Port Llast - The Quarry

hedgeknight
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Edeldhur
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Re: Port Llast - The Quarry

#221 Post by Edeldhur »

Thurm

Ok, I guess I got a bit thrown off by this:
hedgeknight wrote: Sun Jun 01, 2025 12:34 pmMag is examining his find when King approaches him.
"I think we have a problem," the Neverwintan guard says quietly.
+ Moan's post. So I thought several people were already aware of the situation. If that is not the case:

"We have a problem!" - the dwarf shouts to warn his companions, just as he takes off after Stannik.
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Rex
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Re: Port Llast - The Quarry

#222 Post by Rex »

Moan

Moan continues after Stannik. "What problem?"
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Re: Port Llast - The Quarry

#223 Post by hedgeknight »

Jump Up And Shout Now!

From the first > "I think we have a problem," the Neverwintan guard says quietly.
To the next > "We have a problem!" - (Thurm) shouts to warn his companions, just as he takes off after Stannik.
To the next > "What problem?" (Moan) "After him!" and he takes off after Stannik.
To the rest > Raz...Mag...Barin...follow the others after Stannik. Ari moves back to get a clear view of what is happening.
To the last > Brade, King and Deel follow too, halting just before the darkened corridor.

When the companions arrive, it is easy to feel the cold seeping from the dark corridor. Mag feels something in his hand and he looks down to see Sandspur glowing red.
Stannik's torch and sword lie on the ground just outside the corridor entrance...beyond is silence and darkness...and cold.

Actions?
Everyone is at the green "star"
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Winter is coming...
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Re: Port Llast - The Quarry

#224 Post by Computer +1 »

Grumble is very confused. Someone started running, people are moving. He moves with the others to investigate What is it? Is something there??
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Rex
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Re: Port Llast - The Quarry

#225 Post by Rex »

Moan

Moan readies his magic long sword and advances into the cold.

If his sword glows or he can make it glow he will.
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Re: Port Llast - The Quarry

#226 Post by GreyWolfVT »

Raz having hopefully grabbed the dropped torch and sword shoves the sword in his pack carefully and draws his morningstar and carries the torch in the other hand for now.
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling

Algrim Tirion Dwarf - HarnMaser
Boffin (Boff) Stonegirdle Dwarf Thief - Earthquakes in the Jotens
Dalin Silverhand Dwarf Thief - Barrowmaze
Pimlan 'Pim' Greenstride Halfling Fighter/Thief - Revisiting the Classics: Mod 1 “Return to Kendall Keep”
Razillin Tinkerboot Gnome Cleric - Hedge's Forgotten Realms Adventures (2e)
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DM - GreyWolf's Mystara Adventures - AD&D 2e
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gurusql
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Re: Port Llast - The Quarry

#227 Post by gurusql »

Mag

"I think that glow means there is Evil near-by."
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Edeldhur
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Re: Port Llast - The Quarry

#228 Post by Edeldhur »

Thurm

Can Thurm's vision penetrate the darkness?
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Re: Port Llast - The Quarry

#229 Post by Darithe »

AriClose.jpg
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Ari

Ari peers into the darkness and listens quietly, though doubtful she could hear anything over the folk about her, she tries nonetheless.

Detect Noise (30%): [1d100]=14
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Re: Port Llast - The Quarry

#230 Post by shaidar »

Barin

Barin cautiously moves closer to the passage with the hammer glowing to see if it reveals anything.
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