002 Jenghe/Regina (1810) C799663–9 [056/1085]

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Re: 002 Jenghe/Regina (1810) C799663–9 [056/1085]

#241 Post by trawets »

Hearing Sigrún over the comms Doug says Why would we do that, when we can get away??? If we can jump before the missiles get here we should jump. If we manage to shoot them both down we can make a normal jump. There is no reason to engage in combat with this ship. Why take the risk of a close in fight or a boarding?
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Re: 002 Jenghe/Regina (1810) C799663–9 [056/1085]

#242 Post by ateno »

"I agree, best fight is not having one."

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Re: 002 Jenghe/Regina (1810) C799663–9 [056/1085]

#243 Post by Tiglath »

terrymixon wrote: Mon May 19, 2025 1:34 am
Tiglath wrote: Mon May 19, 2025 12:52 am (OOC: I think this below was overtaken by events... ;)

Is Sigrún flashing back, forward (or even sideways)? Or maybe just emerging as a much purer and less complicated form of herself...??? :SAN: ).


viewtopic.php?p=761602#p761602

(OOC: The above might be a little more insight for those thrust into the role of Sgt Pinback...

Because somebody has to feed the alien...

Whilst skillfully avoiding the dual hazards of innuendo or metaphor... ;) :roll: :) ).
She'll be quite cross with Flighty as he is bound and determined not to have a boarding action. ;)
It's probably a good thing that Sigrún has only limited interaction with ship operations...

And... "wet blanket" doesn't seem to have a direct Old Norse/Icelandic translation... ;) :) :P
Player: Jonathan/Tiglath
Sigrun Volsung, 9B7886, Lt Commander, 3 terms, age 31
Gun Cbt 3 (Rifle 2, Pistol 1), Melee Cbt 1 (Axe), Pilot 1,
Gunnery 1, Vacc Suit 1, Zero G 1, Streetwise 1, Recon 1,
Electronics 0, Grav Vehicle 0
Enemy: Imperial Navy (Lunion) Ine Givar(?)
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Re: 002 Jenghe/Regina (1810) C799663–9 [056/1085]

#244 Post by terrymixon »

Tiglath wrote: Mon May 19, 2025 1:23 pm
terrymixon wrote: Mon May 19, 2025 1:34 am
Tiglath wrote: Mon May 19, 2025 12:52 am (OOC: I think this below was overtaken by events... ;)

Is Sigrún flashing back, forward (or even sideways)? Or maybe just emerging as a much purer and less complicated form of herself...??? :SAN: ).


viewtopic.php?p=761602#p761602

(OOC: The above might be a little more insight for those thrust into the role of Sgt Pinback...

Because somebody has to feed the alien...

Whilst skillfully avoiding the dual hazards of innuendo or metaphor... ;) :roll: :) ).
She'll be quite cross with Flighty as he is bound and determined not to have a boarding action. ;)
It's probably a good thing that Sigrún has only limited interaction with ship operations...

And... "wet blanket" doesn't seem to have a direct Old Norse/Icelandic translation... ;) :) :P
lol
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Re: 002 Jenghe/Regina (1810) C799663–9 [056/1085]

#245 Post by Tiglath »

joertexas wrote: Mon May 19, 2025 2:05 am
terrymixon wrote: Mon May 19, 2025 12:19 am
Flighty blinks, unsure of what is happening. He mutes his connection to all hands and opens one to Zaki while he works. "I think Sigrun is having some kind of crisis. I'm not sure what an Oberleutnant is but know I'm not one. I think she's having a flashback."
"Responding," Zaki replies. She exits the computer room and makes her way to Sigrún's station. "Sigrún, it's me. Open the hatch."
The ACR clamped to the bulkhead near the ladder leading up to number Two Turret makes Sigrún easy to locate. At Zaki's call she rotates the turret to clear her line of sight down the ladder. "Hæ, Zaki" she immediately smiles at Zaki then frowns "Hvað ertu að gera hérna núna?" She twitches her head in irritation and states "We are here to destroy Imperial shipping and must take risks to achieve our mission!"

She frowns again then stares at Zaki in bewildered disbelief "Tostig Thorvaldsson has the steering oar - I will argue with him about this... but... that hasn't happened yet...".

(OOC:
Swordy Trans Service: Hi, Zaki. What are you doing here now?
Player: Jonathan/Tiglath
Sigrun Volsung, 9B7886, Lt Commander, 3 terms, age 31
Gun Cbt 3 (Rifle 2, Pistol 1), Melee Cbt 1 (Axe), Pilot 1,
Gunnery 1, Vacc Suit 1, Zero G 1, Streetwise 1, Recon 1,
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Enemy: Imperial Navy (Lunion) Ine Givar(?)
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Re: 002 Jenghe/Regina (1810) C799663–9 [056/1085]

#246 Post by joertexas »

Tiglath wrote: Mon May 19, 2025 2:15 pm The ACR clamped to the bulkhead near the ladder leading up to number Two Turret makes Sigrún easy to locate. At Zaki's call she rotates the turret to clear her line of sight down the ladder. "Hæ, Zaki" she immediately smiles at Zaki then frowns "Hvað ertu að gera hérna núna?" She twitches her head in irritation and states "We are here to destroy Imperial shipping and must take risks to achieve our mission!"

She frowns again then stares at Zaki in bewildered disbelief "Tostig Thorvaldsson has the steering oar - I will argue with him about this... but... that hasn't happened yet...".

(OOC:
Swordy Trans Service: Hi, Zaki. What are you doing here now?
Zaki squeezes into the space and crowds in next to her lover. "We're on the Lost and Found, and we're under a missile attack. You need to shoot them before they hit us. Can you do that?"
Joe Roberts (JR)
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Re: 002 Jenghe/Regina (1810) C799663–9 [056/1085]

#247 Post by terrymixon »

joertexas wrote: Mon May 19, 2025 2:54 pm
Tiglath wrote: Mon May 19, 2025 2:15 pm The ACR clamped to the bulkhead near the ladder leading up to number Two Turret makes Sigrún easy to locate. At Zaki's call she rotates the turret to clear her line of sight down the ladder. "Hæ, Zaki" she immediately smiles at Zaki then frowns "Hvað ertu að gera hérna núna?" She twitches her head in irritation and states "We are here to destroy Imperial shipping and must take risks to achieve our mission!"

She frowns again then stares at Zaki in bewildered disbelief "Tostig Thorvaldsson has the steering oar - I will argue with him about this... but... that hasn't happened yet...".

(OOC:
Swordy Trans Service: Hi, Zaki. What are you doing here now?
Zaki squeezes into the space and crowds in next to her lover. "We're on the Lost and Found, and we're under a missile attack. You need to shoot them before they hit us. Can you do that?"
I totally wish Sigrun were on the Lost and Found. Her as a baby ancient? Wooo! ;)
The Spinward Main: Jack "Flighty" O'Brien, 989BB7, Merchant (3rd Officer), 4 terms, 34
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Re: 002 Jenghe/Regina (1810) C799663–9 [056/1085]

#248 Post by Tiglath »

terrymixon wrote: Mon May 19, 2025 3:00 pm I totally wish Sigrun were on the Lost and Found. Her as a baby ancient? Wooo! ;)
Words like "cataclysm" could step from the shadows and get so much more use! :SAN:
Last edited by Tiglath on Mon May 19, 2025 4:37 pm, edited 1 time in total.
Player: Jonathan/Tiglath
Sigrun Volsung, 9B7886, Lt Commander, 3 terms, age 31
Gun Cbt 3 (Rifle 2, Pistol 1), Melee Cbt 1 (Axe), Pilot 1,
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Re: 002 Jenghe/Regina (1810) C799663–9 [056/1085]

#249 Post by joertexas »

terrymixon wrote: Mon May 19, 2025 3:00 pm
I totally wish Sigrun were on the Lost and Found. Her as a baby ancient? Wooo! ;)
Oops. Wrong ship :oops:
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Re: 002 Jenghe/Regina (1810) C799663–9 [056/1085]

#250 Post by Tiglath »

joertexas wrote: Mon May 19, 2025 2:54 pm
Tiglath wrote: Mon May 19, 2025 2:15 pm The ACR clamped to the bulkhead near the ladder leading up to number Two Turret makes Sigrún easy to locate. At Zaki's call she rotates the turret to clear her line of sight down the ladder. "Hæ, Zaki" she immediately smiles at Zaki then frowns "Hvað ertu að gera hérna núna?" She twitches her head in irritation and states "We are here to destroy Imperial shipping and must take risks to achieve our mission!"

She frowns again then stares at Zaki in bewildered disbelief "Tostig Thorvaldsson has the steering oar - I will argue with him about this... but... that hasn't happened yet...".

(OOC:
Swordy Trans Service: Hi, Zaki. What are you doing here now?
Zaki squeezes into the space and crowds in next to her lover. "We're on the Lost and Found, and we're under a missile attack. You need to shoot them before they hit us. Can you do that?"
Mentally Sigrún seems to latch onto the present reality of the immediate threat "I am a serving officer in the Sword Worlds Navy. Of course I can do that!" Looking at her gunnery console she determines "I will require the ship's computer to run Target, Gunner Interact and Predict in order of priority to attack the inbound missile and...".

Sigrún gives a bright smile and colours slightly turning her face to Zaki's in the confines of the turret "...and I seem to remember that I love you".
Player: Jonathan/Tiglath
Sigrun Volsung, 9B7886, Lt Commander, 3 terms, age 31
Gun Cbt 3 (Rifle 2, Pistol 1), Melee Cbt 1 (Axe), Pilot 1,
Gunnery 1, Vacc Suit 1, Zero G 1, Streetwise 1, Recon 1,
Electronics 0, Grav Vehicle 0
Enemy: Imperial Navy (Lunion) Ine Givar(?)
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Re: 002 Jenghe/Regina (1810) C799663–9 [056/1085]

#251 Post by joertexas »

Tiglath wrote: Mon May 19, 2025 4:51 pmSigrún gives a bright smile and colours slightly turning her face to Zaki's in the confines of the turret "...and I seem to remember that I love you".
Zaki smiles through her visor. "I love you, too. All I can run for now is Target. We're a trader, not a warship. Can you try to hit the missiles anyway?"
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Slug Rifle- 3, Medicine-2, Tactics-2, Zero-G-2, Streetwise- 2

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Billion Credit Bounty
Her Excellency Jaelah Shugilamar, Countess Vincenzo, EFHGHE-RR2
Investigate-5, Ancients Tech-2, Psi Devices-2, Gun Cbt-2, Streetwise-2, Interpret-2, Omni-Science-2, Persuade 1, ZeroG-1, Athletics-1, JOT-1, Computers-1, Medic-1, Telepathy-1, Persuade-1, Drive-0, , Recon-0, Vacc Suit-0

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Re: 002 Jenghe/Regina (1810) C799663–9 [056/1085]

#252 Post by Tiglath »

Sigrún replies "I will try. It is going to be very difficult unless you can add more computer programs".

(OOC: Having tracked for Round 1 she fires on Round 2 needing 11+ To Hit with no other +ve DMs save Tracking.



Miss).
Player: Jonathan/Tiglath
Sigrun Volsung, 9B7886, Lt Commander, 3 terms, age 31
Gun Cbt 3 (Rifle 2, Pistol 1), Melee Cbt 1 (Axe), Pilot 1,
Gunnery 1, Vacc Suit 1, Zero G 1, Streetwise 1, Recon 1,
Electronics 0, Grav Vehicle 0
Enemy: Imperial Navy (Lunion) Ine Givar(?)
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Re: 002 Jenghe/Regina (1810) C799663–9 [056/1085]

#253 Post by helvorn »

Donovan tried to ignore Sigrun and approach the situation professionally. Hopefully between Zaki talking to her and combat instincts Sigrun would properly engage. "This is Turret One. I designate incoming hostiles as Vampires One and Two. Intruder ship is designated Bogie One." With Target running Donovan worked to assign targets. "All weapons Red and Free. Primary target Vampire One, fire as she bears. Turret Two acknowledge." While he was setting up Donovan fired at the missile twice without aiming reasoning that without better fire control volume of fire was his best friend.



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Donovan Argushiig, 899CB6, Merchant (3rd Officer), 3 terms, 30 (aka Roger Jones)
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Re: 002 Jenghe/Regina (1810) Space Combat Round 2

#254 Post by Eris »

Space Combat Round 1 Resolved

While Flighty works through a new insertion program on the Bridge and Zaki attempts to bring Sigrun back to the present reality, Donovan fires at the missiles..and misses! Both missiles have now moved into Long Range!

Over the Comms, Flighty hears distress calls as the, you assume Pirate ship, fires lasers at the 200 ton Trader back with the group of ship as it passes close to it. SDB's are sending orders to "Stand Down! to the Pirate, but in response it fires a missile at Close range at the Trader. It will almost certainly hit her! And then you note another missile has been fired at your ship! There are now 3 missiles heading your way.

Space Combat Round 2 Begins

Flighty finishes the reworked program and has it ready for Zaki to put into the computer. The Generate program can now be unloaded from the computer.

Flighty, Sigrun and Donovan all note 3 missiles are now flying toward them! One is still Out of Range, but there are two entering Long Range and closing on you.

The Radio cracks to life again and a woman's voice comes over a Tightbeam to Flighty on the Bridge, "Deal Breaker! Cut your engines and give us what is ours and we'll let you live!"

Zaki is torn now! She needs to be in the Computer Room to swap out Generate for either Predict-1 or Gunner Interactive. If she does that it will give both Donovan and Sigrun a better chance of hitting the approaching missiles.


Does Zaki leave Sigrun and attend to the Computer?
Does she stay with Sigrun to keep her focused?
Does she send, oh say, Karsci to the Computer Room to attempt the swapping of programs?
And if someone does swap out Generate is it replaced with Predict-1 or Gunner Interactive?

Notes on this Space Combat

Tiglith posted that Sigrun held fire until Round 2, so she potentially has a DM's of +1 Track, +1 Predict or +1 Gunner Interactive -4 (-1 Target Size, -3 Target Distance).

Donovan has potential DM's of +1 Predict or +2 Gunner -4 (-1 Target Size, -3 Target Distance on his shots Round 2).

Bottom Line for Round 2:
With no additional programming Sigrun needs 11+ to hit, Donovan needs 12.
With Predict-1 Sigrun needs 10+, Donovan needs 11+.
With Gunner Interactive Sigrun needs 10+, Donovan needs 10+.


Donovan is in Turret One and Sigrun is in Turret Two each can fire independently. EDIT: With both turret's manned Donovan and Sigrun each get ONE shot per round.
  • To Hit: 8+ on 2d6 after DM's are applied. Natural 12 automatic hit.
  • DM's to consider:
    • Target size: Missile is -1; Opponent Ship is +1
    • Target distance: Very Long -5; Long -3; Near -1; Close -0
    • Predict-1: +1
    • Gunner Interact: +2 (Donovan's Gunnery skill); +1 (Sigurn's Gunnery skill)
  • Round 1: Opponent Ship is Out of Range range closing one range band per 5 rounds, Missile 1 & 2 are Very Long range closing one range band per 2 rounds (Long rounds 2&3, Near rounds 4&5, Close 6&7)
  • Round 1: To Hit Missile 2d6-5-1, 8+ (only a 12 will hit). Ship is out of range.
  • If you hold fire and track for this round you get a +1 To Hit on the tracked target next round.
  • Generate will finish this round and can be swapped out for either Predict-1 or Gunner Interact for next round
Last edited by Eris on Tue May 20, 2025 7:39 pm, edited 2 times in total.
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Winedark Game: Merchant 1st Officer Antony "Andy" Sokolov, 787AA8, 46, 7 terms; Admin-1, Bribery-2, Electronics-1, Engineering-2, Navigation-4, Pilot-1, Revolver-1, Shotgun-1;Benefits: 8,000/yr, Cr50,000, Low Passage, Low Passage, Revolver, Shotgun
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Re: 002 Jenghe/Regina (1810) C799663–9 [056/1085]

#255 Post by Eris »

Tiglath wrote: Mon May 19, 2025 8:12 pm Sigrún replies "I will try. It is going to be very difficult unless you can add more computer programs".

(OOC: Having tracked for Round 1 she fires on Round 2 needing 11+ To Hit with no other +ve DMs save Tracking.



Miss).
Yep, at best, it's still going to miss!
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Winedark Game: Merchant 1st Officer Antony "Andy" Sokolov, 787AA8, 46, 7 terms; Admin-1, Bribery-2, Electronics-1, Engineering-2, Navigation-4, Pilot-1, Revolver-1, Shotgun-1;Benefits: 8,000/yr, Cr50,000, Low Passage, Low Passage, Revolver, Shotgun
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Re: 002 Jenghe/Regina (1810) C799663–9 [056/1085]

#256 Post by terrymixon »

Tempting as it is to call them out for their hypocrisy and planned betrayal, Flighty will not answer and not stop what they are doing. He’ll be watching the missiles to be sure he is ready to jump early if need be.

The SDBs aren’t firing on the dude? Not much of a deterrence, are they. Maybe they will send them a sternly worked message. ;)
The Spinward Main: Jack "Flighty" O'Brien, 989BB7, Merchant (3rd Officer), 4 terms, 34
Carousing-1, Computers-1, Engineering-1, Gunnery-0, Investigation-1, Jack of all Trades-3, Medicine-1, Melee Cbt-0, Navigation-1, Pilot-3, Pistol-1, Repair-1, Science-1, Steward-1, Streetwise-1, Cargo-0, Zero G-0
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Re: 002 Jenghe/Regina (1810) C799663–9 [056/1085]

#257 Post by Eris »

terrymixon wrote: Tue May 20, 2025 9:33 pm Tempting as it is to call them out for their hypocrisy and planned betrayal, Flighty will not answer and not stop what they are doing. He’ll be watching the missiles to be sure he is ready to jump early if need be.

The SDBs aren’t firing on the dude? Not much of a deterrence, are they. Maybe they will send them a sternly worked message. ;)
OOC: Range. :) The STB's start firing next round...but you don't know that in game, well you might suspect it from range. :) The "Pirate" is clearly trying to destroy your ship, not board you for plunder. Although, maybe there *is* something they think you have that they want or want destroyed...hum?
Character Stats
In the Marches, Referee
Candles Against The Night, Jimi Woo; 38; 7B9BA9; Pilot-3, Comm-1, Broker-2, Admin-1, Streetwise-2, Steward-1, Computer-1, Vacc-1, Pistol-2, Cutlass-1; 60,000 lbC; AutoPistol, Cutlass, VaccSuit, HandComp.
Winedark Game: Merchant 1st Officer Antony "Andy" Sokolov, 787AA8, 46, 7 terms; Admin-1, Bribery-2, Electronics-1, Engineering-2, Navigation-4, Pilot-1, Revolver-1, Shotgun-1;Benefits: 8,000/yr, Cr50,000, Low Passage, Low Passage, Revolver, Shotgun
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Re: 002 Jenghe/Regina (1810) C799663–9 [056/1085]

#258 Post by terrymixon »

Eris wrote: Tue May 20, 2025 9:41 pm
terrymixon wrote: Tue May 20, 2025 9:33 pm Tempting as it is to call them out for their hypocrisy and planned betrayal, Flighty will not answer and not stop what they are doing. He’ll be watching the missiles to be sure he is ready to jump early if need be.

The SDBs aren’t firing on the dude? Not much of a deterrence, are they. Maybe they will send them a sternly worked message. ;)
OOC: Range. :) The STB's start firing next round...but you don't know that in game, well you might suspect it from range. :) The "Pirate" is clearly trying to destroy your ship, not board you for plunder. Although, maybe there *is* something they think you have that they want or want destroyed...hum?
Could be any of those. Here’s to hoping the SSBs have good rolls. ;)
The Spinward Main: Jack "Flighty" O'Brien, 989BB7, Merchant (3rd Officer), 4 terms, 34
Carousing-1, Computers-1, Engineering-1, Gunnery-0, Investigation-1, Jack of all Trades-3, Medicine-1, Melee Cbt-0, Navigation-1, Pilot-3, Pistol-1, Repair-1, Science-1, Steward-1, Streetwise-1, Cargo-0, Zero G-0
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Re: 002 Jenghe/Regina (1810) Space Combat Round 2

#259 Post by joertexas »

Eris wrote: Tue May 20, 2025 7:34 pmZaki is torn now! She needs to be in the Computer Room to swap out Generate for either Predict-1 or Gunner Interactive. If she does that it will give both Donovan and Sigrun a better chance of hitting the approaching missiles.

Does Zaki leave Sigrun and attend to the Computer?
Does she stay with Sigrun to keep her focused?
Does she send, oh say, Karsci to the Computer Room to attempt the swapping of programs?
And if someone does swap out Generate is it replaced with Predict-1 or Gunner Interactive?
"I will be right back, my love. Keep firing at the missiles." Zaki ducks out of the turret and races to the computer console again. She keys the comm. "What am I putting in place of the Generate program when it finishes?"

The only other person with Computer skill is Flighty.
Joe Roberts (JR)
District 268
Prerna Nayar, 7C8A97
Slug Rifle- 3, Medicine-2, Tactics-2, Zero-G-2, Streetwise- 2

In the Marches
Zaki Shursiia, 486B97
Admin-1, Air/Raft-1, Computer-1, Gambling-1, Medic-2, Rifle-1, SMG-1, Streetwise-1.

Billion Credit Bounty
Her Excellency Jaelah Shugilamar, Countess Vincenzo, EFHGHE-RR2
Investigate-5, Ancients Tech-2, Psi Devices-2, Gun Cbt-2, Streetwise-2, Interpret-2, Omni-Science-2, Persuade 1, ZeroG-1, Athletics-1, JOT-1, Computers-1, Medic-1, Telepathy-1, Persuade-1, Drive-0, , Recon-0, Vacc Suit-0

The Western Lands
Tinu, Ranger 1
Longbow, longsword

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terrymixon
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Re: 002 Jenghe/Regina (1810) Space Combat Round 2

#260 Post by terrymixon »

joertexas wrote: Tue May 20, 2025 11:57 pm
Eris wrote: Tue May 20, 2025 7:34 pmZaki is torn now! She needs to be in the Computer Room to swap out Generate for either Predict-1 or Gunner Interactive. If she does that it will give both Donovan and Sigrun a better chance of hitting the approaching missiles.

Does Zaki leave Sigrun and attend to the Computer?
Does she stay with Sigrun to keep her focused?
Does she send, oh say, Karsci to the Computer Room to attempt the swapping of programs?
And if someone does swap out Generate is it replaced with Predict-1 or Gunner Interactive?
"I will be right back, my love. Keep firing at the missiles." Zaki ducks out of the turret and races to the computer console again. She keys the comm. "What am I putting in place of the Generate program when it finishes?"

The only other person with Computer skill is Flighty.
“Generate is done (I think) so whatever Donovan needs.”
The Spinward Main: Jack "Flighty" O'Brien, 989BB7, Merchant (3rd Officer), 4 terms, 34
Carousing-1, Computers-1, Engineering-1, Gunnery-0, Investigation-1, Jack of all Trades-3, Medicine-1, Melee Cbt-0, Navigation-1, Pilot-3, Pistol-1, Repair-1, Science-1, Steward-1, Streetwise-1, Cargo-0, Zero G-0
Benefit: 900 Cr, Auto Pistol, Explorer's Society (or TAS) membership.
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