OOC II

thirdkingdom
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shaidar
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Re: OOC II

#201 Post by shaidar »

That's true, just make sure it's not breeding season so it's not being taken from it's brood. Also, some hawks mate for life.
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shaidar
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Re: OOC II

#202 Post by shaidar »

I can have 2hd per level, so quite a menagerie.

Hmm, maybe I should have got me a giant weasel when I had the chance.
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Re: OOC II

#203 Post by The_Wanderer »

...or a bear! Replace that riding horse with a saddled bear!
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VonAlric
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Re: OOC II

#204 Post by VonAlric »

Gardo wouldn't mind a giant death weasel as a pet.
It's hard to explain puns to kleptomaniacs because they always take things literally.
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thirdkingdom
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Re: OOC II

#205 Post by thirdkingdom »

I will be onsite today without internet, so will be unable to post. A plan has been mooted by Gardo IC, though. Can we get votes on what to do next?
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Rex
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Re: OOC II

#206 Post by Rex »

Sorry Thirdkingdom, haven't ghosted but was waiting for a reply in the meetings thread and then just forgot to check back when I didn't get one. I will have a few minutes later and will post again. I will try and come up with something to get her more involved
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thirdkingdom
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Re: OOC II

#207 Post by thirdkingdom »

Rex wrote: Thu Jul 08, 2021 3:26 pm Sorry Thirdkingdom, haven't ghosted but was waiting for a reply in the meetings thread and then just forgot to check back when I didn't get one. I will have a few minutes later and will post again. I will try and come up with something to get her more involved
No worries! Just making sure you were still around. The Meetings thread was largely just a time filler before the IC stuff started, so I probably dropped the ball on that as well.
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Leitz
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Re: OOC II

#208 Post by Leitz »

The_Wanderer wrote: Thu Jul 08, 2021 1:32 pm Leitz - let us know what you're feeling confused about. Admittedly this is a game full of stuff so I get the challenge of joining.[/ooc]
No worries! TK is running a great game and you all have integrated Ardath and I nicely.

We're still unpacking from the move, I've been working on some personal projects that have melted both brain cells, and am in more games than I've ever been in. Trying to context switch yesterday blew a brain circuit and I'm trying to scrape the splatter back together so I can write well.
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Rex
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Re: OOC II

#209 Post by Rex »

New post up, hopefully it can drive some more interaction on my part.
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thirdkingdom
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Re: OOC II

#210 Post by thirdkingdom »

Rex wrote: Thu Jul 08, 2021 4:33 pm New post up, hopefully it can drive some more interaction on my part.
Feel free to post in the IC thread, as well. The action has pretty much moved there.
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Re: OOC II

#211 Post by Rex »

Posted there as well.
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Leitz
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Re: OOC II

#212 Post by Leitz »

All, I have over-committed myself and need to step back. Please NPC Ardath as you see fit. Thank you for the welcome, and the game.
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shaidar
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Re: OOC II

#213 Post by shaidar »

Sorry to hear that Leitz, take care.
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Re: OOC II

#214 Post by The_Wanderer »

Leitz wrote: Fri Jul 09, 2021 1:06 pm All, I have over-committed myself and need to step back. Please NPC Ardath as you see fit. Thank you for the welcome, and the game.
Sad to hear that! I was recently (and maybe still am?) in those shoes though so I get it. Good luck and hope to see you back sometime soon!
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thirdkingdom
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Re: OOC II

#215 Post by thirdkingdom »

Sorry to hear that, Leitz.

~~~~~

Everyone else, I believe the game plan was for Leitz's character to cast commune once you arrived in the general vicinity of the tomb. Since I don't want to screw you too badly, why don't I puppet them for that, and then they will just fade into the dark?
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shaidar
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Re: OOC II

#216 Post by shaidar »

thirdkingdom wrote: Fri Jul 09, 2021 7:38 pm Everyone else, I believe the game plan was for Leitz's character to cast commune once you arrived in the general vicinity of the tomb. Since I don't want to screw you too badly, why don't I puppet them for that, and then they will just fade into the dark?
sounds good to me
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Rex
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Re: OOC II

#217 Post by Rex »

Agreed, commune first makes sense then maybe we can at least have an area to focus on.
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VonAlric
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Re: OOC II

#218 Post by VonAlric »

Sorry to see Leitz go. Maybe you should let any new player have his rolls from before.
It's hard to explain puns to kleptomaniacs because they always take things literally.
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Re: OOC II

#219 Post by The_Wanderer »

Commune Spell Ideas:
-Proximity to The Hidden Treasure of the Bandit Queen Datziznaid
-----A question like "Are we within 9 miles?" I think would tell us if we are within one hex in any direction
-Proximity and direction to The Fane of Laingal is the burial place of an ancient king, west of Draea. (Direction may be tough)
-----Same as above
-For either we can ask if the treasure/reward is in tact within its resting place/crypt/lair/etc.


Any other ideas?
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Rex
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Re: OOC II

#220 Post by Rex »

With only 3 questions its going to be tricky. Maybe start with 9 miles, then if yes drop to 4.5 miles, if yes drop to 2 miles etc. To many options for direction, it would just be luck to get it.
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