The group assumes a defensive position away from the immediate opening into the cavern to maximize their attacking capabilities should anything enter the room.
Kendrick, Ewell, Aric and
O'rek man the front ranks and stand at the ready.
Fimmion suggests laying oil at the entrance which could be set aflame, but the potential risk of smoke inhalation due to the questionable ventilation causes the idea to be dismissed. The necessary arcane words to the
'Burning Hands' spell still circle in the
Fim's head as the chef prepares to light up a creature instead of a pool of liquid.
The non-verbal sounds of a group approaching grows louder in almost direct correlation with the increase of the familiar stench. After a lingering moment of anticipation, a wave of the expected troglodytes rush into the chamber, releasing their defensive stank in its full potency.
Fimmion, lingering between
Ewell and
Aric, sends a wide arc of flame shooting from his fingertips at the approaching creatures, torching them. The first four creatures entering the area begin to sizzle and one of them drops. The other three, heavily burnt, toss aside their wooden javelins which were set aflame by the attack and continue their determined assault. While the distraction of the immediate threat is obvious, other similar creatures are seen filling the passageway behind this initial group.
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Those not in the front ranks gather explore to the unknown region on the far east side of the current chamber
(PM forthcoming).
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Code: Select all
________
/
/ Ka
________/ Ke Ep
/ l5 t3*t1*Ew Fi Da Sh
/ l6_____ t2*Ar St
/ \ Or __
\____/ \___
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Begin Round 1.
I will need all characters (east and west facing) to make a save versus poison (+5).
Actions?