The Final Fun Facts to Find

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ChubbyPixie
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Re: The Final Fun Facts to Find

#21 Post by ChubbyPixie »

"I suppose I'll never get to see what she looks like," murmurs Ozwaldus. He watches Epi walk off into the darkness, but doesn't comment. To the others he suggests, low enough that the crone won't hear, "Is there any object or person that any of you can think of that the mayor, on our meeting tomorrow, might be so shocked to see that she would reveal something useful? With a bit of rest perhaps I could be of some use in that regard."
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Inferno
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Re: The Final Fun Facts to Find

#22 Post by Inferno »

Sir Ugghra, half-orc aristocrat:

"Positive Steve In Good Health," replied Sir Ugghra. "Any of The Other Horrors We Encountered at the Ruined Tower of Mortimer the Mad, Or Perhaps Sally, As A Younger Woman.

"I Dare Say, Should We Enquire Whether Double Rooms Are Available at The Inn? Safety In Numbers, You Know."

DM:
Current Games:
The Horror at Briarsgate (1e): Lovecraftian Gothic Horror
Lost City of Eternity (1e): Hyborian Age Sword and Sorcery

Completed Games:
Sauron Victorious (1e): Dire Saga for the Fate of Middle Earth
Once and Future Earth (1e): Post-Apocalyptic Sci-Fi Dungeon Crawl

Player:
Agax Gryyg: Gamer of Urth, Ravenloft
Azoth Al-Aziz: Lovecraftian Cultist, Tamoachan
Blodget: Foolish Young 9th Level Hobbit, Dark Clouds
Dredd Doomsmith: Dwarven Deathtrap Engineer, Tomb of Horrors
Elijah Crowthorne: Marooned Prophet, Pirates
Jack in the Green: Ancient Child, Giants
P.T. Codswallop: Larcenous Impresario, Dimwater
Sir Ugghra: Bestial Half-Orc Aristocrat, Brotherton
Swilbosh: Savage Lizard-Warrior, Keep
Tantos Vek: Failed Paladin, Under Streets
Ulfang Chainbreaker: Barbarian Liberator of Slaves, Tharizdun

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Grognardsw
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Re: The Final Fun Facts to Find

#23 Post by Grognardsw »

Inferno wrote:Sir Ugghra, half-orc aristocrat:

"I Dare Say, Should We Enquire Whether Double Rooms Are Available at The Inn? Safety In Numbers, You Know."
"Dear Ugghra, no need to be coy with me," quips Orando with a grin.

"Yes, if we visited the mayor with phantasms of Steve and others," he says, "my powers of mind reading will reveal her inner secrets."

"And perhaps others,"
she adds, looking at the repressed but remarkably dressed half-man.
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Re: The Final Fun Facts to Find

#24 Post by OGRE MAGE »

Epi shakes her head at the half-orcs babbling but decides it best to leave that topic alone. Angella is determined to stake out the Mayors house, at least for a little while. She sees no change whatsoever in the place as long as she continues her surveillance. There are no lights or sounds whatsoever. She sees no guards walking the perimeter of the compound either. In fact, she doesn't even see the usual guards that are always stationed at the front gates. If she didn't know any better, she would be convinced that the place has been completely abandoned.

Father Dowling suggest some supper and a good nights sleep, echoing Orando's suggestion from earlier. Ugghra, Orando, and Ozwaldus discuss the possibility of using an illusionary distraction in order to trick the mayor into revealing any as of yet unlearned information. Orando reacts positively to Sir Ugghras advancements, inviting him to room together if he is afraid.

The night passes uneventfully.
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Re: The Final Fun Facts to Find

#25 Post by Storm11 »

Angella before heading back to the inn to share her observations, will approach the mayoress' abode and scout its perimeter, seeing if she can get a glimpse within from window or door, and test those doors to see if they are locked or not, after checking them over for traps of course.

Once returned she will share her findings with those still awake.
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Re: The Final Fun Facts to Find

#26 Post by OGRE MAGE »

Save verses Death.

just kidding


There is a ten foot fence around the perimeter of the estate. The two gates are closed and locked but not manned.

viewtopic.php?f=243&t=4426#p192811

You can't get close enough to the house to see into any windows. You would need to try to get inside the fence first.
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Re: The Final Fun Facts to Find

#27 Post by Storm11 »

She will try to climb the fence
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Re: The Final Fun Facts to Find

#28 Post by OGRE MAGE »

Climb Walls (87) [1d100] = 19

Angella easily scales the fence and drops down into the dark compound. She sneaks up to the nearest window but the curtains are drawn tight and she can't see into the home.

Walking around the building, she sees that all of the windows are covered in such a fashion. Checking the doors, she finds no traps but every one of them is locked.

There are no signs of life anywhere, inside or outside of the house.

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Re: The Final Fun Facts to Find

#29 Post by ChubbyPixie »

"I'm afraid I can only manage one distinct entity or force at a time convincingly," says Ozwaldus in reply to Orando. He'll think a long time about the contours of Positive Steve's features and general body shape before retiring, adding fictional legs of course, working out routines in his head.
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Re: The Final Fun Facts to Find

#30 Post by Storm11 »

no she is done
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Re: The Final Fun Facts to Find

#31 Post by Grognardsw »

Orando, pornomancer

At the inn, Orando rooms with Ozwaldus the phantasmist. He makes small talk about magick, comparing notes.

"Have you a Magic Mouth dweomer?" Orando asks. "I lost that spell two centuries ago. I fondly remember casting it upon my bed mattress, lying down upon it, and going to sleep as it pleasured me."

"Or mayhap you possess Leomund's Tiny Slut?"
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Re: The Final Fun Facts to Find

#32 Post by ChubbyPixie »

Ozwaldus Maximus, Human Illusionist
Grognardsw wrote:Orando, pornomancer

"Have you a Magic Mouth dweomer?" Orando asks. "I lost that spell two centuries ago. I fondly remember casting it upon my bed mattress, lying down upon it, and going to sleep as it pleasured me."

"Or mayhap you possess Leomund's Tiny Slut?"
:lol:

"Aaaaaaaaaah... no. I'm afraid I do not," replies Ozwaldus, eying Orando's face to try to determine if he's joking or not. He can't tell. "Funny you should mention my spell list, though," he continues, pouring himself a tall tumbler of wine from his flask, "I've just been digging around and I've got an obscure one in here which may be of use to us tomorrow. While I can produce a healthy, legged image of Positive Steve as I did the Red Caine, I can also alter my own form - within reason - and so duplicate another of the victims. Assuming there were a way for me to have a good image of their likeness in mind. Otherwise general features would have to suffice."
Spell list updated for tomorrow.
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Re: The Final Fun Facts to Find

#33 Post by Scott308 »

Father Dowling

After a light...ish dinner, Dowling will turn in for the night, praying for new spells at the appropriate time.
On November 2nd I will be participating in another 24 hour game of Dungeons & Dragons as part of Extra Life. This organization uses gaming to help raise money to donate to children's hospitals. I'm raising money for Marshfield Children's Hospital in Marshfield, WI, and all money I raise will go to that hospital. All donations are tax-deductible. Please take a moment to check out my donation page below. Thank you.

https://www.extra-life.org/participant/Scott Peterson
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Re: The Final Fun Facts to Find

#34 Post by OGRE MAGE »

The next morning, the group gathers again for breakfast. While they are eating, they are paid a visit by the acolyte, Ernie.

Good morning brave investigators!

Borther Tomas has sent me to remind you all that the Mayor will be seeing to the needs of the people this morning. The honorable Lady will be holding her normal council, starting at 10:00 am. He suggests that you wait until the townsfolk are done with their business before going in to see her. It shouldn't be too busy today so your wait should be short.

Do you understand that? Do you have any questions about it?


If not, we can proceed to the meeting. Any last minute preparations?
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Re: The Final Fun Facts to Find

#35 Post by Cauchy »

Epi

At breakfast the next day Epi turns to Ernie, "Is Positive Steve healed enough to provide us any information? Be nice to hear a first person account of...well...whatever he can tell us."

___________
[Rest restores 1 hp?]
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Re: The Final Fun Facts to Find

#36 Post by Storm11 »

Angella

The sister nods at breakfast time to the ranger's questions eager to hear them herself. She is also happy to go over anything she discovered in her stake out last night
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Re: The Final Fun Facts to Find

#37 Post by OGRE MAGE »

Current Hit Points

Orando 16/16
Epi 23/33
Father Dowling 22/24
Sir Ugghra 21/29
Ozwaldus 12/12
Angella 20/20
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Re: The Final Fun Facts to Find

#38 Post by Scott308 »

Father Dowling

The priest smiles at the young man. Thank you, Ernie. That is an excellent reminder that the rest of the town is to be kept unaware of our purpose. We haven't done the greatest of jobs remembering that through much of our investigation. Please thank Brother Tomas for us.
On November 2nd I will be participating in another 24 hour game of Dungeons & Dragons as part of Extra Life. This organization uses gaming to help raise money to donate to children's hospitals. I'm raising money for Marshfield Children's Hospital in Marshfield, WI, and all money I raise will go to that hospital. All donations are tax-deductible. Please take a moment to check out my donation page below. Thank you.

https://www.extra-life.org/participant/Scott Peterson
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Re: The Final Fun Facts to Find

#39 Post by Grognardsw »

Orando, mage
ChubbyPixie as Ozwaldus wrote:"I've just been digging around and I've got an obscure one in here which may be of use to us tomorrow. While I can produce a healthy, legged image of Positive Steve as I did the Red Caine, I can also alter my own form - within reason - and so duplicate another of the victims. Assuming there were a way for me to have a good image of their likeness in mind. Otherwise general features would have to suffice."
"That is intriguing," comments Orando, hiding his disappointment that the illusionist possesses no carnal spells. "I can see how it would be difficult to reproduce an image of someone you've never seen. Descriptions would be poor substitutes. Did you meet Odilo and Grillock before their alleged deaths?"
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Inferno
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Re: The Final Fun Facts to Find

#40 Post by Inferno »

Sir Ugghra, half-orc aristocrat:

"Yes. Thank You, Ernie. Most Acceptable. That Will Be All."

Spells reloaded and ready to go! :)

DM:
Current Games:
The Horror at Briarsgate (1e): Lovecraftian Gothic Horror
Lost City of Eternity (1e): Hyborian Age Sword and Sorcery

Completed Games:
Sauron Victorious (1e): Dire Saga for the Fate of Middle Earth
Once and Future Earth (1e): Post-Apocalyptic Sci-Fi Dungeon Crawl

Player:
Agax Gryyg: Gamer of Urth, Ravenloft
Azoth Al-Aziz: Lovecraftian Cultist, Tamoachan
Blodget: Foolish Young 9th Level Hobbit, Dark Clouds
Dredd Doomsmith: Dwarven Deathtrap Engineer, Tomb of Horrors
Elijah Crowthorne: Marooned Prophet, Pirates
Jack in the Green: Ancient Child, Giants
P.T. Codswallop: Larcenous Impresario, Dimwater
Sir Ugghra: Bestial Half-Orc Aristocrat, Brotherton
Swilbosh: Savage Lizard-Warrior, Keep
Tantos Vek: Failed Paladin, Under Streets
Ulfang Chainbreaker: Barbarian Liberator of Slaves, Tharizdun

DM bio is here.
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