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Re: OOC II
Posted: Fri Jul 02, 2021 11:37 am
by shaidar
That's true, just make sure it's not breeding season so it's not being taken from it's brood. Also, some hawks mate for life.
Re: OOC II
Posted: Fri Jul 02, 2021 3:01 pm
by shaidar
I can have 2hd per level, so quite a menagerie.
Hmm, maybe I should have got me a giant weasel when I had the chance.
Re: OOC II
Posted: Fri Jul 02, 2021 4:15 pm
by The_Wanderer
...or a bear! Replace that riding horse with a saddled bear!
Re: OOC II
Posted: Fri Jul 02, 2021 5:18 pm
by VonAlric
Gardo wouldn't mind a giant death weasel as a pet.
Re: OOC II
Posted: Tue Jul 06, 2021 10:56 am
by thirdkingdom
I will be onsite today without internet, so will be unable to post. A plan has been mooted by Gardo IC, though. Can we get votes on what to do next?
Re: OOC II
Posted: Thu Jul 08, 2021 3:26 pm
by Rex
Sorry Thirdkingdom, haven't ghosted but was waiting for a reply in the meetings thread and then just forgot to check back when I didn't get one. I will have a few minutes later and will post again. I will try and come up with something to get her more involved
Re: OOC II
Posted: Thu Jul 08, 2021 3:38 pm
by thirdkingdom
Rex wrote: ↑Thu Jul 08, 2021 3:26 pm
Sorry Thirdkingdom, haven't ghosted but was waiting for a reply in the meetings thread and then just forgot to check back when I didn't get one. I will have a few minutes later and will post again. I will try and come up with something to get her more involved
No worries! Just making sure you were still around. The Meetings thread was largely just a time filler before the IC stuff started, so I probably dropped the ball on that as well.
Re: OOC II
Posted: Thu Jul 08, 2021 4:04 pm
by Leitz
The_Wanderer wrote: ↑Thu Jul 08, 2021 1:32 pm
Leitz - let us know what you're feeling confused about. Admittedly this is a game full of stuff so I get the challenge of joining.[/ooc]
No worries! TK is running a great game and you all have integrated Ardath and I nicely.
We're still unpacking from the move, I've been working on some personal projects that have melted both brain cells, and am in more games than I've ever been in. Trying to context switch yesterday blew a brain circuit and I'm trying to scrape the splatter back together so I can write well.
Re: OOC II
Posted: Thu Jul 08, 2021 4:33 pm
by Rex
New post up, hopefully it can drive some more interaction on my part.
Re: OOC II
Posted: Thu Jul 08, 2021 4:53 pm
by thirdkingdom
Rex wrote: ↑Thu Jul 08, 2021 4:33 pm
New post up, hopefully it can drive some more interaction on my part.
Feel free to post in the IC thread, as well. The action has pretty much moved there.
Re: OOC II
Posted: Thu Jul 08, 2021 6:33 pm
by Rex
Posted there as well.
Re: OOC II
Posted: Fri Jul 09, 2021 1:06 pm
by Leitz
All, I have over-committed myself and need to step back. Please NPC Ardath as you see fit. Thank you for the welcome, and the game.
Re: OOC II
Posted: Fri Jul 09, 2021 2:12 pm
by shaidar
Sorry to hear that Leitz, take care.
Re: OOC II
Posted: Fri Jul 09, 2021 5:59 pm
by The_Wanderer
Leitz wrote: ↑Fri Jul 09, 2021 1:06 pm
All, I have over-committed myself and need to step back. Please NPC Ardath as you see fit. Thank you for the welcome, and the game.
Sad to hear that! I was recently (and maybe still am?) in those shoes though so I get it. Good luck and hope to see you back sometime soon!
Re: OOC II
Posted: Fri Jul 09, 2021 7:38 pm
by thirdkingdom
Sorry to hear that, Leitz.
~~~~~
Everyone else, I believe the game plan was for Leitz's character to cast commune once you arrived in the general vicinity of the tomb. Since I don't want to screw you too badly, why don't I puppet them for that, and then they will just fade into the dark?
Re: OOC II
Posted: Fri Jul 09, 2021 8:18 pm
by shaidar
thirdkingdom wrote: ↑Fri Jul 09, 2021 7:38 pm
Everyone else, I believe the game plan was for Leitz's character to cast commune once you arrived in the general vicinity of the tomb. Since I don't want to screw you too badly, why don't I puppet them for that, and then they will just fade into the dark?
sounds good to me
Re: OOC II
Posted: Fri Jul 09, 2021 8:21 pm
by Rex
Agreed, commune first makes sense then maybe we can at least have an area to focus on.
Re: OOC II
Posted: Fri Jul 09, 2021 8:22 pm
by VonAlric
Sorry to see Leitz go. Maybe you should let any new player have his rolls from before.
Re: OOC II
Posted: Sat Jul 10, 2021 3:16 am
by The_Wanderer
Commune Spell Ideas:
-Proximity to The Hidden Treasure of the Bandit Queen Datziznaid
-----A question like "Are we within 9 miles?" I think would tell us if we are within one hex in any direction
-Proximity and direction to The Fane of Laingal is the burial place of an ancient king, west of Draea. (Direction may be tough)
-----Same as above
-For either we can ask if the treasure/reward is in tact within its resting place/crypt/lair/etc.
Any other ideas?
Re: OOC II
Posted: Sat Jul 10, 2021 3:19 am
by Rex
With only 3 questions its going to be tricky. Maybe start with 9 miles, then if yes drop to 4.5 miles, if yes drop to 2 miles etc. To many options for direction, it would just be luck to get it.