Part 3: Welcome to Tragidore!

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GreyWolfVT
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Re: Part 3: Welcome to Tragidore!

#181 Post by GreyWolfVT »

Neev on his way in passes Alanis who is headed outside to talk with Eirik and potentially anyone that actually followed him out.
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling

Algrim Tirion Dwarf - HarnMaser
Boffin (Boff) Stonegirdle Dwarf Thief - Earthquakes in the Jotens
Dalin Silverhand Dwarf Thief - Barrowmaze
Pimlan 'Pim' Greenstride Halfling Fighter/Thief - Revisiting the Classics: Mod 1 “Return to Kendall Keep”
Razillin Tinkerboot Gnome Cleric - Hedge's Forgotten Realms Adventures (2e)
Torvik Shadowhood Dwarf Fighter/Thief - Nocturne
DM - GreyWolf's Mystara Adventures - AD&D 2e
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Re: Part 3: Welcome to Tragidore!

#182 Post by PyroArrow »

Theodore Mumfordian (Half Sylvanian Wood-Elf) Ranger lvl:5 HP 21/21 AC 5):

Theodore will question the last one as he has the others & then ask all four if they know or have seen the rumored woman about the town.
Dungeon Master : Guido's Keep on the Borderlands & the Hills of Horror & Chaos (1st Ed D&D) :
1A: The Inheritance (1st Ed D&D)

Player:
Erico Caravellino - Thief : Elphand Adventures (ACKS Wilderlands - On Hold)
Stanilus Peri -Fighter (Bard) : Wardens in the North (D&D 1st Ed - On Hold)

Maximillian Arikas [Aether] & Steve Sanderson [Flicker] : Rebirth of Power: 4C System
Rician Lockwindberg - Paladin Knight : A Village With No Name (1st Ed D&D)
Theodore Mumfordian - Half-Elf Ranger : Terrible Trouble at Tragidore (1st Ed AD&D) [Completed]
Vicentio Senereno : Human Wizard : Veranar (5th Ed. D&D)
Tonkioso 'Gizzy' Gizmoebius : Clockwork Child : At the Forest Edge (Beyond the Wall & Other Adv)
Rician Lockwindberg : Human Paladin : A Village With No Name (2nd Edition AD&D)
Norbold Ernessaeia : Sylvian Elf Cleric : Minn's Mound (1st Edition AD&D)
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GreyWolfVT
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Re: Part 3: Welcome to Tragidore!

#183 Post by GreyWolfVT »

You wont get anything more than you have already. He will only confirm what his leader told you and the same that the injured man told you. Except this man will admit to helping dig up the heirlooms from the graves.
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling

Algrim Tirion Dwarf - HarnMaser
Boffin (Boff) Stonegirdle Dwarf Thief - Earthquakes in the Jotens
Dalin Silverhand Dwarf Thief - Barrowmaze
Pimlan 'Pim' Greenstride Halfling Fighter/Thief - Revisiting the Classics: Mod 1 “Return to Kendall Keep”
Razillin Tinkerboot Gnome Cleric - Hedge's Forgotten Realms Adventures (2e)
Torvik Shadowhood Dwarf Fighter/Thief - Nocturne
DM - GreyWolf's Mystara Adventures - AD&D 2e
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Dogma
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Re: Part 3: Welcome to Tragidore!

#184 Post by Dogma »

GreyWolfVT wrote:You wont get anything more than you have already. He will only confirm what his leader told you and the same that the injured man told you. Except this man will admit to helping dig up the heirlooms from the graves.
I'd say we are done here then. We toss them all back in the cell and head back to the Inn.
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Re: Part 3: Welcome to Tragidore!

#185 Post by PyroArrow »

Theodore Mumfordian (Half Sylvanian Wood-Elf) Ranger lvl:5 HP 21/21 AC 5):

Back to the Inn we go then!
Dungeon Master : Guido's Keep on the Borderlands & the Hills of Horror & Chaos (1st Ed D&D) :
1A: The Inheritance (1st Ed D&D)

Player:
Erico Caravellino - Thief : Elphand Adventures (ACKS Wilderlands - On Hold)
Stanilus Peri -Fighter (Bard) : Wardens in the North (D&D 1st Ed - On Hold)

Maximillian Arikas [Aether] & Steve Sanderson [Flicker] : Rebirth of Power: 4C System
Rician Lockwindberg - Paladin Knight : A Village With No Name (1st Ed D&D)
Theodore Mumfordian - Half-Elf Ranger : Terrible Trouble at Tragidore (1st Ed AD&D) [Completed]
Vicentio Senereno : Human Wizard : Veranar (5th Ed. D&D)
Tonkioso 'Gizzy' Gizmoebius : Clockwork Child : At the Forest Edge (Beyond the Wall & Other Adv)
Rician Lockwindberg : Human Paladin : A Village With No Name (2nd Edition AD&D)
Norbold Ernessaeia : Sylvian Elf Cleric : Minn's Mound (1st Edition AD&D)
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Re: Part 3: Welcome to Tragidore!

#186 Post by Dune »

Dune is alongside alanis , staff in hand and gear eager to hear what alanis has to say.
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Re: Part 3: Welcome to Tragidore!

#187 Post by GreyWolfVT »

Alanis tries to gather everyone and looks for the ones missing that went to the jail. "I had a dream that there was a beautiful woman taking the men from town. Then she turned into some sort of winged demon thing. I suspect this was a premonition dream and perhaps there is stronger forces causing the troubles here than we anticipated."
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling

Algrim Tirion Dwarf - HarnMaser
Boffin (Boff) Stonegirdle Dwarf Thief - Earthquakes in the Jotens
Dalin Silverhand Dwarf Thief - Barrowmaze
Pimlan 'Pim' Greenstride Halfling Fighter/Thief - Revisiting the Classics: Mod 1 “Return to Kendall Keep”
Razillin Tinkerboot Gnome Cleric - Hedge's Forgotten Realms Adventures (2e)
Torvik Shadowhood Dwarf Fighter/Thief - Nocturne
DM - GreyWolf's Mystara Adventures - AD&D 2e
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Re: Part 3: Welcome to Tragidore!

#188 Post by PyroArrow »

Theodore Mumfordian (Half Sylvanian Wood-Elf) Ranger lvl:5 HP 21/21 AC 5):

Theodore to Alanis:

"Hmm, so more & more it appears, at the least, that a beautiful female, now mayhaps, a guise by a winged demon, a succubus or vampire perhaps, is the bait that draws the men to whatever their fate may be."

"No mention of any beautiful singing so i guess we can rule out harpies."
Dungeon Master : Guido's Keep on the Borderlands & the Hills of Horror & Chaos (1st Ed D&D) :
1A: The Inheritance (1st Ed D&D)

Player:
Erico Caravellino - Thief : Elphand Adventures (ACKS Wilderlands - On Hold)
Stanilus Peri -Fighter (Bard) : Wardens in the North (D&D 1st Ed - On Hold)

Maximillian Arikas [Aether] & Steve Sanderson [Flicker] : Rebirth of Power: 4C System
Rician Lockwindberg - Paladin Knight : A Village With No Name (1st Ed D&D)
Theodore Mumfordian - Half-Elf Ranger : Terrible Trouble at Tragidore (1st Ed AD&D) [Completed]
Vicentio Senereno : Human Wizard : Veranar (5th Ed. D&D)
Tonkioso 'Gizzy' Gizmoebius : Clockwork Child : At the Forest Edge (Beyond the Wall & Other Adv)
Rician Lockwindberg : Human Paladin : A Village With No Name (2nd Edition AD&D)
Norbold Ernessaeia : Sylvian Elf Cleric : Minn's Mound (1st Edition AD&D)
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Re: Part 3: Welcome to Tragidore!

#189 Post by GreyWolfVT »

Alanis replying to Theodore "I'd not rule out harpies yet Theodore in the dream I saw the one woman but there were others around her possibly more of the winged demons or harpies I'm not sure. I just know it was not a good dream, and I think it bears truth in our situation here somehow tied to it. I know it disturbed me to awaken from a sound sleep."
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling

Algrim Tirion Dwarf - HarnMaser
Boffin (Boff) Stonegirdle Dwarf Thief - Earthquakes in the Jotens
Dalin Silverhand Dwarf Thief - Barrowmaze
Pimlan 'Pim' Greenstride Halfling Fighter/Thief - Revisiting the Classics: Mod 1 “Return to Kendall Keep”
Razillin Tinkerboot Gnome Cleric - Hedge's Forgotten Realms Adventures (2e)
Torvik Shadowhood Dwarf Fighter/Thief - Nocturne
DM - GreyWolf's Mystara Adventures - AD&D 2e
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Re: Part 3: Welcome to Tragidore!

#190 Post by saalaria »

"So I think go with the bandits as bait plan. They can attone for their misdeeds by helping the town. We can then follow these mysterious creatures and see where they have taken the other humans.""
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Re: Part 3: Welcome to Tragidore!

#191 Post by Dune »

of course your dream could be a real trick, certain spells may could do it and while you slept may have been casted on you alanis. What would harpies want with these men anyway, to breed them or feed on them. I still think a necromancer and a female at that maybe at work or perhaps a vampress, nasty indeed, we maybe way over our heads and and,... Dune calms down.
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Re: Part 3: Welcome to Tragidore!

#192 Post by GreyWolfVT »

Alanis to Dune "Trust me I had my room quite well secured, no spell was cast upon me that is why I silenced the room. I cast some spells to ensure the room was safe for me. But take my words as you wish. I for one think that a trap might be a wise choice in the matter I care not if it is the bandits from the road or one of us."
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling

Algrim Tirion Dwarf - HarnMaser
Boffin (Boff) Stonegirdle Dwarf Thief - Earthquakes in the Jotens
Dalin Silverhand Dwarf Thief - Barrowmaze
Pimlan 'Pim' Greenstride Halfling Fighter/Thief - Revisiting the Classics: Mod 1 “Return to Kendall Keep”
Razillin Tinkerboot Gnome Cleric - Hedge's Forgotten Realms Adventures (2e)
Torvik Shadowhood Dwarf Fighter/Thief - Nocturne
DM - GreyWolf's Mystara Adventures - AD&D 2e
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Re: Part 3: Welcome to Tragidore!

#193 Post by Talmor »

Eirik sighs deeply If we're dealing with some sort of supernatural monster, I worry about giving her additional minions with which to further plague this town. Would it be possible for us to somehow capture or imprison such a creature? Can your magics assist allow us to hold and question her safely?
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Re: Part 3: Welcome to Tragidore!

#194 Post by GreyWolfVT »

Alanis looks to Eirik "Well I cannot speak for Dune or Gandrel whom I suspect knows some magics. But as for me it really depends on how well the thing such as a Harpy, or Succubi succumbs to the spell they can be quite resistant to spells so it is a gamble. Not much different from asking if you can slay a dragon."
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling

Algrim Tirion Dwarf - HarnMaser
Boffin (Boff) Stonegirdle Dwarf Thief - Earthquakes in the Jotens
Dalin Silverhand Dwarf Thief - Barrowmaze
Pimlan 'Pim' Greenstride Halfling Fighter/Thief - Revisiting the Classics: Mod 1 “Return to Kendall Keep”
Razillin Tinkerboot Gnome Cleric - Hedge's Forgotten Realms Adventures (2e)
Torvik Shadowhood Dwarf Fighter/Thief - Nocturne
DM - GreyWolf's Mystara Adventures - AD&D 2e
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Re: Part 3: Welcome to Tragidore!

#195 Post by Dune »

I think we could ambush who ever the culprit is female or not we may want to bait one of us men. Then the rest of us lay in wait and follow. Dune retorts. The bandits probably can't be trusted. I think a simple volley of our magic missiles will stamper this situation if its an individual. What say you friends?
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Re: Part 3: Welcome to Tragidore!

#196 Post by GreyWolfVT »

Alanis "I don't think even using magical means to hold one of the bandits as bait would work likely a beast such as what i believe is involved here would not be so easily fooled I think. But we can go back into the rooms and finish our spell preparations and sleep if you all would like."
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling

Algrim Tirion Dwarf - HarnMaser
Boffin (Boff) Stonegirdle Dwarf Thief - Earthquakes in the Jotens
Dalin Silverhand Dwarf Thief - Barrowmaze
Pimlan 'Pim' Greenstride Halfling Fighter/Thief - Revisiting the Classics: Mod 1 “Return to Kendall Keep”
Razillin Tinkerboot Gnome Cleric - Hedge's Forgotten Realms Adventures (2e)
Torvik Shadowhood Dwarf Fighter/Thief - Nocturne
DM - GreyWolf's Mystara Adventures - AD&D 2e
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Re: Part 3: Welcome to Tragidore!

#197 Post by Talmor »

GreyWolfVT wrote:Alanis "I don't think even using magical means to hold one of the bandits as bait would work likely a beast such as what i believe is involved here would not be so easily fooled I think. But we can go back into the rooms and finish our spell preparations and sleep if you all would like."

That's probably a good idea, Alanis Eirik says We have another night of exertion coming up soon, and the more rested we are, the better. Though I fear we might need to go back to plan on using one of us as bait--there are already enough unknowns that I fear adding in the bandits if we do not need to.
Last edited by Talmor on Thu Mar 27, 2014 2:42 pm, edited 1 time in total.
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Re: Part 3: Welcome to Tragidore!

#198 Post by GreyWolfVT »

Alanis nods and says "Agreed." then heads back into the Inn.
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling

Algrim Tirion Dwarf - HarnMaser
Boffin (Boff) Stonegirdle Dwarf Thief - Earthquakes in the Jotens
Dalin Silverhand Dwarf Thief - Barrowmaze
Pimlan 'Pim' Greenstride Halfling Fighter/Thief - Revisiting the Classics: Mod 1 “Return to Kendall Keep”
Razillin Tinkerboot Gnome Cleric - Hedge's Forgotten Realms Adventures (2e)
Torvik Shadowhood Dwarf Fighter/Thief - Nocturne
DM - GreyWolf's Mystara Adventures - AD&D 2e
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Re: Part 3: Welcome to Tragidore!

#199 Post by ybn1197 »

Neev shakes his head affirmatively. "Though the bandits need to atone for their sin and crime, I don't believe using them as bait will net us a catch. The only way we will get them to co-operate will be through magical means and I am sure whatever it is taking the men will notice the enchantment. We are best served by resting the night and preparing ourselves for the morrow."
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Re: Part 3: Welcome to Tragidore!

#200 Post by PyroArrow »

Theodore Mumfordian (Half Sylvanian Wood-Elf) Ranger lvl:5 HP 21/21 AC 5):

Theodore to Neev & rest of group:
"Yes, Let us rest for now & convene at the Inn say, around 9:30pm, i guess around 11:30pm we start the Drunk Bait scheme."
Dungeon Master : Guido's Keep on the Borderlands & the Hills of Horror & Chaos (1st Ed D&D) :
1A: The Inheritance (1st Ed D&D)

Player:
Erico Caravellino - Thief : Elphand Adventures (ACKS Wilderlands - On Hold)
Stanilus Peri -Fighter (Bard) : Wardens in the North (D&D 1st Ed - On Hold)

Maximillian Arikas [Aether] & Steve Sanderson [Flicker] : Rebirth of Power: 4C System
Rician Lockwindberg - Paladin Knight : A Village With No Name (1st Ed D&D)
Theodore Mumfordian - Half-Elf Ranger : Terrible Trouble at Tragidore (1st Ed AD&D) [Completed]
Vicentio Senereno : Human Wizard : Veranar (5th Ed. D&D)
Tonkioso 'Gizzy' Gizmoebius : Clockwork Child : At the Forest Edge (Beyond the Wall & Other Adv)
Rician Lockwindberg : Human Paladin : A Village With No Name (2nd Edition AD&D)
Norbold Ernessaeia : Sylvian Elf Cleric : Minn's Mound (1st Edition AD&D)
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