Lost
- GreyWolfVT
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Re: Lost
Algrim will likewise go to check out the stables area.
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling
DM - GreyWolf's Mystara Adventures - AD&D 2e
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling
Re: Lost
You move into what appears to be a stable, long unused. The water flows from a pipe in the wall into a stone trough, then into a cut in the floor and eventually out through a grate (porcelain covered metal you think). After the stable are mushroom beds which still has some mushrooms growing in it. Looking around Murgar finds something in one of the stalls. The Khuzdul confirms it looks like a board game of some sort but none recognize the specific game. It is clearly very old.
Re: Lost
Beryl
"At least we will not starve in the short term."
Beryl will use his Engineering skill (60) see if he knows how to get water flowing.
Eng: [_1d100]=(45)=45 - Isn't ending a 5 a crit?
"At least we will not starve in the short term."
Beryl will use his Engineering skill (60) see if he knows how to get water flowing.
Eng: [_1d100]=(45)=45 - Isn't ending a 5 a crit?
Re: Lost
Lharzin stands alone, still peering up the stair, and through the western door, as she realizes she is alone. A leader with no followers is just a dwarf taking a walk.
Re: Lost
Sorry, missed this somehow.Marullus wrote: ↑Fri Jun 07, 2024 8:24 pmLharzin stands alone, still peering up the stair, and through the western door, as she realizes she is alone. A leader with no followers is just a dwarf taking a walk.
The stairs go up in elevation about 10 feet. At the upper end is a small landing with a closed door.
Re: Lost
Water is flowing, but not very fast or anywhere near what the system is designed to handle. You are pretty sure it sues a simple stone pivot valve that seems to be stuck. Probably just years of sediment sticking it up. You could probably force it open more but might not to be able to close it again.gurusql wrote: ↑Fri Jun 07, 2024 6:43 am Beryl
"At least we will not starve in the short term."
Beryl will use his Engineering skill (60) see if he knows how to get water flowing.
Eng: [_1d100]=(45)=45 - Isn't ending a 5 a crit?
Roll a skill improvement roll for Engineering please. 1d100+15, a total of 61+ and it improves to 61.
Re: Lost
The mushroom farm doesn't have any exit unless you force the grate in the floor that the water flows out. It would be very tight even for the smallest Khuzdul.
Everyone returns to the stairway that Lharzin continues to watch.
Everyone returns to the stairway that Lharzin continues to watch.
- GreyWolfVT
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Re: Lost
Algrim "An at least we got shelter, better n' campin in tha woods anyway." the dwarf comments.
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling
DM - GreyWolf's Mystara Adventures - AD&D 2e
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling
- GreyWolfVT
- Wants a special title like Scott
- Posts: 34075
- Joined: Wed Oct 30, 2013 10:02 pm
- Location: Central Vermont
- Contact:
Re: Lost
Algrim "Sounds like a smart idea ta me."
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling
DM - GreyWolf's Mystara Adventures - AD&D 2e
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling