Chapter 5: Down into the Darkness

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MonkeyWrench
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Re: Chapter 5: Down into the Darkness

#161 Post by MonkeyWrench »

Didn't you drop the tied spear idea in favor of running in to help Elusev?

Dexterity Check(17): [1d20] = 8

Elusev, trying to fire off a hasty shot, stumbles but is nimble enough to catch himself, instead using the added momentum to drop to a knee and take aim that way... He fires off two arrows at the kobolds near the eggs.

Long Bow(Specialized), To Hit:[1d20+4] = 16+4 = 20, Damage: S/M[1d6+1] = 5+1 = 6, L[1d6+1] = 4+1 = 5
Long Bow(Specialized), To Hit:[1d20+4] = 19+4 = 23, Damage: S/M[1d6+1] = 4+1 = 5, L[1d6+1] = 5+1 = 6
Life is a roller coaster, if you don't stop to enjoy it then you may as well not even ride.
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Re: Chapter 5: Down into the Darkness

#162 Post by PyroArrow »

Dungeon Master:

I had thought Procyon decided to follow Elusev out the door of the bunk room, with Smoke the Cooshee, instead of trying to tie on the spears.

That said, there would have been absolutely no time to try that get-up right now!

Procyon could try that get-up at a later time of course.

Just make your regular rolls for whatever you are using for a single spear, half-spear or javelin.

As I type this I see Elusev's new post & that it appears he at least wounds the robed figure with the ritualistic looking hammer.

After screaming in pain from the arrow shots, then in anger, this figure comes charging for the nearest party member to him !

The other robed figure, stops his chanting in favor of a defensive posture, for any party member coming at him, with mace now in hand !
Dungeon Master : Guido's Keep on the Borderlands & the Hills of Horror & Chaos (1st Ed D&D) :
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Player:
Erico Caravellino - Thief : Elphand Adventures (ACKS Wilderlands - On Hold)
Stanilus Peri -Fighter (Bard) : Wardens in the North (D&D 1st Ed - On Hold)

Maximillian Arikas [Aether] & Steve Sanderson [Flicker] : Rebirth of Power: 4C System
Rician Lockwindberg - Paladin Knight : A Village With No Name (1st Ed D&D)
Theodore Mumfordian - Half-Elf Ranger : Terrible Trouble at Tragidore (1st Ed AD&D) [Completed]
Vicentio Senereno : Human Wizard : Veranar (5th Ed. D&D)
Tonkioso 'Gizzy' Gizmoebius : Clockwork Child : At the Forest Edge (Beyond the Wall & Other Adv)
Rician Lockwindberg : Human Paladin : A Village With No Name (2nd Edition AD&D)
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Re: Chapter 5: Down into the Darkness

#163 Post by NeoPlasmaVice »

Aw, ok than.

Procyon hurls his javelin toward the nearest kobold.
How many times must a man look up
Before he can see the sky?
Yes, ’n’ how many ears must one man have
Before he can hear people cry?
Yes, ’n’ how many deaths will it take till he knows
That too many people have died?
The answer, my friend, is blowin’ in the wind
The answer is blowin’ in the wind

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Re: Chapter 5: Down into the Darkness

#164 Post by PyroArrow »

Dungeon Master:

I'll say that javelin was hurled at the Big Burly Kobold in the center of the pews, & stuck into the pew in front of him instead!

You did this as you went into the ritual chamber, with Teladrin right behind you.
Dungeon Master : Guido's Keep on the Borderlands & the Hills of Horror & Chaos (1st Ed D&D) :
1A: The Inheritance (1st Ed D&D)

Player:
Erico Caravellino - Thief : Elphand Adventures (ACKS Wilderlands - On Hold)
Stanilus Peri -Fighter (Bard) : Wardens in the North (D&D 1st Ed - On Hold)

Maximillian Arikas [Aether] & Steve Sanderson [Flicker] : Rebirth of Power: 4C System
Rician Lockwindberg - Paladin Knight : A Village With No Name (1st Ed D&D)
Theodore Mumfordian - Half-Elf Ranger : Terrible Trouble at Tragidore (1st Ed AD&D) [Completed]
Vicentio Senereno : Human Wizard : Veranar (5th Ed. D&D)
Tonkioso 'Gizzy' Gizmoebius : Clockwork Child : At the Forest Edge (Beyond the Wall & Other Adv)
Rician Lockwindberg : Human Paladin : A Village With No Name (2nd Edition AD&D)
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Re: Chapter 5: Down into the Darkness

#165 Post by NeoPlasmaVice »

Please don't smash the egg guys. It is literally my soul-line lol
How many times must a man look up
Before he can see the sky?
Yes, ’n’ how many ears must one man have
Before he can hear people cry?
Yes, ’n’ how many deaths will it take till he knows
That too many people have died?
The answer, my friend, is blowin’ in the wind
The answer is blowin’ in the wind

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Re: Chapter 5: Down into the Darkness

#167 Post by Starbeard »

Arn continues to keep the nearest kobold in the pews occupied:

Long sword: [1d20+1] = 15+1 = 16; Damage (s/m): [1d8+1] = 1+1 = 2, (l): [1d12+1] = 6+1 = 7
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Re: Chapter 5: Down into the Darkness

#168 Post by PyroArrow »

Dungeon Master:

As to Teladrin's 2 Arrow shots, which both hit, for 16 Hit Points total damage, is it for the Robed Figure on the left (was previously basting egg with blood & chanting) or the other one with the ritual looking hammer, which has 2 arrows sticking in him from Elusev ???


This should be the start of the first full combat round after the party files rushing into the ritual Chamber:
Round 1 Segment 1:

Initiative:

Party: [1d6] = 2
Kobolds: [1d6] = 4

The Party goes first!

Kobolds:

Kobold Guard (right) [AC 7: Lgt Crossbow, Half Spear] [HP -3 / 4]: [Long Sword: 7 HP: Arn] [Dead]

Kobold Guard (left) [AC 7: Lgt Crossbow, Half Spear] [HP -1 / 4]: [Long Sword: 5 HP: Oddgar] [Dead]
Attacking Oddgar:

Burly Kobold:[Chain Mail + Buckler AC 4: Short Sword] [HP ? / ?] : [Long Sword: 2 HP: Arn]
Attacking Arn:

Robed figure on left w/ Mace: [Breastplate + Shield AC 2 ][HP ? / ?]:
Attacking Mugg:

Robed Figure w/ Ritual Hammer: [Robes AC 8 due to +2 Dex bonus ] [HP ? / ?] : [Arrow: 5 HP: Elusev] [Arrow: 6 HP: Elusev]
Attacking Tuireann:

Adventurers:
(note: the injury stats may be a bit off as I have not yet listed the battle encounters in that thread, since the start of the Kobold Lair encounters, I need to read through the posts)

Elusev Coldharbor [Elven]: 11 / 11 HP: AC 4 or 1(Dex Bonus):

Arn: 11 / 11 HP : AC 4 or 3*(shield) or 2*(Dex Bonus) : Arn's Longsword connected with the Burly Kobold in the Center since Arn dropped the far right one before, for 2 HP of Damage ! & is still fighting!

Cleric - Cayley: AC 6* : 8 / 8 HP

Druid - Hemlocks: AC 8* or 7(shield): 8 / 8 HP

Monk - Tuireann: AC 10 or 7(Dex Bonus) : 5 / 5 HP

Ranger - Teladrin Vinquin [Elven]: AC 8 or 7(shield) or 3(Dex Bonus) : 13 / 13 HP

Thief - Baldo 'Jenks' Jenkins: AC 5 or 2(Dex Bonus): 8 / 8 HP

Wizard - The Doctor: AC 10 : 4 / 4 HP

Bard - Procyon: AC 8 or 7(Dex Bonus) : 7 / 7 HP

Oddgar:
Attacking Kobold Guard (left): [1d20] = 16 : This is a Hit! : Damage: [1d8+1] = 4+1 = 5 Hit Points!

Mugg:
Attacking Robed figure with Mace: [1d20] = 13 : This is a Miss!

For this I need actions from everyone but Teladrin & Arn. Then the Kobolds move.
Dungeon Master : Guido's Keep on the Borderlands & the Hills of Horror & Chaos (1st Ed D&D) :
1A: The Inheritance (1st Ed D&D)

Player:
Erico Caravellino - Thief : Elphand Adventures (ACKS Wilderlands - On Hold)
Stanilus Peri -Fighter (Bard) : Wardens in the North (D&D 1st Ed - On Hold)

Maximillian Arikas [Aether] & Steve Sanderson [Flicker] : Rebirth of Power: 4C System
Rician Lockwindberg - Paladin Knight : A Village With No Name (1st Ed D&D)
Theodore Mumfordian - Half-Elf Ranger : Terrible Trouble at Tragidore (1st Ed AD&D) [Completed]
Vicentio Senereno : Human Wizard : Veranar (5th Ed. D&D)
Tonkioso 'Gizzy' Gizmoebius : Clockwork Child : At the Forest Edge (Beyond the Wall & Other Adv)
Rician Lockwindberg : Human Paladin : A Village With No Name (2nd Edition AD&D)
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Re: Chapter 5: Down into the Darkness

#169 Post by DadsAngry »

Tuireann:

Tuireann strikes with the Fang of the Thirty Spices.

Strike Open Hand: [1d20] = 17, damage: [1d3] = 3

OCC: Monk's do not get the Dex bonus to AC. AC 10
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Re: Chapter 5: Down into the Darkness

#170 Post by MonkeyWrench »

Elusev fires off another arrow at the robed Kobold with the ritual Hammer

Long Bow(Specialized), To Hit:[1d20+4] = 11+4 = 15, Damage: S/M[1d6+1] = 3+1 = 4, L[1d6+1] = 6+1 = 7
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Re: Chapter 5: Down into the Darkness

#171 Post by NeoPlasmaVice »

Can I like, throw two half-spears at the same time?
How many times must a man look up
Before he can see the sky?
Yes, ’n’ how many ears must one man have
Before he can hear people cry?
Yes, ’n’ how many deaths will it take till he knows
That too many people have died?
The answer, my friend, is blowin’ in the wind
The answer is blowin’ in the wind

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Re: Chapter 5: Down into the Darkness

#172 Post by Cauchy »

Cayley

Cayley is relieved to see the one with the hammer is turning to fight and no longer threatening the egg, hence she attacks the nearest kobold (presumably the burly one) with her flail. "Time for you to meet your god."
______________________

Attack: THAC0 20: [1d20] = 15
Damage: [1d6+1] = 5+1 = 6
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Re: Chapter 5: Down into the Darkness

#173 Post by PyroArrow »

Dungeon Master:

Tuireann's " Fang of the Thirty Spices " move & Elusev's Arrow shot is enough to bring the Robed Ritual Hammer carrying Kobold Crashing to the floor !!!

I have Actions for Teladrin, Arn, Tuireann & Elusev, Mugg & Oddgar, Anyone Else for this turn???
Dungeon Master : Guido's Keep on the Borderlands & the Hills of Horror & Chaos (1st Ed D&D) :
1A: The Inheritance (1st Ed D&D)

Player:
Erico Caravellino - Thief : Elphand Adventures (ACKS Wilderlands - On Hold)
Stanilus Peri -Fighter (Bard) : Wardens in the North (D&D 1st Ed - On Hold)

Maximillian Arikas [Aether] & Steve Sanderson [Flicker] : Rebirth of Power: 4C System
Rician Lockwindberg - Paladin Knight : A Village With No Name (1st Ed D&D)
Theodore Mumfordian - Half-Elf Ranger : Terrible Trouble at Tragidore (1st Ed AD&D) [Completed]
Vicentio Senereno : Human Wizard : Veranar (5th Ed. D&D)
Tonkioso 'Gizzy' Gizmoebius : Clockwork Child : At the Forest Edge (Beyond the Wall & Other Adv)
Rician Lockwindberg : Human Paladin : A Village With No Name (2nd Edition AD&D)
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Re: Chapter 5: Down into the Darkness

#174 Post by NeoPlasmaVice »

If I were to attempt to throw two half-spears at once, is there any penalties? Can I just roll twice?
How many times must a man look up
Before he can see the sky?
Yes, ’n’ how many ears must one man have
Before he can hear people cry?
Yes, ’n’ how many deaths will it take till he knows
That too many people have died?
The answer, my friend, is blowin’ in the wind
The answer is blowin’ in the wind

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Re: Chapter 5: Down into the Darkness

#175 Post by PyroArrow »

Dungeon Master:

'Attacks with 2 Weapons' (P. 70 DMG):

primary hand weapon is at a -2 'To Hit'
secondary hand weapon is at a -4 'To Hit'

This would be better if your Dexterity were higher.
Dungeon Master : Guido's Keep on the Borderlands & the Hills of Horror & Chaos (1st Ed D&D) :
1A: The Inheritance (1st Ed D&D)

Player:
Erico Caravellino - Thief : Elphand Adventures (ACKS Wilderlands - On Hold)
Stanilus Peri -Fighter (Bard) : Wardens in the North (D&D 1st Ed - On Hold)

Maximillian Arikas [Aether] & Steve Sanderson [Flicker] : Rebirth of Power: 4C System
Rician Lockwindberg - Paladin Knight : A Village With No Name (1st Ed D&D)
Theodore Mumfordian - Half-Elf Ranger : Terrible Trouble at Tragidore (1st Ed AD&D) [Completed]
Vicentio Senereno : Human Wizard : Veranar (5th Ed. D&D)
Tonkioso 'Gizzy' Gizmoebius : Clockwork Child : At the Forest Edge (Beyond the Wall & Other Adv)
Rician Lockwindberg : Human Paladin : A Village With No Name (2nd Edition AD&D)
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Re: Chapter 5: Down into the Darkness

#176 Post by PyroArrow »

Dungeon Master:

I forgot Smoke the Cooshee Dog's attack on the Burly Kobold in the center of the Pews:
[1d20] = 11 : This is a Miss!

Player Map Update:
Hallway_Cell_Ritual_03.jpg
Hallway_Cell_Ritual_03.jpg (124.79 KiB) Viewed 660 times
Dungeon Master : Guido's Keep on the Borderlands & the Hills of Horror & Chaos (1st Ed D&D) :
1A: The Inheritance (1st Ed D&D)

Player:
Erico Caravellino - Thief : Elphand Adventures (ACKS Wilderlands - On Hold)
Stanilus Peri -Fighter (Bard) : Wardens in the North (D&D 1st Ed - On Hold)

Maximillian Arikas [Aether] & Steve Sanderson [Flicker] : Rebirth of Power: 4C System
Rician Lockwindberg - Paladin Knight : A Village With No Name (1st Ed D&D)
Theodore Mumfordian - Half-Elf Ranger : Terrible Trouble at Tragidore (1st Ed AD&D) [Completed]
Vicentio Senereno : Human Wizard : Veranar (5th Ed. D&D)
Tonkioso 'Gizzy' Gizmoebius : Clockwork Child : At the Forest Edge (Beyond the Wall & Other Adv)
Rician Lockwindberg : Human Paladin : A Village With No Name (2nd Edition AD&D)
Norbold Ernessaeia : Sylvian Elf Cleric : Minn's Mound (1st Edition AD&D)
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Re: Chapter 5: Down into the Darkness

#177 Post by saalaria »

Jenks moves in and to the right - following the monk and then onwards towards the egg. He will check around for traps in the vicinity of the egg before letting anyone else approach it.
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Re: Chapter 5: Down into the Darkness

#178 Post by NeoPlasmaVice »

Procyon throws his spear at the Burly Kobold in the center of the Pews.
How many times must a man look up
Before he can see the sky?
Yes, ’n’ how many ears must one man have
Before he can hear people cry?
Yes, ’n’ how many deaths will it take till he knows
That too many people have died?
The answer, my friend, is blowin’ in the wind
The answer is blowin’ in the wind

Procyon, level 1 Bard, 1A: The Inheritance
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Re: Chapter 5: Down into the Darkness

#179 Post by PyroArrow »

Dungeon Master:

Procyon's Spear throw scores it's mark for 5 Hit Points of Damage, however the burly Kobold is still hanging in there!
Dungeon Master : Guido's Keep on the Borderlands & the Hills of Horror & Chaos (1st Ed D&D) :
1A: The Inheritance (1st Ed D&D)

Player:
Erico Caravellino - Thief : Elphand Adventures (ACKS Wilderlands - On Hold)
Stanilus Peri -Fighter (Bard) : Wardens in the North (D&D 1st Ed - On Hold)

Maximillian Arikas [Aether] & Steve Sanderson [Flicker] : Rebirth of Power: 4C System
Rician Lockwindberg - Paladin Knight : A Village With No Name (1st Ed D&D)
Theodore Mumfordian - Half-Elf Ranger : Terrible Trouble at Tragidore (1st Ed AD&D) [Completed]
Vicentio Senereno : Human Wizard : Veranar (5th Ed. D&D)
Tonkioso 'Gizzy' Gizmoebius : Clockwork Child : At the Forest Edge (Beyond the Wall & Other Adv)
Rician Lockwindberg : Human Paladin : A Village With No Name (2nd Edition AD&D)
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Re: Chapter 5: Down into the Darkness

#180 Post by PyroArrow »

Round 1 Segment 1: [Updated for what we have so far]:

Initiative:

Party: [1d6] = 2
Kobolds: [1d6] = 4

The Party goes first!

Kobolds:

Kobold Guard (right) [AC 7: Lgt Crossbow, Half Spear] [HP -3 / 4]: [Long Sword: 7 HP: Arn] [Dead]

Kobold Guard (left) [AC 7: Lgt Crossbow, Half Spear] [HP -1 / 4]: [Long Sword: 5 HP: Oddgar] [Dead]
Attacking Oddgar:

Burly Kobold:[Chain Mail + Buckler AC 4: Short Sword] [HP ? / ?] : [Long Sword: 2 HP: Arn] [Spear: 5 HP: Procyon]
Attacking Arn:

Robed figure on left w/ Mace: [Breastplate + Shield AC 2 ][HP ? / ?]:
Attacking Mugg:

Robed Figure w/ Ritual Hammer: [Robes AC 8 due to +2 Dex bonus ] [HP ? / ?] : [Arrow(PBR) 6 HP: Teladrin] [Arrow(PBR): 10 HP: Teladrin] [Arrow: 5 HP: Elusev] [Arrow: 6 HP: Elusev] [Fists: 3 HP: Tuireann][Arrow: 4 HP: Elusev][Dead]
Attacking Tuireann:

Adventurers:
Elusev Coldharbor [Elven]: 11 / 11 HP: AC 4 or 1(Dex Bonus):
Attacking Robed Figure w/ Ritual Hammer: Long Bow(Specialized), To Hit:[1d20+4] = 11+4 = 15, Damage: S/M[1d6+1] = 3+1 = 4, L[1d6+1] = 6+1 = 7

Arn: 11 / 11 HP : AC 4 or 3*(shield) or 2*(Dex Bonus) : Arn's Longsword connected with the Burly Kobold in the Center since Arn dropped the far right one before, for 2 HP of Damage ! & is still fighting!

Cleric - Cayley: AC 6* : 8 / 8 HP

Druid - Hemlocks: AC 8* or 7(shield): 8 / 8 HP
Attacking Robed Figure with Mace: [1d20] = 6 : This is a Miss!

Monk - Tuireann: AC 10 : 5 / 5 HP
Attacking Robed Figure w/ Ritual Hammer: strikes with the Fang of the Thirty Spices.
Bow (Point Blank) To Hit: [1d20+6] = 14+6 = 20, Damage: [1d6+2] = 1+2 = 3 (Result is doubled)
Bow (Point Blank) To Hit: [1d20+6] = 14+6 = 20, Damage: [1d6+2] = 3+2 = 5 (Result is doubled)

Strike Open Hand: [1d20] = 17, damage: [1d3] = 3

Ranger - Teladrin Vinquin [Elven]: AC 8 or 7(shield) or 3(Dex Bonus) : 13 / 13 HP
Attacking Robe Figure with Ritual Hammer:


Thief - Baldo 'Jenks' Jenkins: AC 5 or 2(Dex Bonus): 8 / 8 HP

Wizard - The Doctor: AC 10 : 4 / 4 HP

Bard - Procyon: AC 8 or 7(Dex Bonus) : 7 / 7 HP
Attack Burly Kobold in center pews: Spear 'To Hit' Roll: [1d20] = 17 ; Damage: [1d6] = 5 S/M; [1d8] = 3 L : This is a Hit!

Oddgar:
Attacking Kobold Guard (left): [1d20] = 16 : This is a Hit! : Damage: [1d8+1] = 4+1 = 5 Hit Points!

Mugg:
Attacking Robed figure with Mace: [1d20] = 13 : This is a Miss!

Smoke the Cooshee: Attacking Burly Kolbold in center pews: [1d20] = 11 : This is a Miss!

Looks like I need actions from Cayley & Teladrin, then on to the next round!
Last edited by PyroArrow on Fri May 01, 2015 11:56 pm, edited 1 time in total.
Dungeon Master : Guido's Keep on the Borderlands & the Hills of Horror & Chaos (1st Ed D&D) :
1A: The Inheritance (1st Ed D&D)

Player:
Erico Caravellino - Thief : Elphand Adventures (ACKS Wilderlands - On Hold)
Stanilus Peri -Fighter (Bard) : Wardens in the North (D&D 1st Ed - On Hold)

Maximillian Arikas [Aether] & Steve Sanderson [Flicker] : Rebirth of Power: 4C System
Rician Lockwindberg - Paladin Knight : A Village With No Name (1st Ed D&D)
Theodore Mumfordian - Half-Elf Ranger : Terrible Trouble at Tragidore (1st Ed AD&D) [Completed]
Vicentio Senereno : Human Wizard : Veranar (5th Ed. D&D)
Tonkioso 'Gizzy' Gizmoebius : Clockwork Child : At the Forest Edge (Beyond the Wall & Other Adv)
Rician Lockwindberg : Human Paladin : A Village With No Name (2nd Edition AD&D)
Norbold Ernessaeia : Sylvian Elf Cleric : Minn's Mound (1st Edition AD&D)
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