Chapter 1 - In Without Knocking

jemmus
Post Reply
Message
Author
Bluetongue
Ranger Lord
Ranger Lord
Posts: 3023
Joined: Sun Jan 22, 2017 11:30 am

Re: Chapter 1 - In Without Knocking

#121 Post by Bluetongue »

Sebastian

Defends himself by stabbing Cowboy 3 again.

Sebastian: Knife vs 18 Co-or [1d20]=8 wound location [1d20]=3 [1d6]=4
User avatar
jemmus
Rider of Rohan
Rider of Rohan
Posts: 7358
Joined: Fri May 15, 2020 7:38 pm
Location: Long Island, NY, USA

Re: Chapter 1 - In Without Knocking

#122 Post by jemmus »

To use the thrown knife again, Sebastian will need a successful Luck roll. With a success, the knife that nicked Cowboy 3 is caught in his clothing. It would take a one-second Shootout Turn and a successful Coordination check to grab it and retrieve it from a drunken but actively hipshooting cowboy.

Sebastian still has his empty pistol in one hand. He can brawl with it, or roll for the knife fighting attack, but not both during this one-second turn.
PCs
PCs
Big Shiny Island (AD&D 1E) - Theo, unappealing human ranger
Horror at Briargate (AD&D 1E) - Faron, droll human thief
Lost City of Eternity (AD&D 1E) - Torix, proud Pictish barbarian
Ghostal (Dungeon Goons) - Delx, canny musical wanderer
Bluetongue
Ranger Lord
Ranger Lord
Posts: 3023
Joined: Sun Jan 22, 2017 11:30 am

Re: Chapter 1 - In Without Knocking

#123 Post by Bluetongue »

Sebastian will brawl with the pistol instead then.
User avatar
jemmus
Rider of Rohan
Rider of Rohan
Posts: 7358
Joined: Fri May 15, 2020 7:38 pm
Location: Long Island, NY, USA

Re: Chapter 1 - In Without Knocking

#124 Post by jemmus »

Bump. Need Andreas's and Charley's actions, then we can proceed. Reminder that the PCs act first this one-second shootout round.
PCs
PCs
Big Shiny Island (AD&D 1E) - Theo, unappealing human ranger
Horror at Briargate (AD&D 1E) - Faron, droll human thief
Lost City of Eternity (AD&D 1E) - Torix, proud Pictish barbarian
Ghostal (Dungeon Goons) - Delx, canny musical wanderer
User avatar
Rex
Rider of Rohan
Rider of Rohan
Posts: 29238
Joined: Mon May 15, 2017 9:44 pm
Location: Northern Vermont

Re: Chapter 1 - In Without Knocking

#125 Post by Rex »

Charlie

Charlie will shoot the one still shooting.
Bluetongue
Ranger Lord
Ranger Lord
Posts: 3023
Joined: Sun Jan 22, 2017 11:30 am

Re: Chapter 1 - In Without Knocking

#126 Post by Bluetongue »

am I dead yet?

Are we waiting on attack rolls and decisions to shoot or watch a bit more?
User avatar
jemmus
Rider of Rohan
Rider of Rohan
Posts: 7358
Joined: Fri May 15, 2020 7:38 pm
Location: Long Island, NY, USA

Re: Chapter 1 - In Without Knocking

#127 Post by jemmus »

Was waiting for Andreas's action. But so far he's only observed and not shot, so we'll assume he does that this turn.

Need Sebastian's brawl attack rolls.

FYI, we're at Phase 6 (the last phase) of Shootout Turn 6. It's been almost 66 seconds since the cowboys rode into the saloon.
PCs
PCs
Big Shiny Island (AD&D 1E) - Theo, unappealing human ranger
Horror at Briargate (AD&D 1E) - Faron, droll human thief
Lost City of Eternity (AD&D 1E) - Torix, proud Pictish barbarian
Ghostal (Dungeon Goons) - Delx, canny musical wanderer
Bluetongue
Ranger Lord
Ranger Lord
Posts: 3023
Joined: Sun Jan 22, 2017 11:30 am

Re: Chapter 1 - In Without Knocking

#128 Post by Bluetongue »

Posted above #121.
User avatar
cybersavant
Ranger Lord
Ranger Lord
Posts: 2602
Joined: Sun Dec 29, 2019 3:23 am
Location: Saskatoon
Contact:

Re: Chapter 1 - In Without Knocking

#129 Post by cybersavant »

huh, thought i'd posted - yes, observing unless/until Hofmann takes action
gaming since 1980
cybersavant.proboards.com
- = - = - = - = - = - = - = - = - = - = - = - = -
Andreas Larson; Law of the Gun <Boot Hill 3e>
Nah Olos; Earthquakes in the Jotens <AD&D 1e>
Asxerthsis ; In The Year 62,062 <SWN>
Rehtai Khtao ( Rehleh Tharee Dar ); Shadow of the Storm <Traveller MgT2e>
Carter Stone; Lore of the Plains <1e/OSRIC Weird Wester>
User avatar
jemmus
Rider of Rohan
Rider of Rohan
Posts: 7358
Joined: Fri May 15, 2020 7:38 pm
Location: Long Island, NY, USA

Re: Chapter 1 - In Without Knocking

#130 Post by jemmus »

Sebastian lands a glancing blow on Cowboy 3 (2 damage, target +1 bonus for next action) The man doesn't go down.
Wounded Cowboy 2 pulls his pistol's trigger on Sebastian but the hammer falls on a spent cartridge.
Charlie can shoot at wounded Cowboy 2 at +0 for short range (who dry fired). Or at 3 (who shot), but at -2 for target obscured. Please roll the shot. Here's a macro.
Shot [1d20] Location [1d20] Severity [1d6]
Andreas observes. Hoffman hasn't returned to sight after crouching behind the bar.
PCs
PCs
Big Shiny Island (AD&D 1E) - Theo, unappealing human ranger
Horror at Briargate (AD&D 1E) - Faron, droll human thief
Lost City of Eternity (AD&D 1E) - Torix, proud Pictish barbarian
Ghostal (Dungeon Goons) - Delx, canny musical wanderer
User avatar
Rex
Rider of Rohan
Rider of Rohan
Posts: 29238
Joined: Mon May 15, 2017 9:44 pm
Location: Northern Vermont

Re: Chapter 1 - In Without Knocking

#131 Post by Rex »

Charlie

Charlie shoots at the one who shot.

Shot [1d20]=18 Location [1d20]=20 Severity [1d6]=3
User avatar
cybersavant
Ranger Lord
Ranger Lord
Posts: 2602
Joined: Sun Dec 29, 2019 3:23 am
Location: Saskatoon
Contact:

Re: Chapter 1 - In Without Knocking

#132 Post by cybersavant »

Andreas Larson, being in relative safety so far, remains standing where he is and watches the fight unfold.
gaming since 1980
cybersavant.proboards.com
- = - = - = - = - = - = - = - = - = - = - = - = -
Andreas Larson; Law of the Gun <Boot Hill 3e>
Nah Olos; Earthquakes in the Jotens <AD&D 1e>
Asxerthsis ; In The Year 62,062 <SWN>
Rehtai Khtao ( Rehleh Tharee Dar ); Shadow of the Storm <Traveller MgT2e>
Carter Stone; Lore of the Plains <1e/OSRIC Weird Wester>
Bluetongue
Ranger Lord
Ranger Lord
Posts: 3023
Joined: Sun Jan 22, 2017 11:30 am

Re: Chapter 1 - In Without Knocking

#133 Post by Bluetongue »

Sebastian

Not sure where we are in the turn or if waiting on an action from an NPC. Once initiative is drawn for the next round, Sebastian will keep brawling if the cowboys keep shooting. If we have initiative and they are halting further aggression, I will back down too and let others enforce the peace.

If you need another action roll, here it is:

Sebastian: brawl vs 18 Co-or [1d20]=2 wound location [1d20]=10 [1d6]=5
User avatar
jemmus
Rider of Rohan
Rider of Rohan
Posts: 7358
Joined: Fri May 15, 2020 7:38 pm
Location: Long Island, NY, USA

Re: Chapter 1 - In Without Knocking

#134 Post by jemmus »

Charlie's rifle shot goes wild and Hoffman gets another slug embedded in his dining room's wall.
End of shootout turn 3.

Turn 7, Shootout Turn 4
Initiative: PCs [1d6]=4 Cowboys [1d6]=4 Hoffmans [1d6]=5
PCs [1d6]=6 Cowboys [1d6]=4
PC, Cowboys, Hoffmans


Hoffmans will remain unseen (= Observe action).

Cowboy 1 - Unconscious from brawling
Cowboy 2 (very wounded) - Dry-fired his pistol last turn. Moving (evading
Cowboy 3 - Sebastian is brawling him. Shoots
Cowboy 4 - Moves (running)
Cowboy 5 - Moves (running)
Cowboy 6 - Dead
Cowboy 7 - Dead
Cowboy 8 - Observes

PCs' actions are up. Please go ahead and post your rolls.
PCs
PCs
Big Shiny Island (AD&D 1E) - Theo, unappealing human ranger
Horror at Briargate (AD&D 1E) - Faron, droll human thief
Lost City of Eternity (AD&D 1E) - Torix, proud Pictish barbarian
Ghostal (Dungeon Goons) - Delx, canny musical wanderer
Bluetongue
Ranger Lord
Ranger Lord
Posts: 3023
Joined: Sun Jan 22, 2017 11:30 am

Re: Chapter 1 - In Without Knocking

#135 Post by Bluetongue »

Sebastian

I rolled this for my next action. With Cowboy 3 intent on shooting, I will continue to brawl him with my unloaded pistol.

Sebastian: brawl vs 18 Co-or [1d20]=2 wound location [1d20]=10 [1d6]=5

did Cowboy 3 reload? What type of shot is he doing?
User avatar
Rex
Rider of Rohan
Rider of Rohan
Posts: 29238
Joined: Mon May 15, 2017 9:44 pm
Location: Northern Vermont

Re: Chapter 1 - In Without Knocking

#136 Post by Rex »

Charlie

Observe action this round.
User avatar
cybersavant
Ranger Lord
Ranger Lord
Posts: 2602
Joined: Sun Dec 29, 2019 3:23 am
Location: Saskatoon
Contact:

Re: Chapter 1 - In Without Knocking

#137 Post by cybersavant »


Andreas Larson continues to watch and wait, especially observing Hoffmann.
gaming since 1980
cybersavant.proboards.com
- = - = - = - = - = - = - = - = - = - = - = - = -
Andreas Larson; Law of the Gun <Boot Hill 3e>
Nah Olos; Earthquakes in the Jotens <AD&D 1e>
Asxerthsis ; In The Year 62,062 <SWN>
Rehtai Khtao ( Rehleh Tharee Dar ); Shadow of the Storm <Traveller MgT2e>
Carter Stone; Lore of the Plains <1e/OSRIC Weird Wester>
User avatar
jemmus
Rider of Rohan
Rider of Rohan
Posts: 7358
Joined: Fri May 15, 2020 7:38 pm
Location: Long Island, NY, USA

Re: Chapter 1 - In Without Knocking

#138 Post by jemmus »

Bluetongue wrote: Mon Sep 26, 2022 1:52 am Sebastian

I rolled this for my next action. With Cowboy 3 intent on shooting, I will continue to brawl him with my unloaded pistol.

Sebastian: brawl vs 18 Co-or [1d20]=2 wound location [1d20]=10 [1d6]=5

did Cowboy 3 reload? What type of shot is he doing?
No, he didn't reload. That would take one combat turn per shell, I think. In the initiative round, characters only announce general actions. They don't specify the type of shot. That happens when they actually do the shot.
PCs
PCs
Big Shiny Island (AD&D 1E) - Theo, unappealing human ranger
Horror at Briargate (AD&D 1E) - Faron, droll human thief
Lost City of Eternity (AD&D 1E) - Torix, proud Pictish barbarian
Ghostal (Dungeon Goons) - Delx, canny musical wanderer
User avatar
jemmus
Rider of Rohan
Rider of Rohan
Posts: 7358
Joined: Fri May 15, 2020 7:38 pm
Location: Long Island, NY, USA

Re: Chapter 1 - In Without Knocking

#139 Post by jemmus »

Sorry, this is a shootout turn, so characters declare actions according to Initiative, but actions happen accord the phase. Cowboy 2 hipshoots at Sebastian twice before Sebastian's brawl attack.

Sebastian is off balance from his glancing blow pistol blow to the cowboy. The man responds by blindly squeezing his pistol's trigger at point blank range, twice in a second. The first shot goes goes between Sebastian's arm and chest. The second doesn't happen-- the hammer falls on a spent cartridge or a dud.
Cowboy 3 +4 point blank, -1 light wound, -2 drunk, +1 from last turn's brawling glancing blow = +2. Hipshot, 1/4 Coordination
Shot [1d20]=10 Location [1d20]=9 Severity [1d6]=6 Miss.
Shot [1d20]=5 Location [1d20]=17 Severity [1d6]=5
Miss.

Sebastian delivers an uppercut to the cowboy's chin with hammer and butt of his pistol. His head rocks back, but he remains standing.
3 damage, -2 for cowboy to hit.

Sebastian's wounded and bloody original opponent looks and his empty pistol and drops to the floor. Cowboy 2 moves (evades).

The men to Sebastian's right each run a yard, getting closer to him and more toward his rear. The drunken cowboys both have pistols drawn.Cowboys 4 and 5.

The young cowboy near the door runs toward the dead cowboys lying behind Sebastian. Cowboy 8 (Dan Rucker)

From behind the overturned table, Jonathan Doos his yell, “...ONE. PUT DOWN YOUR PIS...”. It's been interrupted by the ear-splitting bark of three .44 caliber pistol shots since he started it.

Andreas holds his pistol, watches, and glances toward the bar.

Charlie takes his rifle butt down from his shoulder and watches.

The cow horses move to the area of the bar farthest from the shooting bottom left corner area on the map. They mill around, snort, and shake manes and tails. But the strongest, smartest, and bravest of this little group of the heard doesn't bolt. He observes, turns around with the others, goes to another position, and stops and observes again.
PCs
PCs
Big Shiny Island (AD&D 1E) - Theo, unappealing human ranger
Horror at Briargate (AD&D 1E) - Faron, droll human thief
Lost City of Eternity (AD&D 1E) - Torix, proud Pictish barbarian
Ghostal (Dungeon Goons) - Delx, canny musical wanderer
User avatar
jemmus
Rider of Rohan
Rider of Rohan
Posts: 7358
Joined: Fri May 15, 2020 7:38 pm
Location: Long Island, NY, USA

Re: Chapter 1 - In Without Knocking

#140 Post by jemmus »

Turn 7, Shootout Turn 5
75th second since drunken cowboys shot up the street and the air and rode their horses into San Marcos and Hoffman's hotel and saloon

Initiative: PCs [1d20]=4 Cowboys [1d20]=2 Hoffmans [1d20]=8
Hoffmans, PCs, Cowboys. Cowboy must state actions first, then PCs, then Hoffmans.

Cowboy 1 - Knocked out on the floor.
Cowboy 2 (seriously wounded, prone) - Observes (no action).
Cowboy 3 - Brawls.
Cowboy 4 - Moves (running).
Cowboy 5 - Moves (running).
Cowboy 6 (dead) - No action.
Cowboy 7 (dead) - The same.
Cowboy 8 - Moves (running/trotting)

Players, please state your actions for this one-second shootout turn. Then Hoffmans will state theirs, and we can proceed.
PCs
PCs
Big Shiny Island (AD&D 1E) - Theo, unappealing human ranger
Horror at Briargate (AD&D 1E) - Faron, droll human thief
Lost City of Eternity (AD&D 1E) - Torix, proud Pictish barbarian
Ghostal (Dungeon Goons) - Delx, canny musical wanderer
Post Reply

Return to “Law of the Gun (Boot Hill 3e)”