Chapter 15: The Slime God
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- Rider of Rohan
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Re: Chapter 15: The Slime God
Ko-Nan is unfazed by his first errant swing. He plants his feet and unleashes his pitted blade - well worn from countless victories - upon the unnatural slime.
Attack: THACO (18): [1d20+2]=16+2=18 / Damage: (S/M: [2d4+3]=4+3=7 / L: [3d4+3]=4+3=7)
Attack: THACO (18): [1d20+2]=16+2=18 / Damage: (S/M: [2d4+3]=4+3=7 / L: [3d4+3]=4+3=7)
Re: Chapter 15: The Slime God
Finver sighs in momentary relief that the immediate threat was so easily dispatched. He replies defiantly to the many slimy mouths threatening their doom in unison, "Yer the first, Oh Slimy One, and yer gonna be the last one ta be assimilated..."
To Maskelyn, "Hey Gnome! Ferget what I said about yer magic, we need yer expertise ta find us tha weakest point in tha exit tunnel. We need ta make a crack and pry out a keystone chunk big enough ta collapse tha exit on Big Slimy... and then Lady Drapuadi can put on tha finishing touch with her ward!"
He marches with determination in his plan towards the Slime God's last remaining exit to the surface. If time remains in this round, FInver begins hammerign at the keystone area of the tunnel, see diagram and red highlighted area attached below. If not, this is his action next round based on Maskelyn's guidance.
In a moment of inspiration, Finver replies to the Ratman with a tone of clarity and strategy, "FIefo, let tha gnome tell us where tha archway is weakest and we'll cave it in on Big Slimy!" and hurries through the puddles of slime trying not to slip on his way towards Maskelyn. "Quick, come to tha archway an' bring yer great fork..." pointing to Ratman's fauchard fork.ChubbyPixie wrote: ↑Wed Jan 25, 2023 1:22 pm The tip of Fiefo's scimitar droops a little as he considers the futility of fighting a lake of slime.
"Somebody smarter than me figure something out!" he shouts and launches himself at the mass.
To Maskelyn, "Hey Gnome! Ferget what I said about yer magic, we need yer expertise ta find us tha weakest point in tha exit tunnel. We need ta make a crack and pry out a keystone chunk big enough ta collapse tha exit on Big Slimy... and then Lady Drapuadi can put on tha finishing touch with her ward!"
He marches with determination in his plan towards the Slime God's last remaining exit to the surface. If time remains in this round, FInver begins hammerign at the keystone area of the tunnel, see diagram and red highlighted area attached below. If not, this is his action next round based on Maskelyn's guidance.
Antoine de Saint-Exupery: “If you want to build a ship, don’t drum up people together to collect wood and don’t assign them tasks and work, but rather teach them to long for the endless immensity of the sea.”
Re: Chapter 15: The Slime God
Mungo scurries to the nearest slime spawn, meanwhile praying to The Professor's that Finver's plan will work.
If can attack at the end of the move. Forge Hammer dam 2-7/2-8 +1 for Shocking Gloves, THAC0 18 [1d20+1]=3+1=4 [1d6+2]=6+2=8
If can attack at the end of the move. Forge Hammer dam 2-7/2-8 +1 for Shocking Gloves, THAC0 18 [1d20+1]=3+1=4 [1d6+2]=6+2=8
PCs
Re: Chapter 15: The Slime God
Realm of the Slime God, Forbidden Island of Xygax the Wizard, Land of One Thousand Towers
Night. Sunday, April 15th, 912 CY


The vast, churning abomination is beyond imagining!
Connak, Fiefo, and Ko-Nan slash the colossal, sentient sluice with their blades. But it's like chopping at a storm-tossed ocean for all the damage they seem to inflict!
Maskelyn concentrates to maintain his illusory pyre as Draupadi fails to drive back the enormous Slime God by flame and by mace!
Mungo charges one of the slime spawn! His sparking forge hammer misses, trailing arcs of jagged electricity through the air!
Then Finver ascends the writhing, infectious surface of the hideous immensity itself! (Finver, please Save vs Poison and post your action regardless of the outcome)
Staggering toward the tunnel mouth across the heaving "ground," the dwarf urges his companions to join him! (Finver, please also roll your DEX or lower on 1d20 to keep on your feet)
The slime spawn defend their God, and Fiefo, Connak and Mungo are lacerated by razor sharp tentacles! (6hp, 3hp and 5hp damage respectively)
Whip-like pseudopods rise up out of the heinous Slime God and lash Draupadi, Finver and Ko-Nan! (2hp, 1hp and 4hp damage respectively. Ko-Nan, please Save vs Poison and post your action regardless of the outcome)
Actions?!
Map Detail:

1 square = 10 feet
Behind the DM Screen:

PC Status:
PC Magic:
Player Resources:
Night. Sunday, April 15th, 912 CY
The vast, churning abomination is beyond imagining!
Connak, Fiefo, and Ko-Nan slash the colossal, sentient sluice with their blades. But it's like chopping at a storm-tossed ocean for all the damage they seem to inflict!
Maskelyn concentrates to maintain his illusory pyre as Draupadi fails to drive back the enormous Slime God by flame and by mace!
Mungo charges one of the slime spawn! His sparking forge hammer misses, trailing arcs of jagged electricity through the air!
Then Finver ascends the writhing, infectious surface of the hideous immensity itself! (Finver, please Save vs Poison and post your action regardless of the outcome)
Staggering toward the tunnel mouth across the heaving "ground," the dwarf urges his companions to join him! (Finver, please also roll your DEX or lower on 1d20 to keep on your feet)
The slime spawn defend their God, and Fiefo, Connak and Mungo are lacerated by razor sharp tentacles! (6hp, 3hp and 5hp damage respectively)
Whip-like pseudopods rise up out of the heinous Slime God and lash Draupadi, Finver and Ko-Nan! (2hp, 1hp and 4hp damage respectively. Ko-Nan, please Save vs Poison and post your action regardless of the outcome)
Actions?!
Map Detail:
1 square = 10 feet
Behind the DM Screen:
PC Status:
Connak: Cat-Man Fighter/Thief 3/4: Move: 9", AC: 5, HP: 21/24
Draupadi: Human Cleric 5: Move: 9", AC: 2, HP: 39/41, Spells: 5/5 1st lvl, 5/5 2nd lvl, 1/2 3rd lvl
Fiefo LeBratt: Rat-Man Fighter 4: Move: 9", AC: 1, HP: 23/29
Finver Karstlander: Dwarven Fighter 4: Move 6", AC: 2(1), HP: 29/35
Ko-Nan: Human Barbarian 4: Move: 12", AC: 4, HP: 47/51
Maskelyn: Gnome Illusionist 4: Move: 9", AC: 7, HP: 18/18, Spells: 1/3 1st lvl, 2/2 2nd lvl
Mungo: Mole-Man Cleric 5: Move: 9", AC: 7, HP: 34/39, Spells: 3/5 1st lvl, 5/5 2nd lvl, 1/2 3rd lvl
Draupadi: Human Cleric 5: Move: 9", AC: 2, HP: 39/41, Spells: 5/5 1st lvl, 5/5 2nd lvl, 1/2 3rd lvl
Fiefo LeBratt: Rat-Man Fighter 4: Move: 9", AC: 1, HP: 23/29
Finver Karstlander: Dwarven Fighter 4: Move 6", AC: 2(1), HP: 29/35
Ko-Nan: Human Barbarian 4: Move: 12", AC: 4, HP: 47/51
Maskelyn: Gnome Illusionist 4: Move: 9", AC: 7, HP: 18/18, Spells: 1/3 1st lvl, 2/2 2nd lvl
Mungo: Mole-Man Cleric 5: Move: 9", AC: 7, HP: 34/39, Spells: 3/5 1st lvl, 5/5 2nd lvl, 1/2 3rd lvl
PC Magic:
Phantasmal Force (Maskelyn)
Player Resources:
- redwarrior
- Ranger Lord
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- Joined: Wed Mar 13, 2019 1:07 am
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Re: Chapter 15: The Slime God
Connak turns and slashes at the creature that hit him S8, I assume, before turning to attack S5 next round.
Saber THAC0 18 [1d20+3]=17+3=20 Damage [1d8+4]=5+4=9
Saber THAC0 18 [1d20+3]=17+3=20 Damage [1d8+4]=5+4=9
Re: Chapter 15: The Slime God
Maskelyn
Maskelyn startles.We can't drive it back inside! We gotta lure it!
With that, he runs for the North entrance. Come on, Ko-Nan! With me! He yells, not pausing to look back.
His intention is to go back through the cave and harass the Slime from the inside.
Maskelyn startles.We can't drive it back inside! We gotta lure it!
With that, he runs for the North entrance. Come on, Ko-Nan! With me! He yells, not pausing to look back.
His intention is to go back through the cave and harass the Slime from the inside.
FA FO
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- Rider of Rohan
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- Joined: Fri May 25, 2012 10:06 am
- Location: Pennsylvania
Re: Chapter 15: The Slime God
Ko-Nan feels the slime rise up behind him. He prepares to turn and strike when he hears the call from the other side of the slime. He charges north to glory!
Save vs poison (13) [1d20+4]=11+4=15
Save vs poison (13) [1d20+4]=11+4=15
- ChubbyPixie
- Rider of Rohan
- Posts: 6331
- Joined: Sat Dec 08, 2012 12:07 am
Re: Chapter 15: The Slime God
Fiefo swivels and swings at the slimelet that snuck up behind him:
Attack with Scimitar (THAC0 17): To Hit: [1d20+1]=6+1=7 Damage, s/M/L: [1d8]=1
Attack with Scimitar (THAC0 17): To Hit: [1d20+1]=6+1=7 Damage, s/M/L: [1d8]=1
Re: Chapter 15: The Slime God
[1d20]=3 Save vs Poison Failed Saving throwInferno wrote: ↑Fri Jan 27, 2023 8:17 pm Realm of the Slime God, Forbidden Island of Xygax the Wizard, Land of One Thousand Towers
Night. Sunday, April 15th, 912 CY
...Then Finver ascends the writhing, infectious surface of the hideous immensity itself!
Staggering toward the tunnel mouth across the heaving "ground," the dwarf urges his companions to join him!
Whip-like pseudopods rise up out of the heinous Slime God and lash Draupadi, Finver and Ko-Nan!

[1d20]=3 <= DEX 16 to keep on his footing in the slime Successful Dex Check!

Finver coughs violently and realizes he was unable to avoid inhaling the vile slime. His feet remain steady beneath him despite the force of this coughing fit. Rising again after recovering his breath but knowing something in not quite right inside him, he calls "Mungo! Bring yer hammer ta smash tha archway!! We'll cave it in"
He calls even louder again to the gnome, "Maskelyn, we need yer eye ta find tha weakeast point in tha archway!" waving to catch his attention.
Antoine de Saint-Exupery: “If you want to build a ship, don’t drum up people together to collect wood and don’t assign them tasks and work, but rather teach them to long for the endless immensity of the sea.”
Re: Chapter 15: The Slime God
PCs
Re: Chapter 15: The Slime God
Realm of the Slime God, Forbidden Island of Xygax the Wizard, Land of One Thousand Towers
Night. Sunday, April 15th, 912 CY


Revolted by the disgusting, undulating lake of sentient mucus, Fiefo misses a muck minion with his curved blade!
Against Finver's urging, Maskelyn and Ko-Nan take flight, beginning the long journey around the slime-blighted mound to the northern cave mouth! But not before an oozy offspring bites Ko-Nan! (5hp damage, and please Save vs Poison!)
The flames that wreathe Draupadi suddenly disappear! Unfazed, she bludgeons the immense Slime God with all her might as Connak kills another of its repulsive spawn! (S8)
Harkening unto Finver, Mungo races toward the dwarf as his vicious, viscous adversary (S4) slashes at him! (4hp damage) Mungo stops in his tracks when he sees that contact with the Slime God has infested Finver's entire body once more!

Finver beckons that his companions join him!
The Slime God's gooey spawn close in on the remaining adventurers as its countless sickening mouths gurgle, "Finver, you are one of Us."
Finver can feel its hideous, inhuman mind in his! (Finver, please Save vs Spells to act freely!)
Actions?!
Map Detail:

1 square = 10 feet
Behind the DM Screen:

PC Status:
PC Magic:
Player Resources:
Night. Sunday, April 15th, 912 CY
Revolted by the disgusting, undulating lake of sentient mucus, Fiefo misses a muck minion with his curved blade!
Against Finver's urging, Maskelyn and Ko-Nan take flight, beginning the long journey around the slime-blighted mound to the northern cave mouth! But not before an oozy offspring bites Ko-Nan! (5hp damage, and please Save vs Poison!)
The flames that wreathe Draupadi suddenly disappear! Unfazed, she bludgeons the immense Slime God with all her might as Connak kills another of its repulsive spawn! (S8)
Harkening unto Finver, Mungo races toward the dwarf as his vicious, viscous adversary (S4) slashes at him! (4hp damage) Mungo stops in his tracks when he sees that contact with the Slime God has infested Finver's entire body once more!
Finver beckons that his companions join him!
The Slime God's gooey spawn close in on the remaining adventurers as its countless sickening mouths gurgle, "Finver, you are one of Us."
Finver can feel its hideous, inhuman mind in his! (Finver, please Save vs Spells to act freely!)
Actions?!
Map Detail:
1 square = 10 feet
Behind the DM Screen:
PC Status:
Connak: Cat-Man Fighter/Thief 3/4: Move: 9", AC: 5, HP: 21/24
Draupadi: Human Cleric 5: Move: 9", AC: 2, HP: 39/41, Spells: 5/5 1st lvl, 5/5 2nd lvl, 1/2 3rd lvl
Fiefo LeBratt: Rat-Man Fighter 4: Move: 9", AC: 1, HP: 23/29
Finver Karstlander: Dwarven Fighter 4: Move 6", AC: 2(1), HP: 29/35, Infested
Ko-Nan: Human Barbarian 4: Move: 12", AC: 4, HP: 42/51
Maskelyn: Gnome Illusionist 4: Move: 9", AC: 7, HP: 18/18, Spells: 1/3 1st lvl, 2/2 2nd lvl
Mungo: Mole-Man Cleric 5: Move: 9", AC: 7, HP: 30/39, Spells: 3/5 1st lvl, 5/5 2nd lvl, 1/2 3rd lvl
Draupadi: Human Cleric 5: Move: 9", AC: 2, HP: 39/41, Spells: 5/5 1st lvl, 5/5 2nd lvl, 1/2 3rd lvl
Fiefo LeBratt: Rat-Man Fighter 4: Move: 9", AC: 1, HP: 23/29
Finver Karstlander: Dwarven Fighter 4: Move 6", AC: 2(1), HP: 29/35, Infested
Ko-Nan: Human Barbarian 4: Move: 12", AC: 4, HP: 42/51
Maskelyn: Gnome Illusionist 4: Move: 9", AC: 7, HP: 18/18, Spells: 1/3 1st lvl, 2/2 2nd lvl
Mungo: Mole-Man Cleric 5: Move: 9", AC: 7, HP: 30/39, Spells: 3/5 1st lvl, 5/5 2nd lvl, 1/2 3rd lvl
PC Magic:
None currently.
Player Resources:
Re: Chapter 15: The Slime God
Maskelyn
Sorry, Doc! Gotta see a man about a horse! Maskelyn continues for the Northern cave entrance, as quickly as he can.
Inferno: I'm afraid to ask- how long until he can get to the 'back side' of Slimy?
Sorry, Doc! Gotta see a man about a horse! Maskelyn continues for the Northern cave entrance, as quickly as he can.
Inferno: I'm afraid to ask- how long until he can get to the 'back side' of Slimy?
FA FO
- redwarrior
- Ranger Lord
- Posts: 2664
- Joined: Wed Mar 13, 2019 1:07 am
- Location: Sumner, WA
Re: Chapter 15: The Slime God
Connak takes a mighty swing at the creature S7. This is part of the plan, right? We're still on plan, yeah?
Saber THAC0 18 [1d20+3]=12+3=15 Damage [1d8+4]=7+4=11
Saber THAC0 18 [1d20+3]=12+3=15 Damage [1d8+4]=7+4=11
Re: Chapter 15: The Slime God
[1d20]=19 > 9 Save vs Spells to act freely from the Slime God's assimilation Saving throw succeeded but he is feigning!Inferno wrote: ↑Tue Jan 31, 2023 3:00 am Realm of the Slime God, Forbidden Island of Xygax the Wizard, Land of One Thousand Towers
Night. Sunday, April 15th, 912 CY
...The Slime God's gooey spawn close in on the remaining adventurers as its countless sickening mouths gurgle, "Finver, you are one of Us."
Finver can feel its hideous, inhuman mind in his! (Finver, please Save vs Spells to act freely!)
The dwarf slows his hasty attack and lowers his hammer gently. Amid the chaos, the war hammer hangs by his side. In a calm demeanor, he sways as if listening to the chants of the clans in the echoing chambers of his home in Karstland. He answers the chorus of slimy mouths, "Yes, and it is glorious to serve you, Master. What is your command?"
Antoine de Saint-Exupery: “If you want to build a ship, don’t drum up people together to collect wood and don’t assign them tasks and work, but rather teach them to long for the endless immensity of the sea.”
Re: Chapter 15: The Slime God
Mungo banked everything on casting to glyph spells, he has nothing that can help Finver. "We've got to defeat this thing! And quick!" he thinks. He turns his forge hammer on the nearest slime spawn (S4).
THAC0 18 [1d20+1]=12+1=13 Sm/L [1d6+2]=5+2=7 / [2d4+1]=6+1=7
THAC0 18 [1d20+1]=12+1=13 Sm/L [1d6+2]=5+2=7 / [2d4+1]=6+1=7
PCs
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- Rider of Rohan
- Posts: 8466
- Joined: Fri May 25, 2012 10:06 am
- Location: Pennsylvania
Re: Chapter 15: The Slime God
Ko-Nan can't help but strike at the unholy thing!
Save vs poison (13) [1d20+4]=13+4=17
Attack: THACO (18): [1d20+2]=14+2=16 / Damage: (S/M: [2d4+3]=5+3=8 / L: [3d4+3]=9+3=12)
Save vs poison (13) [1d20+4]=13+4=17
Attack: THACO (18): [1d20+2]=14+2=16 / Damage: (S/M: [2d4+3]=5+3=8 / L: [3d4+3]=9+3=12)
Re: Chapter 15: The Slime God
Maskelyn
Maskelyn scowls as he runs, realizing how long it will take. He changes direction, heading for the crevasse where the Falling Star impacted. He's still committed to his idea, and is hoping this will be a quicker trip. I'll figure out how to get down when I get there...
Maskelyn scowls as he runs, realizing how long it will take. He changes direction, heading for the crevasse where the Falling Star impacted. He's still committed to his idea, and is hoping this will be a quicker trip. I'll figure out how to get down when I get there...
FA FO
- ChubbyPixie
- Rider of Rohan
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- Joined: Sat Dec 08, 2012 12:07 am
Re: Chapter 15: The Slime God
He swings his scimitar wildly at the slimelet, but Fiefo is trying too hard just to keep it together to be of much use...
Attack with Scimitar (THAC0 17): To Hit: [1d20+1]=12+1=13 Damage, s/M/L: [1d8]=2
Attack with Scimitar (THAC0 17): To Hit: [1d20+1]=12+1=13 Damage, s/M/L: [1d8]=2