Chapter 02: Aquifers & anaglyphs

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Rex
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Re: Chapter 02: Aquifers & anaglyphs

#161 Post by Rex »

Tiny

Tiny is near the undead.
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Re: Chapter 02: Aquifers & anaglyphs

#162 Post by Nordbo »

Thorelf

puts his torch to the first decomposed body. It starts to smoulder, at first slowly, like a damp log - then the torn remnants of its clothes catch fire, with a vile crackling sound.

As Thorelf moves on to torch the next body, the first one suddenly sits up, leans on one rotten knee - then staggers to standing position. Sleeves on fire, repulsive yellow smoke licking its putrid skull, it looms over Korin and Tiny, arms stretched out towards them (see image). It is a terrible sight to behold.

Adversary d6 roll [1d6]=6

Initiative roll for Korin and Tiny!
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Re: Chapter 02: Aquifers & anaglyphs

#163 Post by GreyWolfVT »

Init Roll/ Surprise Roll [1d6]=2

Korin drawing steel. "Dun told yah weren't safe." he will take a swing with the sword at the burning undead thing.

Longsword [1d20-2]=19-2=17 to hit [1d6]=4 dmg
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling

Algrim Tirion Dwarf - HarnMaser
Boffin (Boff) Stonegirdle Dwarf Thief - Earthquakes in the Jotens
Dalin Silverhand Dwarf Thief - Barrowmaze
Pimlan 'Pim' Greenstride Halfling Fighter/Thief - Revisiting the Classics: Mod 1 “Return to Kendall Keep”
Razillin Tinkerboot Gnome Cleric - Hedge's Forgotten Realms Adventures (2e)
Torvik Shadowhood Dwarf Fighter/Thief - Nocturne
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Re: Chapter 02: Aquifers & anaglyphs

#164 Post by Rex »

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Re: Chapter 02: Aquifers & anaglyphs

#165 Post by Gebex »

Eaton

Turns undead on what is left of the Zombie.

The cults focus of the afterlife has taken another remarkable turn.
Last edited by Gebex on Wed Apr 14, 2021 5:36 am, edited 1 time in total.
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Re: Chapter 02: Aquifers & anaglyphs

#166 Post by sastaz »

Thorelf stumbles backwards appearantly chocked by the turn of events. Then he regains his composure, and stands ready, sword in hand.
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Re: Chapter 02: Aquifers & anaglyphs

#167 Post by Nordbo »

The Zombie

looking as if wearing a fearful crown of nauseous smoke, gains initiative and strikes out first.

Zombie targets Korin on 1-3, Tiny on 4-6 [1d6]=3

It is the dwarf that gets in the way of its fists on fire:

Zombie to hit roll [1d20]=6, Damage S/M/L [1d6]=6

but the zombie faffs the attack and misses Korin.

Thorelf

stopped in his tracks (and did or did not set fire to any other undead before this ? Pls clarify), then regained composure and drew his trusted blade.

Eaton


calls upon holy powers and aims to turn the zombie (but a 1d20 roll is needed for this: please post roll)

Then,

Korin and Tiny

both take a swing at the smouldering deadhead, and finish it off for good. It explodes in a fragmented burst of barbecued zombie flesh. It collapses here, there, and a bit over there. (And no, it does not seem like it is 'snoozing' any more) ;)
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Re: Chapter 02: Aquifers & anaglyphs

#168 Post by Gebex »

Eaton

[1d20]=17
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Re: Chapter 02: Aquifers & anaglyphs

#169 Post by sastaz »

Thorelf was just about to light up the second body as the first one rised, so only one on fire so far.
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Re: Chapter 02: Aquifers & anaglyphs

#170 Post by Nordbo »

Eaton's turning was successful, but the zombie was hacked to pieces before his holy hand could have any effect. Strangely though, it didn't seem to affect the two remaining undead - they are still 'snoozing peacefully' on the floor.

The last sickly whiffs of smoke swirl upwards and dissipate against the ceiling 40' above. Vague sounds can....maybe...be heard.
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Re: Chapter 02: Aquifers & anaglyphs

#171 Post by Rex »

Tiny

"Whats that noise?"
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Re: Chapter 02: Aquifers & anaglyphs

#172 Post by sastaz »

Thorelf suddenly drops his torch and darts like a cobra to take position next to the north door, back against the wall, in so being out of sight for anyone entering through it.
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Re: Chapter 02: Aquifers & anaglyphs

#173 Post by Gebex »

Eaton

Feeling that something is going on. Moves into the shadows next to Thorelf.
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Re: Chapter 02: Aquifers & anaglyphs

#174 Post by GreyWolfVT »

Korin hears something as well and moves to a better hiding spot and tries to hide in the shadows as best he can.
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling

Algrim Tirion Dwarf - HarnMaser
Boffin (Boff) Stonegirdle Dwarf Thief - Earthquakes in the Jotens
Dalin Silverhand Dwarf Thief - Barrowmaze
Pimlan 'Pim' Greenstride Halfling Fighter/Thief - Revisiting the Classics: Mod 1 “Return to Kendall Keep”
Razillin Tinkerboot Gnome Cleric - Hedge's Forgotten Realms Adventures (2e)
Torvik Shadowhood Dwarf Fighter/Thief - Nocturne
DM - GreyWolf's Mystara Adventures - AD&D 2e
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Re: Chapter 02: Aquifers & anaglyphs

#175 Post by Rex »

Tiny

Looks around as everyone scrambles for cover, then follows Thorelf.
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Re: Chapter 02: Aquifers & anaglyphs

#176 Post by Nordbo »

Everyone scampers to find some kind of protective or tactically advantageous position along the 'north' wall, out of view of the double doors on same wall.

But if there were any worrying sounds coming from behind doors or elsewhere just now, they've gone quiet again. All that can be heard is that....
...faint, slight swooshing sound in the background, coming from nowhere in particular. Like soft wind rustling through branches - but much fainter.
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Re: Chapter 02: Aquifers & anaglyphs

#177 Post by sastaz »

Thorelf lets down his guard and walks over to pick up his torch.

"It was probably nothing. We can't leave these cursed bodies behind. Tiny, I suggest you chop the head of the other two. They are already long gone, and by releasing them from this state, maybe their souls at least can find peace."
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Re: Chapter 02: Aquifers & anaglyphs

#178 Post by Nordbo »

NB. Any player attempting to behead the remaining undead, will have to post a 'to hit' roll for each one.
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Re: Chapter 02: Aquifers & anaglyphs

#179 Post by GreyWolfVT »

Korin walks up to one of the prone undead and swings the longsword in hopes to behead it.

Longsword [1d20-2]=20-2=18 to hit [1d6]=1 dmg
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling

Algrim Tirion Dwarf - HarnMaser
Boffin (Boff) Stonegirdle Dwarf Thief - Earthquakes in the Jotens
Dalin Silverhand Dwarf Thief - Barrowmaze
Pimlan 'Pim' Greenstride Halfling Fighter/Thief - Revisiting the Classics: Mod 1 “Return to Kendall Keep”
Razillin Tinkerboot Gnome Cleric - Hedge's Forgotten Realms Adventures (2e)
Torvik Shadowhood Dwarf Fighter/Thief - Nocturne
DM - GreyWolf's Mystara Adventures - AD&D 2e
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Re: Chapter 02: Aquifers & anaglyphs

#180 Post by Rex »

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