Part 1: The Village With No Name

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PyroArrow
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Re: Part 1: The Village With No Name

#161 Post by PyroArrow »

Rician Lockwindberg - Paladin - AC 3 HP: 12/14:

Ok, How about the dresser? Perhaps, Crow should look for traps on each drawer before opening them?
Dungeon Master : Guido's Keep on the Borderlands & the Hills of Horror & Chaos (1st Ed D&D) :
1A: The Inheritance (1st Ed D&D)

Player:
Erico Caravellino - Thief : Elphand Adventures (ACKS Wilderlands - On Hold)
Stanilus Peri -Fighter (Bard) : Wardens in the North (D&D 1st Ed - On Hold)

Maximillian Arikas [Aether] & Steve Sanderson [Flicker] : Rebirth of Power: 4C System
Rician Lockwindberg - Paladin Knight : A Village With No Name (1st Ed D&D)
Theodore Mumfordian - Half-Elf Ranger : Terrible Trouble at Tragidore (1st Ed AD&D) [Completed]
Vicentio Senereno : Human Wizard : Veranar (5th Ed. D&D)
Tonkioso 'Gizzy' Gizmoebius : Clockwork Child : At the Forest Edge (Beyond the Wall & Other Adv)
Rician Lockwindberg : Human Paladin : A Village With No Name (2nd Edition AD&D)
Norbold Ernessaeia : Sylvian Elf Cleric : Minn's Mound (1st Edition AD&D)
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Re: Part 1: The Village With No Name

#162 Post by GreyWolfVT »

The dresser oh god the guy is not in the dresser lol
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling

Algrim Tirion Dwarf - HarnMaser
Boffin (Boff) Stonegirdle Dwarf Thief - Earthquakes in the Jotens
Dalin Silverhand Dwarf Thief - Barrowmaze
Pimlan 'Pim' Greenstride Halfling Fighter/Thief - Revisiting the Classics: Mod 1 “Return to Kendall Keep”
Razillin Tinkerboot Gnome Cleric - Hedge's Forgotten Realms Adventures (2e)
Torvik Shadowhood Dwarf Fighter/Thief - Nocturne
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MonkeyWrench
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Re: Part 1: The Village With No Name

#163 Post by MonkeyWrench »

Can Crow walk? the poison that hit his leg was described as a numbing agent. How potent was it?

For possible help keep in mind that he is an assassin who would know about poison and the possible symptoms. ;)
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Re: Part 1: The Village With No Name

#164 Post by GreyWolfVT »

sorry I meant to look that up I honestly made the effects up a bit ..... give me a bit alright. life just got busy as heck.
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling

Algrim Tirion Dwarf - HarnMaser
Boffin (Boff) Stonegirdle Dwarf Thief - Earthquakes in the Jotens
Dalin Silverhand Dwarf Thief - Barrowmaze
Pimlan 'Pim' Greenstride Halfling Fighter/Thief - Revisiting the Classics: Mod 1 “Return to Kendall Keep”
Razillin Tinkerboot Gnome Cleric - Hedge's Forgotten Realms Adventures (2e)
Torvik Shadowhood Dwarf Fighter/Thief - Nocturne
DM - GreyWolf's Mystara Adventures - AD&D 2e
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MonkeyWrench
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Re: Part 1: The Village With No Name

#165 Post by MonkeyWrench »

No biggie, let me know when you got it all.
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Re: Part 1: The Village With No Name

#166 Post by GreyWolfVT »

At this point I am going to wing it. The poison is not a poison at all it is something used by doctors to numb a limb before amputation.
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling

Algrim Tirion Dwarf - HarnMaser
Boffin (Boff) Stonegirdle Dwarf Thief - Earthquakes in the Jotens
Dalin Silverhand Dwarf Thief - Barrowmaze
Pimlan 'Pim' Greenstride Halfling Fighter/Thief - Revisiting the Classics: Mod 1 “Return to Kendall Keep”
Razillin Tinkerboot Gnome Cleric - Hedge's Forgotten Realms Adventures (2e)
Torvik Shadowhood Dwarf Fighter/Thief - Nocturne
DM - GreyWolf's Mystara Adventures - AD&D 2e
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Re: Part 1: The Village With No Name

#167 Post by MonkeyWrench »

So... these working girls just shot my leg up with anesthesia? Hard core...

Well, since your winging it, how big was the dosage? Can the secret assassin walk and fight normally?
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Re: Part 1: The Village With No Name

#168 Post by GreyWolfVT »

you can walk away it's just like walking on a limb that fell asleep think of sitting on your foot or leg till it goes tingly then walking on it right after.
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling

Algrim Tirion Dwarf - HarnMaser
Boffin (Boff) Stonegirdle Dwarf Thief - Earthquakes in the Jotens
Dalin Silverhand Dwarf Thief - Barrowmaze
Pimlan 'Pim' Greenstride Halfling Fighter/Thief - Revisiting the Classics: Mod 1 “Return to Kendall Keep”
Razillin Tinkerboot Gnome Cleric - Hedge's Forgotten Realms Adventures (2e)
Torvik Shadowhood Dwarf Fighter/Thief - Nocturne
DM - GreyWolf's Mystara Adventures - AD&D 2e
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Re: Part 1: The Village With No Name

#169 Post by MonkeyWrench »

Well if that's all that is...

While the paladin searches the trapped room Canis(crow) will make his way to the last door, #2, and try the knob. If the door is locked he will knock, depending on the answer of the knock he will again, forcibly open the door. He has no time to check every hole for traps, this man could be getting away.

Crow STR Check(15): [1d20] = 3
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Re: Part 1: The Village With No Name

#170 Post by GreyWolfVT »

it's a very low dose so yeah not long term effects just meant to slow you down so that the "working girl" can get out of the room from prowlers. ;)

AS whomever you are :lol: tries to break the last door open it opens when he is in mid charge and he charges into an opened door and into the bed. the window in the room is open and there is a working girl in the bed nude except for the sheet and now this strange man who has landed in her bed oddly she does not scream but smiles at the man.
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling

Algrim Tirion Dwarf - HarnMaser
Boffin (Boff) Stonegirdle Dwarf Thief - Earthquakes in the Jotens
Dalin Silverhand Dwarf Thief - Barrowmaze
Pimlan 'Pim' Greenstride Halfling Fighter/Thief - Revisiting the Classics: Mod 1 “Return to Kendall Keep”
Razillin Tinkerboot Gnome Cleric - Hedge's Forgotten Realms Adventures (2e)
Torvik Shadowhood Dwarf Fighter/Thief - Nocturne
DM - GreyWolf's Mystara Adventures - AD&D 2e
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Re: Part 1: The Village With No Name

#171 Post by MonkeyWrench »

Canis(Crow) lays in the bed for a moment, staring at the woman who is now beside him, "Hey, Hope you're having a good night, seen a bandit run by here a moment ago?"
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Re: Part 1: The Village With No Name

#172 Post by OGRE MAGE »

Shay

I DONT SEE ANYTHING FROM OUT HERE GUYS! she says, hoping someone will hear her through the open window.
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Re: Part 1: The Village With No Name

#173 Post by GreyWolfVT »

Shay is correct the open window does not reveal anyone on the roof.
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling

Algrim Tirion Dwarf - HarnMaser
Boffin (Boff) Stonegirdle Dwarf Thief - Earthquakes in the Jotens
Dalin Silverhand Dwarf Thief - Barrowmaze
Pimlan 'Pim' Greenstride Halfling Fighter/Thief - Revisiting the Classics: Mod 1 “Return to Kendall Keep”
Razillin Tinkerboot Gnome Cleric - Hedge's Forgotten Realms Adventures (2e)
Torvik Shadowhood Dwarf Fighter/Thief - Nocturne
DM - GreyWolf's Mystara Adventures - AD&D 2e
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Re: Part 1: The Village With No Name

#174 Post by PyroArrow »

Rician Lockwindberg - Paladin - AC 3 HP: 12/14:

Rician is to thinking there could be secret passages, connected to the rooms & perhaps the doors hidden in the closets.
Dungeon Master : Guido's Keep on the Borderlands & the Hills of Horror & Chaos (1st Ed D&D) :
1A: The Inheritance (1st Ed D&D)

Player:
Erico Caravellino - Thief : Elphand Adventures (ACKS Wilderlands - On Hold)
Stanilus Peri -Fighter (Bard) : Wardens in the North (D&D 1st Ed - On Hold)

Maximillian Arikas [Aether] & Steve Sanderson [Flicker] : Rebirth of Power: 4C System
Rician Lockwindberg - Paladin Knight : A Village With No Name (1st Ed D&D)
Theodore Mumfordian - Half-Elf Ranger : Terrible Trouble at Tragidore (1st Ed AD&D) [Completed]
Vicentio Senereno : Human Wizard : Veranar (5th Ed. D&D)
Tonkioso 'Gizzy' Gizmoebius : Clockwork Child : At the Forest Edge (Beyond the Wall & Other Adv)
Rician Lockwindberg : Human Paladin : A Village With No Name (2nd Edition AD&D)
Norbold Ernessaeia : Sylvian Elf Cleric : Minn's Mound (1st Edition AD&D)
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Re: Part 1: The Village With No Name

#175 Post by GreyWolfVT »

As I understand it we have at least one person or two outside the inn. One in the 3 door room and at least one in room from door 2. Is that correct?
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling

Algrim Tirion Dwarf - HarnMaser
Boffin (Boff) Stonegirdle Dwarf Thief - Earthquakes in the Jotens
Dalin Silverhand Dwarf Thief - Barrowmaze
Pimlan 'Pim' Greenstride Halfling Fighter/Thief - Revisiting the Classics: Mod 1 “Return to Kendall Keep”
Razillin Tinkerboot Gnome Cleric - Hedge's Forgotten Realms Adventures (2e)
Torvik Shadowhood Dwarf Fighter/Thief - Nocturne
DM - GreyWolf's Mystara Adventures - AD&D 2e
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Re: Part 1: The Village With No Name

#176 Post by doughx99 »

Zylax contiues to watch the stairs and hallway
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Re: Part 1: The Village With No Name

#177 Post by ybn1197 »

Arastor is in room #2 (IIRC) with Rician.
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Re: Part 1: The Village With No Name

#178 Post by GreyWolfVT »

Turning to leave the 2nd room it is strange but nobody remembers that pair of shoes behind the door. In room 3 hmm did that door just move? :?
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling

Algrim Tirion Dwarf - HarnMaser
Boffin (Boff) Stonegirdle Dwarf Thief - Earthquakes in the Jotens
Dalin Silverhand Dwarf Thief - Barrowmaze
Pimlan 'Pim' Greenstride Halfling Fighter/Thief - Revisiting the Classics: Mod 1 “Return to Kendall Keep”
Razillin Tinkerboot Gnome Cleric - Hedge's Forgotten Realms Adventures (2e)
Torvik Shadowhood Dwarf Fighter/Thief - Nocturne
DM - GreyWolf's Mystara Adventures - AD&D 2e
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Re: Part 1: The Village With No Name

#179 Post by MonkeyWrench »

From what I have gathered,
Crow kicked in Door #1, finding the girl "working" with the guy
Arastor was at Door #2, failed to bash it in
Crow went to Door #3, kicking it in and then receiving the poison. Rician rushed in to search the room, I guess Arastor went in with him. After checking his leg Crow then made his way to door #2, kicking it in and is now laying in the bed with the unoccupied working girl.

So right now unless someone states otherwise and I missed the post Arastor and Rician are in room 3, finding nothing. Shay is outside, Zylax is downstairs, and Crow in in Room #2 with the working girl.

That being said, can Crow see the shoes behind behind the door? Or is that in room #3? You're post is a bit confusing, unless there are indeed shoes in room 2 and the door to room 3, which Rician is still inside, is moving.
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Re: Part 1: The Village With No Name

#180 Post by GreyWolfVT »

Alright I guess you 3 are in the same room but Rician i swore was examining the items in room #2... i obviously got myself mixed up.

All you find in room 3 are a lot of woman's clothes. but yes you think the door moved back to closed a bit since you entered and it does look like a pair of boots are behind a curtain of the second window in this room the one that is closed.
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling

Algrim Tirion Dwarf - HarnMaser
Boffin (Boff) Stonegirdle Dwarf Thief - Earthquakes in the Jotens
Dalin Silverhand Dwarf Thief - Barrowmaze
Pimlan 'Pim' Greenstride Halfling Fighter/Thief - Revisiting the Classics: Mod 1 “Return to Kendall Keep”
Razillin Tinkerboot Gnome Cleric - Hedge's Forgotten Realms Adventures (2e)
Torvik Shadowhood Dwarf Fighter/Thief - Nocturne
DM - GreyWolf's Mystara Adventures - AD&D 2e
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