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Re: OOC II
Posted: Tue Jul 13, 2021 7:10 pm
by shaidar
Switch Wulfka and Notai?
Re: OOC II
Posted: Tue Jul 13, 2021 7:34 pm
by shaidar
so, modifying The Wanderer's original post, how about:
Team 1 starting at 12 o'clock and moving clockwise to 3 o'clock .
Feargus
Svenn
Newton
Ribar (from Newton)
Wulfka (from Gardo)
Team 2 starting at 12 o'clock and moving anti-clockwise to 9 o'clock
Gardo
Horatio
Shmara
Wilter (from Newton)
Notai (from Gardo)
Mardan Cy (from Feargus)
Camp Guards camp is located at the center of the hex
Goshawk (from Feargus)
Toma (from Newton)
Mercenaries
Re: OOC II
Posted: Tue Jul 13, 2021 9:26 pm
by thirdkingdom
I'll give it a little bit to make sure everyone is okay with the above and then go ahead and post IC. I think we'll assume the rest of the game day is spent establishing camp, figuring out the plan, etc.
Re: OOC II
Posted: Tue Jul 13, 2021 10:24 pm
by The_Wanderer
I'm good with it.
Re: OOC II
Posted: Tue Jul 13, 2021 10:42 pm
by R.R. Brando
Looking good!
Re: OOC II
Posted: Tue Jul 13, 2021 10:57 pm
by kalstone
Sounds good!
Re: OOC II
Posted: Wed Jul 14, 2021 12:27 am
by VonAlric
Yep. Go ahead.
Re: OOC II
Posted: Wed Jul 14, 2021 5:20 am
by Rex
All good.
Re: OOC II
Posted: Fri Jul 16, 2021 10:43 pm
by R.R. Brando
So, I am not 100% up to speed. Does the time period mention in the IC thread match what we were looking for?
Also, this line made me laugh out loud:
Horatio's sense of sartorial stylings is unerring
Re: OOC II
Posted: Fri Jul 16, 2021 10:48 pm
by thirdkingdom
R.R. Brando wrote: ↑Fri Jul 16, 2021 10:43 pm
So, I am not 100% up to speed. Does the time period mention in the IC thread match what we were looking for?
Also, this line made me laugh out loud:
Horatio's sense of sartorial stylings is unerring
You can make the reasonable assumption that this is, in fact, the treasure of the Bandit Queen.
Re: OOC II
Posted: Sat Jul 17, 2021 7:27 am
by shaidar
So, 1100pp and gems worth 2150gp!
What we have done in the past is to divide up the cash by giving PCs a full share, retainers a half share and a full share for the group fund. There are 6 PCs and 7 henchmen, giving PCs 104 pp, retainers 52 pp and the group fund 112 pp (it gets any odd fractions after the division)
Although we might want to consider giving a little bonus to the mercs as they did help to excavate. How many does Gardo have? A couple of pp each is probably enough.
As for gems, so far we've just dumped them in the group treasure pile and done nothing with them, but the pile of gems is growing, we now have 4410gp worth!
Re: OOC II
Posted: Sat Jul 17, 2021 10:38 am
by kalstone
Sounds reasonable.
Re: OOC II
Posted: Sat Jul 17, 2021 4:01 pm
by thirdkingdom
Just FYI (especially for the new players) I try and keep an updated list of interesting stuff and infodumps in this thread:
viewtopic.php?p=419786#p419786
I give a brief explanation about the post to make it easy to link to.
Re: OOC II
Posted: Sat Jul 17, 2021 4:05 pm
by Rex
Sounds good to me.
Re: OOC II
Posted: Sun Jul 18, 2021 10:49 am
by kalstone
I'm heading on vacation this week, so I'll be posting sporadically. Please feel free to NPC Svenn as needed.
Re: OOC II
Posted: Sun Jul 18, 2021 10:51 am
by shaidar
Safe journeys, have fun!
Re: OOC II
Posted: Sun Jul 18, 2021 12:22 pm
by The_Wanderer
Looking at the post for the Fane of Laingal - We never followed up with the Baron to learn more so I'm not sure we have much to go off in finding it

We might be heading back to civilization anyway!
Re: OOC II
Posted: Sun Jul 18, 2021 2:17 pm
by VonAlric
I would suggest a small scouting around this area to see if we can find the two legs area the hawk mentioned. Maybe a spiral outward from here and try to avoid going back over areas we went through previously.
Re: OOC II
Posted: Sun Jul 18, 2021 7:46 pm
by R.R. Brando
So, more reconnaissance? Sounds good.
Re: OOC II
Posted: Sun Jul 18, 2021 9:42 pm
by thirdkingdom
Can someone give me an idea of the approximate route you'd like to take?