - Nocturne
DM - GreyWolf's Mystara Adventures - AD&D 2e
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Re: Part 1: The Village With No Name

#313 Post by MonkeyWrench »

Looks like he did it on purpose, waiting to see what the ranged people did before committing an attack.
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Re: Part 1: The Village With No Name

#314 Post by PyroArrow »

Rician Lockwindberg - Paladin - AC 3 HP: 12/14:

After the 1st volley of ranged weapons takes down a majority of the House Guards, Rician will come rushing in from his

hiding spot to the nearest Guard left standing & attack with his Bastard Sword:

'To Hit' Roll & Damage: To Hit Roll: [1d20] = 20; Bastard Sword Damage Roll: [2d4] = 8 S/M [2d8] = 8 Large

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Stanilus Peri -Fighter (Bard) : Wardens in the North (D&D 1st Ed - On Hold)

Maximillian Arikas [Aether] & Steve Sanderson [Flicker] : Rebirth of Power: 4C System
Rician Lockwindberg - Paladin Knight : A Village With No Name (1st Ed D&D)
Theodore Mumfordian - Half-Elf Ranger : Terrible Trouble at Tragidore (1st Ed AD&D) [Completed]
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Re: Part 1: The Village With No Name

#315 Post by ybn1197 »

GreyWolfVT wrote: Arastor kills 2 more guards. assuming you aimed at different targets if not then you really really killed one guy badly.
ybn1197 wrote:Once Crow lets loose with his arrow, Arastor fires at the two guards lining the door.

Guard #1: Bow of Doubling: Hit: [1d20] = 16 Damage: [1d8] = 7 & Hit: [1d20] = 16 Damage: [1d8] = 8 15 total.

Guard #2: Bow of Doubling: Hit: [1d20] = 15 Damage: [1d8] = 4 & Hit: [1d20] = 14 Damage: [1d8] = 3
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Re: Part 1: The Village With No Name

#316 Post by GreyWolfVT »

You guys just decimated the entire guarding force.
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling

Algrim Tirion Dwarf - HarnMaser
Boffin (Boff) Stonegirdle Dwarf Thief - Earthquakes in the Jotens
Dalin Silverhand Dwarf Thief - Barrowmaze
Pimlan 'Pim' Greenstride Halfling Fighter/Thief - Revisiting the Classics: Mod 1 “Return to Kendall Keep”
Razillin Tinkerboot Gnome Cleric - Hedge's Forgotten Realms Adventures (2e)
Torvik Shadowhood Dwarf Fighter/Thief - Nocturne
DM - GreyWolf's Mystara Adventures - AD&D 2e
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Re: Part 1: The Village With No Name

#317 Post by MonkeyWrench »

How quiet was the decimation?
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Re: Part 1: The Village With No Name

#318 Post by GreyWolfVT »

Stealthy since it was almost entirely ranged arrows and spells. It was a stealthy kill guys.

Having quickly dispatched the exterior guards the party has not roused anyone from inside the house. Does anyone approach the large tree the man was guarding?
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling

Algrim Tirion Dwarf - HarnMaser
Boffin (Boff) Stonegirdle Dwarf Thief - Earthquakes in the Jotens
Dalin Silverhand Dwarf Thief - Barrowmaze
Pimlan 'Pim' Greenstride Halfling Fighter/Thief - Revisiting the Classics: Mod 1 “Return to Kendall Keep”
Razillin Tinkerboot Gnome Cleric - Hedge's Forgotten Realms Adventures (2e)
Torvik Shadowhood Dwarf Fighter/Thief - Nocturne
DM - GreyWolf's Mystara Adventures - AD&D 2e
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Re: Part 1: The Village With No Name

#319 Post by MonkeyWrench »

Canis(Crow) Approaches the house cautiously, watching for any windows. If he see's none on the side he will move to the back of the house, looking for any windows. If no windows are present in the back he will carefully make his way over to the tree that the guard was standing near.
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Re: Part 1: The Village With No Name

#320 Post by PyroArrow »

Rician Lockwindberg - Paladin - AC 3 HP: 12/14:

Rician will search the bodies near him careful to avoid line of sight of windows, quietly pulling bodies out of sight if needed.

Any keys along with coins?

Rician should see Canis moving to the tree while doing this.
Dungeon Master : Guido's Keep on the Borderlands & the Hills of Horror & Chaos (1st Ed D&D) :
1A: The Inheritance (1st Ed D&D)

Player:
Erico Caravellino - Thief : Elphand Adventures (ACKS Wilderlands - On Hold)
Stanilus Peri -Fighter (Bard) : Wardens in the North (D&D 1st Ed - On Hold)

Maximillian Arikas [Aether] & Steve Sanderson [Flicker] : Rebirth of Power: 4C System
Rician Lockwindberg - Paladin Knight : A Village With No Name (1st Ed D&D)
Theodore Mumfordian - Half-Elf Ranger : Terrible Trouble at Tragidore (1st Ed AD&D) [Completed]
Vicentio Senereno : Human Wizard : Veranar (5th Ed. D&D)
Tonkioso 'Gizzy' Gizmoebius : Clockwork Child : At the Forest Edge (Beyond the Wall & Other Adv)
Rician Lockwindberg : Human Paladin : A Village With No Name (2nd Edition AD&D)
Norbold Ernessaeia : Sylvian Elf Cleric : Minn's Mound (1st Edition AD&D)
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