OOC II

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shaidar
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Re: OOC II

#182 Post by shaidar »

Safe journey.
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Leitz
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Re: OOC II

#183 Post by Leitz »

In theory, whatever we are looking for might stand out visually. Ardath could do a "Speak with Animals", and perhaps trade a bird some food for doing a flyover to see if there were "man places" nearby. The spell lasts 6 turns, and unless the forest is a jungle, a bird should have a decent chance of seeing it.

The other alternative, though expensive, is Commune. Only a limited number of questions and they are subject to "yes/no" answers.
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Re: OOC II

#184 Post by VonAlric »

Leitz wrote: Mon Jun 28, 2021 10:19 pm In theory, whatever we are looking for might stand out visually. Ardath could do a "Speak with Animals", and perhaps trade a bird some food for doing a flyover to see if there were "man places" nearby. The spell lasts 6 turns, and unless the forest is a jungle, a bird should have a decent chance of seeing it.

The other alternative, though expensive, is Commune. Only a limited number of questions and they are subject to "yes/no" answers.
Let's think about that first one when we get in the area of the treasure.
It's hard to explain puns to kleptomaniacs because they always take things literally.
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thirdkingdom
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Re: OOC II

#185 Post by thirdkingdom »

Leitz wrote: Mon Jun 28, 2021 10:19 pm In theory, whatever we are looking for might stand out visually. Ardath could do a "Speak with Animals", and perhaps trade a bird some food for doing a flyover to see if there were "man places" nearby. The spell lasts 6 turns, and unless the forest is a jungle, a bird should have a decent chance of seeing it.

The other alternative, though expensive, is Commune. Only a limited number of questions and they are subject to "yes/no" answers.
If you guys want to lead with a commune you can totally do that.
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shaidar
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Re: OOC II

#186 Post by shaidar »

Commune is really useful, but do we want to hold off until we are closer, or even found it. If we use it now what 3 questions would we ask?

Cool use of speak with animals, as already said we should wait until we think we are closer. We're still at least a day away I think.

EDIT: 11 six mile hexes, so 66 miles. We do 48 miles a day, so 1.375 days. So it's probably worth using these spells tomorrow morning.
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thirdkingdom
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Re: OOC II

#187 Post by thirdkingdom »

Looks like there are two proposals: cast commune first or head out and cast commune on the next day. Thoughts?
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Re: OOC II

#188 Post by Leitz »

Third option, thinking in the larger sense. Ardath picks Speak With Animals, and we do the bird thing. We also just scout the area anyway, to see if there are other ruins or exploitable options. For example, if there was a town or a temple, there would be the occasional old building ruins to be found. Maybe fields that have newer growth trees where once a large farm lay.

While the group is geared for adventure, there is also the option to re-extend civilization. Are there things to harvest in this area? The towns were over crowded but the party is in the middle of a treasure trove of resources. How can that be turned to advantage?
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shaidar
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Re: OOC II

#189 Post by shaidar »

Newton is going to be very leery of too much harvesting. We've already passed over at least one opportunity of that type.

I'm not saying it isn't a possibility. I realise that Newton's nature leanings are potentially at odds with Ribar's expansionist religion, but I think there is route of moderation between the two.
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Re: OOC II

#190 Post by The_Wanderer »

shaidar wrote: Tue Jun 29, 2021 1:00 pm Newton is going to be very leery of too much harvesting. We've already passed over at least one opportunity of that type.

I'm not saying it isn't a possibility. I realise that Newton's nature leanings are potentially at odds with Ribar's expansionist religion, but I think there is route of moderation between the two.
Fair point on harvesting...but there's also two leads on mining boons that we have.

--There is a lost gold mine somewhere near hex 211.138 and surrounding hexes
--Gardo possesses a deed to a century mine in hex 217.111 http://www.unseenservant.us/forum/viewt ... 80#p455751

This one though is probably what Newton may push against:
--Rhea's Ford, as a major city, is hungry for raw goods in all forms. Ore is the most valuable, but rare woods, furs, and other luxury goods are sought after, as are rare materials used in alchemical and magical compounds. The woods to the north of Alice are said to be a source of throan, an insect secretion that can be dried and purified and used in various potions.

Regardless though, I'm a fan of Speak with Animals at a time like this. At worst - we lose a day on the road. At best, we gain a lead for our actual goal or a new lead.
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Re: OOC II

#191 Post by shaidar »

Yeah, that second one, the throan/furs/wood etc, would be a problem, the mines not at all.

You're right about the speak with animals, there is no harm in giving it a go.
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Re: OOC II

#192 Post by Leitz »

Okay, thirdkingdom, can we assume this thought process occurred the evening of Fifteenth Day, so we can start the day with a couple of Speak With Animals?
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shaidar
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Re: OOC II

#193 Post by shaidar »

Newton has that spell too, so we could take one each
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shaidar
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Re: OOC II

#194 Post by shaidar »

Actually, if this is discussed in advanced then he could take 2, saves you two 2nd level spells
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Re: OOC II

#195 Post by Leitz »

shaidar wrote: Tue Jun 29, 2021 1:56 pm Actually, if this is discussed in advanced then he could take 2, saves you two 2nd level spells
I'm pretty sure Ardath would figure out the idea early on, and discuss it with Newton, at least. Likely the others that evening, too. There's a bit if "let them lead" for Ardath, he doesn't know the party dynamics and isn't interested in intdruding where he's not needed. However, the first day if travel and search would give him the idea, and he'd talk about it that evening. His player is swamped with work, at the moment, though, and needs a little bit of time to post something creative. :)
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Re: OOC II

#196 Post by thirdkingdom »

Leitz wrote: Tue Jun 29, 2021 1:48 pm Okay, thirdkingdom, can we assume this thought process occurred the evening of Fifteenth Day, so we can start the day with a couple of Speak With Animals?
Sure.
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shaidar
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Re: OOC II

#197 Post by shaidar »

Thanks.

Newton will offer to use two spells for the day for this
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Re: OOC II

#198 Post by thirdkingdom »

shaidar wrote: Tue Jun 29, 2021 3:11 pm Thanks.

Newton will offer to use two spells for the day for this
Go ahead and post IC how you want to use the spells.
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Re: OOC II

#199 Post by shaidar »

I have been pondering the use of an animal friendship spell at some point. A hawk or similar would be useful for scouting ahead.

Although part of me thinks its an unnatural position to put a wild animal in.
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Re: OOC II

#200 Post by Leitz »

shaidar wrote: Fri Jul 02, 2021 8:39 am I have been pondering the use of an animal friendship spell at some point. A hawk or similar would be useful for scouting ahead.

Although part of me thinks its an unnatural position to put a wild animal in.
That's why you work on the friendship part. As long as the hawk can do it's own thing sometimes, having food and protection is a win for most animals.
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